#Please increase the odds for this quest
1 messages · Page 2 of 1
the odds being that low for a quest that isn't intrinsically rewarding (meaning the activity itself is not fun) is a large ask
Yeah, that too
reasons they cant play for 50 hours to get one cosmetic
Ye but its not a limited time quest , you can do it in a year
I was about to fall asleep twice opening clams, lol
i would love to 100% SAR one of these days, it's one of my favorite games. but there's a reason i stopped soft resetting shiny pokemon and the reason for that is i didn't want a significant chunk of my life being taken up by something that's not even really that fun to do
I'm honestly kind of indifferent on whether it gets changed at this point but for what it's worth, from what little shiny hunting I've tried, I genuinely enjoyed this more than that.
not how statistics work ! theoretically, there is someone out there who could do this for 10 years and never receive a black pearl
Again, I apologize if my comment seemed rude. I like you all very much and I respect everyone here, and I'm also a big fan of the game. I'm just sharing my opinion as a player.
i didn't think it was rude, i just find the argument a bit silly since i touched upon that exact point early lmfao
*earlier
this could still be true for the record, regardless of how low the odds might be considering i found a gold pearl before my second purple one, but lowering the odds means a higher likelihood that it'd be far less of an impossible task for a lot of players
Yeah, I just wish the quests were completable for players who just want to open 25-50 clams per day. I don't want to have to open 600–1000 clams per day just to increase my odds.
if we're still thinking about shiny pokemon, there's a reason there have been methods introduced that have made the process more accessible for more people over the years. that level of generosity for something that has about zero actual effect on gameplay versus something where the rewards may potentially lock people out from 100% completion
Since it's boring
But 99% of the other quests was so easy. I mean, what's the matter of just having 1 special one?
Literally every single other i was able to rush them
So basically now im sitting with no quests besides the legendary fish and bugs
the legendary fish + bugs have more strategy to them than the clams
I wish all quests were just little bit more difficult , less than 2 weeks I basically did everything on a game that took years to release
i have those quests completed already lol
Wow, those are hard. Also do you know there's a fish with odds lower than the black pearl?
The tiger one
0.71% of appearing + 1/71 chance of being perfect
Yeah, fair enough. Maybe make some current quests we have easier (looking at you zombie kill/infect and SvR 5 caps as Scout 2), and make more quests in the future that are harder
tiger tiger shark is 0.71%
But + 1/71 being perfect
black pearls are 0.01%
Ye..
Oh, I wasn't referring to you xD. My bad
Ye I know but im agreeing with you
Oh
im with victor on this, not to be rude at all though and i understand the frustrations players have with the quest and it shouldn't have been designed as a quest
but as for the actual rarity of the pearl, it should definitely stay untouched. changing it would be injustice towards all players who have already gotten it, and it's also just nice to have rare things in games because it adds another layer to things you can do, and it isnt hurting anyone to have them there (other than the frustrations caused by the quest)
This fish tiger on perfect has the same odds
Here are all the pearls in percentages
Ignore all those zeros added to the black pearl 😭
Same odds for perfect tiger tiger shark
there are multiple other legendary fish that you have the opportunity to catch a perfect of, and no quest completion is locked down to having one specific perfect legendary
in other words, the problem isnt the pearl, but the quest
so fix the quest, not the item
versus one specific rare pearl
But you'll have a quest to get all perfect
Tiger tiger shark has same odds as black pearl
how are perfects calculated? is it just a random number between 250 and 320?
i wasn't aware of that quest, but i have the same issue with that as i do this specific one
it just rings of artificial padding for the sake of it
I've seen some people here earlier talking this, so I imagine that's it..
So tiger tiger shark 0,71% odds appearing + 1/71 because of his size.
Equals to same black pearl odds
Oh, I see
if thats the case then its 0.0071 * 1/71 which is exactly 0.0001 yeah
Ye
i just assumed the devs were reasonable to exclude this from completion lol

i also didnt know there was a quest for it
i thought it was just catch one perfect legendary
Nope 😭
They will ask you to get all perfect fish's + bugs
also to be fair, the perfect legendary is slightly easier
not only are fish ponds local but you can also know when a fish is legendary from the sparkles so you dont have to waste time interacting with it
yeah in that case, i don't think this makes it any better lol
Yeah, agreed
well, the sparkling in this case does actually make it somewhat better than the black pearl quest
by local i mean you can fish and it doesnt impact other peoples ponds
they probably should have been, but i do enjoy their design causing swarms of ppl around when the quest launched
Yeah
but other than that, would have been better design for them to be local like nearly everything else is
also for some reason bug catching isnt which completely nullifies the idea that bug catching is a social activity in my opinion
because who wants to hunt for bugs with friends when only one of you can get the bug
at least with clams you can open it and everyone gets the pearl if they are nearby
Ye that's true. I was opening with my girlfriend and she got her first gold pearl and I also got it 👍
but im getting off topic
i feel like ive repeated myself a lot in this thread lol, but yeah, the quest itself is flawed in design since there are completionists who get annoyed by it + its stuck on your screen forever until you do it
but the item itself is awesome and should stay rare, its ok to have exceedingly rare things in games, it makes it super cool when they finally happen and i love rare things in every game i play because its just something else to look forward to once youve done everything else
honestly... if some of these were considered "shadow achievements" (or "shadow quests" i guess), then i would have less of an issue with it on the completionism side of things
black pearl would have been way cooler to come across naturally, the fact that it was revealed so early via quest not only ruined the surprise but also made players feel a need to grind for it which made it less special in a way
It really should've been a secret milestone like the ||Beauty Sloth Beanie|| was.
Yeah, same
The SAR community also made pearl hunting more popular than it should be, imo
true but imagine early on, someone getting one and you just hear about it but never see it
since cosmetics are locked behind paywalls in some parts, i don't feel inclined to see having all of them as a completion contingency. because then it'd just be a matter of having a large enough wallet too lol
its like an old school pokemon rumor lol
Is there any other item like that?
Also, I like that it was revealed on the quest. Because in this way people look at it with "wow that's so cool" and they know where it is from. Because otherwise if I've seen someone using it I would just ignore
the quest confirms its existence, it would be cool if ppl were unsure about its existence due to its rarity, i know it would have only lasted a few days until it was pretty much confirmed (technically less bc dataminers but im ignoring that) but i think "urban legends" in games are cool
You got any other black pearl recently? Last time we talked it was 2
I would've loved if the only hinting at it was purely dialogue from Louie instead of an actual quest.
no i mostly stopped playing sar for certain reasons
ill probably return after updates or just to play with friends
Any ETA of big update ?
for sar? they are updating tomorrow but its just new super animals
other than that no, it will probably be a while sadly
but im not pixile so idk
You bought the youtooz?
I bought the zombies. But now thinking id rather use the crown than those in-game lol
i bought the beanies but i sent them to my friends house because he said his grandparents love plushies
i just wanted the codes lol
Which beanies?
well they were plushies, but the codes give you beanie hats
Ohh nice
Mate I can barely be online the only reason I can be of something is annoying as hell so I have to report it to people
I literally fallen asleep when we were together hunting gold that why I always calling it off or do rounds
Lol
Do they?
Adding more Killing Quests would be nice
I have one Safe for my pal if Dev ever decides to add Trading
I had literally 4 perfect Tigers but Zero Gold pearls
Should be like treasure Hunting instead like The Superites
Lucky bastards 😂🤣
The what?
||You have to wear specific cosmetic items to unlock it||
Is it separate?
Do you know which?
||Base Sloth Breed, any of the basic flower pins, and any of the basic dresses||
Friend of mine got it and the time I spend on farming clams is like 10x their total playtime or something 
there's more intentional planning behind timing things so that you can seek out a fishing frenzy in the biome you need to catch a legendary in
i said this before i was aware that there was a quest to collect all perfects
Legendary bugs have no glowing
Fishes
Do
you can see the legendary bugs like. ingame
Yeah
Unlike fish that are just shadows in the water and need cues so players know where to cast their fishing rod.
How to do I know it's Is a legendary or not?
You'd have to catch one to know if that bug is a legendary or not
The bug hybrids are mostly legendary, I think
Like the Horse Fly
"This isn't for noobs"
Where is the skill involved here?
There's difference between difficult and just random
And keep in mind, i got not only 1 but 2 black pearls within 2 days and i still think that the quest just sucks
And needs the chance tweaked a bit
There are already tons of people who got it and getting it does not make you special anymore
At this point it's just a quest item now
It's also been pointed out before (in different words) that a body of players suffering a bad deal doesn't justify a bad deal for everybody henceforth ad infinitum. That's how societies get held back.
My friend just pulled a gold pearl on the 2nd clam howwww 
RNG
The next slog to the next pearl could land a black pearl.
Now that I think about it, it's actually quite 'mean' for a new player to happily trade away their black pearl that they get so much carl coins for...
Would be 'nice' if such players 'didn't' get the designated pearl but did get guaranteed the pearl once the quest is active.
Similar could apply to other collect quests too.
First fish was a perfect legendary? Oh wow. That's some nice coin... until you realize that you sold a ticket out of a lot of grindy pain later on.
problem with that is that it can be exploited
why just stop at one
.
Had a couple more thoughts about the original premise.
While I 'generally' don't think the clams require different odds, I 'do' acknowledge that there are a couple of places where fewer clams exist. It might be interesting to have such clams have improved odds compared to high clam density beaches.
even if they detect you have it inventory
you can drop it everytime you try to open another clam
That's fair but it also depends on how it's implemented.
Could have a state stored with the quest info.
State 1 - Quest assigned = no and Designated Pearl found = no and Designated Pearl assigned = no
State 2 - Quest assigned = no and Designated Pearl found = yes and Designated Pearl assigned = no (pear 'reserved')
State 3 - Quest assigned = yes and Designated Pearl found = yes and Designated Pearl assigned = no (waiting for that reserved pearl to drop)
State 4 - Quest assigned = yes and Designated Pearl found = yes and Designated Pearl assigned = yes ('reserved' pearl has been provided)
Why not just add more clams?
Because there is value in not being samey.
What exactly?
i.e. Every x meters of beach must have a clam.
It is nicer to have a bit of variety - and make it up in another way if need be.
It's would be nice if they have at least one there
Like where the Bibers are
And letting a quest dictate optimizing clam distribution feels off. ^_^
Depends
I'd rather that the south-most isle retains its two clams but both have, say double odds.
That's just cheating
Is it?
Because 0.02% x 2 chances is close enough equal to 0.01 x 4 chances.
Every time you don't get a prarl
It's should increase
Until you get gold and black
Then should reset
After you get one of those
I was about to disagree but I change my mind after that
That's a different mechanic. It's another way of going about it.
It not cheating if it unfair to begin with
Exactly
Technically
It's not cheating to have a space with two clams have the same overall odds as another space with four clams.
Eh depends
It's also available to all players - who is being cheated?
On how you look at it
People who don't know?
Or how about people who don't understand?
I suppose that is true enough. Though that sounds like something that can be corrected easily enough - if that is the problem.
Well let's say if that's were the case
People still could have the problem of not hearing about it
And accidentally selling off stuff
Hence this.
What I thought Is the solution is the game doesn't let you sell until you finished the quests
Prevents players who got more lucky than they know feeling crestfallen later.
How?
Those lucky people can do quests faster
As the rest
After they are done with gathering quests
They can sell whatever they want
However they want
Of course my other Idea
Is that we add Trading
Which would help everyone
Luck isn't necessarily a done deal uniform through one's play time. It's like flipping a coin. You can get heads 10 x in a row but the odds of the 11th being heads remains 50%.
Let's be honest most Dealers have lucks
AND that why they are rich
It is no coincidence that it is said that the house always wins - but that's a different topic for another server. ^_~
Doesn't address the core issues of low odds, unluckiness, and others opening clams before you
Technically it's does
As each match the clams resets
So you will be able to go pearl hunting before and after you are done
Clams reset after enough time has elapsed - independently of match participation.
Yes, technically another way of improving odds is to adjust reset time.
As somebody else mentioned part of the problem with the quest is that the process of moving from one clam to another is tedious (all the more so when the clam throws the pearl deeper into the shallows).
I admit that once I get this done I likely won't be looking at clams in SAW ever again (presuming that I don't write them off entirely). 😅
It 'would' be interesting if clams could 'mature' over time spent undisturbed. However all these kinds of suggestions do lead back to the title of this thread.
.
Apparently there are 42 clams on in SAW (more than I expected but let's go with this).
Let's fairly presume that each marathon run (with MTN stops) nets 25 per run.
At 0.1% one would "expect" to get a golden pearl every 1,000 clams, or 40 runs.
At 0.01% for a black pearl that's an expected 400 runs.
At 5 minutes per run that's 3.33 and 33.33 hours of dedicated clam hunting.
Again, would be less of an issue if it weren't a quest.
absolute kek
based mining posting
I hope that's just intentional comedy posting instead of actual views.
Calling someone a noob over how much he spends time doing the most mundane crap life has to offer, is bringing it to another level.
Ha!... I just realized that my only incentive for chasing the quest is to get it off of my feed.
(I am guessing there is a cosmetic attached - but I doubt it's something I'm interested in)
It's a pretty I give you that
Also it's including a black pearl in the end
Dev has responded regarding this topic
@viscid nexus
wrong ping, directed at op
@storm laurel
Oh uh, neat. but tbh i think its too late? ill look once the update hits
at least new players won't torture themselves
or those that take break from the game quests for now