#Toggle off/on with multiple groups

6 messages · Page 1 of 1 (latest)

sour pawn
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If an object has multiple groups and I toggle off one of them, why can't I toggle on this object by referencing one of the other groups? The object seems to only toggle back on when I enable all of its disabled groups back

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(I wanted to make a setup where I have several objects with unique groups and one common group to turn them off, then turn on just the one I need)

hazy turtle
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The toggle triggers stack

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That's why

sour pawn
hazy turtle
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Yes