#Blaster
1 messages · Page 2 of 1
the vid file is too big , i cant upload it here. but you have to use the repeated tap function from bluestacks
preset, mp>mp>weave/bob
Press and hold the preset
I think using autotap function on bluestacks can get u banned
As it qualifies as macro
Can someone share perfect trio nodes please?
Not auto tap, repeated tap. U will still need to tap
Also I’ll glad to know which hyper passive should I lvl up.
Magnum punch, double blast, revolving cannon. Hammer smash, bunker buster and shotgun punch
Wow, a lot of nodes 😅
Thank you!
Actually it is quite good as compared to other classes. Only 2 perfect trios
Just checked the other classes trio and you right 
We’ve just received word that NxK is aware of the issues that Blasters are facing and they are working to fix the problems as soon as possible 
Thanks for your help @fallow hill
Thanks for the reply. Appreciate it.
it was really @astral inlet pushing for yall behind the scenes consistently! it may have gone quiet in here in between official announcements/statements but she's been focused on getting it heard during those lulls. i'm happy to see it come full circle!
Thanks @astral inlet we appreciate you 🙂
Is this still correct?
thats what i have
Thanks!
it was supposed to be a secret 
aww yw!
thank you to all the blaster players for continually giving me evidence and feedback to send in my reports~
i understand that it's been a frustrating situation for you all and i'm sorry i haven't been more vocal
I'm so stoked blaster is getting fixed
Thank you so much Tsukki!
Amazing actually, well done, thank you!
thank you @astral inlet
is it me or the
sticker floor previously can ignore damage reflect, now no more?
what kind of bug we still have in blaster ah?
@peak ocean
If you're talking about hammer smash the damage over time ignores dr. The initial damage when you first use it is not. It was a stupid change by the devs they intentionally made a patch or two ago
Class dead go next
dead class next go
Dead class. I heard pally is the go to reroll

If I gotta re roll I’ll just be rolling up off this game lmao
Facts lol. They said they're fixing blaster, so i'm stayin.
"They" being the same ppl who said Blaster is working as intended? Think about that for a second.
@astral inlet got us
Yeah but KMS is proof they acted on a fix
I don't think you understand the timeline here. We told them Blaster was broken for literally months and told them about the kmsm publication and they still said they already looked into it and the class was working as intended.
Let's not let anger cloud your judgment, Tsukki relayed the devs' response to the blaster issues on Jan 30th as you can see here #msm-bug-report message
KMSM announced the blaster patch on Feb 5th (https://forum.nexon.com/maplestorym/board_view?board=1215&thread=2489561), the date after devs' response to GMSM blaster feedbacks and bug reports. What the devs decided afterward was not within Tsukki's control, and she had also been transparent with what she is allowed to reveal. Not to mention she has honored and reported all sentiments following the devs' response to push for re-investigation.
We understand that you've been frustrated for a while but we'd like to ask that you provide your feedback, including criticisms based on this information.
It doesn't take a dev to realize 12k lines as a dps class is not "working as intended"
Which emblem is the best on the SW?
Phy dmg
Thank you!
Anyone knows if blaster’s fix will be included in march’s patch?
noone knows, TECHNICALLY in terms of content features we are actually able to get the same stuff as kmsm, its just that our release timeline is different
theres been cases of some features shipped to kmsm and msm on the same month
if we get fixed this coming patch i would be happy
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No fix announced
I find they generally dont announce bug fixes or small rebalances in these but idk
Just being hopeful
Moment of truth??
Should test drive it after patch before you celebrate. You never know. The patch notes looks good but what matters is how many lines we can do after patch.
Hoping our high dps blasters didn't sell all their gear yet.
well Evola is gone to paladin...
new preset to be MP>DB>Hammer?
Hammer has a cool down so maybe not
provided we dont exceed 3 sets of MP>DB in 1.5s
We'll figure it out after patch. There's a lot of changes. Looks like we got another iframe from hyper mag punch
it was an iframe, only during the charging up portion
I should rephrase, more usable*
But we gotta thank tsukki for this
I already rr so sad 😭
We don't even know if it's a fix yet. It could be a nerf from what Blasters dps/lines from a year ago.
From what I understood, this is supposed to make your overall lines consistent and no longer bound to latency issue and others
It will be a buff not a nerf
Should be positive for most. Improved response + lots of increased lines on out abilities
Hoping for a big jump. Going to record pre and post gfb for fun lol
😈 we're back in business
Same, gonna do some fog runs and see what changes
Sorry guys I wasn't as patient 
But really happy to see a fix finally come 
its ok 
It will be worse than Pally still so you made the right move
The rr was all so I could do hard damien 
Working as intended.
i tested it and it doesnt feel good

tried MP>DB>Hammer preset to have perma Charge atk spd bonus, you still run out of ammo
mp/db combo is actually worse than before LOL
I'm trying to find a decent combo but nothing is working. Bob/weave now insta cast so you can't chain that unless you want to skate around the map
MP>Bob>DB>Weave is highest aspd i seen but you look like a f-ing clown
@peak ocean Glad you rr bro. This update is dog water.
Working as intended
LOL i have no words
Lol so it doesnt even work?
I haven’t found any combos that work yet
even with advance charge atk spd buff, im p sure u are slower than yesterday
This may be the end for me, I can finally go touch grass
I told yall this morning man. Wait til after the patch to formulate an opinion
only way this "best" combo works if you are standing on some tiny platform
I was promised Valhalla Tsukki…. Why have you forsaken me?! 
GG dead class. Rr or uninstall the game.
Wow i cant believe this
Gonna go home and test myself now
Maybe they will hot fix?
You mean the devs that left Blasters broken for a year is gonna hot fix something in a day?
theres nothing to hotfix, you need another "remaster"
only thing that MAY improve is probably removing Hammer cooldown
like whats the point of 1.5s cd, we still run out of ammo
No, the only way they can fix it is to look at bob/weave and make it do what it's supposed to do. Cancel the animation and speed up the atk without dashing.
true, put a toggle on it say, you need to have direction key pressed + bob then it will dash
Using mp/db/hammer combo without using bunker buster I can hit around 80 uses in 1 min. This is down from 145 yesterday using mp/db/bob
14,510 is my line count for 3:00 fog using MP > DB > HS
hammer basically carried the lines now since you got perma area
Hammer only provided like 700 total, it was trash
at least we got a better stationary attack preset now?
Still not what it's supposed to be?
We should be in the 18k range is what I read from that kms sheet
maybe just double MP DB skills linecount and call it a day 
Bruh, if you're not doing 18k lines as a pure dps class, don't expect to do Ark without hard carry. Don't even think about Lotus, Damien, and Lucid
Why would anyone roll a dps class when it doesn't even dps. Jazzy had the foresight to rr and he was right.
But you probably don’t have to press as many buttons as we do lol
They say kaiser reaches 15k but I haven't yet lol
tbf not many pure dps classes are doing 18k lines
Mercedes
Lots of cygnus now >18k
If not all
Pali is a support and does way more
Blaster is actually useless besides dps lol
Worst AB in the game
Kinda sucks that they ruined blaster

No nothing
like we r juz asking to feel good/do good on a basic combo
we arent even asking for our V3 which is butchered
The ppl who macro ruined the class too
But you guys were getting 18k lines on the emulator right. Not in mobile phone that's what I heard
Before this mess
This is the right answer
But are dominating bossing
Pc emulation forced nexons hand
Yes but blaster slides across the map and dies lol
dunno maybe we can throw this into feedback section
Like its not even playable
here we go again bois
Nexon does some weird stuff.for no reason I get it. I saw there was a mesos nerf now
Or that arcane meso bug that I didn't know off
Releasing lucid now is a crazy choice lol
Lucid is clearable
A1 cleared lucid already
Did anyone even know about that meso bug?
For Damien teams
Wtf…
Bruh they gotta do the story line lol
Lolololol
No story line for lucid?
No
Sweet
So lucid lotus difficulty you think?
cuz your AF gives you more MDC against Lucid
But its fair ngl
it gatekeeps low level mains
Well no blasters can even damien lol
Lucid gives you a belt that has the same stats as an Absolab cape
660 AF to start off so you gotta be lvl230 and above minimum
So technically
You are farming Lucid for a single piece of gear
Vs Damien you are farming weapon and 2 x armor
yes
Dreamy belt should be BiS following PC, unless Nexon wants to create higher rank belt assets for some reason
or mess with the boss difficulty
Its funny because they made Lucid belt the same as Absolab cape
Like nothing unique about it other than having Absolab stats
it provides the boss set effect
200k mdc only
Its a joke
I think for the 1st time, we have a boss that wont be as big of deal clearing as compared to the challenges faced when teams tried to clear Lotus and Damien for the 1st time
its just a break-in phase, the rewards for Luwill arent that impt. They will likely have a release-Lotus tier difficulty for Arcaneshade gears
Chaos Lucid or whatever they want to call it
Wow just now?
Congrats
Congrats! I hit one too but this feels so bad to play right now 😂
yeah nexon is gifting blasters necro to keep them around lol
what meta is everyone using
I think I’ll take pre patch back over this
same lol
same
im trying all different combo
all feels bad
hopefully someone works it out
anyone have the kmsm meta??
Just got 16k but it feels clunky af
Are you on phone or pc
16k is decent
phone
What’s the secret?
Im spamming db/mb with hammer smash
And trying to weave in bb
Its super clunky
And hammer smash does no dps so the lines kinda suck lol
its blastover
So whatr we rr to
at this rate im joining the "touch grass" class
I don't have gattlin punch or infantry
But I managed to do 5,5k+ in 1 min
Without em
Do 3 min. There's a big difference between a 3 min run and 1 min run
Also note all my nodes are lvl 1
Don't know if you reduce
Duration for some skills at higher levels that equals more lines
16k is still very mid
I mean
By no means is it bad
But it very much is still pretty much in the middle of all classes
And considering its not the easiest to play that feels meh
I thought they buffed bullet blast? Pre patch it was hitting 333 lines
Did u hold down before casting?
And revolving blast and hyper magnum punch is not used for dps
I remember these 2 skills are annoying to use
When I was playing my Blaster mule
Revolving blast stuns the monster and locks you onto it if I recall
Hyper magnum punch will force your character forward after charging is finish
What’s everyone’s skill wheels for training? Could I see a skill wheel + pre sets.
yea its very situational and quite useless imo
Replace magnum punch if you can kill mobs 1-2 hits with shotgun.
Thank you.
Is the fix is so bad? I’m still nub so I don’t really see big difference
It’s bad when you’ve spent a lot of money and time on a class that’s subpar
Method? @visual patio
Hammer smash gives 10 seconds of attack speed. Put it on its own button and rotate it in accordingly
Not using any presets
Interesting
It’s something!
Gonna try solo lotus this week since I won’t be skating into lasers
Yea I’m consistently hitting 17k lines for this . A 10 percent improvement in overall dmg
But gotta preset hammer smash with mp
3 mp followed by hammer smash for max efficiency
gratsss
Overall is a win for blasters. And the mobility is insane . The bobbing skill delay is very short .
I’ll try it out after work today! Thanks 😊
But I’m still testing out, see if can hit 18k
17k is without gattlin
But the hammer smash skill delay is too darn long. Gotta feedback that 🙂
That’s the problem and why I had it on separately
Love to hear this a long overdue
I was trying to mix in Gatling when overdrive was on cooldown for the start up lines
Yea definitely use it when overdrive and v2 is on cd
this seems different to what @visual patio is doing?
@visual patio has no presets and is tapping hammer smash manually every ~10 sec to reset attack speed buff
@visual patio do u find u use vitality shield? I dont even have it equipped. Whats the use condition
Yup , that requires too much management . And there are not enough buttons on the skill wheel, esp for Damien when u need blink as well
i think u would lose a significant amount of lines by using hammer smash every 2 seconds on the preset
i would imagine reyquaza method preferred
but will test to make sure
Ok that’s quite true if your character is not stacked
Coz hammer smash skill dmg is kinda low
I do like vitality shield but maybe I’m just noob 😂 instant full hp and I frame when I take damage. Find it helpful when I got aggro
hammer smash damage is HORRIBLE
mine only lvl 30 boost node but still
i cant imagine its ever good
But if u can cap hammer smash
do u cap hammer smash?
I think I can
I haven’t boss with it haha
there is no hammer smash hyper?
I got lvl 50 boost node for it that I don’t really use
There is
Add 2 lines to hammer smash
oh
shockwave punch
idk man
this doesnt sound like the right path
but lmk if u can get close to capping @robust root
Yee I was gonna play around with it
can i see ur gear? @robust root
u seem OP if u talking damien lol
im chasing but only 20m MDC currently
my HP is good
I find vitality shield is like a clutch button if I’m close to death. I’m usually holding aggro with my friends I play with
Lvl 60 nodes @robust root
even full capping tho
But there are some uncapped lines
it doesnt do much dmg?
Here’s mine. But I’m prolly gonna swap hammer smash tri core into the level 5 slots and see
No v3?
On top
I lose SI and CO if I run this
Tbh on a side note , hammer smash is not a bad skill, 13 hit counts if u add the hyper. It’s just not chaining seamlessly with magnum punch and double blast.
It got a weird animation at the end. So guys , gotta feedback!
Did you try it on its own button yet?
I found it pretty smooth. It’s the double blast I found not super smooth
I tried
I find the pressing of an additional button to be annoying
Hahah
But well I’ll do more testing over the weekend
yes we will figure this meta out
slowly but surely
have u cleared damien @robust root
mdc? hp?
Nope I haven’t but pretty close to clearing normal
About 280k hp with Dhb and 34m mdc
Yea we gotta remain united 🙂

Pressing that extra button is a hassle LOL we need like a 10 box preset to have middle ground here
Cos hammer smash every 4th attack doesn’t feel great
Let’s keep playing around with it and see what we find. I’m stuck just under 17k lines running presets and manual Hammer smash
16.9 is my most so far
Yea man hahah
10 box preset is a good idea
Another way is to preset bunker buster with hammer smash
The results are about the same
Going for an unkillable build
Show me the way king
You might be onto something here
That feels ok, the only issue is when overdrive is on cd , gotta manage abit
I was just thinking how to put it into my presets and still manage HS on the same button as bunker
17,283
No presets but if you hammer smash after every second bunker blaster it mixes well and maintains bonuses
I dropped improved BB for hammer smash hyper
Idk if that’s the right play
Shockwaves final damage should stay
Which 5 u running?
Yeah that’s what I’m running rn too
Yea I think this is the most optimal
Did u try with gattlin?
Not with the whole duration of Gatling hit count was low
Did 17.4K lines almost 17.5k.
Full Gatling during off cycle
Anyway I sold my armours so the cap is low
Just illustrating lines
nice
What method @sturdy basin
Looks like HS MPx3
I think there’s a chance to hit 18k lines with gattling. I did 17.3k without gattling. Looks promising
Just a small sample.
#1 manually spam DP/MP, HS only for the spd buff.
#2 Preset DP/MP x3 + 1 HS spam.
Yeah preset MP x 3 + HS. Probably can optimise abit more. My test is Gatling actually does more in the full 6seconds so worth to do full Gatling.
going to post a youtube video with this new combo change. I plan on using the @visual patio method with manual hammer smash every 10 sec to reset speed buff
also planning on including our new and improved mobility
Thanks mate, do you plan also to check the DP/MPx3 + HS preset?
I like to see if the diff on dmg worth to manually use HS
Sure i can do a comparison
Poggers
Post the link! 🔗
Kk this will be done over the weekend thanks for the support. Anything else you would all like to see in the video?
I was going to demonstrate new and amazing mobility + compare the 2 combo methods
And i recorded necro belt hit so that will go in too Lol
Growing on me. I definitely feel stronger
Bobbing/weaving bugged now? U can’t use it to cross lasers in lotus
Hmm haven’t tried before. But if u get your rotations correctly, don’t need bobbing and weaving to cross lasers
We have 4x iframes, plus bunker blaster iframes,
Yup it’s so good, the best thing for me is that there is no random movement from bobbing weaving now.
But how i wish we can do arnd 18k lines haha
love the positive feedback for Blaster
long overdue
rip evol 
FR WE NOW ONLY HAVE JAZZY GOD
Can if you tap faster
600 apm required
Yeah man trying not to slide out of certain situations when it mattered most was so frustrating 😂
I like that our stun is way better now
after extensive testing 17544 lines was my best for 3mins
New v matrix. Probably a little inefficient because using 4 lvl 5 slots for boost nodes
But i get lvl 60 hammer smash and lvl 30 shotgun punch for AB
Is level 30 shotgun enough to 1-2 shot in af170?
I just run 5 nodes when I AB, I replace impenetrable skin with the 5th node
i boosted hurricane instead of shotgun cuz my FP members aoes so much better than me 
Good morning everyone. Has anyone uploaded video of adjusted Blaster for bossing yet?
uploading tonight
Blaster comparison between 2 possible new meta combos
I adjusted my V-skills to have lvl 60 hammer smash
Music Credits: Maplestory, @PairPiano
Nice vid! Are u able to share with me your full stats and is your MDC 19.7m?
Wow not bad! Might have a chance against Dawn Warrior
op
its better than DW now lol
Haven't seen a bossing video of Blaster after the changes yet. DW's burst is still insane. Not sure about Blaster
My only gripe is charge mastery buff lasting 10 seconds. This is 2021 Kaiser FD buff PTSD flashbacks 
It seems to hold stacks for me
Just need to be diligent with hammer smash every 2-3 bunker blasts
I have the top buff bar showing to keep an eye on it too
I think it will be fine once we get used it
Yeah but eventually Kaiser got the buff skill improved to 30 seconds duration or sth.
Just trying out both presets out on bossing. I would like lazy mode 3x MP + Hammer but I realized hammer's delay sometimes cucks you during Lotus Lazer P1 when you are trying to BBE iframe it.
First lotus run post-rework blaster.
Overall major improvement and survivability much improved (no more sliding into hazards).
Note: forgot fair trade in stage 2.
Thanks Snack (NA Inosys) for the run!
Music Credits: Maplestory, @PairPiano
Nice dmg, what are the EQs of #1 & 2?
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this kmsm blaster seems to use 2 presets and bob/weave instead of using hammer at all
but obv unviable for lotus P1

Lol this looks so cringe

Why not first
What’s the strongest pirate right now
Luffy
Ark
Ark or tb
Funded char - Ark or TB
F2P - Shade
Got my first clear today! It was solo but I’m happy with the progress
Dam, so stronk
op
Do you have dmg list?
Thank you! Are you okay to share your Nodes and Equipment's?
Mdc?
My MDC is at 16.5m but my lines are hitting so low. Is my PA too low still?
What's your cd%, phy dmg%, ba% and fd%?
No one use rope on his node slots?
Are u talking about buffed or unbuffed? Barely anyone caps unbuffed
Try full buff and see
Only during AB
hope all blaster mains are still alive 
Echo put us on the bottom of his tier class ranking, again 
@signal summit I hope you’ll do the podcast with him to show the real power of blasters 🔥
Blasters r alive and well
All 5 of us
Could have been top 3 tho
But in all seriousness we're in an ok spot. Just wish someone would sell me necro 50s for cheap now so I can test how hard I can carry.
Hahaha , but I would think we will need more dps as a pure dps class. We got nth to offer in a party
I agree. A pure dps class should not be out dps'd by a non pure dps class otherwise we would have zero utility but tell that to the brain dead devs at Nexon.
We shld be at around 18 to 19k line count
Yup 17.5
Are yall using bluestacks or control to get 17.5?
Bluestacks
That is true. We have the best survivability in the game as long as the boss doesn’t 1 hit you
Vitality shield is seriously underrated
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Anyone know Korean here haha
it's been a long hard battle for me to even get a necro in general 
@peak ocean is selling his necro 50 weapon. Just saying.
Scania?
More lines on v3 would be dope but I’m not complaining
Mobility and iframes go crazy
nothing much the streamer was just using MP>Hammer preset and spamming it
his conclusion was its a bit easier to play this class now, nothing groundbreaking here really
V3 is such an iconic burst skill in PC but over here everyone's normal bossing out dps it 
Is hammer smash worth it? Replacing decent sharp eyes and what not for those 2 node slots as well as a hyper skill point for it. What do you guys think?
I think im quitting
Change class or quit msm?
Msm
That sucks, I like your blaster videos.
You don't like being OP with 25m mdc??
Only 20m hahah
Im just sick and tired of the grind tbh
Maybe i just take a break and decide
Let me borrow your gear during your break
U can do that if u are not capping out your lines
U gotta wait for v4 man
Im 20m cap 190k hp. Damien still far. Too lazy to log all my cdd alts every day
U can do normal Damien with those stats
part of the daily grind. tbh unless msm introduces 1/more side-progression systems, its gonna be a long af grind
Game slows down a lot once you cleared level 40 inherit/necro. The grind is real going to 50. I can't even begin to fathom getting to 60.
What's our thoughts on the shadow partner-esque v4 skill for blaster?
For me it’s looks like the Shade fox summons, I hope that skill will help on farm and bossing
looks like a great mobbing skill
Anyone know the CD of that skill?
might be 2min
Oh… well better than nothing I guess
I think it looks like a great hybrid bossing/mobbing skill. If it’s doubling our attacks like shadow partner does, I wonder if it mirrors bullet blast
It does not mimic our attacks. It hits 18 lines per sec and it last for 60 secs with a cd of 60 secs. So in total about 1k lines for a min
In terms of line count per min, it’s abit weaker than our v2
But for sure better than our v3
shared kmsm v4 info from back then
#1059997593507221555 message
its a bit complicated to indicate as there a passive DPS effect when not active as well
assuming you can insta proc all 60 triggers on skill activation, this would mean 9 seconds of active buff and 111 seconds of down time (2min CD).
that would be (18 * 60) + (4 * 111/3) = 1228 lines in 2mins
its still on a weaker? side of things IMO considering classes like DW gets a 48 line 8 second cd passive skill for v4 that simply procs on any damage 
im just pasting chinese text sent by another guildie below which may have extracted data from the v4 video above/made assumptions. yall can translate it (i will try to TL class names)
以2分鐘爲週期計算的總段數。
(冷卻時間爲60秒時,使用2次時按總施展時間計算)
- 暗夜 Night Walker:3020(試戰時間共10秒)
- 影武 Dual Blade:2660
- 惡魔殺手 Demon Slayer: 1596 or 2394 (啓動時間 7 秒/ 只有在綁定時杆數上升)
- 龍魔 Evan:2000
- 火毒 FP Mage:1688
- 凱內 Kinesis:1616
- 聖騎士 Paladin:1584(根據捆綁週期不同)
- 槍神 Corsair:1512
- 閃雷 Thunder Breaker:1512(開戰時間共3秒)
- 主教 Bishop:1500
- 惡復 Demon Avenger:720 ~ 1500
- 神偷 Shadower:1440
- 重砲 Cannoneer:1440
- 機甲 Mechanic:1408
- 狂豹 Wild Hunter:1254
- 拳霸 Buccaneer:1248
- 精靈 Mercedes:1248
- 聖魂 Dawn Warrior:1248
- 隱月Shade:1224(施展時間共6秒)
- 烈焰 Blaze Wizard:1220
- 破風 Wind Archer:1200
- 夜光 Luminous:1200
- 傑諾 Xenon:1200
- 幻影 Phantom:504 or 1200
- 開拓 Pathfinder:1140
- 爆拳 Blaster:1136
- 黑騎士 Dark Knight:1080
- 箭神 Bowmaster:1080
- 亞克 Ark:1080
- 夜使者 Night Lord:960
- 卡迪那 Cadena:936
- 英雄 Hero:928
- 煉獄 Battle Mage:912
- 阿黛爾 Adele:840
- 天破 Angelic Buster:840
- 神射 Marksman:832(試戰時間共7秒)
- 虎影 Hoyoung:800
- 凱撒 Kaiser:800
- 冰雷 IL Mage:660
- 狂狼 Aran:612
- 天破 Angelic Buster:450
- 施亞 Sia:400
- 米哈逸 Mihile:綜合技能
因爲不瞭解職業技能,所以段數異常時,請發更正評論。
現在寫着的段數實際上沒有意義... 就是很好奇,無聊才寫的。
根據分身交易、特定職業被動性追加傷害等,交易量也會減少一半。
請不要吐露對其他職業的不便。
Blaster should be rank 26
Skill cd is 60 secs. They will probably change our v2 to 60 secs uptime and 60 secs downtime as well
It has a cd of 2mins, uptime of 60 seconds but a max trigger of 60 times
V2 is gatling punch. The only change i know of is 3min cd V skills are adjusted to 2min cd.
Ok my bad, I’m referring to the downtime of 60 secs , not cd
Anyone got an AB skill wheel i can follow?
Looks like we meet again for ghb
That what I was using before lvl 200
You can try shotgun and hurricane if you can kill mobs with 1-2 hit
op
I got the ban hammer this morning. Not sure for what. If it's permanent it's been nice playing with yall
NO WAY
If yall want to support me just go into msm feedback and thumbs up my post. I don't know any other way to get my account back.
oof o7
Was able to sign in this morning. Zero explanation on ban. Chalk another one up to the false bans?
Hey guys i'm looking to buy a necro warrior glove and i have 5 CD emblem pieces right now. The one I have available to me is BA emblem. I was curious if you guys built full CD or if blaster benefits from a sprinkle of BA
Getting some BA pieces is good
I’m 5 cd and 2 ba currently trying to roll my belt I’m cool with either or
im on 2ba/6cd. i think anywhere from 3/5 is fine
I thought I'd get some better DPS playing on the macbook app but I'm getting the same. Anyone have different results?
How many lines u hitting on fog training 3 mins?
Anyone able to hit over 17.5k?
15.5k
You should be aiming for 17k+
I’ve been trying 
Maybe if you’re on hammer smash, MP, MP, MP preset it’s lower
I use green preset
Are you saying If I use yellow and manually tap hammer smash I should get 17k?
You should put hammer smash first so it procs attack speed for the MP
But I manually use hammer smash
You can try it. It just eliminates HS during one rotation. So you should be able to ~ HS>MP until Bunker> Bunker> MP until Bunker> Bunker> HS and repeat
Oooo okie I will try this thank you 
kinda having this issue where my Hammer still isnt up by then i finished my 2nd bunker, is it just better to go slower?
Do you have it on a preset?
no Hammer is on a separate button, its just Bunker > Hammer > MP DB x3 > Bunker > (Hammer still on CD)
That’s weird man I swear it’s only like a 3 second cooldown
Maybe even less
its 1.5s cd but i sometimes hit this issue. its even worse when the hyper buff skill Cannon Overdrive is down so you dont Bunker for ~3-4 rotations
unless the concept for Hammer is to maintain aspd and not have 100% ammo up

I legit use it for attack speed purposes only
You can bob/weave for ammo if you need. I don’t encounter ammo problems tho
Hi hi. New blaster here
I tested preset with mp x3 and bobbing, mpx3 and hs, and manually adding hs every 10s to keep up attack speed buff
And doing it manually gives me the most line
And use count mp
I think in preset u lose 1 mp cast when u spam hs so it’s not worth
What’s the burst rotation like for blaster? What preset or how do u manage cooldown on your burst?
Have bunker loaded>drop HS and Infantry(I keep them on a preset together)> when boss starts use bunker>V3 and then do the MP bunker rotation I mentioned above
We don’t have much burst just when V3 is up we just have good constant damage all fight
I see
So not a bursty class but basically use all buff, and just spam our combo. Throw in the punching v skill when off cd. And just manage overdrive and v skill buff duration?
W the hyper passive, do blaster basically do bunker explosion every 4-5s or so, and it’ll be a 1s iframe after casting bunker?
Yeah v2 Gatling punch is good for I frame but I try not to use it when v1 is up unless I have to
Would u mind sharing your skillwheel and preset? Or a quick short video of what u do as u enter boss
V1 is our bread and butter
When I do bosses that last longer than 1.5mins I get on my mount and equip my 4 damage buffs. They won’t activate until I get off my mount and they will automatically reactivate when cool down is done. So you don’t have to worry about managing them
Pretty much roll up to boss before he starts. Drop my HS and infantry. Ready up my bunker and then just punch his lights out until the fight is over
i dont even consider our v3 a burst lol, other classes are dealing 1k lines on their v3

Yeah exactly it’s not bursty
It’s just good lines when it’s up
And an Iframe
But we got consistent damage all fight 🤷🏽
So I usually outdps bursty classes in the longer fights like ark and lotus
Yeah DK can 1 tap for over 1k lines
It’s wild
Yeah im just trying to maximize ammo up like the old days
v2 is worse than v3. We already have too many iframes, and I would prefer to replace v2's iframe with more hit lines.
kind of true. i played blaster on PC and v2 v3 skills were glorious (dmg n sound effects)
IMO i can accept us as a high dpm class but would need a couple buffs to MP DB and Rocket Punch
Failed some radiant exalts today and exalted reduction scrolls but ended up hitting this atleast
Niceee
Yeah if we can get back to to 18.5k lines that would be dope hahaha
What’s our current line count with v skills max?
And how’s v4 looking for blaster? Still lots of line or just average
17.5k lines now. According to kmsm , we will be able to hit 20k lines with v4.
v4 is kinda nice, line count is avg but its a buff skill that activates along with our main MP DB combo so dont get sucked into obsessing the line count debate
i did earlier posts on all classes v4 line counts here as well as a short snippet of blaster v4 video
can search those up
We got enough buttons haha I’m cool with some steady passive lines
Found it
Looks like we get passive lines while attacking even when our v4 is down which is cool
Excited to see how it plays
Gotta see what prices are saying when it releases! Idk if I want the meso or try and max the skill
This skill is bread and butter for blaster with our v1. Hopefully they don’t screw this up. They should realign all our cool downs as well.
I didn’t know about the passive lines while it’s down tho that’s sweet. Wondering how often they trigger 🤔
#1059997593507221555 message
every 3 seconds but its 4 lines, so dont get too excited over it
still a very good add on to passive mobbing abilities, best part is leaving the buff on manual cast benefits your autobattle
i got 300 nodes and 35 condensed nodes prepared

biggest change is how Rocket Punch works, max trigger of 60 times at lvl30
Referencing this post #1059997593507221555 message Rocket Punch was 3626 lines in a 3min test
Going by 2 procs of new Rocket Punch, max lines will be 27 * 60 * 2 = 3240 lines
but now its by activation chance, which means that all the attacks will land
as oppose to last time , when the boss goes invincible , dps is lost
Doesn't matter what atk activates it if it's capped
Depends, we didnt really have a proper dummy test post new Blaster kit. Tofu's post I believe was in the era of bob>magnum preset combo where you would have unlimited ammo at all times
I remembered jay6 used to do a run post rework
In here: https://www.youtube.com/watch?v=lpaEer4zWAc , he clocked 3541/3676 lines for Rocket Punch
Blaster comparison between 2 possible new meta combos. I am playing mobile (iPhone 15 pro max).
Combo 2 (preset combo) has slightly more lines, but feels slightly more clunky for me. I prefer Combo 1 (manual hammer smash decision) with hammer smash usage roughly every 2nd bunker blast to reset mp/db attack speed buff.
I adjusted my V-skills to...
im not so convinced, feels like a slight nerf while being propped up by V2 V3 line counts and the new V4 skill
V1 is nerf by this.
we didnt bob/weave>MP due to it activating too fast
#1059997593507221555 message this was the one whr she was doing MP>bob>MP>weave
Yea that's way too much dashing around
Wish they gave us a toggle to dash in place
MP>MP>MP>HS preset should be better now. The cooldown is 1second so you should be able to cast HS every cycle and the delay is reduced too
it is not a nerf for top tier boss content like damien and lucid for now
just for reference, our v1 is hitting about 5.7k lines for a 8 min fight for damien
with the new change , we will be hitting 6.4k lines
Quite interested to see how high you will hit in ghb @robust root
shiet the GOAT is here
@robust root a2z player?
yea
wait ur the other blaster main LOL
He is the only one that can trouble Tazo and me
You should know which blaster la
theres only 2 of us lolll
Hahaha
still a far cry..
See Ultradobby or JohnnySinXL rmb to full buff and punish them for me 
haha @faint zinc 2 trillion in ghb tmr?
any reason why he locked MP?
I dont know lol, i hope the Demon Bane is good
It can be faster.
Kinda sad by the shortening of our cannon overdrive active status
For stuff like ghb and guild dungeon
I feel like it’s gonna be a lot more micro managing our skill buffs now instead of having them on pets
In order to maximize our hit count
Don’t think we gonna want v1 going the same time as cannon overdrive. Probably be a good fill while v1 is down to then spam bunker buster
it cant be helped, the whole changes was to basically sync up everyone to be a 1min/2min cd class
check out the tech video fallstar posted, we might be back to bob/weave>MP preset again
I saw that ish looks nutty?
!!!*
I do like the animation for MP to DB tho
That extra animation makes the attacking look cooler haha
yeah, lets test it out after patch
I can’t wait anymore lmao
not really, we'll have to do a 3min test to find out overall state for blasters
but if you ask me, Sia seems to be hit somewhat
It’ll be stronger due to V4 and v2/3 buffs, but it sucks that V1 is now capped
Even less skill expression
V1 used to trigger 300+ times in 120s
Now nerfed to 60 times
Yeah im trying to argue that the shorter cooldown and 2.25x lines plus buffed V2/V3 helps to balance things in the long run. They seem to also return us our bob/weave>MP combo.
mrmok thinks its better, we'll see. He has damien bossing experience for this matter after all
max activation count limit = lower skill ceiling
V2 and V3 were buffed ya
Lumi friend says he got nerfed
I can see it being really close to if not better. Gonna come down to how we rotate all of our skills now
Actually no, on a contrary , our bob weave mp/db chain casting delay is increased
But they buffed hammer smash and reduced the awkward lag animation at the end for smoother chain casting. Not sure how it will affect our line count but I think it will have a slight positive impact
It will be a matter of manual casting hammer smash or preset it with mp/db post patch
Lvl30 V4
Better than expected 1260 lines
Passive damage is lower than kmsm but activation hit count is 3 more (18>21) than kmsm
Any testers?
Idk what I’m doing anymore! Haha
I'm seeing 1-1.5k line increase comparing apples to apples
I was hitting 16.5 ish before and I just hit 17.9 lines. Not sure how yall were hitting 17.5 before the patch
But regardless I'm seeing increase of 1-1.5k lines without v4 or the class buff
U using preset?
I used mp/mp preset with manual hs and mp/mp/mp/hs preset
Manual tapping and hold down
The numbers were pretty much the same
That’s not too bad
Gotta remember that we don’t have clone lines
Bulk of our lines are capped at our mdc
yup im hitting 20k-21k lines or so, using MP>MP>MP>HS preset and hold down
very scuffed test run outside right now
also this was done pre-hotfix
not sure how this affects us:
- Improve the delay that occurs when using consecutive key inputs for skills.
trying some hold down tests
This is MP>MP>HS
And then
And this is MP>MP>MP>HS
2MP1HS ensures you never run out of ammo, you have lesser MP DB lines but more HS lines
3MP1HS will cause you to hit ammo limit and recharge every other time
probably 3MP1HS still the way to go
Are you doing manual HS?
Sometimes got to let fingers take a break 
haha its currently bugged
but i feel that nexon did a pretty good job in balancing the classes
Kinda run out of button space
from what i see , every class is hitting around 22k
Yah, alot of class have inflated clone lines
if u scale them back down , they will be around 22k as well
At least its easier now to calculate real lines for them now
im quite happy with the changes
esp for blaster
now there is no chance to whiff on our v1 and v4 skills
You dont whiff v1 if you attack while boss is invul
User issue
Wads ur boss layout @robust root
nope the 60 counts wont decrease
it will only decrease if u land a hit
u can go try and attack air
the 60 counts still remains
I see, thanks for the clarification
it takes about 30 secs of non stop attacking to consume the 60 charges
Do feedback your damien run thoughts after clearing this week. Im probably gonna be in ndam training next week onwards
ok sure
an interesting to note is that our v4 takes about 20 secs to consume 60 charges
in a way blaster becomes more of a bursty class than a consistent dps class
Yea, im only salty our v3 isnt as bursty as in PC
You guys gonna keep everything on pets for boss runs?
I guess when I get my v4 to lvl 30 I’ll pass that 22k mark
Im leaving v4 on manual
Else you can put on pet buff in boss room
The aoe dmg helps for normal mobs killing
Hmmmmmmm yeah I been running CO on manual maybe I’ll switch it up
Can u use detonate instead of blink for Damien?
Yep theoretically u can. I have used before but it is not as smooth as blink.
I’m still using blink atm .
I've done both. Same results
And for your gattling cannon, is it maxed?
If it’s maxed, it should yield around 1.7k lines for 3 casts
No, level 16 I think
Ah ok
My bunker buster mp/db counts are lower, not sure why
U are missing some lines from rocket punch as well
Coz u are using preset
I'm manual everything right now. Same results
The only preset I have is hammer smash with resistance infantry because of space
Are u using hold down button?
I tried both, same results
U can try to record a video , I can help take a look
Eh, too much work. I appreciate you trying to trouble shoot tho. I'm only short like 1 maybe 2k lines. Oh well
Some of it is rocket punch and v4 not maxed
❤️
Only 5 of us lmfao
Yea my rng wasn’t that good too
How's blaster now?
not bad, V4 is decent n gives a bit of QOL. Better than what we expected for V3
Yea it feels good when v1 and v4 is up
Same too lol
I just yolo ed without any concrete strategy lol
Anyway to my fellow blasters , I found a way to have unlimited bullets .
U can use this preset and your gauge will always be refilled before it turns
It is for those who are lazy to manual hs but it’s the better preset to use out of all the presets
How many lines in 2 / 3 mins?
i did hold down tests for various setups
#1059997593507221555 message
1MP1HS and 2MP1HS has no difference
So 13.6k lines in 2 mins? 😢
not sure @robust root testing with manual pressing works better
keeping up your MP/DB tempo is more valuable than having ammo perma up, sadly our no reload combo is a dream

Yea manual pressing is still better as of the current meta as it is quite hard to cap hammer smash lines
o.o
Anyone finding the start of MP/DB combo very slow?
Didn’t notice . Gotta hammer smash first
I’m using hammer smash first. But the first MP comes out slow and then it speeds up after the first cast. Where as before MP would roll into DB smooth
Let me know if you see the difference. But I discovered when I hold down MP there’s a slight start up delay compared to when I repeatedly tap MP it chains to DB instantly
Oh I’m not using the hold down function .
Yes I do experience it, always "warm up" by doing MP/DB while boss loads 
Can you report it in the bug report section? 🫰
So blaster gets a 10s iframe every 45s thru blast shield?
wads the ab skill wheel for the revamped blaster?

8800-9000 in eos with shotgun punch, bunker buster, hyper magum punch, hurrican, and muzzle flash
after the revamp, hyper still add these?
Punch is correct, Bunker Buster for mains is definitely 1fd 1line 1invin. If you are just alting either choice is fine.
almost 200
Finally 200 without burning
Man blaster changed class after 200
Before 200 really cant grind well


Can some1 Show me a beginner skill Set I should use? I am a beginner at Level 120. and other Tipps / guides für MSM? Thx alot
Only 4 skills?
@robust root grats on the Will run, been running NDam and maybe moving up for HDam/Lucid training. Blaster has been fun in those runs.
Anyone has a good perfect trio suggestion? @dense monolith ?
@robust root grats on Will !
core 5 skills are: Magnum Punch/Revolving Cannon/Bunker Buster/Double Blast/Hammer Smash
some recommend Rocket Punch but I personally dont use it, i went wif the Ballistic Hurricane (cyclone) skill instead

Hammer Smash is the least impactful of the 5, focus on the previous 4
Tks man. Yea tbh blaster is pretty fun and has a high skill cap . If u know how to use your iframes properly , you are pretty much unkillable
teach pls
gz on the run, if you got the skillz blaster can walk thru on p1 lasers
i tried in solo mode to see how it works
not sure which skill can do it
i weave in and boom dead
bunker blast and walk
the 1s invul from the hyper

they stopped the invul part on bob/weave when we got "remastered" i believe
you got V2, V3, inpene shield and bunker blast for iframes, and i guess hyper magnum punch but thats abit iffy
hmm
then how to optimize the rotations
what skill to remove from pet
entire v1-4 ?
nah v1 is always auto buff, v4 is the conditional one
autobuff when bossing, remove when ab
if you time it during screen cracks you feel like a god esp on bishop-less runs
HAHAHAH
i get what you mean
thanks for the tip! i will try it out tomorrow
only started bossing on blaster earlier
still havent got used to the skills yet
you can watch Evola old blaster lotus videos on youtube
rip Evola rr to pala

my blaster will make a comeback

gz on the will clear tho 
Thank youu 
@dense monolith for bossing use preset better?
like magnum/double preset? doesnt make a diff
if add in hammer smash ?
any use?
or just focus on magnum/double blast?
hgammer smash is seperate button, u nid to time to press every 10s
i mean include it in the preset or no good
no good for hammer smash in mp/db preset
FIRST CLEAR
Disclaimer: I don't own the rights to the songs in this video. All credit to respective owners.
Music Credit: https://youtube.com/@carameii?si=t_wBhzurkbGZO-zW
Some content for y’all if ur bored. My first hdam solo clear. I’m still a noob blaster

v nice, if only hdam solo also has a chance to drop MEP
if not normal group ndam gives more coins for less trouble

haha yeah, just wanted to do it for fun/content. Wished it dropped MEP for solo
Do u have to constantly spam bunker explosion when hyper passive is on?
I see u hold gattling punch a few times even tho ds4 is up and there seems to be a good burst window. What’s the thought process behind that?
I honestly didn’t even look up to see when ds4 was up. Everything happening so fast in hdam so I mainly use it to try to iframe his dashes or if I’m cornered from tornado.
wdym by this?
Yeah I spam it since it’s part of the combo rotation
Or wait for an iframe window to use it
Since it gives 1 second invincibility from the hyper passive
It’s pretty spammy still it feels like
I was told HS is hard to cap. So even tho we almost get same line with 3mp+hs preset vs manual HS based on my testing, we get more line from HS n we might not be capping those lines.
So I have 4 button to press constantly. Mp then hs every 10d and bunker every few seconds
That’s a lot of micromanagement
So it seems like for our sanity, preset hs with mp, and spam bunker every few seconds is the best right?
blaster is not for the faint of heart xD. I prefer to mp/hs manually as it feels a bit smoother to me.
Haha for sure. I main Evan and sia
So I’m used to more mechanically intensive classes
And blaster feels like it’s up my alley mechanic-wise
Yeah it’s fun for sure
@visual patio is the pro. He can answer your questions better than me.
What’s resistance infantry cooldown?
Is reworked v1 like NL v4? It stores a bunch of charges n you just blow thru them as u attack til u run out?
I thinks it’s 60 seconds
It’s by activation count now yeah. Not by duration
How does vitality shield work?



