#"Apocalypse Reduce Inn Heroes Level" causes abnormal hero pricing

1 messages · Page 1 of 1 (latest)

haughty night
simple flower
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You have the Apocalypse modifier on, and building an Inn at Day 0 Glintfein, then rerolling, increases the price of level 1 heroes?

haughty night
simple flower
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are the images from before and after the patch? one of each?

haughty night
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This issue is related to the recent update

simple flower
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or are they both from the same version of the game

haughty night
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“Fixed an issue where heroes available at the same level had inconsistent prices when the apocalypse modifier "Reduce Inn Heroes Level" was enabled.”

simple flower
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So the images are both from the latest game version?
(some Google translate: 所以这两张图片都来自游戏的最新版本?)

haughty night
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yes

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The previous image shows 98 Apocalypse, without the 'Reduce Inn Heroes Level' feature enabled, hence the normal pricing

simple flower
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I understand now.

The "Reduce Tavern Hero Level" fix will lower the hero's level by 2 and restore the price to its original level.

However, since the level cannot be lowered below level 1, the hero price you see will still be the price of a level 3 hero.

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I don’t know if this is expected behavior, especially when you should be seeing level 1 heroes.

unborn edge
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If you're using my mod, then it likely prevents the fix due to being outdated, i'll update it today and it should work

haughty night
unborn edge
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Not much, as i'm currently busy renovating my home
But i think i'm starting to more or less grasp what i want to change

unborn edge
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Ah, I see what they've done
The "fix" is that all generated heroes heroes have a cost of their level + 2
So even if the hero was originally level 1, he is stil priced as a level 3 hero

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at least it's consistent now

simple flower
unborn edge
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they added a flag that just makes cost calculation from level-1 to level+1

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Which makes sense, but I think that's pretty harsh for 2 apoc points? not that it's a problem