#Making Fast Gameplay
1 messages · Page 1 of 1 (latest)
im trying to compare this to your prior submission and i dont see much of what's changed outside of the robot part (i.e., the spider and wave should be more intense)
one thing i would suggest for the ball and spider is to have more moments with rapid click patterns
that will help with intensity
Bruuuu how is the wave not intense ._.
Intensity is relative
You're already in 4x speed for this part
If you want to make it feel faster you need to do more than just 4x speed
The biggest issues are with the ball and spider btw
But I think you could do more with the wave (e.g., gravity changes would force the player to change how they approach it which is more engaging)
Welp time to turn on noclip (I can’t for the life of me control upside down wave at 4x speed)
Sounds good
So I just make more clicks that sync?
Rewatching again, you may also want to reconsider some gamemode choices (notably ball and robot) since they just cannot allow for fast, snappy movements at all
To an extent although I would caution against just "adding more clicks" for the sake of it
Also if your next submission is still a needs work I would suggest working with a different song
otherwise you wont rly be learning anything
Ball I think is already fine since there is an obvious 3 beat pattern but what do I do with robot?
I'm not referring to the click patterns, but to how snappy the gamemodes feel (recall using gamemodes guide / gp objects 1)
As for what you do with them, your choice
esp compared to wave and spider which are incredibly snappy
Maybe I can find a way to still use robot but make the gameplay more snappy with more slams
this is why I suggest working with a new song, you're already biased towards what you made in a very specific way
Also I realise the more intense I try to make the gameplay, the more black orbs I need, but they seem to work fine as quick movements
Robot will always have an upper limit on how fast you can make the gameplay
Because you have to hold
So holding into an orb means holding into a very quick release which is awkward
So cube?
Oki I’ll try my best :)
You got this
Just make sure you're intentional with these choices ofc
also oops i kept saying "work with a new song" but forgot I didnt actually update the exercise so you can do that lOL
ill do that soon
Also in the meanwhile can you mark my “fixing gameplay bugs” exercise? It’s been up for some time
Because I think I got it
Cant open the game rn but ill ask someone to do it asap