#Meltdown Playtest Request

1 messages · Page 1 of 1 (latest)

supple flame
#

Level: Meltdown
Creator: SyncGD/FullSynchro
ID: 116095297

Main areas of critique:

  • Is the gameplay fair/balanced/readable
  • Should any shaders be toned down
  • Do any camera movements need improvement
  • Where did you struggle most if at all
  • What difficulty would you rate it

Bonus:

  • Does it feel Robtop-esque (I just like levels that play like they're official and want to know if I captured that feeling at all cuz I have no originality :] )

Creator Comment:

It is 3 minutes long (2:51), I recommend a practice mode playtest to minimize restarting.
I've decided that the layout is done regardless but I want to know for the future or if any issues are glaring enough that they warrant changing.

warm hatchBOT
#

@supple flame

Make sure your post follows the format!
  • State your in-game username, the level name, and the level ID.
  • Additionally, state what you need help with, whether that's playtesting or recording.
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frosty phoenix
#

Very, very, very good layout but there is one bug I found kind of annoying at 94% where if u go too low on the ship the gravity portal doesn't hit the ship/ball and you fall and die.
I did not find any more bugs, perfect camera control, really.
Maybe some blind jumps could be automated but the balancing is pretty good overall.
Indicators !! I always tell people to put them in their levels because its improves greatly their level and sight reading !!
I don't think its necessary to add glow around the player but its your choice and I don't know if its a decoration choice or a forgotten piece but I saw a piece that serves for the camera guide and it wasn't invisible so you can either make it invisible or maybe you're using it for decoration.

  • I struggled the most on the swing but its just me who's bad because I rarely use it.
  • I would rate harder 7 stars or insane 8 stars.
  • maybe tone just a tiny bit down the shaders for easier sight readability.
  • It looks something Robtop would do good job !
    I have high hopes for this level and its decorations, good luck !
jade jasperBOT
#

Added 500 xp to star.d.gwadada, they are now level 6 with 1,412 xp.

supple flame
# frosty phoenix Very, very, very good layout but there is one bug I found kind of annoying at 94...

Thank you ^^

  • I'll tweak the gravity portal there
  • I'm actually against indicators because I think the level should be sightreadble enough that they aren't required, but I like your POV on it :]
  • The glow is partly the reason why there aren't indicators because when deco is added that should hopefully serve as a way to keep the player always visible
  • I use circles as camera objects, idk why, but in the final version I'll either make them invisible or replace them with Guide triggers
  • I'll work on the shaders for sure, that is what I was most worried about
    Thank you again for playtesting and for you comments
    (Hope you don't mind the ping)