#Gameplay Objects 3

7 messages · Page 1 of 1 (latest)

vague grove
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UFO-I made some fast-paced gameplay with lots of gravity portals, with some pretty hard timings.
Robot-i did something kind of like nullscapes, because those fast, precise clicks line up well with the song.
Ship-I used the dash orbs because it lines up with the song's long notes, and the black orb at the beginning because ship+orbs always flows so well. I used mirror portals on the dash orbs to emphasize those long notes
Wave-I wanted to do mostly dual for this part, and i did some spam bits because it matches the song's fast-paced nature.

slow sinewBOT
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south girder
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I've told you this three times now

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switch gamemodes when the background flashes

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-ex nw

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