#Kinesis

1 messages · Page 2 of 1

burnt sky
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Lml

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30 min ago

bright lodge
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Same with my guild

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Let me know if u have a slot

burnt sky
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Oh yea 2mm then if u want lol

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We run with 7 or 8

bright lodge
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Lmao

burnt sky
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Some ppl got booted

bright lodge
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Point me tomorrow then I'll go

burnt sky
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Be on around 1755

turbid tangle
bright lodge
burnt sky
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Quite the choice there

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I like the 2nd one even tho i know 1 is better lmao

turbid tangle
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Hahaha but i prefer the MD

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Really need nexon to improve our pp regen and give us our missing vmatrix skill

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I think you have 3 more piece to 50, you will get there eventually.

pallid spire
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How many total hits did you make in 1 min?

burnt sky
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Theres some of em or most

clear sinew
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what are the best psy-limiters to use?

opaque shuttle
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Cd%

clear sinew
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o really? I was thinking it would be crit rate

opaque shuttle
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When u have necro, fair trade skill already increase crit rate

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Jahilin cd% overall
Utgard exp% for farming

burnt sky
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Weird i just re watched this and noticed tempest hitcount didnt register.... it didnt even show up in the list i wonder if thats why my dps was below 1b usually unbuffed 1.12-1.20

hot prairie
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what’s a fair price for a unique jahilin cd weapon? Scania America. Fist time I’ve seen one in ts and it’s 3.3b lol

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I need one but I feel like 3.3b for a unique lv1 sf0 is way too much

burnt sky
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Oh hell nah

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Not good idc how rare a limiter is since theres not many of us

clear sinew
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true true ok thank you ill focus on upgrading my jahilin, i got back on and redownloaded the game and started kinesis and i like it hehe

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what's your tip for mu lung, i am trying to rank top 3 for the rookie series

burnt sky
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Make sure ur pp gauge doesnt go under half yellow ur bpm is ur best offense if ur hp low lml

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And keep distance u got mid range rocks also map is small so the trainwreck works perfect

clear sinew
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i basically jump left and right to avoid getting hit becuas ethey one shot me lol

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and i keep missing them lol

burnt sky
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Loool i forgornwhat lv u get ur stun

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Stun em

clear sinew
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im only lvl 127 🥺

clear sinew
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what do i do about missing less?

burnt sky
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Use acc buff

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Lok yea kinesis quite painful pre lv200

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And even after 200 i feel like i got comftarble at 225 cuz i got all node slots i needed for everything

clear sinew
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Hehe kinesis taking over 😆

burnt sky
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Bring glory to uussss

clear sinew
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Rank 1 hopefully it stays pray

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have to avoid getting hit it’s scary, every boss is a one shot kill lol

burnt sky
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Blaster aint passing u they csnt double jump

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Only 1 i see capable of is kaiser lml or lumi

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U should be fine

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Plus blaster or angelic alrdy got 2 and 3 aint no real dif from 1 xD

clear sinew
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🥹

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Need to get stronger hehe

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I wanna try to get to 30 before I go pass lvl 130

burnt sky
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U will u right there

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Get a mythic limiter

clear sinew
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i might try to rank up the crit dmg weapon limiter

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i am second place in mu lung 😑 i will destroy them hehe

burnt sky
clear sinew
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i just need to be able to dodge the boss and be able to hit them more often with less misses and pray i can evade them?

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anymore advice my pro kinesis players 🥺

clear sinew
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back to rank 1 hehe

burnt sky
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Bufffff

clear sinew
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was able to get to floor 30 phew

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got a big lead hopefully i will be able to hold the position

turbid tangle
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Quick question, how many of you actually have v3 equipped for any content at all?

burnt sky
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I think real kinesis know thats a waste of space NM_PepeExplode

turbid tangle
burnt sky
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Yea i hope so but qt the same time i gave up on em thinking 493353112984092672 ... v4 is promising wat

exotic cove
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Someone know y my kinesis atk so slow?

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Psychic clutch

burnt sky
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R ur trios maxed?

opaque shuttle
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Well ur only lvl202. U don't got much node slots unlocked.

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U have a lot of work to do.

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And yes kinesis atk speed is slow

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We have to clutch on to something then can atk.

exotic cove
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But before 2 days it’s not was like that so slowly

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Now he atk the skill is very slow

burnt sky
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I see that u got ugly dog pets on so maybe thats why ur not usong ur atk spd buff

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So yea its slow as a mf

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Get 2 set pet for buff slots they like 9-20m ea

exotic cove
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It’s was the esp booster buff

exotic cove
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That’s my v matrix I need change something?

burnt sky
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Yea without esp booster u def hit like a snail

exotic cove
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Yes I think it’s something with the update

burnt sky
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I see 1 of ur trios have tempesr in all u just need it in 2 for lv60 past lv60 its a wastw

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Get 2 of each u need i see only 1 kinetic combo need the pair

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Specifically this skill needs to be kinetic combo that skill itself isnt much of a game changer to have in trios but you will put it eventually when u got more slots

exotic cove
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So now I don’t need change anything?

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Can u show me maybe one trio that I need to add?

crimson jolt
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what do i add for kinesis hyper passives?

turbid tangle
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13468 for me

pseudo coral
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Hi guys can i have a preset? 😄

burnt sky
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Ima start posting my kinesis runs and stuff on my youtube

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I see little to no kinesis and the 1s i do see are mediocre to say the least

toxic magnet
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Nice... good to know

turbid tangle
burnt sky
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Yea i try looking for all of it but its a hanful

midnight terrace
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Hey guys need help

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I use fair trade skill and i have 90k hp , someway i find myself dead after 20-30 sec in more advanced bosses

opaque shuttle
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Yeh it deducts 2.5khp every sec u needa have pots to replenish it

midnight terrace
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I use v8 , but it seems like it is not enough

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any idea ? 😅

opaque shuttle
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Use the highest v pot in shop. Maybe use ft only when u burst dmg

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Also for ra better to join parties. The bosses have higher hp

turbid tangle
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Did you equip mana overload as well?

turbid tangle
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How is everyone doing in terms of bossing? Is kinesis performing well when compared to other class?

runic plover
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i equip mana overload & fair trade

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die a lot when bossing

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lol

turbid tangle
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Yeah currently that is the case.

turbid tangle
turbid tangle
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Saw quite a few post in feedback channel on pp improvement. But i been thinking if pp is really one of the main reason why our dps is so lackluster or rather if nexon gave us more pp would that improve dps by a big margin?

Bear with me here while i try to put my thoughts into words.

I agree that with more pp we can weave in more metal press (which is one of the staple spell that we use) but we are constricted by APM (Action per minute) so even if i am not weaving metal press (due to lack of pp) i am casting Clutch. It is 13 lines Clutch vs 15 lines metal press.

Lets use the data from my recent Lotus run. I did 109 cast of metal press in a 6m7s run. So lets say nexon improve pp generation and i manage to squeeze out 20% more metal press but that would also means i am casting 20% less on some other skills because of a “fixed apm” because with pp or not i am smashing buttons every second.

But for argument sake, lets say we really did manage to cast extra 22 metal press (109 x 0.2) across a 6 mins fight. That would equate to 330 lines or extra 55 lines per min. To put that into perspective the recent BPM line increase gave us 240 more lines per min. Nexon would need to give us at least 50% better pp generation for us to hit 100 more per mins through more cast of metal press which is not going to happen.

Disclaimer: i am more than happy if they make pp management easier.

But lets go on to look at another spell in our toolkit which is psychic clutch.

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Before i start lets understand what Psychic Clutch do for us, first it hits for 13 lines (with +1 line from clutch hyper) second it also generate 1 pp for every cast and lastly it proc kinetic combo (70% proc rate).

Lets refer back to my last lotus run which I cast 346 times Psychic Clutch that yields 3452 lines across 6m7s lotus fight. 16.6% (57 out of 346) of the my clutch cast are “picking up” animation which does nothing, so no damage, doesnt generate pp and does not proc Kinetic combo.

So in short I lost 741 lines from wasted clutch cast, 114 pp generation (clutch generate 2 pp when hitting boss) and 40 procs of kinetic combo that equate to extra 240 lines. Total loss of 1221 lines across 6 mins ( i converted the pp to metal press cast)

I really think nexon need to relook at clutch and give us back the missing 1:6 cast. This fix improve both dps and pp generation and its should be an easy fix for nexon to implement.

turbid tangle
opaque shuttle
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Better Pp regen is nice to have. But ya the main problem for our class is the clutch. They need to boost the speed for that

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Or lower the amount of pp for some skills would be another great option

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If the pickup animation did do dmg that would also be positive for us.

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Sadly it doesn't as targa stated

turbid tangle
turbid tangle
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Need to push this issue on the feedback chat

burnt sky
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1.29b with 22m lines im gona have to run a 6 min test and see what i can do vs that my mdc is lower but i push abt 1.40 dpm

burnt sky
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What we need is that 0 cooldowm for trainwreck too

turbid tangle
turbid tangle
burnt sky
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In a class were 1 skill doesnt do the same as other classes i wouldnt exclude a skill that caps just because its dps is marginal in contribution

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With that being said i dont always keep it up but if the boss is doing DR or a certain skill i dont gota stop atk i can always throw that down to continue some dmg flow

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Plus i always place it 2 sec before the boss spawns to make sure it doesnt cut seconds of casting it in the actual fight. And if it had 0 cooldown it would be so much more useful

turbid tangle
burnt sky
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Oh that was lotus? I was thinking that was a 6 min test in fog training thats why i said i was gona go into fog for 6 min and see what i could do

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My pr lotus def not there yet

opaque shuttle
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The 4th V skill for us looks very lame. It's looks like another mobbing skill pepe EVs_02catrageuwu

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turbid tangle
opaque shuttle
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I hope it's movable

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If it's like v3 again fml smh

turbid tangle
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V4 is quite weak but not as bad as v3

opaque shuttle
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Atleast give us a burst skill madcry

opaque shuttle
opal reef
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Hi guys . Anyone can share farming and bossing skill wheel please 🙏

thick badge
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Anyone use v3 in bosses?

turbid tangle
thick badge
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Mainly fixed distance

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I dnot think we can control the distance during bosses

gray field
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Can i see u guys hyper stat

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I already got FDI MDI Mcap and 1 point for Additional skill dmg

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Need advise

lapis mantle
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Continue adding your ADI

turbid tangle
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846 lines but our cooldown is 60 sec while most of the rest v4 is 120 sec cooldown.

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846 lines across 20 sec

turbid tangle
burnt sky
opaque shuttle
turbid tangle
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V4

thick badge
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Next year🤣

turbid tangle
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Wish list for 2024

  • Change clutch mechanics so we dont waste a cast just for the pick up animation
  • Allow metal press to proc kinetic combo
  • Improve PP mechanics
  • Give us our teleport back
  • Fix v3 for maplestory Mobile
burnt sky
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And if v3 no go drop v4 #LetKinesisBeGreat

turbid tangle
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안녕하세요 레전드 길드입니다 ☺️
보킬비 먹고 합 맞춘지 무려 3시간만에 클리어를 봤네요!
새벽 4시까지 열심히 달렸습니다 🥲

입장부터 클리어까지 풀 영상이고
질문은 카페 댓글로 달아주시는게
확인이 더 빠를 것 같습니당!

[7앱 올문장 5랩] 서브 항복 전십 시아 썬콜 두한
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클리어 타임은 14분 49초 였습니다!
본 영상은 비숍 시점으로 실수한 부분은 저도 아니까
칭찬만 해주시면 감사드리겠습니다 🫠

레전드 짱짱🧡

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📌레전드 후원코드 legend#7427

▶ Play video
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Lol kmsm down commander will after 2 days?

burnt sky
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If i die leme rebirth as a asian gamer

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They buult different.

jaunty ocean
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This is what happens when the Devs give them tons of max damage gains (both free and from gear buffs)

turbid tangle
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One of the few kinesis playtest video from korean youtuber. If anyone is interested.

burnt sky
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Dang whats that 3rd skill to the right

turbid tangle
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That give us a chance to proc self heals (to offset mana overload and fair trade) and also 15% final damage

burnt sky
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Ohhhh shu thats thats the heal kinesis get so gooddddscream

opaque shuttle
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Will that also be released for v4? stsmall507x507pad600x600f8f8f8

turbid tangle
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This was patched in to kmsm in June 2023

burnt sky
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Isnt tempest for us 18 hits alrdy?

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Or 24?

turbid tangle
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Yeah their tempest have lower lines, kmsm moved the dps away from tempest so kmsm players can prioritise it for iframe and less dps loss. Lines are in clutch and metal press.

burnt sky
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Aaa id take that too.... clutch and metal press are more continuous that would def improve dps

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That 20% hp recovery effect on atk sheeeeeesh

turbid tangle
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Recent update

burnt sky
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Jesus christ wtf

turbid tangle
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Recent update

turbid tangle
turbid tangle
burnt sky
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I hope so it would suck if they didnt but hopefully its like v4 and sticks to boss

burnt sky
# turbid tangle Recent update

So im curious if i should be maxing this skill now because i left it at lv2 because i found it useless to level it if it doesnt lower the cd or hp taken when used

turbid tangle
burnt sky
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Rip i trashed so many to max decents but i got time before that gets added im sure so ill do that from now on thanks mikesmom

burnt sky
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I be like wth not even passive ma wtf

opaque shuttle
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What does ur matrix look like

burnt sky
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Uhh leme ss real quick

opaque shuttle
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Doesn't really help much if u buff and hit max damage

burnt sky
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Thats what ppl think lol but theres cap and lowest dmg done by skill that doesnt show up and if u raise ur md ma ull raise that lpwest dmg dealt

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I use every skill on there the others r useless to me

opaque shuttle
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stsmall507x507pad600x600f8f8f8 this is my matrix @burnt sky

burnt sky
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Looks good but u should take a point off the 1st row far right 1 and add it to ur v2

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I had this 1

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Discarded it lol since pallys are always in big bosses that becomes useless

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Decent gets canceled by the better actual buff so ur just using it for the MA% passive at that point

opaque shuttle
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Yeh I need ma%

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Trying to evenly balance ma% md% and ba%

burnt sky
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I overdid it with my BA NM_PepeExplode but i love it

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Base BA at 195KekCrying

ionic bronze
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kinesis/cadena/blaster

turbid tangle
burnt sky
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Pain

burnt sky
bright lodge
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So we will be doing 800+ hit count every 60 sec?

burnt sky
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Isaa quiet

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Lemme see some SC scores POG

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Missed a few buffs in sure I can break 10k

runic plover
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only got 5.2k any advice ? @burnt sky

burnt sky
# runic plover only got 5.2k any advice ? <@967238302988120064>

Buff everything I missed tangy buffs but use every single mage buff don't forget acc and carrot juice cuz last boss has 200% Crit res use PE and stand right mid platform use all cures for the stuns equip ds4 before the last boss so it isn't on cooldown when u get to him and spam fevers like ur life depended on it wat

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I should've recorded it but when I go again I'll record it and post it here if anything

rigid oxide
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which hyper passives should i be putting my skill points into?

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..and any kind souls here could share their ab and bossing skill wheels please? kamsahamida

lapis mantle
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Rebalance for kinesis. Psychic tornado and ultimate metal press. Hope the lines will be a lot more

burnt sky
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Bruh

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Foreal.

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Give us something wat scream

plucky cave
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I think add 2 line and take 20% dmg 😑

burnt sky
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LOL

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Ill take the 2 lines

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I'm over capped so adding DMG isn't gonna do any difference lines is huge

burnt sky
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Anyone got the line count for tornado/metal press in kms?

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I can't find it on their site

plucky cave
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I wrong, add 1 line and V1 will be burst dmg skill

lapis mantle
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So V1 is good now? I see CD increase to 120 seconds 🤪

plucky cave
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I think after is better

burnt sky
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V1 was already one of the top dps skills that buff op

turbid tangle
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Stronger for short content and bossing.

plucky cave
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Yeah for short time bossing

woven timber
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Its a buff for sure

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Like @turbid tangle mentioned current is 1,660 lines in 3 mins
The rebalance version is 3,000 lines in 3mins

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You will see a more significant gains for both short and long boss contents

burnt sky
turbid tangle
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1660 in 2:30 sec

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In 3 mins content we are still casting 3 v1 ( current iteration)

woven timber
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All the hit count metric is based on 3mins duration

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Since our current iteration for most of the classes buff duration is up till a cooldown of 3mins

turbid tangle
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In a 3 mins chart you are still casting 3 v1

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So its about 2500+ lines

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After the update its 3000 lines for 2 cast of v1 for a 3 mins fight

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We would barely cross 17k lines for 3 mins

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We are 16.4k now

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I am predicting it should be 17.2k or lesser

burnt sky
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I like the cute line they gave metal press

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Was looking for 2 or 3 but eh

bright lodge
burnt sky
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Yea lmao I was hoping less pp consumption

bright lodge
burnt sky
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But ey I'll take it that 1line adds up

burnt sky
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So when u click the skill it starts the cooldown right away noww it's not a wait for it to be finished

bright lodge
burnt sky
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Hell yea I always hated it starting the CD after it left and not right away like most buffs do

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In 3 min we get 3 casts

turbid tangle
bright lodge
bright lodge
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well, now v1 is dead ty for nothing nexon

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just 300 more lines

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what a joke

burnt sky
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Its worst too lmao

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Old

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We were better off keeping 1 minute cooldown and 800 lines over 1.1k lines every 2 minutes

bright lodge
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well, time for a brake of maple i guess

turbid tangle
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Seems like the 0.25 does not apply for p2

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If its intended then we are much worse off then before the patch.

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So now its just 810 + 330 + 30

burnt sky
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This buff was only good for gd content lmao

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Eh oh well

turbid tangle
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We are doing lesser lines

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So its a nerf

lapis mantle
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So basically we are around 500 lines lessser 🥲

burnt sky
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Somehow my GD score went from 970 to 1.07b tho

turbid tangle
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Short content, should fare ok

burnt sky
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Yea

turbid tangle
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Bossing is going to sux for us

burnt sky
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That 5 pp reduction and extra line for metal press lmao

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Basically the best we got

turbid tangle
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Any content longer than 1 min is a nerf for us now

ornate moon
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3 minute line count before and after the update?

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🤔

opaque shuttle
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Oof we got nerfed again PikaUhhh

burnt sky
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I deleted my 3 min over a month ago so it's lost sadly

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But I can run a new one

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If I remember correctly my lines counted around 16.2 or so last .month

ornate moon
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I can check class data

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It's probably not updated yet

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16,476 is the highest recorded so far. I'd like to see the new data

burnt sky
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Ok

burnt sky
burnt sky
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Ok brb

turbid tangle
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If it is intended that the 0.25 cycle is not applied throughout v1, then its a huge nerf

ornate moon
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It's possible it's a bug if you're saying that it worked through all of v1 prior to the update

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I am not familiar with Kinesis so I may need more info on this later

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Could it be that the newly added max attack count is the reason for the so-called "nerf?"

lapis mantle
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What do the continuous dmg frequency mean?

burnt sky
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@ornate moon

ornate moon
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16,203

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It could be because of the max attack count that was added to Psychic Tornado

burnt sky
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Yea that's my guess too

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Without it it would've broken the scale lol

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Oh well I guess time to wait for v4 to do 800 more lines

ornate moon
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Probably yea

burnt sky
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It doesn't bother me as much that they nerfed it since they lowered pp usage on it by 5 and that basically a whole metal press worth 15 lines

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I like my metal press mmmm mmxhandrub

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16* now

ornate moon
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Luckily your total hit count didn't go down

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Trying to figure out the issue with one of BM's skills that went down by 100 lines

burnt sky
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Oh wtf?

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They just keep doing BM dirty I hope it's a bad bug and it'll get fixed

ornate moon
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Yup.. and it's unrelated to their actual changes

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Yea we've got it covered already

burnt sky
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Damn I know there's a bug in guild dungeon

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I did gd closed app open it and I was still in the lobby able to walk around even tho it was over

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I had to hit exit to leave lol

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That was weird minor but weird

ornate moon
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Did you get the rewards at least?

burnt sky
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Yea I got em

ornate moon
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Prior to the update if you logged off during gd and logged back on, you would still be there

burnt sky
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I tho it was lag cuz sometimes takes a bit before kicking me to loby but it was def bug since I was able to walk around

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Oh I never noticed lol that's my first time

ornate moon
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Luckily it's not taking our rewards like it did for mu lung

burnt sky
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Oh shoot. I tried it in dojo as well it kicked me lol that one is good and got rewards

ornate moon
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Yea

bright lodge
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so we can hope that v1 isn't working properly doe to a bug in this new patch?

ornate moon
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Not likely

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The newly added max attack count for Psychic Tornado is probably why you see roughly the same results

burnt sky
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Yea the max atk sucks a good 40-45 would've been better forsure

turbid tangle
ornate moon
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Care to explain more on why this is?

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3 minutes is the length of time that is used for burst/non-burst mode performance

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Again, I am not familiar with Kinesis so the more information the better

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What skills are attributing to this predicted loss?

bright lodge
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before patch we got this many lines just with 1 min cd

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in 3min you can cast it 2 times doing like 1660 lines

turbid tangle
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in a 3 min sim, you cast it 3 times....

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n any 3 min content you would still be hitting 3x v1 so its about 2400++ lines for example a 3 mins fog forest training ground.

1st V1 @ the start of the fight
2nd V1 after 1:15
Final V1 after 2:30 (30 sec window for you to squeeze the 3rd v1)

ornate moon
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Hmm

bright lodge
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well anyways i already send a ticket telling them that v1 hit count isn't working properly

turbid tangle
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over the course of 10 mins, 8 cast of v1 at 830 lines each (6640) vs 5 cast of v1 at 1170 line each (5850)

ornate moon
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Alright I see the issue here

burnt sky
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This was my ark after update

bright lodge
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hope we got a solution for this cuz we are losing alot of dmg for a class that isn't strong enough

turbid tangle
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the line loss is just stupid

bright lodge
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unlike sia, luminous or bw

turbid tangle
#

my damien run almost 10 mins every run.

bright lodge
ornate moon
bright lodge
#

u will see the drop there

burnt sky
#

I do run lotus but cleared alrdy so tomorrow I'll get that ss

turbid tangle
#

anyway all in all its a dps loss for us

burnt sky
#

I'll post previous to the new one tomorrow

turbid tangle
#

just going to sell my chaos fodder away and stop chaos exalting

#

no point

ornate moon
#

So what exactly do you think the bug is if there is one?

turbid tangle
#

i am hoping that its a bug with the 0.25 cycle not applying to p2 of tornado

ornate moon
#

From looking at the changes, I think it's just due to the introduction of the max attack count

#

I see

turbid tangle
#

materialization is p2

ornate moon
#

Right

#

Just wanted to post it here

#

So the continuous damage worked during p2 prior to the update??

#

Is this confirmed?

turbid tangle
#

yes it does

ornate moon
#

So how often does p2 activate? I am lost on how it works

turbid tangle
#

if the 0.25 is working as intended then we need higher max hit count for p1

ornate moon
#

Could you send a vid?

burnt sky
#

Lemme fog record it

ornate moon
#

All I see right now is 0.25 attack frequency for a total of 25 seconds (20 seconds max (but max attack count ends it early I assume) in p1 and 5 seconds in p2)

ornate moon
#

Could you also send me the skill description?

burnt sky
#

Ok

ornate moon
#

Hmm

#

It looks like it materializes at around 11 seconds, and then disappears right around 16-17 seconds

#

Attack frequency during both p1 and p2 looks consistent

turbid tangle
ornate moon
#

so p1 is always going to be 810 lines

turbid tangle
#

yup

lapis mantle
ornate moon
#

5 seconds of materialization adds up to 368

turbid tangle
ornate moon
#

That's 92 lines a second

#

If we break that into quarters that's...

burnt sky
#

Yuck I removed BPM from pet and it's still on wth.

ornate moon
#

23 lines per 0.25 seconds

turbid tangle
#

for now p2 is 330

ornate moon
#

I'm basing it off the data from the video

turbid tangle
#

p2+p3 is 370

#

so 368 should be right

ornate moon
#

So the theoretical max hit count assuming it's unde a 0.25 second frequency should be..

#

Another 800 lines?

turbid tangle
#

660 for p2 and 40 lines for p3

ornate moon
#

Oh I see

turbid tangle
#

i am suspecting its 0.5 cycle for p2 now

ornate moon
#

Oh ok that's where my math went wrong

#

That video makes it very clear

#

The frequency is definitely slower in p2

turbid tangle
#

if p2 at 0.5 is intended then we are f__k

ornate moon
#

I'll get this reported for you guys

#

Hard to say to be honest

#

Was it always 0.5 seconds for each phase before?

turbid tangle
#

yup

ornate moon
#

If that's the case, then I think you have a good reason to assume it's bugged

#

Even then, the line count would still be lower in longer runs, correct?

#

But the fix should soften the blow

turbid tangle
turbid tangle
#

lets see if A1 kinesis raise any issue as well

bright lodge
# burnt sky

it supposed to have 20 sec why the skill end so quickly?

burnt sky
#

It caps at 30 hit count

#

The 20 sec is basically a back up I take it as if u miss some of the hits for not being too close u can get back and hopefully get the other hits in

bright lodge
#

did u see the count at the buff bar?

burnt sky
#

Yea

#

The 30 hit count will make it explode before it's down to 0

bright lodge
#

what the fk

burnt sky
#

Without that new update the skill would've been a great buff but that alone makes it not really a buff had it been 40-45 hit count it would've been good forsure

bright lodge
#

it make no sense

#

at all

#

like before the patch the skill duration was 15 sec even if u hit all the hits

turbid tangle
#

the new v1 give you some margin fo error

#

if the boss move during p1, there is not dps loss

#

mechanic wise, it is actually better

#

the 20 sec is to make sure you have enough time to get all the hits in

burnt sky
#

Yea I was thinking the same it's kinda a nerf assuming u have 0 user error lol

#

But in Damian I tend to miss some hits cuz he fly or dash

#

So that will give me room to get to him and put the hits I missed

turbid tangle
#

damien v1 normally after dash it would be stun and burst. the current v1 is better for damine fight.

#

you would have less issue squeezing in all he lines

#

p2 as well.

bright lodge
turbid tangle
#

but i am on firestorm duty so I save my iframe for that which also means I have less of a burst when needed. So with the nerf to v1 its a double whammy.

bright lodge
#

for so lame add hit counts

#

at all

burnt sky
#

Lml it would've been find if they added from 60 sec up to like 90

#

But a whole minute is disrespectful

turbid tangle
burnt sky
#

Should've gave metal press 4 pp use gauge and 4 lines and let us be happy

turbid tangle
#

lets hope 0.5 for p2 is a bug

#

finger cross

bright lodge
#

with the new pp regeneration system of pc version i think we can cover that

turbid tangle
#

i was hoping they allow metal press to proce kinetic combo

bright lodge
#

they just spam metal press without cloutch

burnt sky
#

Metal press proc kinetic combo would be great

#

Or the v2 proc kinetic combo would be good too

bright lodge
#

at leats we can compete with that

ornate moon
#

The most that can be done is a fix to the attack frequency in p2 as it does look bugged

#

Further evaluation on changes like duration will come at a later date

turbid tangle
turbid tangle
ornate moon
# burnt sky

Could you submit a bug report of the issue along with this video? I’ll have it reported to Tsukki after work

burnt sky
ornate moon
#

#msm-bug-report but make sure to use the appropriate format that pinned in that’s channel

burnt sky
#

Ok

ornate moon
burnt sky
#

Tyvm mmxhandrub

bright lodge
#

who did lotus already? share the dmg with the rebalancing

burnt sky
#

I did but I did horrible cuz I was on the road in a airport with crap connection lOL

turbid tangle
#

My lotus run is next week

bright lodge
lapis mantle
#

I did recently, halfway my buff finished though

vivid bolt
#

Did they really fumble this rebalance lmfao

#

Buff my boi kinesis properly he ain't do sh!t

burnt sky
#

We got robbed loool

turbid tangle
#

Hmmm we are better off prepatch compared to now.

burnt sky
#

Mhm

#

@turbid tangle hey

#

I think this is bugged too ..

#

Psychic grab lmao look at that....

#

@ornate moon

ornate moon
#

If you could make a bug report of it and explain why, that’d be great! I’ll have it reported to Tsukki next week.

burnt sky
#

Ok Ill find a way to explain it lol since I never seen that skill come up in any other chart previously

#

It's new

#

In the chart

ornate moon
#

Ah so you don’t use it at all in bossing?

#

Interesting

turbid tangle
#

?

#

Hmmm will take a look on my side as well when i have some time.

turbid tangle
#

Hmmm i dont see grab in my BA for my fight

burnt sky
#

So weird dude... We'll grab is together with clutch but grab never shows up idky it's showing up on this chart and even worst with the most hideous DMG I've ever seen lol

turbid tangle
#

Did damien ytd, seems like its a 7-8% dps loss.

turbid tangle
#

Dont think we need a nerf at all.

burnt sky
#

Yea....it's super messed up.

#

I was thinking maybe it's to balance out the v4 coming out in a few months that If it's same as KMS is 1 minute cooldown?

#

I'd like to think there's a method to this madness.... because if not damn this is horrible.

still pecan
#

My last damien and lucid run after patch my dmg increased cuz they shorten duration of V1

turbid tangle
still pecan
burnt sky
#

Interesting 🤔

burnt sky
turbid tangle
#

I dont have a team for hard but i did normal but they at least have the same amount of hp so i am sharing mine ss. My 3 mins is 16.4k as well.

burnt sky
#

5 times In 9 minutes and still ended up second that's pretty amazing

still pecan
#

I’m shrine team on hard damien run

#

But SC are still the same cuz they didn’t increase total hit

turbid tangle
burnt sky
#

Aaa I c wild...

turbid tangle
#

looking at the patch did not address anything for v1, I am assuming v1 p2 tick rate at 0.5 is intended.

turbid tangle
still pecan
#

I may change first preset to ethereal form and clear mind just only for SC to prevent stun more

turbid tangle
#

interesting, your jaunt is in page 2 and you pair your assault and quake together means they are both 30 sec and you took the hyper for quake.

bright lodge
#

How it's that

bright lodge
#

I thought everyone does cuz assault debuff has 30sec duration so u can spam both when quake its available so u dont miss to much dmg from quake

#

Its like a remember when quake its available its mean u need to put a reload of the assault debuff xd

turbid tangle
#

Interesting because of the skill preset not the hyper. I took the quake hyper as well. 13468

hot prairie
#

I was looking at the new recommended skill pre sets and saw psych shockwave there for hunt. I thought it was completely useless, does anybody use it to hunt?

still pecan
#

I thought it was mine skill…… i use this set for a long time.

hot prairie
#

I didn’t know the skill was useful for something, thought it was complete garbage

#

Nice

burnt sky
#

I'm probly the only kinesis using the type A for hunting then lml

burnt sky
bright lodge
#

But even so, u will preffer to spam metal press more than shockwave

burnt sky
#

I extracted my v3 after 1 week I gave it a try but crappy for boss... Looking forward for my favorite VSKILL v4 it's so good.

still pecan
turbid tangle
lapis mantle
#

Just to check, no one use trainwreck anymore? What should be my next trio then? Psychic force, psychic drain and what skill

opaque shuttle
#

I don't use it, duration is to low

lapis mantle
#

So what do you use? Still thinking the last skill to slot in for psychic force and psychic drain.

opaque shuttle
#

I only use those

turbid tangle
#

Hope nexon can come back on the change for v1 p2. If its intended or bugged

pallid junco
#

hello everyone~
thanks for your patience!
I asked about the V1 skill and the .25sec change only applies to the "buff duration" which I'm assuming is p1(up to 30 attacks) and it's .5sec in p2 still q.q

burnt sky
#

Let's hope they re rebalance and lower that horrible cooldown from 2 minutes to 90 seconds at least this by far most ridiculous rebalance I've seen.

#

I guess thank you for the one metal press line. Now looking forward to v4 not being crap and the pp gauge bar rework.

opaque shuttle
#

I rather have them tweak clutch

turbid tangle
#

And i was still thinking we finally have something good for us but this happen.

still pecan
#

I used another node boost (trainwreck, psychic force, psychic drain). My SC increased around 300.

burnt sky
#

Daaang

#

I wonder which one u got that I don't because originally Ive had

BPM
Clutch
Kinetic combo

Train wreck
Psychic drain
Mind quake

Assault
Ultimate press
Tempest

still pecan
#

My first 6 skills are
BPM, Clutch, Metal press
Kinetic combo, Mental tempest, Mind quake
And my last 3 skills are Assault, Psychic drain, Train wreck
But if u dont have enough slot i suggest BPM, Clutch, Metal press, Kinetic combo, Tempest, Assault.
According to my latest boss dpm, Assault gives more line than mind quake. (Assault>Mind quake>Psychic drain>Train wreck).

opaque shuttle
#

Did clutch always take off hp on every atk?

#

Feels like every atk on clutch/other skills lose hp faster

still pecan
opaque shuttle
#

Ahh I see. Thanks

turbid tangle
#

Btw just a show of hands, anyone is using v3 for any content at all?

sonic kelp
#

Hi all, can I ask a bit about Kinesis V3
Does it go a fixed distance no matter what, or does it land at the boss if used against bosses?

still pecan
#

V3 fix distance but if u use closer to wall the black hole can appear at u stand. And it doesn't fix to boss.

vivid bolt
plucky cave
#

Anyone used to v3 to farm or boss?????

still pecan
#

I use farming

plucky cave
#

I saw this skill so bad, i used it to test 60m and results were not good, lose even basic skill…

plucky cave
#

Can you up to clip on youtube for skill training or bossing?

rigid oxide
#

my kinesis just reach lvl 200. may i know what is the trio for v-matrix? thank you very much!

rigid oxide
#

Thank you!

turbid tangle
# plucky cave Anyone used to v3 to farm or boss?????

I lvled it but i dont really equipped it for any content for now but maybe my lvl is too low so i dont have extra vmatrix slot for it. Dook also use it for damien as she is on altar duty and she is forced to moved away from the boss.

turbid tangle
turbid tangle
opaque shuttle
#

Oh I neva thought about using v3 when doing altar duty

#

The skill uses a lot of pp

#

How's everyone gear progression going?

#

👀

burnt sky
still pecan
#

V3 in ab

#

No V3 can kill monster more thanV3

turbid tangle
plucky cave
#

Thanks dook

turbid tangle
#

Hmmm do we have anything to look forward to for June? Other than the self heal from our missing friends world vskill.

plucky cave
#

Finallyyyyyyy

plucky cave
#

Does anyone feel that kinesis doesn't have enough space node???? After V4 skill we have more 3>4 skills 🫠

serene cipher
# turbid tangle Hmmm do we have anything to look forward to for June? Other than the self heal f...

I think these things you might have seen somewhere in discord or on YouTube regarding upcoming contents for June-July:

  1. Commander Will
  2. Class Rebalance
  3. MDC update (To align with Commander Will release, similar to Kmsm also increasing their base from 30m to 50m on the same update when Commander Will was released)
  4. Probably a new character (Mihile, Kain, Remastered Angelic Buster or even Hayato)
  5. 6th Anniversary
serene cipher
turbid tangle
serene cipher
turbid tangle
#

@still pecan are we ready for Will (20x Damien HP)

#

Let throw wet noodle at him

serene cipher
#

I don’t think Will is 20x of Damien

#

If I recall, it’s x8

#

But that’s for Kmsm

#

Our version of Lucid is alot weaker compared to Kmsm

turbid tangle
#

I like the base mdc change if it happens. it open the door to more content for players who cant whale as much, this is healthy for the game.

A larger player base always a good thing

turbid tangle
# serene cipher If I recall, it’s x8

I would take 8x any day if not i cant imagine how many hp screen i would crack trying to kill will. Most likely will be gated behind af requirement as well.

serene cipher
turbid tangle
#

I hope the AD% change for all the clones lines will hit globa also. Wah would be god sent for your blueblood

serene cipher
#

Lucid: AF660
Will: AF700
Gloom: AF660

serene cipher
#

I think it’s more detrimental if I can cap my blue blood

#

Because effectively that’s nerfing my blue blood lines

#

The only way to make it seem like a buff is that the mdc update must be so huge that even I’m struggling to cap my blue blood lines

turbid tangle
#

I saw they raise the % for the AD but i never heard about any hard cap. Did they impose one?

serene cipher
#

They implemented a hard cap on Kmsm one month after V4 was released. Its was dub as clone lines revamp

#

They undo the uncap damage for clone lines

#

The funny thing is that they put the context as “Players find it hard to cap clone lines” so they used that to justify going back to hard capping clone lines to make it easier for all players to cap their clone lines. While the intention is good this however was a double edge sword as the much stronger players are effectively “nerfed”

The real reason is to balance all clone classes because of how much superior they are compared to non clone line classes

turbid tangle
proper pasture
turbid tangle
proper pasture
#

So it’d be 75% of our actual dmg now right?

turbid tangle
proper pasture
#

I saw on kmsm the clone line is 30/50/70% of the fd

#

Rn it’s pretty low. I remmeber the lowest one is 15%

#

But that’s based off current calculation of clone

turbid tangle
#

Frenchies still playing merc?

burnt sky
#

Frenchies quit while ago

#

Right after the Merc Damian bug he quit I think that was his last actual Damian run but he stood in my perma for 1-2 weeks after than then got bored lol

#

His friend took over the acc I see him on the Frenchies Pally

#

I literally can't find anything about the self heal coming out with v4 but there is other skills that give FD

#

Fingers crossed we get that self heal with it

turbid tangle
#

The question would be more like do we have the slot for it. I seriously hate lvling…..

burnt sky
#

Would hope they give us free slots like they usually do per v skill lol

#

Plus I still have a slot unlocked I never got just in case that happens

turbid tangle
#

They just did

lapis mantle
#

The 4th job skill is out as well. Not sure if there’s much difference with what moon bean show

opaque shuttle
turbid tangle
#

The damage tick so slowly lol

burnt sky
#

Don't say it too loud they gonna go ahead and speed up the DMG but put a dumb 30 hit cap on it like our v1

turbid tangle
#

I very much prefer it to be a burst then a damage over time.

turbid tangle
#

A DOT vskill feels like a antagonist talking too much before killing the protagonist and gave him a opportunity to move away. I dont want to be a stupid “villain”

burnt sky
#

LOL I also prefer a burst the only reason I don't mind it in this case is because it sticks to the boss and there's no actual way of missing lines like I do sometimes when I panick and burst Damian before fly KekCrying

lapis mantle
#

Patch notes is up. Seems like V3 got hope now

opaque shuttle
#

It could be used for damien now when boss is at the corner

still pecan
opaque shuttle
#

But doesn't it still go far distance or is it controllable now?

still pecan
#

We need to test because it describe left /right/ lower target.

opaque shuttle
#

Cuz they said this is for hunting use

still pecan
#

But black hole doesn't matter at all cuz it give only 4 hit

turbid tangle
#

As long as it touch the boss, we get that 288 lines. And it doesnt require us to grab anything to use it.

#

The nerf to kinetic combo was unexpected.

turbid tangle
#

And the buff to v2, 10 line to 16 lines and 1 sec a tick to 0.75 sec a tick.

burnt sky
#

I'm loving the v1 v2 buff and that extra 2 on metal press now can metal press proc combo for em to have nerf it lml

turbid tangle
burnt sky
#

It's going 400 more nodes to go and a helllfull of shards

opaque shuttle
#

Yeh 288 hit count applies once boss is hit

still pecan
#

I can do 22,444 line with V3 and V4 max lvl. How about u guys.

burnt sky
#

Haven't tested it games bugged for me hopefully tomorrow

turbid tangle
#

Seems like 22k lines is the average for most classes

still pecan
#

How about 2 minutes lines ?

turbid tangle
#

We should weaker since we lose 1 cast of v1

flint prairie
#

@still pecan can you share how you are able to hit 22.4 lines and the pre set wheel?

turbid tangle
#

My set up is slightly different from Dook

#

Esp preset 3, which is very easy to disrupt your rotation

#

You need to pool enough pp to activate the burst. If you dont have enough pp after you activate law of gravity and you are spamming the button. It will skip psychic tornado and activate mental tempest. And because you have max pp after tempest the icon will flip back to psychic tornado and leave you hanging there with no access to your Jaunt which wouldnt then be a dps loss.

lapis mantle
#

Hahah I got ruined by preset 3 at lotus stage 1.

turbid tangle
#

Need at least 18pp, sometimes you cut it too close and bmp starts eating away at your pp.

#

Things got better after nexon reduce the pp cost for psychic tornado from 15 to 10 2 patches ago.

#

Nexon need to give us more preset, 4 is not enough.

turbid tangle
#

Now our rotation is so complicated with the addition of law of gravity, v3 and friends world plus pp management.

#

Its like playing a evan but without their damage.

#

And our dear dook even weave in trainwreck in her rotation. Like a boss!

still pecan
#

It's hard to play kinesis now. We had to many botton to put and we need to aware of our pp is enough.

turbid tangle
#

You have no time to think, you look at your pp you need to instantly know what you can press or cannot press. You also need to know when to start pooling your pp because you are expecting your burst to come off the cooldown soon.

#

Its like playing a rogue in World of Warcraft. you are pooling your energy and combo point for that big burst moment that is coming. If you mess it up, you cant make a comeback anymore.

crimson jolt
#

can someone share their v matrix, i dont know what im doing with mine

olive badger
#

Could I ask for your vmatrix set up?

#

So I'm stuck at 19k hits for 3min mostly because my vskills are not maxed

turbid tangle
#

Anyone have any issue with tempest not doing any lines and no pp gained when you Jaunt too fast? Animation is running but just no damage done.

opaque shuttle
#

I feel the recovery of pp from drain is very low

still pecan
still pecan
#

Slot level is not enough for all new skills

turbid tangle
#

How do you guys feel about kinesis after the patch?

turbid tangle
burnt sky
#

My game got fixed so I got a d pad now this first preset test I did I think I never put tempest and jaunt in a preset I do better separate I guess but this preset overall might be cake

burnt sky
#

20.935k lines but I did have a few hiccups in that run will c if I clean em up later and what I add up to but def should be 22k+

rare hearth
#

Hi guys

#

Do i use V3 during ab?

#

The skill feels a bit weird during ab tbh

turbid tangle
#

Hmm i was thinking they allow clutch to proc psychic drain on the place we are hitting

#

1 less button to hit and proccing drain is not going to make us op

#

We really have too many skills to set up for our dps

rare hearth
#

A rework for v3 would be nice

#

Active skill

turbid tangle
#

I think we need a rework to automate some of the skills and not just v3.

#

Or at least make it worth to play complicated play style which should give more dps. There is just no upside now.

turbid tangle
#

I dont mind lower dps if the class is easy to play at least the game play is streamlined. Now is we are so complicated to play, the rotation is unforgiving and we drop dps so easily due to the rotation and boss moving around.

plucky cave
#

Its really 20% chance????

#

I take 1 for 5 600 hit 🥲

still pecan
#

Friend world self heal wont help that much in bossing.

#

But it give FD that help your dmg cap

turbid tangle
#

They need to reduce the number of less impactful spell that we need to cast

turbid tangle
#

Spell like psychic drain, mind quake and psychic assault are not impactful. And their second effect can be bake into clutch.

#

Everyone should just go to feedback channel and share your opinion about Kinesis

lapis mantle
#

Okay I go feedback. Just feel overall too many skills. DPS definitely increase but overall as compared to other classes, I feel very underwhelming. Anyone tried Damien with their usual team mates? How’s the performance?

still pecan
turbid tangle
#

Its near impossible to play perfectly now. Takes alot of concentration.

lapis mantle
#

Wow nice! Thanks dook. Seems like hyper and jaunt not effective to put as preset anymore. Shall follow yours

turbid tangle
#

Law of gravity, mind over matter, mental tempest are 1 min

#

Psychic Tornado is 2 mins

#

Psychic shockwave, mind quake and psychic assault is 30 sec

#

You have so many skill coming off cd at so many different timing

#

Tempest and overdrive cannot have overlap or you will be pp starved.

#

Then you need to pool pp

#

Also you will be moving MOM around as the boss move

#

So much of our buff line went to MOM, just extra stress trying to make sure MOM have as much uptime on the boss as possible.

turbid tangle
opaque shuttle
#

This is my skill preset setup, commands are off for 1, 3 &4

#

Only preset 2 command is on

#

I usually use tempest last when I know my pp is about to run out, so I can replenish it.

#

It is less line count but overall dmg is good 👍

#

Recent lucid dmg chart

#

Took a lot of trial and error in finding out the best setup for me each round of bossing lol

#

Hope this helps some of yall

#

I don't use train, it drains pp and duration is to low

#

Always have to recast.

#

Like drain

turbid tangle
#

How do you guys manage to time your ds4? First ds4 is easy, but subsequent one, what did you do?

#

Normally I try to prioritise it with psychic tornado, tempest and shockwave now. But all 3 skills are different cooldown. The key word is try.

Law of gravity and Mind over Matter deal their damage over a long period of time. So their synergy with ds4 is limited.

burnt sky
#

Am I the only one whose clutch>metal press preset doesn't work with the holdown after patch?

#

Before the patch it was fine now I have to tap the screen and metal press isn't nearly as fast as before it actually only comes out once in a blue.

still pecan
#

I didn't use consecutive button

turbid tangle
#

I dont really use press and hold, cant really comment. Why not take a video and submit the bug report for it

opaque shuttle
#

I do manual.

burnt sky
#

Aaaa ok yea it's the consecutive button on switch messing with it

#

Gota be off for it works good now

#

Seems slower tho by a bit to proc press but probly just me

sweet apex
#

Hello

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Why there is soo low kinesis on servers

proud laurel
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kinesis was my first alt, I just find it more challenging to play with phone controls than some other classes 🤷‍♂️

turbid tangle
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Hahaha

burnt sky
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Kinesis isn't a brain dead class and ppl love playing games u don't gotta micro manage stuff

limber ferry
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Anyone can suggest latest passive hyper skill to take?

burnt sky
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For all the kinesis out there go thumbs up the feedback note I left about allowing metal press to proc kinetic combo please and thank you.

turbid tangle
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I also send a long post to nexon through in game customer service - suggestion

burnt sky
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Hell yea man kinetic combo doing under 1k hits in a 8 min fight

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That's horrendous

turbid tangle
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I also recommended some synergy between metal press and psychic charger. Maybe a 0.5 sec cooldown reduction after every metal press cast.

turbid tangle
# burnt sky Hell yea man kinetic combo doing under 1k hits in a 8 min fight

I rather they let us deal damage more efficiently then give us more lines. Remove Psychic Assault and move the lines else where while automating V2 to let it track the boss automatically.
Really frustrating when you need to reapply the dot damage for assault and move v2 by accident.

Metal Press to proc Kinetic Combo for the lines from Assault is good as well.

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This is the suggestion post i sent through in game suggestion under customer service.

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  • Over clunky and painfully slow ramping up of damage for Kinesis make us overly weak in 1 min content like guild fort and cweb. I sincerely hope that nexon can reduce the number of non impactful spell that we need to cast. (Psychic Drain, Psychic Assult just to name a few, please bake the effect into other skills so that we can have a easier rotation). It is extremely difficult to play kinesis on the phone compared to using a keyboard on a computer

  • V2 mind over matter is extremely hard to utilise efficiently in any content that is consistently moving. By move so many lines to v2 in June’s patch, the amount of stress to control v2 during boss fight like damien, Lucid so that we keep up with the rest of the class is just extra stress that is not needed. We lose so much damage in cweb as well. Having to track all the skill cooldown, managing PP, avoid damage from boss mechanics and still need to control v2 is just stressful when playing on a mobile phone.

  • Psychic Assault give us 120 lines every 30 second and whenever we have to refresh the damage over time effect on the boss. It will move mind over matter if we are not mindful of the position and we have to move v2 back into position again. Extremely frustrating when that happens. Please consider changing how v2 mind over matters work and remove assault from our rotation

  • We have too many placement and summon skills for example: trainwreck, mind quake, Psychic Drain and Mind over Matter. We lose so much dps when our target move.

  • Skills bloat for kinesis, a total of 13 skills to press just to start dpsing.

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  • PP mechanics for kinesis is not consistent in the game. Target in guild fort are not bosses and we dont gain extra pp when hitting them. We have resource issue for such content. I personally like the "build and spent" mechanics but why short change kinesis players with mechanics like “only gain extra pp when hitting bosses” please allow clutch to regain 2 pp for each cast.

  • Hope you can consider giving some synergy between kinesis’s skill. For example every cast of metal press reduce 0.5 cooldown for Psychic Charger.

vivid bolt
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I in way to deep to even think of RR'ing and I kinda like yeeting trains

turbid tangle
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Just send in another post for in-game suggestion

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Hope they do something for us

turbid tangle
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Seems like A1 downed Will

opaque shuttle
turbid tangle
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I think nexon is trying to take the support out of support class and force them to spend to dps. The change to PE cooldown is a good example, you no longer just get straight into the team because you can support.

They want everyone to invest $$ into their class.

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Since support feature is no longer that impt, they should give us our blink back.

burnt sky
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Yea they dumb for it tho cuz support is still needed for trumpets/shells/bene

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Without those is pretty hard to clear and some even impossible they need to respect support classes because we as Dps aren't anything without good support

still pecan
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A guide for skill rotation in first phase

runic frost
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Can someone help me with v skills? I don’t know what skills I need to focus on

burnt sky
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Those r the main 3 then drain psychic push bpm

runic frost
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tyyyyy

turbid tangle
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Just submitted a in game suggestion through customer service.

Dear developers,

Hope you could hear me out on my suggest for some quality of life changes for Kinesis

  1. Please do consider to reduce the cooldown of deep impact so that we can have the same teleport skills as all other mages, with bossing mechanics getting more complicated with each release of new boss we would need the mobility to survive the boss fight. I am not asking that we have better mobility than the rest but at least give us back our teleport so we are the same as all other mages.

  2. Please consider condensing the up time for mind over matter as current iteration make us lose so huge chuck of its damage for Damien and Will when they move around or change world. Currently iteration is 1 min cooldown with 45 sec uptime dealing 16 lines every 0.75 sec, it is almost impossible to get even half the damage in for bosses that move alot and it is doing even lesser damage for Will’s phrase 1. If mind over matter can deal the same amount of damage over 20-30 sec that would help us in reducing dps loss. It would still be a dps loss but it wouldnt be as bad as now.

  3. Please consider changing the moving mechanics for Mind over matter, so that it is only traveling to where the boss is or back to where we are standing. So we just press the mind over matter again to toggle between this 2 mode. I know you added function like slow down when it hit the boss in pc maple but its still clunky with psychic assault pushing mind over matter away.

  4. Number 4 would be together with number 3, remove the need for psychic assault. It is a extra damage skill to apply on the boss and its just clunky to use and would sometimes move mind over matter by mistake. I would humbly suggest that you move the 120 lines / 30 sec to our v3 and the final damage buff to deep impact so that it force us to use the skill to renew the FD buff.

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  1. Would hope if you can make psychic clutch to gain 2 pp base line for all content and not only when you are hitting the boss. PP management for bossing is extremely stressful now. Aside from using pp for dps, we have reduced PP when we are hit while mental shield is up. I hope you can look into pp generation for kinesis

  2. Psychic Drain is one of the less impactful spell to cast but it is also one of our pp generator. I am hoping you could reduce the number of spell we need to cast to setup our rotation. Make psychic drain to be a proc whenever we cast psychic clutch. It could be something like kinetic combo when it proc it will help us regain 1pp.

  3. Please let us retain certain duration of our iframe after we jaunt from mental tempest. We are not greedy but at least give us 2 sec for us to move to some where safe.

  4. Please allows mental press to proc kinetic combo (if you allow kinetic combo to regain pp when proc) to cover the damage and pp loss from the removal of psychic drain.

TLDR we need some qol/help with

  • mobility
  • v2 mechanics
  • declutterring of spell that we need to cast
  • Survivability
  • PP management
turbid tangle
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Seriously first the 2% contribution then the reflame and re mag soul. I don’t think nexon understands what is going to happen.

fierce prairie
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Does anyone even play this class

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Never see anyone

fierce prairie
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About to just delete mine

olive badger
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Just hit 229 yesterday

burnt sky
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Best class everYEEEEE

turbid tangle
burnt sky
turbid tangle
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V2 is wasteful now. Max 30-40% efficiency for will phrase 1 and max i get 6-7 tick of damage before split ends. No movement skills means i have to watch the cast animation or the timing for Will to time my movement.

burnt sky
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Damns

turbid tangle
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Submitted a updated in game suggestion to them. Hope they can do implement some of the suggested changes.

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Dear Developers,

I hope you'll consider a few quality-of-life adjustments for Kinesis to address some of our key challenges. Here are my suggestions which some changes was made from my last submission:

Mobility & Teleport: Please consider reducing the cooldown and cast delay for Deep Impact, enabling Kinesis to match the teleport skills of other mages. As boss mechanics become increasingly complex, mobility is essential for survival. I’m not requesting an advantage over other mages, but rather an equitable teleport function so that Kinesis can keep up.

Mind Over Matter Hit Count Limit: Please consider adding a hit count limit to Mind Over Matter, allowing it to hit a maximum of 30 times over 30 seconds, with a cycle time of 0.33 seconds and 15 lines per hit, totaling 900 lines plus explosion damage. The current iteration has 966 lines over 45 seconds, and reducing this to 900 lines over 10 seconds would not turn it into a burst skill but would improve its efficiency and reliability in boss fights.

Mind Over Matter Targeting Mechanics: Could you modify Mind Over Matter so it moves only between the boss’s location and our position? A toggle feature to switch between these two modes would simplify its use, reducing disruptions from unintended movements caused by Psychic Assault.

Psychic Assault Removal: On that note, removing Psychic Assault as a separate skill would help streamline gameplay. Often, Psychic Assault inadvertently moves Mind Over Matter, disrupting flow. If you could transfer its 120 lines/30-second impact to our V3 skill and the final damage buff to President's Order, this would make the setup much more user-friendly.

PP Generation in Boss Fights: It would be a major relief if Psychic Clutch could generate 2 PP consistently across all content, not just bosses. PP management during boss fights has become particularly strenuous, especially with PP loss from Mental Shield hits. Could you look into improving Kinesis's PP generation?

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Psychic Drain as Passive: Psychic Drain feels low-impact as a spell yet is crucial for PP generation. Making Psychic Drain a passive skill would simplify rotations, with passive PP generation happening in the background. Any associated DPS loss could be compensated by adjusting other skills.

Mental Tempest I-frame: let us retain a brief 2-second iframe after using Jaunt from Mental Tempest would give us a fighting chance to reach a safe spot without overextending the skill's invulnerability.

Kinetic Combo via Metal Press: Allowing Metal Press to trigger Kinetic Combo would help balance damage output if Psychic Drain is moved to a passive role.

Self-Heal Improvements: Enhancing Afterimage of the Otherworld's healing rate or proc frequency and have the heal applied to the whole team would provide much-needed survivability for the group.

TL;DR
Kinesis could benefit greatly from improvements to:

  • Mobility
  • V2 Skill Mechanics
  • Skill Clutter Reduction
  • Survivability
  • PP Management

Thank you for your time and consideration. I believe these changes would make Kinesis a more balanced and enjoyable class to play.

burnt sky
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A legend. Wpuld multi tap this is beautiful.

burnt sky
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When u do lmk

turbid tangle
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No i send it through in game suggestion.

burnt sky
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Aaa

tight zenith
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I’m playing kinesis in Maplestory M Asia 2 Union

tight zenith
cloud bluff
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Hi, could someone tell me where these two skills are?

opaque shuttle
cloud bluff
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@opaque shuttle 😂 makes sense lol 👍. I haven't been able to find them, wondering if they're lvl 200 skills? I only have the metal press skill instead of the one with the dark background, and as for the other absolutely no clue.

burnt sky
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My week is different now

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The one above it the blue one is a v skill lv200

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BPM goes on pet not sure why have it on wheel unless ur pet has no buffs in which case you should get at least some with tabs to use BPM in it cuz that's crucial and with so many skills to rotate adding one that should be on always to the mix isn't good

cloud bluff
burnt sky
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I mean basically it's this plus the v3 and v4

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The red scribbled skill is passive now so it's a buff the yellow circled (BPM) throw on pet

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That should do it

sweet apex
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Why I fell my kinesis lacks on damage compared to other mages whit similar equipment any advices?

burnt sky
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Work on ur minimal stats above all to me personally rotations matters sure everyone wants to do as much lines as possible off the bat but I rather save PP and make the most of it start a battle with max gauge set down ur drain+ v1 spam preset when boss spawns until u hit 0 gauge or close to 0 then tempest spam preset again till it's 50% so Abt yellow then replenish and 50% and spam preset again set down drain and repeat

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V2-4

dawn crypt
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Kinesis trio I should prioritise first?

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My alt kinesis just hit lv200

olive badger
jade yew
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Anyone got bossing skill wheel post 200?

still pecan
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My skills for boss. But first preset can change depend on which boss.

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My ab skills in af 700

finite forge
plucky cave
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At the present time, kinesis is weak right?

sweet apex
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Yeah

burnt sky
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No....lol no class is weak if u play it or fund it some classes just need less funding and are more brain dead to use than others

plucky cave
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Who’s want it? S2scania🤧

brazen sluice
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someone help me although I have tried to learn a lot about the job but my damage is still very weak compared to other jobs, anyone who is kind enough to help me see where I went wrong thank you

jade yew
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Can someone tell me the full pattern on how to burst as 200 kenisis pls tysm

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Like notations in eg. V4 > v1 like this

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Tysm

vivid bolt
burnt sky
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Or push for greatness and be different giving classes that everyone else plays a way to reconsider by making them rethink their life choices stepping up to a god tier class that people don't take their times to understand..

brazen sluice
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:((

vivid bolt
burnt sky
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Takes time but it's possible if u love the game ull play for a while if u want instant gratification go pally op and brain dead class.

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I mean if investing is the topic then just don't play any class will require abing unless u go f2p

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Even f2p a pally is weak some classes less funding than others of course

vivid bolt
burnt sky
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Lol time or money either or u have to invest in msm if ur not willing to do either then it isn't the game for uelmo_shrug

turbid tangle
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Say thank you pls, hahahaha

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Although not exactly what i suggested

still pecan
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V2 become burst like V1 is the best thing for ur class

turbid tangle
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It took me 7 reports

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Hahahaha

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They finally change it after i quitted

still pecan
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Thanks targa for reporting

turbid tangle
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Someone have to take over from me and keep spamming them

still pecan
turbid tangle
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Personally think that kinesis got the best buff for this patch.

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If i am reading this correctly, then we should finish all 40 hits within 20 sec. This would essentially double the dps for v2 for the first 20 sec. We would avoid dps loss.

still pecan
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Let's see after patch how long to finish all 40 hits.

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But if it ends before 20 sec might be better

opaque shuttle
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The physic clutch is game changer

brazen sluice
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According to everyone, this update will help kinesis change its power a lot, I've been spamming kinesis buffs every day

burnt sky
burnt sky
proper pasture
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Gratz kinesis

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You guys have one of the best buff and the much much much needed qol update w UoM and psychic clutch, which I feel are ur most clunky skill

turbid tangle
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Yup about 20 sec, there is a 2 sec delay at the start due to summoning then 2 sec at the end while waiting for the explosion.

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Still a good change. We condense 45 sec of damage into 20 sec

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No change in hit box but you can still move the sphere around. So pretty ok.

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This iteration of v2 is the best we have for now.

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And since its 45 sec duration you can pre summon this before the fight.

olive badger
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Great update PikaUhhh

brazen sluice
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I still don't understand how to optimize this skill damage :((

opaque shuttle
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Just click it

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Move away, click it again, it will move to your position

brazen sluice
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Tks you

turbid tangle
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I just noticed the line drop for v2 from 966 to 860 but current v2 is still much better since its easier to get all 860 lines damage to the boss

still pecan
turbid tangle
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Seems like a net 500+ extra lines over 3 mins and a much better v2.

Now we just need our teleport back, better pp regen and reduce the number of skill we need to use.

turbid tangle
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  • remove the cd and reduce skill delay for deep impact
  • move the pp regen from drain to a passive regen and remove drain
  • remove assault since the interaction between assault and MoM is no longer needed
  • Allow metal press to proc kinetic combo for the line loss from assault and drain.
limber ferry
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Any suggestions for hyper skills? I was using setup below but feels like it's wrong.

Psychic Grab - Boss Points
Psychic Grab - Extra Strike
Mind Tremor - Reinforce
Kinetic Combo - Extra Strike
Kinetic Combo - Deadly Crits

limber ferry
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I was wondering since combo is not proc by metal press, whether it's worth to even put any points into it, or to reinforce mind tremor for more final dmg

proper pasture
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.

brazen sluice
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.

olive badger
brazen sluice
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Is there any difference between turning it on or not turning it on?

olive badger
brazen sluice
olive badger
olive badger
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So for example in kerning tower, it does have an effect and you can grab some of the bosses there.. so turning it off helps ease out the flow

brazen sluice
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I remember this skill was used continuously until the energy ran out, right?

olive badger
trail stream
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hi!
which V skill should I level to 25 first? if you were to choose the first one should it be tornado, mind over matter or shockwave?

I was initially thinking shockwave in order to decrease the cooldown to spam it more often, or is it still more beneficial to focus on tornado for DPS (even though the cooldown is so long). If I'm just focusing on mobbing for now would mind over matter be better?

merry patrol
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Kinesis = Gojo Satoru, skill animations style so cool

brazen sluice
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Which line should I choose?

olive badger
silk mason
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anyone got pre-200 skillwheel

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for AB

olive badger
bright lodge
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Hi, coming back for almost a year

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Some can share the trios for kinesis?

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Btw anyone know what's come for the upcoming rebalance?

olive badger
olive badger
bright lodge
bright lodge
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So psychic drain or mind quake for trios?

bright lodge
olive badger
pearl leaf
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Hi guys Does anyone have the matrix for bosses?

fresh ore
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Any big boi kinesis still playin?

olive badger
fresh ore
olive badger
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Regarding the pins, it's up to you, I play with 4 perfect trios but can do 6 for extra dmg but am pretty satisfied with just 4

fresh ore
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Also ty for responding

olive badger
proper pasture
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I’m looking for 2 min line count along with battle analysis results. Please let me know your best number!

turbid tangle
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you guys saw the kmsm patch note for Kinesis?

shrewd scarab
turbid tangle
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Mind quake will be change to passive and the hyper for mind quake will be change to Trainwreck

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They are kinda forcing trainwreck to be in rotation. Normally for now trainwreck is a dps loss if you include it in your rotation. Secondly it mess up your pp economy.

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Anyway the change to grab is a big buff for us. 1 out of every 5 cast of grab doesnt do anything but with that change we literally gain back about close to 500 lines every 2 mins

shrewd scarab
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Tyty! a_pandaheart

olive badger
earnest sierra
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Hi guys, recently swapped to kinesis as my main.. currently level 186.

I need some help with the optimal skill wheels choices.

Using the recommended “hunt setting rn” and it feels kind of clunky? Or lack luster. Is this just the normal kinesis feel?

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My current setup

turbid tangle
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It is still abit clunky now, but Kinesis is in a much better place compared to kinesis in 2023.

earnest sierra
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I’ve ended up figuring out things that work.

Level 202 currently and found some setups and wheels that make sense.

tight zenith
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I am and I like kinesis too 😍

umbral rapids
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one day

violet lark
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Time to return to my ex-main WeirdoHornMushroom

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In some day ...

umbral rapids
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its PC not even kmsm lol

violet lark
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Prob next, next, and next year for msm feelsmushroomman

turbid tangle
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Pp system removed

sturdy quiver
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Today is the day i found out i actually like playing kinesis

opaque shuttle
silk mason
dawn wing
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Hows kinesis 170 hyper skill i curious

earnest sierra
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Mental shock? @dawn wing it’s good for bosses, it’s our bind.

dawn wing