#Playtest / / make sure not free demon

47 messages · Page 1 of 1 (latest)

forest notch
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I need it playtested

forest notch
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@tawny hollow

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@tawny hollow

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here

tawny hollow
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oki

forest notch
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thank you

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please let me know what to fix

tawny hollow
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I just got done playing through it

forest notch
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you beat it?

tawny hollow
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I did a practice run of it\

forest notch
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ohh alr

tawny hollow
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the level is very unbalanced

forest notch
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so what are your thoughs?

forest notch
tawny hollow
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and not easy/medium demon if that's what you were aiming for

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some timings are near-frame perfects while others are completely free

forest notch
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hmm ok..

tawny hollow
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there's also some off-screen gameplay like in the wave

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it's hard to see where you're going

forest notch
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yeah ik I didnt make that

tawny hollow
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and in the cube too

forest notch
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it was another person

forest notch
tawny hollow
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like you have to jump over a triple spike and then hit a dash orb upwards

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after coming out of a wave part

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you fall all the way down

forest notch
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so what should my team change

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the last part we will forsure

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another guy did that

tawny hollow
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first of all don't make the gameplay go up and down all that much, it avoids off-screen clicks or people not knowing where to look

tawny hollow
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second it should be way more balanced, some of the timings belong in top 100 extreme demons while others are just free

forest notch
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kk

tawny hollow
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let me play through it again for something else

forest notch
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alr

tawny hollow
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the spider parts are always straight corridors, you can make it more interesting by making the distance between each platform vary

forest notch
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but alr alr

tawny hollow
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also all the spider gameplay was only clicks from the ground and no orbs or anything

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the ufo part has way too many black orbs

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its very confusing and especially very hard to get into the ship portal after

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I like the second to last wave part a lot compared to the rest

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and some of the gameplay is pretty intriguing and it also goes well to the song, speed changes were used correctly too

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@forest notch the main flaw about this level is a clear lack of playtesting

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every time you or your team add something new to the level, test it to see how playable it is

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take inspiration from your favourite levels if needed