#Sludgin
32 messages · Page 1 of 1 (latest)
-request
<@&1421945606733041685>
@low owl is requesting additional help - please see their original request [here](#1450608086808137930 message).
i am wondering if i should start the level closer to the drop so it doesnt take so long every time
What level of difficulty are you aiming for?
it's not easy to succeed there for those who are not the creator
Harder or insane
Ok I see
I'm really bad at decorating 🥲but I can help you finish the layout if you want👆
Maybe
The ufo is just way to hard for an otherwise Hard/Harder level,especially the spam at 74
Should I make it less tight
Also I’m considering getting rid of most of the beginning and having it start closer to the drop but idk if that’s a good idea
Just remove the spam entirely
That is what I would do
Not necessary
The beggining is not that bad
Alr thanks
Should I make the beginning a bit harder to match the ufo sections difficulty
I probably will nerf the ufo a bit
Would recommend nerfing the ufo
Yeah the timing is a bit tight
The UFO in general feels like it belongs in a demon, probably high-end easy or even medium tbh
It reminds me a lot of the decode UFO, might be a little easier but that's the hardest part of the level
I do enjoy the ufo a lot and I personally wouldn’t change it but it feels too hard compared to the beginning
So it feels like too much
Maybe keep the part and reuse it for another level sometime? Or build that another level now and aim for demon instead
Yeah I was considering making a new one
Thanks for the advice
Wait one question do u think the ship section was fine
I mean it's very short, the straightfly is a little tight but seems fine for an insane