#Recording (& Testing)

47 messages · Page 1 of 1 (latest)

sacred wraith
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Creator: InfaredPlays
Level Name: Telescope Ver02002
ID: 114915314
Description: I would like a showcase recording of the level please, with my icon set. can you also give feedback on if the level is rateworthy or not, in terms of decoration, and playability/enjoyment of gameplay?

rotund archBOT
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@sacred wraith

Make sure your post follows the format!
  • State your in-game username, the level name, and the level ID.
  • Additionally, state what you need help with, whether that's playtesting or recording.
  • You'll get XP for helping people with their playtest or recording requests.
undone path
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first thing i see
take the logo
put it on a group if it isnt
and at the start put a link visible trigger
and set it to that group
ok for the part at about 55%
the solid color for the beam looks a bit awkward
try a mix of a few different brightnesses of blending colors
and some warp tool
also the white tech (electroman adventures ig) blocks clash weirdly with the solid purple
first parts gameplay is a bit unsightreadable because of the offscreen orbs
the second part is probably the best in the whole level
the only issue i find is that the foreground blocks the gameplay often
the orb in the yellow portal is nearly invisible

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the first part is nearly rate worthy
just feels a bit empty
theres a background and blocks, it needs air deco
you could copy the planets in the background
with different colors and just closer to the player
add a black glow ball behind it to make it feel closer
and have it move quicker in the parallax
similar to the second parts foreground
the second part is around rate worthy i would say
its good
only issue i see is sightreadability and solid yellow spikes but those are fine
wait i should be sending this in the channel so i get my xp

sacred wraith
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Thank you so much bro 🙏

undone path
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the third part about the same as the first

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its pretty good just lacks air deco and a foreground

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i would additionally recommend a more in depth background parallax like the first part

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with planets/stars moving at varying speeds

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fourth part is also pretty good, i would still recommend changing the glow beam to be more glowy instead of a solid color

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and the blocks could use additional structuring

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and overall the part could use some work with colors

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object color, inside block design color, etc

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the part after that is solid, i think the rocks should be more dynamic

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i see they already spin, but it feels strange having them spin in place

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i think all the rocks should at least move a little bit or float around

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it was also unclear to me that the ground kills me

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in the swing copter part

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the end screen is nice

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no change needed really

sacred wraith
undone path
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i have an idea

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you can use varying speeds with particle triggers to make entire landscapes

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you could use it to

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make a parallax of like an asteroid belt

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and the rocks kill you

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and just have those at the floor/ceiling

sacred wraith
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I was also told that the Swingcopter needs more air deco but i'm also not sure how to do that without reusing stuff previously in the level

undone path
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its fine to reuse assets

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common assets found in the level can actually tie parts together

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make them feel more in touch and not just randomly put together

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like, they fit

sacred wraith
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okay! I have an idea then

undone path
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and it conveys the theme

sacred wraith
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this is some awesome feedback, thank you again. I'd say my post is solved, other than the recording lol.

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but I'll put the rec on hold until I finish the level

undone path
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if you want, i can slide an asset i just made rq

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for a rock ground parallax

sacred wraith
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ok

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I'll use it for reference

random hedgeBOT
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Added 500 xp to finrex01., they are now level 19 with 17,624 xp.

mossy vine
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@wheat saffron btw ^^

sacred wraith
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Nobody record it quite yet, I'm having an issue with the level. I'll get back to this post tmr.

wheat saffron
random hedgeBOT
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Added 500 xp to chromanical_, they are now level 38 with 71,000 xp.

sacred wraith
wheat saffron