#How do you make objects get close to the end of a classic - type level?

23 messages · Page 1 of 1 (latest)

dusky brook
#

I want to make my level end near some objects, but I don't know how to do it. I've seen levels like Afterlife (from the Discord Gauntlet) manage to do this, but I never found out what made that happen. Is it spawn triggers or move triggers that are doing this with a delay or is it something else? Please respond if you can help me since I really need some advice for this issue.

plush karma
#

same here dude

winter locust
#

End trigger

#

Old method is moving the objects with a move trigger to past the endscreen

dusky brook
dusky brook
winter locust
#

thats the end of the editor

#

if i think what your referring to

dusky brook
#

Maybe I can send a picture and then I can show you what I mean
But there is no way that's the end of the editor because my level is considered a "long" level
It's like 1 minute and 20 seconds long

winter locust
#

proably a bpm line

#

send an image regardless

dusky brook
#

Ok

dusky brook
winter locust
#

Idk what that is

#

Never seen it

dusky brook
#

That's weird
It lines up with where the level ends

#

But it doesn't make any sense

#

But I can try the moving technique

winter locust
#

Does the song end there

dusky brook
winter locust
#

Then that's what the line is

dusky brook
#

Ok then