#Quick layout playtester
35 messages · Page 1 of 1 (latest)
<@&1421945606733041685>
@dim stump is requesting additional help - please see their original request [here](#1475250443901735043 message).
Pretty cool and chill
This part may need to add spikes below so they know not to land there
This also kind of weird cuz you have to spam, then to kinda precise black orb
I feel like wave part is much harder than rest of level
Also some slope jumps are kinda precise
I’d say level is around 7ish stars excluding wave, wave is around med demon
Also the transition into the wave is a little word
Weird
You might want to fix that as you have to do this weird little click to enter
Also transition into ufo is kind of weird
If u slide, you just die when u hit the portal so maybe give some free space before u hit the ufo portal
Ahh thanks, Ill fix these
Thanks for help!
I want to make the entire level medium demon, which parts do you think I can buff and how?
@dense wagon
Sry i was gone
hmm
it honestly depends on how long you want the level to be
Np. GEODE IS BACK
If its an XL, the beginning is prob fine if you structure and make timings a little tighter
ejeurueuueieeEUEUE
The swing you should add indicators btw
Ok
Also the one robot jump you can prob nerf a little
If you want to make harder just extend the section so you need a bunch of precise clicks
for robot at least
Rn i'd say around easy demonish diff
throughout the level
its a lot more balanced too so good job
I don't really think it needs to be buffed in the beginning because its like semi-precise, you can have later parts carry the diff