#silent circles inspired level (kinda)

1 messages · Page 1 of 1 (latest)

jade birch
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Creator
eeeeeeeefeeee (something like that)
Level Name
silent supernova (new name) old name: nevernova layout
Level ID
134955479
Description
i really need yall to help with fun gameplay, i struggle with this alot with my previous levels and tell me anything that doesnt feel fun/ bad gameplay and ill fix it. also can yall tell me the diffucuilty?

oak flicker
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tbh i think this level is a well placed extreme, about the placement idk tbh. you should defenetly make sure that all auto sections work perfectly without any errors and i think the some parts are abit unbalanced... yeah cant really say much though is to hard for me

cunning delta
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I think that the level is overall pretty great, you just need to make sure that the autos work well, some killed me a few times, also the first ball transform killed me as well quite a bit.

zealous kernel
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okay it isn't it's just not properly setup

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i really like the drop

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i keep dying to this ufo 😭

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nvm i did drop-100

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something tells me that's now how you're meant to do the last ufo but

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now im fairly certain this borrows gp from levels other than silent circles (that ship/ending cube looks very familiar)

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drop is probably high-end hard demon? i mean it certainly plays like an older level on the hard demon list in that it's kind of thrown together

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maybe i'm a sucker for levels made by creators who don't have a clear idea on how to build but i thought this was really fun

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i will say if i hadn't added that teleport fix for the ball dual i would not enjoy this quite as much

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if i pretend that first wave doesn't exist i would say the last ufo is the hardest part (if that is in fact how you're meant to do it that is kinda ridiculous)

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also fixed spikes at the end :(

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and now for the pre-drop...

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2.2 ship physics grrr

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wtf is this click

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pre-drop not quite done but im counting it anyway

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hold on im gonna check something

zealous kernel
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no wonder i hated this click

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im gonna check #those cube clicks

zealous kernel
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i think? im not quite sure how frame stepper works honestly

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i beat a hard lvl with this same balancing the other week and i hated it

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not that i hate this, there's just a couple clicks that kinda suck

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this has a big learning curve (hence the attempts) and it took me forever to get consistent

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i like the min ball part but i do with the timings were set up differently, i prefer dying to a spike than landing on a block and dying after and i'm not one for stacked orbs that you can't do double inputs for

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the ship did get consistent i just have 10 years of legacy physics drilled in to my brain

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i get what you're trying to do with #that ufo click but the way you've set it up made it very frustrating to time

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if i had built this i would personally structure it like this

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or maybe like this, fits the rest of the level better

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i wish the camera was panned up after the portal at the minicume, kind of buffs that first click?

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the base gp for the mini cube is very easy which makes those first two clicks and the triple spikes feel very out of place

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i wish you could hold in tho the bit with the gravity portals but if you do, you won't make it past the spike towers after the pink orbs

zealous kernel
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something about the ceiling being so close and the gap being so tiny

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oh yeah you asked for help with making fun gp
avoid making rly hard stuff, build something that you're confident you can beat. that way it should theoretically be a lot easier to spot difficulty spikes and where you should make improvements
try some gimmicks when building as well when building

jade birch
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everything you said i agreed with bro

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i lowkey hate that predrop cube too

jade birch
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il nerf the predrop a little

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ill keep it a hard-insane demon

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do you think i should nerf triple spikes?

jade birch
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thanks for the feedback

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really means alot taking time out of your day to play a level made by me

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when i finish decorating you can be the first victor

cursive folio
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-resolve

timid kayakBOT
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Request Resolved

Please allow some time for a <@&674736554488627211> to provide XP.

shy orchidBOT
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Added 400 xp to a_single_word, they are now level 32 with 49,609 xp.

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Added 200 xp to nanoflame800, they are now level 3 with 412 xp.

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Added 100 xp to lenox4ix, they are now level 9 with 3,301 xp.

jade birch