#Making A Gameplay Part

3 messages · Page 1 of 1 (latest)

stone shore
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This is my second attempt.
Level ID: 123103321

I chose the song because I like it. I focus more on sync in the first half because there's that very repetitive beat. Cube and spider are both good for sync. In the second half, I matched the newly introduced melody with my gameplay choices. I used ship, wave, and swing because they worked with the melody.

The song feels moderately fast, so I used 2x speed for the most part. Right before the second half, I switched to 3x speed because i found it worked a bit better with the ship, and the new speed helped indicate a change in the gameplay. Switched back to 2x after because 3x speed wave seemed too difficult for what I was going for.

I used large structures in the beginning to make the hazards clear and the intended route. I continues using that throughout the level because the song is mostly similar.

QUESTION!!!: Are NONGs allowed for exercises? (both added to Jukebox mod and not)

gleaming tulip
pearl vigilBOT
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@stone shore

Graded Exercise

#1395949788050227311 (Making A Gameplay Part) marked as Needs Work.

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