- Creator: Plague2
- Level Name: Above The Storm
- Level ID: 135815992
- Request Description: this level is inspired by shardscapes, nullscapes and black blizzard! and its gonna be cloudy themed. the little coin in the dark part does nothing rn. i just need bug fixing and balancing, thanks!
#im back the fourth time need playtesting hi
138 messages · Page 1 of 1 (latest)
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damn it
welpppp
uh ok im gonna try doing it
i cant wait to decorate ts tho
im still waiting for balancing feedback tho
i feel like the drop is too hard but idk how to really fix it
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damn it
I noticed the duel felt a little wonky (it could be a me issue tho) but the coins seem WAY too difficult for a harder level. All the level should be balanced including coins, so instead of making extreme demon coins try making them insane instead (I know the little coins dont do anything yet but getting them still felt challenging). Also try nerfing the dash orb bit so they align and flow into the pink dash orb better. I often found issues with the green dash orbs being to out a line for the pink one and had to time it making it a lot more difficult than the rating your going for. Last thing I have is the amount of saw blades. I understand they can patch up ways out the level and thats fine, but in the ship/ufo and ending there was too many. Try making structures in your layouts like the screenshot with the blus background.
@lone wyvern
Ill play test it a bit more since you think the drop felt a bit too difficult
thanks for the feedback! the saws are gonna be clouds
that
kills you
yeah
isnt it obvious
Ooooooooohhhhh that makes sense lol, I didnt think about that mb😅
also making a normal symmetrical dual is hard bro all i can think of is supersonics dual
but ima try
ToT, It just felt a little clunky but I could just be bad a duel ngl
no no ur right
it does feel a bit bad
im trying to make it sync but idk how to do it without turning it assymetrical
In my opinion i dont think assymetrical duel would be in a harder difficulty level
wait i didnt even realise one of the dash orbs were offset by half a block
thats why p2 is offset from the pink dash orb
oh and about the difficulty
i do i think i need to change it into like
insane or easy demon difficulty
but ik it wont reach easy demon
whiz kid
fair enough, the coins tho, those felt like extreme demon to me ðŸ˜
huh?
true
its like that one hard difficulty level yk
where its coins were
like
extreme demon difficulty
there was a two block medium spike straightfly coin route
That could work, I havent even heard of that level tbh
i could send a video of it if i could find one
wth 😠What kind of levels are yall finding
unless thats a robtop level and im just dumb know that I think about it
That would be nice, if you do thank you
its a bit later in the level
had to do it myself because i couldnt find another online
so yeah thats an example of a simple asym dual (except this is a 2 player and not a 1 input)
I saw two player and immediatly thought it should be atleast insane just because of that ðŸ˜
yeah this is a harder lol
whenI saw the duel it was really simple for two player tho so the rating does make sense
he was talking about how the duel was later in the vidA
also pepsi im not gonna publish the new dual version yet until u like check out the drop
so that i wont waste my time verifying the level
yeh ik
lol, I was just confused when you said youd try it, Im slow af
it means im gonna try doing the same asym dual as this
lol it wouldnt be a waste, youd be play testing while verifying
but so that it would fit the levels style
well u probably have to do it too
cuz
i already know the gameplay
while u dont
well u know half of the level rn
lol, I will then
the gameplay exercises are under development rn and all I wanna do rn is gameplay ðŸ˜
when i buffer that second pink orb it sometimes kills me
wdym
when he clicks it early (I think thats what buffer means) he ends up dying. It causes the player to have think about the timing of when to click the orb
bro now it isnt happening
i think its because
im further to the edge of the pink pad then i should be
also
please put some hitboxes here lmao
lmao wtf
i forgot that the slopes dont have hitboxes oops
alr fixed duals
lmk if its good or nah
It looks a lot better, when I meant the little coins felt difficult I was mostly talking about the second one tbh. The coins look and the gameplay had a big improvment
idk why my ufo is default
thank yew
what about the half of the level
did u check that yet
it feels pretty hard
and orb timings are weird
idk
its for me tho
Im so sorry I forgot to check, lemme play through it rq for you
the level never got update
I see what you measn with the second half being a bit difficult. I foundout that you can skip the robot portal and get kinda far (tho it wont work completely) and some orbs could be skipped. I know the ending cluster of orbs some can be skipped.
you can skip the robot by going over the floating rock so I would add spikes so the player cant go there
with the orbs I would go through and see what ytou can skip. Ill see which ones you can skip and still have an easy path
with the cluster of green orbs and red orbs at 77 percent if you just click the middle of the green orbs you can get by easily
uhh can u like send screenshots of the areas
that have problems
im not good at understanding ts
forgot to ping oops
read that
I got you twin, mb Ive been taking a while
This was the green orb cluster I was talking about, you can skip the two at the top and just use the one at the bottom
Here is how the player could skip the robot portal (the pieces move so its not too accurate)
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