#Nokia v1
18 messages · Page 1 of 1 (latest)
Imma try it
it's more of a harder-insane so far, the spider pad, black orb thind does not work, people will be irritated by it, and there is a skip
the black orb is more of like a fake iykwim, also could u tell me where's the skip?
okay i played it and here are my thoughts. firstly, try using a offset trigger to offset camera upwards in the first click. Its hard to react to the spider orb tping down and sometimes i just forget that theres a spider orb, secondly the 2 stacked pads are kinda inconsistent, sometimes if i jump i little earlier, i hit both the pads making my gravity flip twice. therefore i dont change gravity. ima just make it short. the click in around 60% feels a little unbalanced since its sorta a little chokepoint when i was playing the level, and at around 70% the jump to the red orb its unclear when to jump, or what to do at first. so uh yeah fix it if you want i guess...
sorry for yap
will do
alright
@glass dragon done
it should be fixed
lmk if something still off or unbalanced or whatever
bet
@shadow rampart after the spider orb is kinda hard to jump sometimes idk if it’s because I’m testing it on mobile right now but you could maybe increase like half a block there to make the jump after the spider orb more consistent, and the jump to the red pad is still really hard to tell. My suggestion is adding some more spikes before the jump to force the player to jump. Or just use indicators
and i just realized the spike was fake mb xd
didn’t know what the “x” meant
-resolve