#More longer-term goals to work towards

1 messages · Page 1 of 1 (latest)

zealous yarrow
#

It would be good if SAR had more longer-term goals for players to work towards built into the game. This would be e.g. something an average player can work towards in the span of 2 months. This would provide the sense of reliability and stability that you are constantly working towards a goal, and the satisfaction from eventually reaching it, increasing the chances that players will come back repeatedly to accomplish the goal (replayability).

I think this would help some people that need affirmation from the game to help them find fun in the game.

Discuss what long term goals are possible as well as the idea of long term goals below.

#

I think the animal pass is one example of a long-term goal that players can work towards. I'm thinking of more things like that: but in a different format, perhaps more complex than simply levelling, and ideally free as well.

#

@wicked herald of course, I'm referring to you so I'd like to hear your thoughts

wicked herald
zealous yarrow
#

I'm thinking of more medium term affirmations leading towards a bigger overarching goal, especially since NPCs are being introduced

#

but what are some challenges that would be appropriate for long-term?

prime latch
#

ludicrous kill goals

#

like. get 1million kills

#

or smash 100,000 pots

zealous yarrow
#

Maybe there needs to be more things to do