#Hot mode bonus seems too weak to make a difference

1 messages · Page 1 of 1 (latest)

covert flower
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It makes sense maybe for people that like all modes equally. This is rarely the case and I don't expect people getting swayed by such low multiplication. What do you observe? Does it work, or not really?

drifting widget
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A carl coin multiplier for the hot mode might help.

quasi gazelle
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Today the hotmode was Bwokking and the lobbies had a decent amount of players, more than there usually are for the time of day I was playing it at, so it seems like the hot mode does help, even with the small bonus.

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But IMO, if they want to buff the hot mode, they should increase the number of matches it lasts for rather than the multiplier. The point is ultimately to get more players in one mode, and giving them a reason to continue picking that mode would help more.

drifting widget