#Astronomia looking for decos (top 7)

6 messages · Page 1 of 1 (latest)

dense wharf
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Level Name: Astronomia
Level Song: https://www.newgrounds.com/audio/listen/937038

Description:
A ship only, purple/space themed modern/glow decoration extreme demon. A colorful world, with a pretty border. (I’ll attach the picture in the comments).

Details:
Check comments
Goals:
This level is trying to go for top 6 (maybe higher). We’re looking 3-5 skilled, decorators experienced in modern/glow and simple, not overly complicated decoration.

We’re also looking for extremely skilled playtesters and verifiers who can handle precise, top-difficulty ship gameplay to ensure balance and fairness across the entire level.

Appeal:
Astronomia is a project that you can do about whatever you want (in ship). The goal is to create one of the most enjoyable Top List Demons, with no useless spam and unfair waves! Finally, by participating in this, you get bragging rights. (Wooo, bragging rights to your 2 friends who play gd)

Contact:
If you’re interested in joining or want more information,dm me directly.

Note For Collaborators: Please be ready to show examples of your skill/talents if you are a decorator/verifier/gameplay creator.

Other notes:
Below should have the song.
Last note:
You can take as many spots as you want, and transfigure each time slot if there open. (You can add more if you want). Just tell me what you want to before.

Newgrounds.com

I'm back with new remix !

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0:00 - 0:12 (Leo, Inferno) Enjoyable ship where key notes pulse blocks

0:13 - 0:16 (Nullux, Inferno) Extension of first part but not done as of now.

0:17 - 0:27 (Mash not burnt potatoes , Nullux) fast gameplay with lots of orbs (no fakes) and some frame perfects.

0:29 - 0:42 (Dom, Nullix) Upsidown really tight path (like cataclysms first ship but much harder)

0:43 - 1:00 (Bm, deco open) Just do whatever honestly (keep it ship and fun)

1:01 - 1:15 (Inferno, no deco yet) pre drop ship make it speed up throughout the part. Also the hardest part in the level.

1:15 - 1:30 (null, deco unknown) drop ship. Make it exciting with lots of moving objects and flashing lights

1:30 - 1:46 (Yuki, deco open) same thing as the part before

1:46 - 1:53 (bm, deco open) end screen and slow ship (bit easier compared to the rest) (no super choke points)

dense wharf
empty root
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I will verify

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@dense wharf

dense wharf