#Need some playtesters

5 messages · Page 1 of 1 (latest)

waxen widget
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Creator: rudolphS
Name: Unyielding g 2
Id: 125219317

Hii, i made a layout for a 2 star, so now i need to
know if its easy enough for a 2 star, and balanced. And also if the gameplay is fun to play.

U can also comment your username by the feedback so that i can put your name in the lvl as playtester ( only if your ok with that)

stuck girderBOT
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@waxen widget

Make sure your post follows the format!
  • State your in-game username, the level name, and the level ID.
  • Additionally, state what you need help with, such as bugfixing or recording with your icons.
  • You'll get XP for helping people with their recording requests.
verbal hearth
# waxen widget Creator: rudolphS Name: Unyielding g 2 Id: 125219317 Hii, i made a layout for...

-At the very start if you don't hit the second green orb it takes a very long time to die
-The black orbs from the yellow pads with sawblades are skippable
-At the start of the 2nd Cube section I can see a speed portal above me but can't figure out how to get there
-Later in that section the grounded yellow orbs feel off to me, I there a reason they can't be regular jumps?
-In the ball section most of the pads are skippable and hugging the ceiling is easier then the intended route
-In both flying sections, you never leave the center of the screen
-The Robot & final Cube sections are fairly long, but with only 2 & 4 inputs respectively

Overall thoughts:
Difficulty is fine, if anything I'd buff it
The Ship & UFO sections might be too simple
There's too long between inputs in the Robot & Third Cube sections. I think even just replacing half the pads with regular jumps would be an improvement

fleet breach
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The gameplay at the start is a bit boring with long waits between jumps

waxen widget