#VIDEO LAYOUT PLAYTESTING

19 messages · Page 1 of 1 (latest)

random grail
#
  • Hornbug Playtest by Komatic5
  • 115179249
  • This uses a NONG song; the file is provided in this post.

I'm making a layout for the next GDCS video, and I'd like some people to playtest the layout. Obviously it's in an incomplete state, so please point out any balancing issues or consistency issues you see. Playtesters will be credited in the video.

rose roseBOT
#

@random grail

Make sure your post follows the format!
  • State your in-game username, the level name, and the level ID.
  • Additionally, state what you need help with, whether that's playtesting or recording.
  • You'll get XP for helping people with their playtest or recording requests.
latent spoke
#

starting off it's pretty easy and well balanced in most areas, but most of the issues come from consistency

#

this green orb transition is pretty inconsistent, since you can kinda hit the green orb anywhere, giving you weird ship velocity out of the portal

#

same goes for the next two ball to ship transitions, and i was also able to skip this speed portal (in the second ss)

#

you might want to look into #1279241660282306651 message and add some pads or something in the ship portals to make it more consistent :)

#

this spider transition is completely invisible basically and you have to click almost right after it

#

same goes for this red orb

#

otherwise my main comment is that the robot slope boosts completely didn't work for me

#

i had to do really weird clicks on them (unintentional i assume)

#

*btw i do not use cbf or any physics-altering mods

#

the rest of it was very fun and readable :)

#

hope this helps

#

also i like the original song name :)

random grail
#

and tyty

#

will fix asap ^^