https://medal.tv/games/geometry-dash/clips/kFeRW2JQVTekjFQ9M?invite=cr-MSxHdnUsNDE0MTE3MDgx
I chose the cube because it is a fresh way to start a new level and most levels start off with that which makes the gameplay options a bit bigger as the level starts on the ground. Then i switched to 4x speed bursts with spider and ship gamemode because it was good for air and ground control sync wise which keeps the gameplay unique and fresh. Then I chose the 3x spider, ufo, and wave because it kept the intensity of the music high while using the gamemodes decently well. Then I ended the level with a transition from cube to ball which keeps transitions smooth and used a lens trigger to make the level feel more caved in because the audio gave a caved in feeling so then I made a short 1x speed to 3x speed burst to match and keep the intensity of the song even at a slow speed. Then the level ends cause I wanted it to. Please dont @ me
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