#Making a level plan

7 messages · Page 1 of 1 (latest)

wooden frost
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I would really love using cosmos style and lots of glow and the level will be mainly focused on optimization ship and swing gameplay with asteroids as obstacles and maybe even other spaceships you will also encounter planets these will be mainly focused for cube and robot gameplay with creatures as obstacles

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Repost.

barren hazel
wooden frost
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Level’s main idea:A cosmos styled level that abuses glow and mainly focused on flying modes
Secondary ideas: there are planets that you will land on and they will have creatures as obstacles
trade offs:I will choose optimization and time

barren hazel
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-ex pass #1435269598797758575

dry pelicanBOT
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@wooden frost

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