#Basic Deco 3

100 messages · Page 1 of 1 (latest)

half void
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In 3 days worth of attempts this is the only passable structure I've managed to make for this exercise, I kinda suck at deco so I'd appreciate even the most nitpicky of feedback

nocturne acornBOT
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half void
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other screenshots

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inspiration

jovial forge
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i will give some fb soon

jovial forge
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okay, so a few things

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  1. i would suggest having a few more layers of deco in general
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it'll help with depth a lot and make things more interesting

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take this for example

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segmenting it and having two separate layers like this

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immediately makes it a lot more interesting

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while on that topic of segmenting, it's fairly boring to have every single segment be a rectangle

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try having some more variety

jovial forge
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here's an example of what i might do for structures

jovial forge
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im just going through things with the WIP screenshots bc it makes it easier to make points on the more fundamental things

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like the structure shape

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fixing those issues will help a ton after all

jovial forge
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and even before you get to more intricate details it will make things look more interesting

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this is a fairly specific example but you do this a few times throughout the structures: be careful with overlapping details that are blending / have low opacity

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it makes things look quite messy, another example is here with the connector blocks

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plus, these low opacity / blending details stand out less, and while youll want that for some details, doing it everywhere makes the details less effective

jovial forge
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a lot of these details are very repetitive; for instance, all squares

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or all connectors

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if you vary things even a little bit it'll look far more interesting

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e.g., changing the size of some details

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this is a good example i think, lemme break it down for you

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ok so, the ground here

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most of the stuff here is just "rectangles" right

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but there are slight differences

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the most obvious difference here is just the size

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some are way larger, some are way smaller

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but besides that, some of them aren't rectangles; theyre trapezoids, or pentagons, or other irregular shapes

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makes it look more interesting and also natural, like it wouldnt surprise you to see that kind of variety

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similar example here, with the blocks. i think this works well because i also used a lot of the same objs as you, so you can see a pretty direct example of some ways to use them

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for instance

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the part behind the m etal here

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is just the same object, copy-pasted twice

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but each time, i changed the scale and the opacity

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varuety'

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and when i do repeat details, it's only in a small segment, not in the entire thing

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that, or i copy-paste a detail and change some small aspect of it

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you can also see this sort of variety when looking at the reference, for instance these windows are basically the same but their colors are different

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same goes with these windows

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stuff like that makes it look a lot more interesting

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@half void

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so to summarize,

  • make the structure shapes more varied
  • try to stack layers of (not opaque/blending) deco to make things more interesting
  • try to make the details more varied; if you're copy-pasting details, try to either make small changes to them between copying (e.g., size, rotation, skew), or limit how much you copy-paste them without changing anything
half void
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alright, thank you so much for the help, later I'll try to revamp my original submission in accordance with your advice

jovial forge
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sounds good prawnzAYAYAJam

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and no prob

nocturne acornBOT
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@half void

"Basic Deco 3" Pending Completion

Please change the details the grader asked you to change, and send updates inside this post. You should ping a grader when you've made changes.

half void
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At long last I have completed the first (and hopefully last) revision of this deco exercise, I'll still welcome any feedback possible

jovial forge
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soooo much cleaner

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love it

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now im rly getting into nitpick territory lol

half void
jovial forge
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the way the dark part overlaps with the brighter section is a biit awkward, id personally add an outline so it doesnt look as odd

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same goes for these places

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id lowkey consider darkening the BG and including some neon glow on this, that way it'll stand out + look pretty cool

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and you could lowkey do the same with the non-blending glow here

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in fact, if you make that red glow blending + neon, add a white / yellow outline at the base, and add a deep red blending overlay on top, it could look really damn cool

half void
jovial forge
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and thats about it for what id personally change

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oh i didnt even see that lol

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also slight nitpick: id personally add corner glow here!

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like, the 45 degree corner glow would fit pretty well

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make it feel like its not as harsh of a cutoff

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gonna put this on pending again, hopefully the bot wont close it; if it does just make a new post lol

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-ex pend 1471853555072893050

nocturne acornBOT
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@half void

"Basic Deco 3" Pending Completion

Please change the details the grader asked you to change, and send updates inside this post. You should ping a grader when you've made changes.

half void
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alright, thanks so much for the feedback again, I'll get to work tomorrow

jovial forge
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sounds good, and no prob prawnzAYAYAJam

half void
# jovial forge sounds good, and no prob <a:prawnzAYAYAJam:1119599770546208829>

I've completed the second revision of my structure. I've added some more details and tried making changes in accordance with your advice. First off I have to state I completely do not understand how to hue shift in order to achieve a neon glow, I've been looking on the internet and experimenting for like half an hour but this is my best attempt at replicating that. Also I added corner glows to cutoffs at spikes, but decided to keep them as they are in other places. I like to think the dark parts just block out the light (though I am fully aware that's not how light works at all). Again, feedback would be appreciated steamhappy

jovial forge
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jovial forge
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so they stand out more

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-ex pend #1471853555072893050

nocturne acornBOT
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@half void

"Basic Deco 3" Pending Completion

Please change the details the grader asked you to change, and send updates inside this post. You should ping a grader when you've made changes.

half void
jovial forge
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np!

half void
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think I get it, would something like this cut it?

jovial forge
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🎯

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love it

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night and day difference

half void
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excellent, love to hear that

jovial forge
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could probs include some gradients on these parts too once you get the hang of it

half void
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I'll try playing around with it now, this is too fun

half void
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Alright, this is what I ended up with after a bit of tinkering around. I'm incredibly happy with how the glow looks, thank you so much for letting me know about hue shifting. Then again, I might have overdone it a little, so lmk if that's the case

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Also like, even though there's definitely plenty of room for improvement, I'm really impressed, and even proud of myself. If someone told me a week ago I'd make something like that I wouldn't believe them

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I mean, this was my peak just yesterday. Crazy

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I'm eagerly awaiting even more feedback

nocturne acornBOT