#feedback-readonly
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@lament knoll ||Read above|| 
@desert fossil if you got any ideas on how sl could get balanced better? ^^
If yes -> sure hmu!!
If no -> i cannot really help you with it sadly 
@normal wyvern tes tes read wait! 
@lament knoll 
@normal wyvern oh- it ends? Tbh that is new to me probably bc i dont rly use that feature often
But yeah that makes sense ^^
Lemme check -> i didn't see it being suggested before actually 
Thanks for your submission and i'll post it into #feedback-devs in a sec

I wanted to check something and it only had shown me someone and I could scroll down after this donation
β€
@lament knoll actually you do have a point for the zombie games haha. i had not thought about that yetπ¬
I love the new picture for the discordπ
Well thank you! But this is feedback for the discord and not the game? 
both is possible in this channelπ
Well uh π
Instead of saving all your history custom games make it so you can decide to save ur custom game and all the others wont be saved im pretty annoyed since 1. The same game is more times in your history and 2. Skme trash games are still saved too.
Ofc by suggesting this feature you should also be able to remove one of ur custom games you have saved
@runic dragon Heya, what exactly do you mean by that? Can I help you with anything π€
A Sharon-day
The 8th of every month
To thanks her for everything
Idk what we could be doing on this day
But something cool about Sharon
Or the 23th
Nah Iβm good
@charred kiln Hello, so if I get it right, additionally to saved setups, you also would like to be able to choose to save custom games setups in the history (and the ability to delete it afterwards)?
I'm not sure to see the point in this, as you could just save this game's setup (instead of choosing to save that game in the history) and simply ignore the history altogether?
Thanks for your suggestion π
@lament knoll At least, I suggest dead people sending roses to the alives
@lethal storm we all love sharon but a day just for her, seems a bit extreme no
. a day for the devs tho!
Or for guardians (and ex-Guardianssofc π )
hmm, a day each year for the staff. translators, guardians, translators, devs, designers? I like that idea 
Yeah!
Let's make a list le the 365 more important people on the serv and give them a day
The MOST important ones can have 2 days to fill the blanks
hmm, but i do not think that is needed? we already have the game's birthday where stuff is handed out π€
imagine a day for someone omg please this is just useless.. XD
what if we'll add one for you, would it suddnely be a a good idea then? π
π
Sometimes when the rooms get full slow (Prinicipaly in Rank that there's not much people) the people start moving of places too fast, making that in some phones the game start laging, is too much the lag that u press for leave that room but u re out of than room like 15 seconds after u pressed it. It's really annoying.
Would be nice a limit of times u can move of place, or idk that u can move 4-5 times each 30 seconds.
Same with votes, some people just switch his vote to another player get lag and has not time to vote or something. Is right that limit the times u can vote would be nice at all cuz maybe u want to switch at last second strategically and u can't cuz wasted ur votations, but start switch since votations start is a bad and annoying experience to another players
Won't be a bad idea the limit of times u can move of ur place tho, being in some place ain't helpful, u won't get better role or something
(discord lvl aka mee6)
@runic dragon In the settings, you can turn off the popup animation that avatars do when they move around, this could help reduce the lag
When the games finish should be a "Log" about how people used his power something like:
*LOG*
7 Shaman enchanted 8 Doctor
3 Nightmare enchanted 15 Med
1 Werewolf Seer checked 9 Fool
4 Seer checked 11 Serial Killer
I've been seeing many people being reported because they didn't rev cuz got Nightmare.. this log could help in don't do wrong reports...
Well yeah it's right the lag is worst now with the popup, but the lag is even before that, won't happen nothing with limit the times u can move, isn't like u will get always ww for don't move like 1000 times
Those report are still nullified because guardian has some kind of that log too
Anyway would be fun I guess π
what about my feedback @left bloom
@normal solar what do you think should be given out though? I cannot think of anything or why this would be beneficial
@normal solar Honestly talking what benefits will it bring to the community? I like the idea itself, would be nice getting more users involved in discord activities, but there should be some basic requirements, not just a mee6 level, it could lead to a bunch of people chatting maybe in #off-topic to get their in-game rewards, any ideas about that? ^^
The gold recieved for preowned quest items (doing a quest you've done before) should be higher than 50 gold per item
Especially if it costs 20,000 to start the quest with a full clan
If everyone in the clan has done the quest they would only get a total of 12,500 gold
@warm salmon ooh i see so basically like it was earlier that you cant send roses when you're dead in a ranked game?
I mean that sounds reasonable,,, could prevent gamethrowing easily and is a simple idea on how to stop this kind of gamethrowing
Thanks for your suggetion, i did not see it in #feedback-devs so i guess i'll post it in a sec

wish these were the same size
deleting brb
Wishe these were the same sizes
Also there should be a "Redo" and "Undo" button
Becuase i just messed up and don't know how to go back lol
@fierce shale i am pretty sure that has something to do with how rare the items are
Like for example, Clan Quest items got the rarity of... purple? if i recall right
Duplicate purple items give you 50 coins,,,
That is just some basic mechanic, but maybe it could get changed that it only applies to lootboxes and clan quest give you more back... tho...
I couldn't imagine it giving you back more than just equally much as you paid for it
If everyone of the clan has got the quest i'd suggest simply not starting it and instead shuffling or simply not starting a quest for the week 
@sudden dock aaah i see, the issue is that with spacing, in game the effect of the personal message is lost? So basically make the personal message as its shown in game the same size as in the lobby? ^^
Didnt see the redo/undo button being in #feedback-devs either and i think it indeed could be practical sometimes 
Yes same size
also keep in mind for clan quests it has different prices based off how many members are in the clan
so price balance wouldnt be easy if it was diff
they have different sizes of menus so the lines dont match up the best way to counter that is to not use spaces and just use a new line (not sure if the app has a new line feature though ill go see)
yea, you can click on the "enter" button on your keyboard and it starts a new line
ye or if youre using a emulator its Shift+Enter
yeah new line does work so just do that for now @sudden dock
They did do it
You can see it at line 3, the whole line only says "matthew"
The issue is the spaces before it make it slide into another line in the in game display
ahh i see now nvm
Btw also the menus got the same size
theres no message for bh when cannibal triggered their trap, there should be bc i almost didnt see my trap dissapeared in time to set it again at night
@serene compass aha. Will add it in #feedback-devs
ty
There should be an option for the couple to talk during the night
@full falcon this was suggested before
Would been a problem for chatting roles like Jailer/Medium/Werewolves
Yup that's the problem of it :/
I don't recieve notifications when someone invites me to a game
@late remnant hello ^^ this sounds like a bug, which is pretty known. Thank you for reporting it. The devs are aware of it and it will be fixed as soon as possible 
Next time, pls report bugs in #bugs-readonly
Oh thanks
You're welcome 
We don't know this roles because they do not have a role describtion yet. They may can be a joke from the devs or not. We don't know
K
You should get an automatically warn when you are trying to call out your lover. It's unfair and sometimes they will team with them even there is fool in the couple
How?
This would make a lot of bugs and unfair situations
These kinda things cant be done with auto things you have to get that
More like a "I'm seer and 3 is a werewolf" even 3 and the seer are in love
Sometimes im some situations you may tell that
I cant really explain when but there ars situations like that
Bots cant handle this
@normal wyvern Hmm but what if you want to do the opposite? Saying that 8 (your lover) is good?
It should be only possible when they say a role..
And only werewolf, fool or the solo ones
@normal wyvern I would disagree about the fool, as no one wants to kill him π€ Revealing your lover as fool would then protect your couple. But your idea in general is interesting, I'll add it to #feedback-devs π Thanks 
What if its the end and u want to tell what ur lover is
You can know it when the game is over
What like u want to say ur lover is jww so to kill others first
U cant let bots handle everything
This suggestion completly sucks im sorry
Also how do u want to rule this u can say like: ww weeewolf warewolf wwolf
Jww jew junior junior ww junior werewolf
I believe the devs know how to solve this
Anyways u cant really say what u want
If its real reportable report it
Dont use bots for what to say
I has a suggestion folks
@uncut tusk at least give the counter suggestions in ur message form #feedback-devs
Possibly add an option in settings called "Link account" or whatever, where players can link the wwo account they have with the eMail account that they use depending on their device e.g. google play for Android users and whatever apple users can use...
That way people can move their data from one device to another
And have them stored in their email account
@somber lily isnt the data stored in the account anyway? 
Yeah
But there's no option to link another email account to a particular wwo account
Or even an in-setting indication to let you know that your account is linked
@somber lily that's indeed a good idea ^^
Sometimes i am not sure either whether my google account is linked to my wwo account or not
That's pretty useful to be sure you can log in with google before logging out
Sometimes you just forget your password because you got so many and you dont log out in wwo very often
A linked account section could give you more security about logging out and would be an easier solution than having logged out and then having to change the password because you dont remember yours anymore etc
Or simply if you want to link an account to your wwo
As you can also log in with facebook if i recall right? You could do it in this section
Thank you... And that's why I suggested such a thing... Cause just now I had trouble finding out if I was logged in or not xD
Alright! ^^ i checked and this indeed has not been suggested before!
Thanks for suggesting it i'll post it in #feedback-devs in a second 
Thanks for your contribution 
When will come the next update??? For the new player that are destroying the Sandbox mode???
To: @desert fossil
- Use #questions for asking
- We dont know when the update released (You can keep an eye on #game-updates for the update)
When wwb dies at night after calling its fenzy, it doesn't work. Is it intentional for this to happen. Seer didn't die as soon as mm killed me
@radiant zodiac hey ^^ at the moment the Freezy will ba canceled as soon as the berserker dies, but the devs are thinking about changing it, since medium and docs ability also works after their dead 
It was in #dev-vote . Here is the link to the message https://discordapp.com/channels/414179354814185498/441607711403278336/619272298586701824
A sad / crying wwo-emoji could be nice π’
This idea has already been proposed and rejected
Buyable outfits should be grouped in bundles and depending on how many items there are in an outfit, the price should match the respective number of items. It's not fair that an outfit with 3 items and another with 13 have the same price
Able to choose who to join clan quest then ask for gold clan needed for those chosen
Hey @full falcon that is a great idea imo ^^
I don't know if i like the idea of making them different price categories but i think it would be a good idea to make bundles depending on the number of items an outfit has got
As lower item outfits are mostly the older ones and some people prefer to get the older outfits and some either want the newer and more fancy ones depending on personal preference
That would also make the random outfit shop a bit less random as in bundles you know which one you can expect
Also,,, would you bundle them into every new item amount or in like
3-5 items
6-8 items
8-13 items?
Because every item amount category seems a bit too much maybe?
Or idk how would you picture it? ^^
@lament knoll well I was thinking of suggesting a bundle for each item count and with different prices but now that you mention that players can like the old outfits and it's not really about the number of items. How about this:
Same price for all purchases but there are 4 bundles :
3-5
5-7
8-10
11-13
Or in 3 bundles but that won't be as symmetrical
3-6
7-10
11-13
Introducing item bundles will give the player a slight idea of how old an item is and what is its prospective style (older outfits have a different style), all of this instead of the total randomness between all the outfits that were ever introduced to the game.
I just realised that I didn't add much on what you said lol sorry

But,, yeah i really like this idea! ^^
I'll post it into #feedback-devs in a second
Thanks for your suggestion 
I have another wild suggestion
There is something just like your suggestion right here! @unkempt junco | https://discordapp.com/channels/414179354814185498/452605920233652224/617652282120732672
@full falcon π hit us up

In ranked how about making the exp recieved higher depending on how high in ranked you are. (Winning in Gold will give much more exp than winning in Bronze) also if this isn't possible how about another game mode ?
A game mode only unlockable by how many wins a player had.
0 wins: peaceful
100 wins: easy
300 wins: medium
500 wins: hard
700 wins: hardcore
1000 wins: exceptionnal
1500 wins: divine
(Names aren't set in stone)
The difficulty resides in the general experience of the players.
Depending on what game mode a player choses to play in, the exp they receive upon winning is multipled by an increasing factor with the increasing difficulty. It's like ranked but for more exp and no rewards (modifiable/arguable).
This will really help players who have been playing the game for more than a year now not to play with people who have 0 experience. I know that sandbox is only unlocked after a given number of wins but this takes that idea higher
@full falcon You do gain some xp in ranked π€
^ the same amount as in classic games
Oh well lemme edit.that real fast. I didn't play ranked in some time
@full falcon the idea of having more gamemodes for more wins has already been suggested.
Secondly, i don't think its fair having an exp boost, because then other gamemodes would be abandoned...
They wouldn't be abandoned because there will always be players who have less than 500 wins for example.
Plus, it's not like they can get the extra exp easily, it's much harder to beat people who have 1500 wins.
@vernal dune can you direct me to the original/ one of these suggestions about *more gamemodes for more wins"
Well it is suggested super often to make ranked harder to get to, requiring more wins
@full falcon seems like I can't find the orginial suggestion, but I think that the devs won't add a new gamemode with more win requirements because they want all gamemodes to have a purpose. What would become ranked if this was a thing? If this was in ranked games, then it would be denied since the devs want new players to learn from experienced ones.
Well, ranked would remain as it is, a way to win gold and exclusive outfits.
And no, that wouldn't be in ranked because it already have a system like that with bronze silver gold etc.
I'm just tired of playing with people who random shoot/mess up the game/don't know how to communicate the useful info, that's why I think new gamemodes should be added
If a new gamemode needs to be added, it must be an exclusive concept to that particular gamemode. Classic is normal games. Sandbox is for testing roles. Ranked is for competition. Custom is for weird stuff. And your idea, only to add more win requirement, doesn't actually change the gameplay.
Well it would be like classic and it will allow players to improve their skills gradually, it would help make a distinction between the 5 million players that downloaded the game, and it would also give a player an idea of who they'll be playing with and how good are they.
It is an exclusive concept because no other gamemode provides this
Should we have a better way to earn gold except from rank game and ad?
@unkempt junco you can earn gold from daily rewards, the rose wheel & buying them ^^
Rose wheel?
I have almost found all
But no gold from finding it
Should we have some golds if we win as ww or solo?
WW and solo are hard to play
thats why they give you more experience
if you can suggest a way, then maybe we can add this to #feedback-devs . however there is alot of suggestions regarding such
Yeah I think it would be a good idea to receive gold when you win
At least for each game you finish, you get 5 gold
if you suicide, you can't earn that 5 gold ^^
@unkempt junco this would be great because for now, the only way to earn gold is from watching ads or recieving (or not) some gold when daily log. Plus the golden wheel uses roses who already need gold to buy
Like they don't require any efforts
Yep
I like playing not watching ads
(Although Devs earn money from those)
Should I ping one?
You can earn money by playing in ranked ^^
You have to "pay" 5 gold to play ranked and if you win you'll get 10 back
Don't ping the developers π just develope/explain the mechanics of your idea and they it might get posted on #feedback-devs for them to read
No I said ping helpers/mod
i am here π
But the problem is rank game is not so populated
And about 9 pm and so on there is almost no one playing ranking in my server
Or 2-3 gold for each game finished?
That is better
So,,, your suggestion is you should be given 2-3 gold if you finished a game? ^^
Does it count for finishing it however or do you have to have played consecutive,,, means without having been offline for awhile, offline when you're dead etc?
yep no offline, online whole and you get gold
And wait I have a better idea
if you consecutively finish play normal/sandbox game without off, you will get 1 then 2..( the maximum is X)
This will encourage more people stay
And I suggest we should frequently change the icon of the game like in halloween or christmas is coming, the icon should be spooky, a little bit snow, etc to make it more interesting ( I am tired of seeing a very normal werewolf head)
The second one sounds cuuteπ
About the game icon changing for seasons
I didn't see that been posted into #feedback-devs before so i may post it there in some minutes
I'd like to draw out an idea for a halloween version of the game icon to illustrate this idea a bit more ^^
Thanks for your suggestion 
Still thinking about the earning gold thing
π
From playing a lot of custom games lately, Iβve figured out that the time you set for the game isnβt the same as real time.
What I mean to say is that for players to gain XP in a custom game, they must spend 5 minutes in real time playing that particular game. I could count the number of seconds starting from the first night and the game would end after 300 seconds, but I wonβt get XP.
In a 120/1/120 game for example, I can only gain XP after Night 2, which means the game has lasted at least 6 minutes. Same with the regular 30/60/30, the game only gives XP after Day 3, or at least 6 minutes and 30 seconds.
I propose that the game should count the seconds starting from the first night and reward players with XP as soon as the internal timer reaches over 5 minutes rather than 5 minutes in real time.
Another much harder way is to create an evaluator that checks who has the advantage at the start so that the game will give XP if the game is even.
Hey @floral heath
First of all, all of my respects for this precise observation! 
I don't play costum games alot but i think even if i did i wouldnt've noticed that 
Okay so,, i'll believe what you stated is correct, as you are more experienced, its a pretty precise feedback and i think it indeed does make sense ^^
I'll post it into #feedback-devs as i didnt see something similar having been in there or atleast definitely not something that precisely!
Thanks for your suggestions

@fallen rock you would like translations of every language in FAQ?
a bit excessive to be honest, but if every language translator was willing
ah yes, whilst being helpful we have alot of language channels 
I'm not asking for help, I'd just like the documents to be translated for people who not speak english
is letroll back?
@plain elm who, sorry? ^^
you dont remember?
thats why they asked
This is not the place to discuss about that. Actually, you're back here now and should behave. Maybe don't bring up the past, as it doesnt really show you are gonna be good this time.
I wish there was an auto warn if you said something like "i will do emote if X is evil" or "I will send roses if Y is evil" (sort of like if you try say certain derogatory words) only because there's too many people that do this and care very little about those rules. I always end up telling them, "you do know that emote/rose code is forbidden, right? It's reportable" and they always respond with "lol idc shut up" or something along the lines of that... I think autowarns would encourage them to take the rose/emoji codes much more seriously
@runic dragon Hey there
Iβm pretty sure something like this was suggested before and rejected for really good reasons, rose code canβt be abused anymore since theyβre now only shown to the giver/receiver, and about emote code, I honestly believe it could be a good idea, but it wonβt be actually possible to censure βemoteβ or βemojiβ as words, or either show this little animation only to yourself, theyβre not supposed to be used for gamethrowing, itβs more of a funny feature to express your mood/emotions in that moment, Iβm pretty sure reporting in-game is enough, it might take a bit, but rule breakers will get what they deserve, our guardian team is always active, I can totally understand how it feels to play with certain people, thanks for the effort in your feedback anyway 
Add a button to remove friends who no longer play. for example in a range of dates. This will improve the performance of the app.
Add towers to the clans. Nvl tower 1. Price 20,000 gold 200rosa. All members win 1.5% more xp in each game. Nvl tower 2. upgrade price 23,000 gold 300 roses. All members earn an additional 2% in each game and the cost of the mission is reduced by 3%. The idea is to motivate players to spend gold in their clan to grow.
@runic dragon You can already sort your friends list by 'last online' if this was long ago and you dont care about them anymore, you can remove them from there ^^
I personally dont really like the idea, that richer players/clans can buy xp boosters. Some clans alredy play grinding games to get high xp numbers, so it would only increase the abuse..
@quaint bramble I have 480 friends π€
You miight have been collecting them a little too long then π
But let me check, I think we alredy posted a suggestion to remove multiple friends at once
Correct... but nothing was doneβ
@runic dragon You could support their idea by giving it a thumbs up, I dont think a repost of this is needed yet as it was not so long ago
https://discordapp.com/channels/414179354814185498/452605920233652224/612623890140889099
I have other suggestions to mae ranked games better yet I didnt receive a verdict in these two
1st: we will know when the next league promotion after how may skill points (like levelling up)
2nd: we will get an amount of points when we tie instead of losing them (like 7~10)
@normal jungle I'm sorry to hear that your feedback got overlooked, I'm gonna have a look at them right now ^^
And apparently it was kinda my own fault too.. π Alright, the skill points idea, i did give you some response before. Im still not super into it but I will post it, to see if other people are interested in this!
You make some solid points about tie games too, they shouldnt be encouraging people to surrender their game for less points loss. I'm gonna try to shorten the message a bit, and I will post this one too.
Could we change the name of cursed to maybe dog or something like that and have it be a dog? It makes more sense that if a dog runs away and becomes like a wolf. As they say, every dog has the heart of a wolf.
π
No we dont name roles after animals
:c
and lycanthropy is common in ww stories ^^
which is a curse that can turn you into a ww
Hello. Love the game. I just wanted to drop you a note that there's been a lot of chatter lately about bots in game. I've noticed a sizeable increase in the number of players that start a game then just go afk. It would be nice if that was a reportable offense and also in the official rules. Afk people are literally ruining the game. Also, is there any way you'd consider adding an option to clan function to be able to block certain people from joining a clan. I like to have our clan open invite, but I really would like to block people I've booted from just being able to rejoin. Thanks a bunch for your time reading this. Have a great day.
Via fb
Thank you for sending this feedback here Camp ^^ the second thing has already been suggested before and was also in #feedback-devs posted 
I'm pretty sure, that I saw the first thing somewhere before, but couldn't find it in #feedback-devs. In my opinion being afk isn't that bad, since sometimes you have more important things to do too. Yes then you shouldn't start a game,but sometimes it happens random. In my opinion, being afk isn't bad, just if you basically gamethrow with it. (example: you go afk, if you see, that only ww and 2 villagers are left and it is voting)
This has already been suggested and discussed before ^^
Ooooooooof
Can the messages we receive in wwo appear on the time they were sent and not on the time we activated internet
Hey I saw this happen and managed to get a screenshot π The ww icons appear on players' screens a second before the game starts. Is it fixable or a common error?
It's a known bug but thanks for reporting tho
No problemo π
Hi
@iron steppe Hey this is a known bug, maybe fixed for next update π thank you for reporting ^^
Thanks for telling me π
Yw ^^
@iron steppe you are the legs ww XD
a minor issue but the mask is blocking a small part of the hair
kinda unproportioned
@ornate sun hey ^^ it already has been suggested by designers and other users to change the layers order.
yeah ^^ that is because the mask layer is above the hair layer, the maks is fitted around the face meanwhile the hair falls into the face
^ here if you wanna give the suggestion a 
You're welcome
also thank you for the suggestion!
You're welcome 
Wait if this isnt a thing already, if bh kills a werewolf it should show up that bh killed someone
No. And this would make BH die quickly too
Because trap use 1 night for setting. If BH get revealed
Idk exactly what was meant with it but it shows "the bh trap killed x (werewolf)" in the chat already and if you are talking about spirit seer that it shows that a bh which's trap killed a ww should show up as evil i am not quite sure but i think it already does? never happened to be in such a scenario but it doesnt show it really should as bh trap killing is still killing during night
make a haloween logo if it's not already planned
@uncut tusk ||sorry for the pingπ£ ||
@autumn tangle that has been suggested and posted into #feedback-devs just yesterday ^^
Still thanks for your suggestion tho 
@autumn tangle Don't worry at all about the ping π But min already answered.
So I know this is suggested a lot but I really think we should add a crying emote, and not happy crying. In case a friend dies I want to show it threw an emote I haven't found a crying one yet that's meant for being sad
@silver hamlet yes you are right. The crying Emote had already been suggested a few times, but since wwo is a happy place, it will probably not get added.
I understand why some people want it, but ye.
Thank you for your suggestion anyways and the reminder, that some still want this ^^
If u typ a to long message in game the whole message wont be displayed but u can type in the typbar as long as u want (or maybe not but u can for sure typ more than the message sent limit). Well its not weird i dont like this. 2 things will make this better
- No message limit
- U cant typ further than it wont be displayed
I prefer the first one but both are good
Sorry my english is not so good
I can maybe do itin dutch and sonblo or unicorn translates it for me
I chose 1
But for the better things like not spamming too much, you should choose 2
@night path What do you Think about this? I really like this idea tbh ^^
Its a good idea, i think we should limit the amount of spaces we have. What number though?
Sorry, was just browsing #feedback-devs
Don't worry. I think the first idea won't work because of spammers... But the second would... I think in September last year, this were already the case but got chaneged
Yeah i was sure there was already a limit. How about showcasing the amount you can type?
Oh nice idea ^^ @charred kiln it's your suggestion so what do you think about Necrie's idea?
i support that idea too.. i hate it when i am typing a message to explain something to someone and send it and the most important part doesn't get sent
Tenor and giphy links should be allowed
@lethal storm They aren't allowed, because they could still be used inappropriately π
Well
If I want to send an inappropriate gif, I can send it somewhere else, download it and send it as a picture
So it would not help to prevent inappropriate gifs
But it would help a lot to send gifs without doing what I just said or without bothering our poor and brave mmods+
Well it wouldn't stop them but would it make way easier to send inapp gifs
Yup they're not allowed for a good reason, and gifs are really not necessary to have a good time on this server..
Seriously, can the leaders choose who to join the clan quest? If not, I suggest this. If yes, sorry for posting in the wrong channel
@unkempt junco this has been suggested before, but thank you for your feedback!
@unkempt junco Since im the one who posted that, its useful if you ping me next time π But I'll change it ^^
You should be able to decide whether others should watch you play or not. Maybe another feature of the status that says that other players are not allowed to watch you, so that they don't see the popcorn.
No problem, Im here so i got time for pings <3
people being bad at maths is why we need this function I guess xD
XD
Is it really such a special idea or did u understand it wrong π€£
But indeed i like it if theres written the amount of space we have
If thats her idea
(Feedback from me above) 
@normal wyvern hey ^^ I'm sorry. I will check if this already has been suggested 
Thank you! 
@charred kiln how many letters do you think it should cap st?
@normal wyvern I found a similar suggestion ^^ the link to this is here - > https://discordapp.com/channels/414179354814185498/452605920233652224/627412723998785537
I really like the idea and thank you for the suggestion ^^ don't forget to add a

Thank you very much 
You're welcome 
@sharp stirrup Hello there, why are you posting angry emotes to staff replies in this channel?
I find the roles guardian wolf and Flowerchild are quite unnecessary...
could you explain that a bit more? π€
The flower child and gww just to delay the game...
gww is useful somehow
But fc is almost useless
Only if fc is cpl with fool ^^
No but after Flowerchild claimed its very unfair for the guardian wolf
yep
In every game fc claimed and after gw protect someone the fc Beginns too claim that, that wasn't he/she
But if there is just a Gww they would be very clear... About anything
I think when you unlock something like a hat or a mask there should be a button saying like "go to inventory now" or something like that to redirect you to the inventory and show you the item you just unlocked
Why would they have to win together since they are on different team? 
No I said if they are in the same game, it will take longer
And I suggest that we should be able to see other ww's role if you are ww
I think this was already suggested 
Yep I do think so
But rejected, maybe
But by anyway, they will know each other
So why we don't reveal earlier
Making it easier for ww
You could just ask in ww chat, or if you say 'im alpha' the others will usually follow
It will take time
revealing them all from the starts, makes them communicate even less
I think I suggested once, tha t it could be a nice buff for alpha, to see all the ww roles, he is the leader after all ^^
like zom ^^
yep
Should we let sect be able to communicate with sb else?
just like zom?
@unkempt junco hey ^^ yes basically it is a good idea, but not possible, since there are roles, which have their own chat, like medium and jailer, and it would be confusing like this. This roles just change their team and still have their ability while zombies loose the ability.
Thank you for your suggestion anyways 
so make an exception for those role
Or you can only the sl only that ability, he can send msg to anyone sected
Make a seperated room for him, a button like ww chat
but only sl msg
As I said, it doesn't really makes sense, since you have to concentrate on the other chat. As med the chat for med etc. The night isn't really long and you can hardly talk to the dead so fast :/
So should we let sect do that at day?
OK I am going crazy now
Like he is leader, the only job is secting ppl ^^
which means any zom can be leader too xD
Have you ever thought that maskman is a nerfed gunner?
@quaint bramble @lament knoll ok π’
Sect leader is a nerfed one from zombies
sheriff is an almost nerfed spirit seer
And spirit seer is also a nerfed of detective XD
@unkempt junco ye but as I also said, the sect leader converts them, so they change their team and the zombie turns them to become zombie.
Zombies loose their ability and sected players still have it.
One challenge for the sect leader is also, that he don't know, what role his members have.
Yep I know
I just said some roles are nerfed from others
And we should a have a random role for protector like doc, bg, tough guy, witch, jailer, bh,...
And random seer too like aura, seer, det, ss,...
Random protector role was suggested recently, you can add your support for it here:
https://discordapp.com/channels/414179354814185498/452605920233652224/627299900811640854
Ok I remember it
I have seen it already ^^
It seems that the game doesn't have much free-paid events
So I will suggest one
the game doesnt have any events, besides the BP
yep
I am suggesting one
A gold rush event: When this event is on, every win you earn 5 - 10 gold. The maximum of gold you can earn per day is 200 gold and it lasts 3-5 days.
If you're talking about 200 gold for the event it's good but if it's in the whole game included it's really little
I think your idea is good but not developed enough
200 not counting the wheel and the trunks?
yep, which make players concentrate on playing, not watching ads
This event should be 1 monthly
it is nice
@unkempt junco its a very interesting idea! Maybe it needs for more development, but I will still post it in #feedback-devs as an idea! Thank you for your suggestion! 
Yep, a good way to earn gold
Let paci and priest use his ability after vote start
@unkempt junco hey again
this already has been suggested before too ^^
Thank you for the suggestion 
@night path well how long is it now?
We arent sure asthere isnt anything to indicate that
We really need a 'Daily Request' to make people more active and to gain gold. examples are these :
win a game - 10 gold
win 5 games - 20 gold
win as ww team 1 time - 10 gold
win as solo team 1 time - 30 gold
(plus : finnish all - 50 gold)
Also adding a clan quest seems great too, this will add clan money :
(members) win 3Γ(member number) games in total a day - 30 gold
(members) win 1Γ(member number) as ww in total a day - 50 gold
Or weekly quest also seems good :
Win 50 games in a week - 30 gold
Win 20 games as ww in a week - 40 gold
Win 10 games as solo in a week - 50 gold
@proper turret Hello there, thanks for your suggestion! In fact, this has already been suggested many times, in similar forms ^^
Maybe the fact that many people want it will make the devs do it π Let's keep hope and thanks again 
@uncut tusk yup i know this has been suggested, but im telling it again in more specific
8 EVIL DOC ON ME OR DOC WILL GET REPORTED AND BANNED AND U CRY TILL U DIE. PLEASE VILLAGE DONT BE EXTREMLY STUPID JUST AS LAST GAME WHEN THAT FCKING GUNNER SHOT A CONFIRMED DOCTOR AND LOST AND GOT REPORTED AND IS CRYING TOO NOW. ALSO READ EVERYTHING OR I REPORT U TOO. FOOL SK IG SO U GUYS REALLY NEED TO BE SMART OKAY GOOD LUCK BYE
Something like that should be possible
@night path
@proper turret Sorry for the late reply ^^
Yeah I saw it, but after having discussed about it with the staff, I don't think it's a good idea to repost it again and again π Sorry about that!
@uncut tusk ah ok, thx always 
@night path yes i meant all caps what i said in the message should be displayed but it doesnt matter if u want less. The main goal is that u can see when u cant typ further
@glacial warren gimme ur feedback on this. Knowing when there is a message limit and being unable to type furthur, hence seeing more
300 letter cap
If its yes ill add it #feedback-devs
Yes ^^
What about an upgradeable wheel system? Like 1000 coins to boost every coin earning by 5...
This could be permanent or weekly. And it would just be for the default advertisement wheel. Not the golden wheel
@sudden dock Spending coins to earn less coins seems a bit an useless idea to me π€ and a xp version was already suggested ^-^ thankies !
Suggestion about player's inventory
When you claim an item you already own from the loot box, this item will be automatically sold and you will get half price instead of not getting anything at all (since you already have it)
@normal jungle This feature is already in game, maybe you havenβt noticed it yet but you actually get golds from duplicate items of lootboxes, the current list is
Grey items=5 golds
Blue items=15 golds
Violet items=50 golds
Yellow items=200 golds
Really? This might explain why I earned extra gold lol, i thought thus because I win π
Indeed, it works like this, but thanks a lot for the suggestion ^^
Well another suggestion for ranked ( I play this mode a lot tbh)
A max party of 4 players should can only join together in the same match, party of 4 mean they are 4 clan members or friends
-Why exactly only 4? Because the werewolf team consist of 4 so either they all be villagers or they all be wolfs but the one true fact is they wont GAMETHROW or TROLL so one of them win the game
-What if there is a party consist if players less than 4? They should be in the same team because it's not Fun when you play with your friend ranked and you both in not in the same team also it's not Fair as my friend can be fool and I suggest voting him as aura so he just get more skill points than I do even if it's a game throwing you can't tell as people might think it's just a mistake
-Why I an suggesting this? This pics should be enough and it happened in a ranked game
I mean this literally a joke to play against 7 friends and would be worse if they aren't in same team, either you dont believe that they are telling the truth because they might be lying to make their friend win or they might actually be lying so the game is ruined in either ways (this was a ranked match btw)
Same for 2nd pic where this couple might be in different teams which will also ruin their game
Last note: This suggestion will only work in Ranked matches
Back on what i said before:
In the long run, 1000 coins is well worth an increase of 5 coins (permanently atleast) 1000 coins wouldn't be very good for a weeks worth of an additional 5 coins per reward (not including roses)
@normal jungle I really like the idea of matching no more than 4 players from the same clan in a game, but itβs totally casual, I donβt think youβve met this kind of scenario in each ranked game youβve played, gamethrowers exists, and we canβt really do anything about, thatβs why there exist a guardian team too to punish rule-breakers, letβs put as example a situation where there are only 16 players online in a certain range of skill points and all from the same clan, theyβll be inevitably matched togheter, so I honestly think it will mess up the matchmaking, and being on X league wonβt be something worth achieving anymore since youβll eventually get in lower tier games more often than necessary cause of this feature, for now I wonβt post it to #feedback-devs, Iβm not a fan of competitive playing so my opinion wonβt be the most accurate about this topic, but Iβm pretty sure it wonβt be approved cause of the reasons I explained or at least tried to explain above, really appreciate the effort youβve been putting in your feedbacks tho 
Then probally the suggestion could apply in some circumstances like if there is more 20 players from your league online, anything but not to see this view again
Another solution is to make them able to join indeed but as same team so they all be villagers and focus on winning not troll
for cupid it would be cool if one member of the couple was revived both were
@wicked plank Hello, thanks for your idea! It seems interesting π But I'm afraid that it would be considered too strong. Allow me to explain:
Since only medium can revive, he would revive couple if both of them are villagers, or if only one of them is (after all, the role of the other is bad and known, so he'd die again very soon)
yeah i just think something should happen if one member of the couple is revved and not the other
Which would pretty much double medium's power. What do you think?
like maybe cupid and the revved person were made a couple
maybe that would be confusing though
I don't really think it would be accepted, and it would make everyone almost always know the new couple (cupid often claims himself) π
@normal jungle Matchmaking will stay the same once eventual changes have been applied to it, wouldnβt actually be possible to somehow trigger this 4 players limit only when there is a small amount of players from the same league on, and as for the roles itβs totally random too, it isnβt even possible to use talismans in ranked game since youβre supposed to play with whatever role you run into to prove that you can win independently from which team youβre on and worthy to be higher in the standings
When the couple died, their team lost basically. The person only gets revived, becasue they are helpful fr the village win, and they can still win like that.
If you would revive them a couple, i think you can compare it wth reviving fool, they are a team again and not exactly on your side. And everyone woud know their roles and that they are a couple, it doesnt make sense for their gameplay
@wicked plank If you have any improvements or suggestions to your original idea, don't hesitate
Thanks for your idea! π
yeah then i just think the couple heart should be removed
@wicked plank Do you mean, when one of the lovers is revived, there's still the heart on its avatar and/or on his lover's avatar?
yes
@dreamy lion I understand your point but what should be done if I faced those 7 permades? Take the risk and play with them hoping they wont troll? Not just them any permades who play with each other in ranked
Ik it sound harsh but people play ranked to win only so losing because I want my friend to win is un realistic and un detected if they weren't in same clan yet if they both were in same team the game throwing chance would be 0%
This is just a suggestion so it have a pros and cons
Other player should say their thoughts to make it better I didnt say the suggestion was pefect to be posted so please guys participate π
@normal jungle How would you know who is friend with who, trust me I understand what it means to deal with this kind of people who aren't really something you want in your competitive matches, but clans could be the only way to spot them, that's why I mentioned clans, you can't make lobbies for ranked games aka you can't play with premades intentionally
The best solution is reporting them in-game, nothing more, nothing less, there are enough penalities for gamethrowers in ranked mode, also again, it's casual, there are tons of players, you won't always run in 7 friends who decided that they want to ruin your game
Could there be more than the regular skin color? Like total white or black? Or even other colors so it can fits to outfits.
@cobalt kernel Hello there, thanks for your suggestion! Sadly, the devs said that they cannot do it, for performance reasons. The details are a bit technical but if you want to know them, don't hesitate to ask π
I just wanted to add somethinf against Synax suggestion:
If people from the same Clan were only allowed in the same team then you would know instantly that they all are ww if one of them dies and is ww...
Gunner role needs to be made more strict. Apparently I've noticed some gunners are secretly finding ways to gamethrow, like deliberately not shooting bad targets, and voting villagers. It's hard to notice for the village and thus they dont get reported
voting villagers is something any role can do, so that wouldnt be changed byu changing gunners
What about deliberately not shooting? Sometimes in game there must be shooting to save the match but they ignore it totally and indirectly team with other teams.
if you're convinced they are doing it to gamethrow I think it would be fine to report
Especially once I remember there was a gunner with bullet left and solo killer. He deliberately didnt shoot and let the sk win
Well that's the thing. Unfortunately not all think that way. They just ignore it and say its not gamethrowing. So hardly any reports
Use commonsense. If roles don't do their jobs there's no point of playing. Imagine seers not giving info, which does happen quite a few times.
Oh and I have a suggestion btw. To prevent some gamethrowing easily. How about, make it impossible to shoot revived/revealed villagers? Example mayor, priest who have revealed. And villagers who have been revived
Maybe have an in game bank? That earns 2-5% interest for in a month
Please post to devs if you're convinced - Make it impossible for gunners to shoot revived/revealed villagers, e.g. mayor who revealed, a revived seer, etc. This'll reduce gamethrowing as I've seen gunners sometimes shoot revealed villagers to gamethrow or just because they had some pointless 'grudge' against them in the chat.
And the same rule can be applied to jailer.
Nope there can actually be reasons to shoot a revealed villager, if jail/gun is coupled, or in a zombie/sl game
I'm talking about quick game* sorry forgot to mention
the devs cant add changes to a role, that would only apply in one game mode and not in the other
This has actually been discussed with them in the past
Raise the clan member cap to 75 or 100?
Or introduce an option to pay for more slots via gold.
Speaking on behalf my clann personally , we have roughly 80-85 members so we are divided into 2 separate clans and at one point 3 clans. For newcomers they feel uneasy joining the second clan because the difference in the two clans rank ||as the first one sits pretty in the 2nd place world rank position, eventually #1|| I'm sure there are other clans in the same position
Yes but putting too many members in a clan would not be good because a clan must be friendly and with 100 people it would be a mess, imagine if the 100 use the clan chat at the same time
And for quests, if a lot of people don't meet the conditions, it's going to be hard to fire a lot of people
Holy shit yes, 100 people are very hard to control
Although Mods here actually have to control 1000+ people
It's not comparable
^ i agree with the others ^^ i think the limit of 50 people is good for a well organized clan
100 seems to be alot to manage and i think two seperate clans would make managing it either easier
As for now you, however can still create a clan server where most of the clan members might join
There you can talk with each other in one chat and organise yourself together
here's some feedback i'd like to have
so there's this little issue we had with the sorcerer role.
basically what happened was only 1 villager and 1 sorcerer was left. the problem was no one can kill anybody at all. this led to unlimited voting and we can't finish the match.
might i suggest the sorcerer to actually be able to kill since they're part of the werewolves team
also might i suggest that whenever there's only one villager team person and one werewolf person left, they make it so that there's no need for voting?
thanks, that is all
@stable geyser as sorcerer is only in custom games, it is pretty unused, but making it able to kill would basically be making him wolf seer. Maybe instead, let it count as a werewolf team member so that werewolf automatically wins?
@stable geyser its actually the same thing. Even though sorcerer can't kill, it should be able to win in those cases but without being able to kill π€
hmm
Buffed doctor :
If you didn't protect anyone, you automatically protect yourself
And if you protect someone, you're unprotected
@willow plover Hello, thanks for your idea, but I don't think it's necessary to buff doctor π€ My understanding is that ww team/solo roles already have a hard enough time to win ;) Buffing doctor is only going to make it worse.
^ a bit late but agreed
Buffing villager roles would mean nerfing wws
Avenger should be unk as it has power to kill someone
Every role that has the power of killing anyone is unk.
And so is witch. Emanuel himself said it. He's aware of it, so... π€·
Thanks for your suggestion though 
wait isn't witch unk?
Witch is unk yes
But Medium can't kill anyone im right?
But revive
But he said all unk roles can kill someone
Hello guys I came here to give some positive feedback!
I love the new roles. Cannibal is a buffed version of serial killer and arsonist combined and I truly love the concept! The dillemma of saving up or killing each night requires a lot of skill and is very situational which makes it a suitable role for ranked games as well.
Sheriff is a role with a lot of if's which makes it complex. Also can be a useless role if played badly. Doesn't give 100% clarity unlike the other checking roles which makes it a good and refreshing role!
Guardian wolf is a nice strong new wolf, the timing of the ability is vital and can therefore be game changing which makes for new interesting scenarios!
I hope all these roles will be tested for implementation in ranked.
@peak knot Hey, that a interesting idea, I really like this, I think If the roles really balanced will be added ranked in the next time ^^ thanks your feedback 
@peak knot Oh okay, I will add to #feedback-devs ^^
@uncut tusk I'm curious to know the details yes :o
Make it possible to see someone's profile in ranked once the game finished
@cobalt kernel So it's about png and svg. Those are file formats for pictures, png are currently used in the game; svg technically can be used too and allow for recoloring at will, but cause very bad performance issues :/
it's also in the pinned messages btwπ
@cobalt kernel btw! The devs have already been thinking about adding different skin colours π not sure how many info is allowed to be given to the public about it but,,, who knows maybe you can dress up as green or blue some time...π
the number is not correct
in a 16 player game with all players alive and unrevealed if you are gunner/villager the chance you will kill a bad role with random shoot/vote is 6/15. so it should be 60% since you already know your role
Hi. I find the sheriff very useless actually. Out of all the players alive, he must guess who will die. It's like doc trying to block everynight ww attack, it's impossible. So besides at the end of the game where there are less players, it's extremely difficult fo sheriff to get info. he has the same capacities as spirit seer, having 2 potential killers, but the chance of his power being triggered ar way more little. For me this role is truly not a help for village, and spirit seer or aura would be a better choice^^
Oh ok, thank you
@ornate sun you mean I should,as sheriff, ping the doc each day?
as if I knew who was doc...
@woeful mesa well take this example (this is a real game that happened to me tdy) (this matched happened between pros)
10 is sheriff, det checked 9=12(9 priest 12 med), 9 watered ww, so is known, thus 9=12 both good
cannibal ate 12, sheriff watched 12 that night
at the end of the day to play sheriff u have to based on exp and predict what SK/ww/cannibal will do once they know certain info
in my opinion it's pretty op in cannibal n SK games lol I can win easily w sheriff(if it falls in the hands of me/a pro player)
||thus play sandbox w pro friends||
but sheriff is mostly in corruptor zombie and cannibal games. Which means most of the time he can only check ww. Also, if the one you pinged isn't killed, it means no info at all, whereas as spirit you still get info. so for me it's just a lower version of spirit which can really be useless without getting even one info, even if living during multiple days
||in your example there was detective which isn't in sandbox lol||
dunno the one who started said it was sandbox ||no wonder there was 2 docs||
sheriff is only in sandbox or custom if I'm not wrongπ
well u have to do predictions then I mean that's what u do as a doc/tg right?
@woeful mesaye u not wrong only in sandbox & custom
so basically there is only seer info and maybe rl if sheriff is in game
a little bit hard to know who is good and so who has chances to die don't you think?π
if there is a bad info, rl dies so no info until next day, and if it's a seer info then you still don't know who is good. If it's a good info from both, will ww attack one of the checked player? it's always the same, around 10 villagers, I find it extremely difficult to find who they will choose to kill. Ofc the players number is reducing each day which makes it easier for Sheriff to get info, but there is still a lot of chances that he gets no info or get killed
@woeful mesa seer can say 'so and so good' , no?
well why not? esp if player is jailer or doc or avenger or idk
u need more experience then
as I said, how can you know who is jailer, who is doc, who is avenger? if you're seer and you reveal the good role you checked it's only helping ww. So seer only says "good".Then, is the one checked by seer, paci, bh, med... how can you know if this player will get kill without knowing his role? It's way too random and lucky in my opinion. Ofc if there are some noobs who don't know how to play and role call, then it's easier to know there roles, but if you know how to play better use your brain than doing role calls. It's true that as Sheriff I don't have a lot of experience, but I've played enough to the game to know that guessing who will die isn't easy, or else ww would never kill because protectors would block each time. @ornate sun
@woeful mesa use your instincts. and no, as a seer by revealing good ppl,(not role just good&bad), you're helping your team too. watch him until he gets killed, duh? since uk how to predict why are u protesting 
Being as a sheriff, you must be skillful enough to predict who will die. <Somehow noobs are lucky>
Or you may camp the beautiful skin (dumb wws love that)
can a player be skillful enough to claim knowing who will die next night? If someone says this I can only call him liar or cheater^^
and okay I use my instinct. Then how many nights will I be able to guess right who will die? At must I get let's say, infos about 2ww. Which is enormous as sheriff... it relies way too much on luck in my opinion, and skill can help, but I found it more a useless role that can only vote instead of a role which gives info about ww, knowing how many times you can guess correctly in one game
but a little stronger by relying on luck mostly, while it's supposed to be a checking role, at the same level as aura or spirit seer, which for me isn't the case at all
If you guys have played TOS or anything similar, you will know that the Sheriff is just a nerfed Lookout.
Not only do you have to βpredictβ who dies but you can make the ww/other Killer scared if you are a villager by making the sheriff also watch important targets.
Even if a good player has a forced chance to die, the sheriff can still pick up information there. Deterring the sheriff from getting his info stops you from making that better move.
@floral heath I'm sorry, I didn't get what you meanπ
Hello, so I was spectating my friendβs match and saw the spectator symbol. I was wondering if we could move it because it covers 6βs role (a little bit). Maybe we could move it to where a player in a normal game would give roses?
Basically on the right side of the chat bar.
@woeful mesa sheriff isnβt all about predictions and luck like a protector but you can also use it like a protector to make werewolves and other killers make a worse move so the sheriff doesnβt get info. You do that by asking the sheriff to watch a certain player. Of course the sheriff doesnβt have to watch that player but the killers wonβt want the sheriff to get info so theyβll kill some other player.
Actually sheriff isnβt any luck at all except for the first night.
nope, do have some
Based on what you hear you can protect the right person after the second night.
I get your point of vue... but still if Sheriff really goes for this player, it means no info before this player dies... So it locks the ww from killing this player but also sheriff from giving info
Itβs skill + luck like most other roles
All roles involve luck...
yep
Thats why I donβt really consider sheriff to be another aura/det/seer, to me itβs a mix between aura/det/seer and a protector.
^
^
In my opinion, and comparing to the roles it's replacing, it's not as powerful. A spirit seer will gets info no matter what, whereas sheriff most of the time gives no info
And also the sorcerer
I really don't know how to play as sorcerer except faking seer or keeping secret. We should remove it
hum... Sorcerer isn't in normal games since around a yearπ
Would you guys prefer if the Sheriff only saw THE suspect compared to 2 suspects? So it would be like a TG that doesnβt die but he doesnβt stop the player from dying.
At least send a msg to ww if sorcerer check someone <My suggestion>
In my opinion, I believe it should replace the spirit seer still. If you want to know why, itβs because it is also still closely related to the spirit seer. If you are able to use your smarts like me ing, you can get info 4 times. And the only reason I wouldnβt have a replace a protector is because the person STILL dies.
Sheriff shouldnβt replace Checkers like Seer, thatβs all I gotta say.
If he saw the killer then it would be better I think, but here there are 2 potential killers, and there is still too many chance to not have any infos
I dont think it can really replace anything in my opinion
I am looking forward to new roles...
@woeful mesa But as you say, it is a Spirit Seer that only gets info if he watches a victim.
@thin dome you're saying that each game you can check as sheriff 4 players who died? totally impossible to do it each game lol, it can happen once, but most of the time you get in the 3 first days 1 info at best
1st day, only luck if you have infos. 2nd day you have at the best 2 infos about the whole village, which is truly not enough to guess who will die, ww seer being able to check who he wantq and not only the checked villager by seer lol. Then the number of player is reducing, you have higher chances to die, so I find it indeed very dificult to et a lot of info as sheriff
then you've been lucky enough to check each time the player who will die @thin dome and I just can't believe you can do it each games, or else doc would do the same in each games and ww would lose each games
@drowsy yarrow you're right actually, I will add it to #feedback-devs π
@woeful mesa I saw there was a big debate about that, but sandbox is made to test roles so if we receive more feedbacks like this one, I will add it to #feedback-devs but for now I don't think it's needed tbh ^^ thanks for the suggestion !
@unkempt junco you can find the amount with only one click and that wouldn't be good for smaller device (everything tight) so I don't think it's a good idea 
@thin dome Good idea ! I will add it to #feedback-devs :)
okay^^
Thanks for defending your point of view tho !
it doesn't take much space
and that's normal to suggest things haha
you're welcome, thanks for answering^^
@unkempt junco It looks like you have a big screen, but for people using a small phone or with a small pixel density it would be very tight :(
I have a phone with smaller one too
And it seems that 1 more row for currency could fit
Hmm maybe okay, but then it's not that useful...
Useful to me
Since you can see it from the inventory
@dreamy lion the #ingame-reports-archieved should be the main solution in our case then? With proofs and serious punish/ban system depend on situation
It causes lag and take time for me ^^
Ok I will add it to #feedback-devs, thanks for suggesting !
Also send a msg to wws if sorcerer check sb
But the sorcerer can't know what ww seer had checked
there is a reason why sorcerer is only in custom games^^
argh ok
@unkempt junco before ww seer arrived, that was what all the players were asking for. that's why ww seer replaced sorcerer^^
Hey @normal jungle i havent read your previous conversation but actually #ingame-reports-archieved has been closed because it brought more trouble than actual help, more and more people came to dm the guardians that their ban isn't justified and some of them actually were right, it got figured that reporting them in game does save the guardians and players which get banned not justified a lot of trouble
Oh that's why
Yeah sorcerer was replaced because he isnt a ww himself but still is on the werewolf team
It is impossible for him to communicate with the ww so he is pretty useless, especially as he cannot kill anyone even if all other wws are dead
So ww seer is a buffed sorcerer
They are basically the same role just ww seer is a buffπ
||I miss sorcerer sometimes though, it was fun to act as seerπ but well it was the time where there was 2 seers 2 auras and sorc, not possible anymoreπ₯ ||
indeed
You can always join custom games with sorcerer π
please don't use that much spoiler, if it's not necessary
haha yeah but customs aren't the same, back in the time nobody knew how to playπ
@woeful mesa well yes dude if not why do I save so many ppl as tg dude
depends on how many protectors in game lol, if there is only tg then I would protect seer no matter what (if no berzerk in game ofc)
Sorc got removed because no one knew how to play lmao (cough gamethrowers cough)
@unkempt junco just another ww on the team that is a seer
ye I knew that already
@woeful mesa I mean sheriff is just like a tg I guess? just that the info u get is not as clear (the reason for 2 potential killers is becuz to nerf it||I think||)
||and I usually protect aura not seer||
||but maybe it's just me||
nah for me it's not a protector, sheriff won't visit usually seer... sheriff can't replacea a protector^^
(nah it depends, but when what I mean is you protect lookout roles not random players hoping ww would attack them)
I don't mean it's similar in protecting, I mean it's similar how it can see who attacked the one they watched (like a tg knowing who caused him to get injured)
to each his own ||but in my opinion sheriff shouldn't be given to ppl level 100 and below cuz some really no experience in predictions||
yeah it is, but as sheriff you won't visit obvious roles like seer, more like good players who you maybe not know the role
isn't your job as a sheriff to visit roles like seers that will get attacked tho??
esp when doc/protectors are dead
I mean a jailer usually calls out for sheriff to watch him so ppl won't easily attack jailer ||at least in the sandbox between pros||
@woeful mesa
if protector alive then sheriff has no reason to visit seer... (besides frenzy)
I'm sorry @ornate sun but for you playing with pros means role calling? we don't have the same definition as pro then^^
@woeful mesa as I said, to each his own. I cant criticise u for how u play & playing style ||as guardians/helpers/mod says||, but in my opinion sheriff is a very op role if it falls in the hands of a good player. players like jailer who usually can't get protectors protecting them call out for sheriff so that they won't get attacked || but whether Sheriff actually watches them is a diff matter || and no, role calling means more than one person says out their role when asked to ||which tbh doesn't really work in some cases cuz I get 10 ppl calling doc(yes it's an exaggeration)||
and jailer saying out role is not gamethrowing ye before u suggest that
then what happens if: gunner ask for jailer's protection. jailer claims and ask for Sheriff. paci reveal and claim paci. +seer info= game ending in 3 days. Thath's why in my opinion a "pro" player, how you call it, is someone who uses his brain to guess who are ww by how they behave, speak and votes, instead of relying on people claiming their roles. Yes ofc it's not gamethrow, but heh the more people claim their roles, the more it's linked with grind, don't you agree?^^ the only difference is that in the first example we know almost every villager day 1, whereas in the 2nd it's the ww and solo roles who are known day 1^^ result: game boring because ends in 2, 3 days, with noobs who instead of using their brains, just claim their role day 1^^
@ornate sun why don't you explain me how to play it without people claiming their roles then please?^^
I seriously can't be bothered to type but ok
give me a scenario @woeful mesa
rl dies day 1, seer checked guardian ww, marksman in game, nobody dies day 1
go random and try your luck
duh
or just watch the seer
or rather
watch mm
if u know
it's only day 1 please
it's just like how doc won't know he's RV in ranked until another doc dies
be patient, boi?
yup
day 2 seer says 1 is good, med gives rl info, jailer shot guardian, another ww is dead.
as Sheriff who do you check? no berzerk in game
what solo in-game?
why need to think so much abt zombie lol zombie is op dude just let zombie eat everyone
no not really
it's a choice
just like vill lynching sect or not
corruptor huh I never met with corruptor n sheriff before ||I haven't played a lot of sandbox||
but I doubt u will only know all these by day 3 @woeful mesa
by day3 most villagers will be going around asking who's RV what's Ur role or I shoot blablabla
then whoever claims doc watch that doc?
haha so still relying on role call
isn't that the purpose of sheriff??
basically without relying on role call you can't play
inferencing from ppl language to see if good or bad
how u express yourself is a skill mdear
just curious what's your winrate
and we're flooding this channel if u want chat more pm me
sorry @/mods helpers
hahaha, sorry but I don't consider role call as a skillfull move, and yes calling out of random for a role is role calling for me. Well we're still debating how we should play Sheriff here, linked to my feedbackπ€
but honestly I don't think we will be able to find a solution, what you consider pro moves is something I really hate and consider as a noob move^^ ||and because you want to know, my win rate is 45%, with 3672 wins|| I'm gonna end here this discussion, it was interesting to get a different point of view than mine, and I gave my opinion on this role, which is my feeedback at the begining xd^^
and well if we went to far in our discussion here, indeed sorry wwo staffπ
@woeful mesa not linked at all, pm if u wanna continue
your feedback was to remove sheriff as a role totally cuz its useless?
no there wasn't^^
The whole discussion was about the sheriff role, considerations, where should it fit, if itβs an actual viable role etc @rigid bronze
Was indeed interesting, you guys put some serious effort here, appreciated
Make a weekly lotery. U can choose a number between 0 and 100000. If u win u get 10k gold. (I know im reposting this but idk if it was really denied or not)
Maybe not that large of a number
Could also work as a everyon choses a number 1-100 and the number with the lowest picks wins and everyone who chose that gets say 300 coins
stole from a diff game
There is too many people to really implement this, you know...
||and the amount of gold that's gonna be given out will be hilarious||
Agreed haha
Even in a 0 - 100.000 there is a possibility there would be way more than one winnerπ
ye
300 coins is a lot man
||tho I wouldn't mind getting it cuz I just need to win four times and I can buy BP||
can we implement the friends list to have our clan mates in our friends list shown first before other clans instead of arranging according the way it is now cuz my clan friends are stuck nearer the bottom
300 a lot?
Okay i agree not splitting it with that much people
But if its a number between 1-10000 u have 0,01% chance to win and u get 300?
What i would like is to create spmething like a real lotery. U never win but if u win u get a lot
300 is garbage
@ornate sun ooh, seems like a good idea, let me check π€
Where is ur suggestion @ornate sun
Lots of talk π€
@normal jungle?
can we implement the friends list to have our clan mates in our friends list shown first before other clans instead of arranging according the way it is now cuz my clan friends are stuck nearer the bottom
The lottery
What?
Should i resuggest the lotery?
@night path thank you
np β₯
But i mean if u do it like once every 3 months it wouldnt be all that much
A problem that i am having on this server is that the ruleset in #role-ideas-readonly is not followed by anything that gets added to the game. This leads to many of ideas getting rejected that actually have a chance due to how the devs want to run the game rather than "role judges". I do agree we need a guideline but I think this one would need to be posted by one of the devs and state the real rules rather than the fan made ones that wont effect its chances. Thank you
@runic dragon Maybe im dumb but are you saying no roles from #role-ideas-readonly get added to the game? a well balanced role gets into #dev-vote by a mod+. Or is what you are saying that guidelines should be set by the devs? because i feel they already are
i thought most roles being added into game the idea comes from #role-ideas-readonly π§
no, usually tournaments 
Yes, whenever devs feel like they could use some more roles they ask a tournament to be started those also can get started without a dev asking for it
And afterwards they go through the roles and see which they like the most 
~~a role going into vote is pretty rare lately there is a hierarchy from outfits and in a tournament there are about 100 roles to choose from π
Make it that in the clothing section you could sort op colour for example, filter only for blue items.
Make a weekly lotery. U can choose a number between 0 and 10000. If u win u get 10k gold. (I know im reposting this but idk if it was really denied or not)
#feedback-readonly I believe that the medium should be able to talk to a person after they die. When the med dies, they are allowed to use their ability to talk to any player of their choice. If a medium decides to talk to a seer-like role, then the seer is still able to check but the text box at the bottom is where the med and the seer can talk.
@charred kiln Yes, sorry i dont think that is a good idea :(. even if it's rare people could exploit the code to find the answer ^^
@runic dragon wouldn't this be like medium from town of salem?
@runic dragon some items are multicoloured however?
@night path how do you know that???
I believe it would be a good addition though..
Why did you send a link?
@runic dragon I do too, however medium is quite overpowered as it is. how about suggesting a role where this function works as it's main feature in #role-ideas-readonly
is it not loading?
The main 2 colours of an item, and an special catagorie for multicolored
Heya! ^^ i think that was already suggested @runic dragon
Thanks for suggesting it however β€
@night path I suggested it to role ideas and they pointed me here
one big loop hey 
@night path #role-ideas-readonly is for new roles suggestion
Roles modification must belong here.
Yes i didnt mean that, i meant a new role with that as the main feature. one which could replace medium ^^
it just seems too similiar to the town of salem counterpart, and well... copyright
Donβt you think itβs copyright that WWO was made?
Town of Salem is basically the same thing as WWO
not really, alot of games are based on werewolf/mafia irl/card game
Oh.
wwo is the werewolf part, town of salem is the mafia part (with added teams like coven)
Wwo and tos are digital version of originals board games as Necrie said
however ripping off a main part of town of salem's mediumwould be direct copyright
Wouldnβt making a role thatβs like the medium in TOS be the same as copyright
Like making a different name but it being the same exact thing
no, medium in wwo from tos has alot of differences ^^.
if you'd like, i'd happily help you make a role which has this aspect in
Yes
Whats this for nonsence i was only off the first night
This is the most garbage trick to cause people going βofflineβ ive seen
Iβve just have 2 games of custom games where people activate spectator mode at the starting seconds and it doesnβt deactivate the timer. Please make it so that either you canβt activate spectator mode when game is starting or deactivate the timer when someone switches to spectator mode. This is literally the new way of leaving the game without being penalised.
@night path thats not what i am saying at all i am saying that what gets added is against the rules in #role-ideas-readonly so that needs an update by the devs rather than mods and mini mods
@runic dragon Im a bit more experienced in role-ideas, which recently added role is against those rules in your opinion?
@charred kiln First of all, could you try to calm down before writing here maybe. Is this the first time, you get reduced in xp for being offline during only 1 night? And are you sure you didnt switch off the app more during the game?
@floral heath Hmm yes that sounds a bit problematic indeed.. So your suggestion is that turning on spec mode also stops the countdown right?
It doesnβt
Yeah Im asking if thats what you want it to do
I will post that in the devs channel, I agree it sounds like they are abusing the feature
As in like stop people from switching into it
Something different, I found a comment from you about Sherriff role;
"Would you guys prefer if the Sheriff only saw THE suspect compared to 2 suspects? So it would be like a TG that doesnβt die but he doesnβt stop the player from dying."
Was this just a discussion point or is it somethign you like to submit as feedback as well?
I kind of see the potential in it, as Sheriff is a pretty difficult role to play right.
But maybe replacing red lady would be more fitting than a protection role?
I mean sure, it would be nice as a poll
Well Sheriff is effectively half protector half checker. You canβt really make it replace either. Red Lady would probably be a good replacement for it as you say.
Yeah red lady is a bit of a grey area as well, she's more for info than protecting, which seems closest to sherriff
I will add them both as seperate feedbacks, the 1 target and red lady replacement ^^
@quaint bramble i left also after i died but i came back
And i dont think i was more offline
@charred kiln Atm we cant say for sure that it's a one-off problem or a bug or if it's been made stricter for ranked etc
If it happens again and you really didnt go offline that much, then I thnk you should report it in #bugs-readonly , alright?
At the end of the game when all roles are revealed, it should also reveal where bh's trap was
Tbh I donβt know if this is an error or a bug or something none cares and it wasnβt changed but normally the message of the sk appears first and then appears the message of the werewolves (pic 1) but I found that if sk kills avenger (just find that situation idk about some situation else) the sk message appears after the ww message.(Pic 2)
Sk is asesino en serie and ww is hombres lobo,just to explain it.
Hm I am not sure, but maybe it shows whoever killed the avenger, as the second killer, since it has to be followed by the person that avenger tagged. And it makes sense to keep those messages next to eachother.
Otherwise it would say
-sk killed avenger
-ww killed someone
-avenger tagged someone
Yeah but what I mean is that because sk is stronger than ww it should be first sk then avenger and finally ww in my opinion
That would indeed still keep it together... I dont think this is really needed tbh
Well itβs just a visual feedback,for me seeing sk after ww seems weird tbh.
Could we add green skin color for the area51 raid? I know it might seem a little silly, but it helps make the game a little more light-hearted especially since itβs a game of paranoia and lies ya know.
Plus I want to make an alien skin π
@thin dome the devs are currently dicussing about new skin colours, however it might be heavy on the game due to customization and such
Okay
Achievements Suggestion
So far achievements is something you can show off with in your profile, but shouldn't we get a bonus for doing it? Just to make it a better and more competitive so that peple actually play what every role they get and try to win so they can be a step closer from completing the achievement
Summary: When you reach stages of the achievements you get Coins
1 Star = 20 coins
2 star = 50 coins
3rd star = 100 coins
Note: this are just numbers can be edited as the mods like but the idea of earning coins (which isnt that easy to get) by completing achievements stages isn't that bad.
Very good idea, we should add that we win more gold with the solo roles
Sooo @normal jungle and @fallen rock
Would you both agree with me fusing your ideas together?π
I like that idea and think that it's not too much or over the top like recent suggestions were
However, i could not find something like that in #feedback-devs and i think even if it was posted already it would be worth a repost because it sums up pretty great how achievements could actually be rewarded else than just "yay you can see that you won 100 times as lovers whoop"
~~i, however will go to sleep now, you can discuss it out on how to fuse it together and make sure to ping me with a message ready to get posted into #feedback-devs or simply ping me to answer whether you are okay with fusining it and i'll try to phrase it myself once i woke ^^
Uhhh
<@&420139637521121301> Me and my friend were talking just the two of us, we are ADULTS. She said "asshole" and they banned her for 24 hours. This is crazy. It was just two of us in the pregame ready to play a match. Can someone unblock her so we can play? This ruined our night
@spiral grove heyo ^^ since the most sandbox roles are not balanced enough and have still many bugs, this will probably not happen at the moment. It already has been suggested too ^^ thank you for your suggestion 
Suggestion for achievements:
Achievements only really have two uses (both being cosmetic). I think managing to get these achievements should be rewarded. Here is my concept:
One star: 100 gold
Two stars: 200 gold and a talisman upgrade
Three stars: A costume hat related to that role
This is unrelated to the similar suggestion above btw.
@glossy crane Heya
please don't ping whole roles and read our #rules-archived again.
And because of what you said: Moderators are not responsible for in game. They moderate this discord. You want to talk to our guardians, which are in the not message below ^^
Also if it was in the previous lobby, and you didn't report her, the guardians are not able to see this chat so this isn't the reason 
Message one of the following guardians and make sure you include your in-game name and name any reasons why the ban is invalid in your initial message. If it comes to discussions do not be rude or your ban will not be taken away.
List of guardians:
- ioannis => @strong olive (@ioannis#0936)
- Kem => @crisp thistle (@KemTrangTien#9980)
- Alisonn => @naive whale (@Alisonn_#4655)
- Boy => @arctic nova (@BoyHanQuoc#6473)
- KoreanKing => @last tiger (@KingK#2236)
Yeah well its ridiculous therefore I pinged it
hope you understand, she pays money for this game and supports it
we were having a coversation just the two of us, no one else was in the chat
The word #sshole gets auto-reported for some reason so it could be the reason
This doesn't change the fact, that she got reported for something in game ^^
Also if you get auto reportet, you see the message, that this happened
If you played before or she played alone, she could have been reported... I really understand the problem of you, but I'm not a guardian and can't look for the reason she's banned and also can't unban her ^^
Normally (the guardians can also ban with less reports) they ban with like 12+ reports. Maybe she was banned for something, that happened yesterday or the day before.
I'd like it better if Gunner is in the game once Guardian Werewolf is in a round. Once in the game, 75% of the villagers have no chance of winning, which is incredibly unfair for the people who try to play. Most of the time I see people as Marksman who just randomly shoot what's not sitting on a tree at 3 and name the role directly. One of them, mostly Marksman dies. Guardian ww protects himself or someone else from the wolves and so they have one more night to kill people and he falls into oblivion. Currently I find it unbalanced in Sandbox without Gunner and more geared towards the werewolves, which partly ruins the game and is stressful for the people who try hard to play when they are villagers. I think it's understandable when so many people leave the game because it's so unfair at the moment...
Maybe add a new league for ranked for 3k+ skill points.
It has sheriff and spirit seer as info giver, nightmare/guardian ww in place of ww shaman, adding cursed and flower child as rvs. And maybe add cannibal, corr and bomber as additional option of solo killer in ranked.
And I have another suggestion, but maybe I need to dm staff ||(its private)||
(That way werewolves and solo killer have increased chance of winning)
And also 2 marksmen instead of gunner
@glacial warren Can you check our feedbacks?
β€
Sure ^^ let me read it
Thank you very much!
@normal wyvern the marksman is basically a nerfed gunner and there to stop random killing, since he has to think about the thing he does ^^
In my opinion it's great.
The guardian Werewolf is also a nice role because there are many complaints about the fact, that wws are too weak.
I really understand your point here, but the game is to think and not to claim roles, random shoot and other things.
It is balanced, as long as the roles and players use their brains ^^
@graceful skiff Heya ^^
The first thing already has been suggested before and at the moment these roles are too buggy for other game modes so they can't be added at the moment 
Thank you for your feedback and suggestions. If you want you can DM me your other suggestions 
Well, marksman shoots always random and always he dies because it's like priest.. And it isn't really balanced now since the new roles got added. Guardian ww is too strong since he can protect a ww or himself and people will forget him. No one would revive a shooter when he kills random to commit suicide.. People are doing literally nothing and they got shooted at night 2. I mean there isn't any suspicious then and marksman lost their life..
But that's not the role itself. Just my opinion. The fact, that this happens is the fact, that the players are not experienced enough or not used to these roles.
I really understand that you think it's unbalanced, but as I said: it's the player not the role itself.
Marksman shooting random: marksmans fault
Village is not able to kill a ww or forgets the guardian: villages fault
I agree with the fact, that guardian is strong, yes. But just if you play him the right way. It's useless if you don't have a strategy since you can basically reveal yourself by using your ability.
I think everyone of us is aware of the issue, that there are too many gamethrowers and others in game at this time but that's not the fault of the roles.
Okay, I agree with your point. :)
Next suggestion: It should be reportable when flower child protects a bad role like solo when they are not in sect or in love. I always see flower childs who are protecting sect leader or the zombie to win with them..
Can I make new team?
@normal wyvern to be honest i think you can report them because it is teaming with this team and that's not allowed, if you are not in the team ^^
Basically you can't know for sure, if a seer didn't call this person.
The village is basically not allowed to protect bad roles and so isn't flower child. 
Okay thank you 
@fierce birch if you talk about a role, I'm sure you can ^^ next time ask a question in #questions and roles are in #role-ideas-readonly 
Sorry for my worst
Eh no it's fine ^^ don't worry 
It could be like
1star =20
2stars = 50
3stars =100
If you are in villagers / ww team
But its going to be doubled if you are a solo role as @fallen rock said
So for solo roles
1 star = 40
2 stars = 100
3 stars = 200
Would that be good? @lament knoll
Ans again the amount of gold I wrote is just as an example, devs can decide the right amount for it and double them if solo role
In my opinion when there are one beast hunter and one ww left and the beast hunters trap hasn't been activated, and it's on the beast hunter it shouldn't end on ww win
Because thecinaclly the village would win
@runic dragon that's a rule that allows werewolves to win when they are equal to the villagers, removing that rule would only make it harder for ww than it already is π
I dont want to have my exp reduced when I go off near the victory. Like I have to go on day 4 and on day 5, people win. Then my exp is reduced 25% for "being offline early"
@runic dragon we don't encourage people going offline during a match, so it probably won't be removed ^^
As marksman you don't get the sleeping message when being nightmared
Change this image please, it looks like someone with pimples is surprised/shocked
if you can add the line in their eyes pls bcz he look like a good sk when its Halloween
@mighty birch could be considered as a #bugs-readonly ? Idrk but I will add it anyway ! Thankies 
@balmy lark You're right, I will add it to #feedback-devs !
@rigid bronze yeah I forgot where the other one was put π π
Don't worry :3
Spectators should be able to send someone a rose
As well as a way to give Spectator a rose π€
@mighty granite How is it possible to give spectator a rose?
Yea this should be possible
@fallen rock I think that is a useful idea π thanks for your idea ^^ I will add it to #feedback-devs
@mighty granite Hey, this is a cute idea, spectators can give roses to good players as a compliment
thank you for feedback 
π
Game shouldn't end when 1 werewolf and a mayor are the last players alive during the day.
Hey, the werewolves' objective to equalize the number of ww and villgers.
And you think: In real life, 1 ww and 1 person, the ww will eat him right away ^^
^ and we dont really need a nerf for wws as people already complain it's too hard to win as a ww
The goal of a ww just like the goal of a solo killing role is to outnumber the villagers ^^
But when solo killrt and mayor are last the game does not end and mayor wins
Thank you God for having this game for me to play. It was a game that made me very happy. I played with every friend and every friend liked this game as well as the game that I stuck.
I think that avatars shouldnt have these big ears,it doesnt look good xD
2 who was aura say 5 evil so 11 who was priest water 3 who claim rv. i feel like that should be reportable
Update this Sandbox roles πΊ
@drowsy yarrow what exactly do you think should be reportable? π€
priest had no reason to water 3 when there was a possible evil player in play
5 was evil or 2 was fool/hh/wolf
so he should water 5
hmm,,, even random throwing with priest is considered as okay, same with marksman as they can die from it
Of course it isnt clever but it's also not reportable either because, there is always the chance of the gunner shooting 5 or jailing and killing 5 etc
i have seen priest watering gunner,auras,detectives and even confirmed good roles
its 1 way to suicide without the ban problem
Well, you cannot know what the person's intention is and i dont see a point why you would join a game just to then commit suicide by throwing water at someone randomly and even having the chances of 4/15 of hitting a werewolf and not dying 
I dont think everyone should be punished for a minority of people which are exploiting it
If you havent got info first day its a valid reason to throw water at someone randomly and if there is a rule upon which reason under which requirements you can and cannot report it i don't think it would be useful and we would just again get more people complaining on behalf of the guardians...
The system as it is was chosen for a reason and i dont see a valid reason to change it again honestly 
@rain fiber that's simply the default avatar template and many hairs are covering the ears anyways
I dont see that as as hard of an issue
Still thanks for stating your opinion ^^
Hey @mighty granite yeah that indeed sounds reasonable
....
Actually i think i'll post that into #feedback-devs thanks for your suggestion!
So basically... what about making it more sandbox categories just like the quick game ones with all the different setups?
@rain fiber in my inventory almost all do 
no they dont
I count half covering as covering too ^^
Also its kinda the designers which are the ones who decide if they want the ears to be seen or not π
Add illusionist
I - as an occasional designer - think that the ears are fine the way they are in proportion to the head they are just the right size and i personally dont think they are too big ^^
its "iconic" look to ww avatars
it wont be changed
im just saying that for me they are too big
thats all
they sre not covered by 90% of hair styles ,but only hoods and some masks
@fierce birch illusion what?π
Never heard of that... hmmm 
~~xD no but seriously we dont know when it will get added and if it will get added but all you can do right now is wait 
true
If you type in Google "werewolf online illusionist" you will know
This role don't have in game description
This is information which shouldn't be out yet and not be published at the moment 
It hasnt got an in game description because the devs didnt add one yet,,, whatever you may've found are leaks which arent supposed to be out yet
If you lucky enough. You can found it in random killer
Yes, that indeed and it is intended
Any other leaks are not intended and the first time you should see it is when the devs decide it's time to add the in game description ^^
@lament knoll in that game the priest had 50% chance that 5 was evil if 2 was real aura but instead he chose 77% chance that he will suicide
in the faq random killing its saying that we shouldn't random because there is a 62,5% chance we will hit an innocent villager
Yep, that doesn't count for priest or marksman tho ^^
As they are risking their own life with it it's considered as "okay" info from a guardian themself
Heya, I wanted to talk about sected people being revived and being still in sect. I think med should either not be able to revive sected (like corruptor) or revived people should lose their βcurseβ
@glacial trout hey! This has been suggested before!but thank you for your feedback (will find the link to it)
Cannot link on mobile haha nvm
Do we have seasonal backgrounds yet? Exclude the "winter" theme, I think we should have 3 more of them
It maybe a little feature but I also think we should able to enable or disable a seasonal backgrounds for those who have lower end phone specs
ye, I am waiting for it
I have also suggested to change the icon of the game as well
@scarlet python heey, this has just been posted into #feedback-devs few days back ^^
Still thanks for your suggestion 
Tho only as for halloween,,, hmm i am thinking about whether to repost it or not...
not only halloween but also Christmas, China Lunar New Year as well
I have a suggestion: We should a thing like challenge/achievement/etc. It is kinda missions to the game. Every challenge have 3-5 stages to clear and when you finish a stage of the challenge you get coins/roses and the difficulty of it will increase
Example: Challenge: Win the game:
Stage 1: 10 times <10 coins>
Stage 2: 50 times <50 coins>
Stage 3: 100 times <100 coins>
Stage 4: 500 times <500 coins>
Stage 5: 1000 times <1000 coins>
If needed, I can suggest more challenges
i'll just add a +1 in the data base as it indeed has been suggested very often before ^^
Hey @unkempt junco !
Such challenges/quests/achievements also have been suggested quite often before
Still thanks for suggesting! 
ok
Why would you gift yourself....
Maybe only on Valentine's
Heya @sudden dock !!
Thats an interesting suggestion,, i agree a search bar when sending a gift could indeed be very helpful especially when you're wanting to gift a friend with his name starting with a z or something similar
However i agree that the sending gift to yourself option might be a bit idk... not necessary and also could get exploited to get the gift backgrounds when basically buying yourself
If its about receiving a message how about when you buy an outfit for yourself you can decide to add a little note to yourself too?π
Yeah that would be cool!
I have a suggestion when a sorcerer and Villager left it Must be a tie because werewolf goal is being equal Villagers goal is eliminating all dangerous roles
Able to send gold to others, withdraw from myself
Hey @unkempt junco that has been suggested before and if i can find it i'll send you a link to the suggestion so you can
it!
Still thanks for suggesting!
Scale clan quests accordingly AFTER people get kicked. Always run into issues where the quest starts at a super high xp then I end up kicked the non-contributors yet the clan xp stays requiring the same. Makes it harder than it needs to be.
You know this is how it works, so i advice to kick them before buying the quest
and you can try to contact them during the quest, to be more active
Yes I know it's how it works, but it would be a huge quality of life change.
Hence it being a suggestion.
We have the suggestion to make clan leaders able to change if someone participates in the quest, I think that will solve this problem too
That would be amazing tbh
since you can switch off your inactive players before you buy the quest ^^
Clan leaders and co leaders should get a notification when some one applies to the clan
I like this
@night path Clanleader already receive a message when someone applies..
And when they click on the message, the person will become a clan member even the leader just wanted to check this "application". This should not be possible to accept the "application" when they click on the message.
This would be cool if u have a place in the hall of fame! But then not as ugly in the picture but with good looking gold and a tiny animation on it. Maybe When u click on it it will show a message βthis player has a place in the hall of fame!
Guys,i think additional avatar slot is too expensive ,is it still 250 roses?
yes it is
oof
6250 gold for 1 slot xD
plus with this rose wheel,its impossible to get 250 roses and not spend them on wheel
Just wanted to say thank you ππto WWO team for the "when u leave after u die u can rejoin by pressing the popcorn icon" i didn't know before n i find it rlly cool β€οΈ
@quaint bramble Can you answer the feedbacks here? Would be great..
@charred kiln hmm that could be a good thing, but I don't think something like that, maybe just an item π€ also such a big thing would take a lot of place in the profile
@rain fiber Well it's up to you to choose where to spend your roses at π€·π»ββοΈ 250 roses is a lot but new avatars slot is very useful so I think it's a fair price
thanks for suggesting !
@sharp stirrup We're happy to give you features you like ! 
@rigid bronze shhhhh Mine is under the ping for necrie 
Oh sowwy Duden :[
Don't worry 
Well it's a good idea (and tbh something that should have been here since the beginning ^^') I will add it to #feedback-devs asap !
Thank you β€
heyy I have this problem everytime I check someones message
i have to scroll down from a month ago
its very annoying all the time
and i take too long to respond or just see what they text me
@shut pecan heya ^^
You are right, that this is pretty annoying. This is one of the reasons, why I try to chat with everyone on discord and not in game. This is easier and faster.
It has already been suggested before, that you don't have to scroll the whole way down and was also posted in #feedback-devs. Also in different versions.
This idea is really good and I understand the problem, since many players don't have discord at all. Even if it has already been suggested, thank you for the suggestion and I will add your feedback to the database with a +1 thumbs up! 
Wwo chat is bugged in a lot more ways
@keen jewel thank you for the suggestion, but in my opinion there are already enough things like this in game.
Yes but that's not feedback related ^^
Well, I think there's not enough things like this, I would like to See A lot more events
And special items
@keen jewel that already has been suggested before ^^ thank you
Maybe you can add a "skip discussion" button for custom games too
The skip disucssion is still in sandbox testing I believe
when it is fully working and bug-free, it can be added to other game modes
https://discordapp.com/channels/414179354814185498/416576750991048705/627973672761557002
Can someone invest some time to read this plz ? I think it's a good idea
Match history
I don't know if this possible or no but it could be good if you can check the matches you played (up to 20 matches or 15) how its gonna work? when you click on the match history tap you will see your latest 15~20 matches containing:
- the role you played with
- the day you died in( if you died)
- the Rival players killed
- the Team players killed
- which team won the match
And of course the amount of : money xp and skill earned (if ranked)
Why? I think its gonna be good if we can check matches we played before and see how it went, maybe share it with our friends/clan if needed.
========
I think only like button should be available, maybe you made the rival team lose so they just keep disliking you
So this make the dislike button broken @full falcon
It's a childish behavior to do that @normal jungle but there are people who might do that so yeah I guess but if we do that then the feedback wouldn't be as accurate
@full falcon I don't know, if that's such a good idea tbh. Sorry, if we overlooked it.... I can post it for you, if you want, even if I don't really like it
Btw. Min already answered you to this
I would be very delighted if you do that @glacial warren
@lament knoll do you want to post it?
Yeah π but I think players would like it, I wanna see how people vote on it
Sorry to jump in but a similar feature has already been sent in #feedback-devs π
I was talking to @normal jungle though π π
Thanks a lot for your suggestion though >.<

I think we should give a name to every skin in the game
To talk about it with the other players it would be nice
@fallen rock Hello, thanks for your suggestion!
Do you mean a name for an entire outfit, or a name for every single item that exists? π
@glacial warren yea sure!! ^^ sorry was busy until now
I guess i just forgot to post it sorry 
Next time just ping me again if i didn't post it and i will do it right away 

Aah yeah i remember that and that i wasnt really convinced of it but it's still a good idea people should vote on ^^
Lemme post it!π
Awesome ! Thanks
For each outfit, but why not every item (each outfit would already be good I think)
I think what @fallen rock mean as an example:
1- the flight attendant
2- the prisoner
3-nightmare
This probably good example if I am not mistaken, right?
For example :)
Do you have an idea of how it would be shown to the user? π€ I mean, how it would appear in the game?
And, hmm, can't you just call them by how you would describe them? π
For example, the first one in the above picture could be "the flight attendant", no need to write in the game the actual official name
Same goes for the items, just say "the flight attendant's hat", for instance
Don't you think? π
Some skins are hard to describe
So here an idea...
Maybe you can put in, a new game mode where u just can play if u are as example lvl 100 or a game mode where u have to play 5 months 6 months and so on
Yeah same idea karal
@fallen rock It has in fact been suggested several times already, but it's probably worth a repost π I'll add it to #feedback-devs, thank you! 
@fierce dragon It has already been suggested recently, thanks for your suggestion though!
Make a role/badge/items for people who do a lot of feedback (20 for example)
That's already been suggested multiple times ^^
@rigid bronze what do u with mean an item?
I think its been posted to fb-devs before as well, it's not needed to repost
