#Instant Collision Trigger not Working Correctly

28 messages · Page 1 of 1 (latest)

earnest fossil
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I assigned the Instant Collision Trigger to flash red when the boxes are not colliding. But every time if they are colliding or not colliding it flashes red.

thorn inlet
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Use collision trigger instead

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instant collision only checks once while collision checks constantly

earnest fossil
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Yea I know the point of this is i'm using the gd guide to learn all of the triggers and I was building this as a test to make sure I know how to use this. I want this to flash green when the boxes are colliding but it always flashes red.

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its supposed to flash red when they dont collide and flash green when they are

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I'm happy to send more screenshots of detailed info of the group and trigger info I have inputted if you need anything.

thorn inlet
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You maybe put the wrong ids, it works for me

earnest fossil
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top pulse

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bottom pulse

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top pulse menu

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bottom pulse menu

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if you want I could send a unlisted level of it

thorn inlet
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sure

earnest fossil
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98423370

thorn inlet
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Idk what the hell is wrong

when i copy your trigger setup to my editor it works

earnest fossil
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yea that makes no sense

thorn inlet
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try making it in another level

earnest fossil
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still not working lol

untold grail
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Instant collision only works if you activate the trigger itself

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Exactly like count and instant count

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Just for collisions

earnest fossil
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well i haven't learned count or instant count yet

hearty rose
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idk why it doesn't work at the left of the level tho

earnest fossil
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I knew I was doing it technically correct