Description:
I'm building this trigger function that move a set of objects on based on the value of the itemIDs correspond to each objects. The sequence trigger activated a series of spawn triggers (first one is the original one, the rest are remapped based on the first one).
In the video, you can see the red object, despite having its trigger activated (pulsed red), the object didn't move, instead the blue object moved, and when it was the turn for the** blue object** to move, it moved again.
In short, a trigger got activated but wrong object moved
- Attempted fixes:
- Altered the sequence: Changed the order of the triggers of the red object in the sequence trigger, resulted in a crash
- Remove the remapped spawn trigger: When removed the spawn of the red object, the object right after the red one got affected (seems to always affects the 3rd trigger in the sequence). When removed the spawn of the blue one, both the blue and the red objects didn't activate.
- Add one more remapped spawn trigger of the red object: The only solution that sort of working, however the blue object still moved twice.
Here the ID if anyone wants to have a closer look: 127631581
(Target/Direction)
(ANY Area Trigger)
(Proximity Modes), your Center Group ID only has one object assigned to it or has one object as a Parent Group.
, you've assigned other triggers to the right groups and/or marked those triggers as Spawn Triggered.