#feedback plz

1 messages · Page 1 of 1 (latest)

maiden fable
#

creator: drgft
level name: saint pablo prev
level id: 129768826
desc: the nong is Saint Pablo by Kanye West. i need suggestions it's a 1.0 themed level and i think it's kind of unbalanced so if you want to help with the level or smth then my dms are open.

maiden fable
#

-request

wide swiftBOT
#

<@&1421945606733041685>

Testing

@maiden fable is requesting additional help - please see their original request [here](#1452040604635762844 message).

maiden fable
#

-request

wide swiftBOT
#
Request Cooldown

You've already used this command once for this post. You can request help again for this post <t:1766878131:R>.

maiden fable
#

anyone here?

regal plinth
#

I’ll help

#

I’ll play through the level and give feedback

#

Ok I have feedback

#

Why is there single spikes

#

And also

#

It’s kinda unreadable

#

Maybe add arrows or smth

maiden fable
regal plinth
#

Oh okay

maiden fable
#

-request

wide swiftBOT
#

<@&1421945606733041685>

Testing

@maiden fable is requesting additional help - please see their original request [here](#1452040604635762844 message).

torn perch
#

You can just go through here instead of flying to the top.

#

Probably buff the spikes at 13% because they feel out of place since everything else surrounding them is hard.

#

At 25% you could buff the yellow orb by extending the spikes out 2 more blocks to the right so they have to hit it late - balancing.

#

There's also a lot of places you can fall out of the level and just make it to the end so I guess just line the gorund with spikes

#

The difficulty eases down a lot between 30%-42%.

gaunt palm
#

71 you should indicate a jump

#

67 is also a blind jump

torn perch
#

The second jump after the 57% cube portal could be made tighter.

#

Difficulty eases down again at like 58%-64%.

gaunt palm
#

75 is inconsistent for me, but I also play on mobile

torn perch
#

And then there's like a frame perfect where you have to dodge the blue portal so that you stay reverse gravity to hit the yellow pad.

torn perch
#

Difficulty eases down again at ~78%-82%.

#

That's all I could find, pretty solid level so far though :D

austere jetty