#need playtesting

17 messages · Page 1 of 1 (latest)

copper wigeon
#

creator: zennypro
level name: were stories end
level id: 133825544
description: i need help with balensing the level is around top ~1200 extreem demon
and i wanna know from better players how hard i actually is

copper wigeon
#

.

copper wigeon
#

no one want to play test :((

vestal trench
vestal trench
# copper wigeon creator: zennypro level name: were stories end level id: 133825544 description: ...

Hi zennypro! I recorded my feedback in real-time and posted it on YouTube (it's unlisted, dw). This way, you can see my playtest the level while hearing my feedback at the same time. The level, in it's current state, is a very unbalanced Insane Demon InsaneDemon. With some specialized balancing, it can definitely be a high end Insane Demon or low end Extreme Demon. I do voice which parts of the level need buffing/nerfing, and I gave some tips to make the level a bit more enjoyable to players. Please give it a watch!

The video is 20+ minutes long. I usually don't do feedback/playtesting videos this long, so please bare with me. For your viewing experience, I provided chapters so you can skip around.

https://youtu.be/xQwn_gG5uEM

very unbalanced insane demon comes to the prison dr for guidance. wake up america! this is your curtain call!

this level is a bit long probably my longest one ill do you the justice of adding some chapters
0:00 intro
0:20 playtesting session 1
9:50 editor talk
15:10 playtesting session 2
22:00 closing statements

▶ Play video
copper wigeon
#

omg you made a video i cant even put into words how cool that is the level needs some balensing changes wich im gonna put into considaration
w video w tumbnail tnx for the feedback

#

oh btw you dont have to unlist the video

vestal trench
#

the playlist where i keep my playtesting videos are public though

copper wigeon
#

ok

copper wigeon
#

i balensed the level to make is harder but still easy extreem

id: 133940500

vestal trench
copper wigeon
#

oh ok thx

vestal trench
copper wigeon
#

ok

vestal trench
#

i did have one other thing i see u added jump indicators. while thats fine, i think making them look like spikes could confuse the player. maybe make them face the other way or maybe dont make them triangular at all.

#

thats all from me rn