#Thoughts? Critiques?
1 messages · Page 1 of 1 (latest)
First thing - it might seem redundant and unnecessary for a layout but please put spikes bottom/top where you need to
First cube part is fine, some timings might be a little difficult for insane though but if it doesn’t get too much harder it could prob remain as insane
I would recommend sending -request so it píngs playtesters
I am a playtester…
Yeah but so more people can see it
These timings are way to hard for a harder-insane
Is the level really supposed to end at 18%?
It’s not that hard bro
He’s continuing the level
Yeah I’m not done with it yet.
I’ll add those spikes
I’ll fix those spike jumps. They’re not supposed to be super hard.
Maybe change those to triples?
They arent actually as hard as I first thought
From what I tested they are 2 frames on 60 fps
For comparison a triple spike on normal speed is is 3 frames
I just made them into triples. All good haha
Idek tho, I’m considering making the level aiming for insane, but am also thinking about making it an easy demon. Idk…
-request
<@&1421945606733041685>
@lime grove is requesting additional help - please see their original request [here](#1456031359255445587 message).
Added a ship part. Looking for feedback on it.
-request