#Playtesting request

1 messages · Page 1 of 1 (latest)

opaque matrix
#

Just a short layout I’m making, I’m looking for parts that feel underwhelming or not fun
101000554

silent sigil
#

oop my time has come

#

imma take a look

pearl heron
#

I found the camera offset to be a bit weird, and there's a blind jump with the black orb at 76%> (Which you can skip also, btw) - Photo 1

Another black orb blind jump after that - and the slopes feel really awkward to play as they just kind of suddenly appear - Photo 2

It's impossible to jump over this spike no matter what - Photo 3

This slope tends to push you up so high you can't avoid the spike - Photo 4

#

The gameplay didn't feel as if it synced too well

#

@opaque matrix Pinging you so you see this

opaque matrix
#

Ty

#

I already changed photo 4 so that it felt less awkward and I guess photo 3 was just an error with the transition which was already awkward

#

Photo 3 was possible for me but I don’t know why it wasn’t for you

pearl heron
#

No matter how I went into the photo 3 transition I couldn't get over the jump

opaque matrix
#

huh

#

well ig it’s fixed now

#

should have a better transition

pearl heron
opaque matrix
#

Yeah

pearl heron
#

Heyy that was way better to play, I still have my blind gameplay and slope criticism but other than that its way better now

#

And thanks for the offset removal in the start, though I think it should be off by default

opaque matrix
pearl heron
opaque matrix
#

How could I fix the slope issue though

pearl heron
#

Hmm

#

You could make them structurized, add indicators for jumping, move the gameplay closer together, or make a seemless zoom so what's coming next is in vision

opaque matrix
#

I did do some subtle zooming in the first part

#

1x > 0.9x

pearl heron
#

Yeah I saw it, wasn't enough to make the gp visible for me though

#

You could also make the slopes bigger so you have more time to react and adjust

opaque matrix
#

imma change it to 0.8x

opaque matrix
#

I added the indicators to the slopes so now it should be clearer

pearl heron
#

Neat

opaque matrix
#

Although it’ll take a little bit to verify

#

I gave in and decided to add a button to verify it

#

Of course I’ll still playtest every update

pearl heron
#

Yeah I can help too

silent sigil
#

(I was going to playtest it and accidentally fell asleep.)

opaque matrix
#

Lmao