#Boss meter in Runenberg is off

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slate marten
main crater
# slate marten

Hi Leiraion ! Could you please add your logs and saves ? (also, could it be linked to ||new runestones being activated|| ? I didn't play yet so I couldn't tell)

slate marten
main crater
slate marten
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I think that's it, but it is only on turn 1

earnest edge
cinder wraith
slate marten
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I think they were just saying that it's likely what the cause is
not necessarily that it is intended... I can't imagine you'd ever want a circumstance where the meter can go backwards.

native spear
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it does go backward ||when runestones are reactivated, as well as statues,|| but the whole fight is actually quite unintuitive made worse by the boss meter

slate marten
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That doesn't really make a lot of sense though, you have to clear them to progress the night

native spear
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multiple times.

#

so according to 'progress' you might be progressing the fight, but then you actually aren't because of how the stage is built

slate marten
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Right so just make the meter reflect that progression correctly.

native spear
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right. just phase based. so initially, you get a little progression until things activate, then after each phase, it increases

slate marten
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If I can't ||spawn the first statue until I've killed the active runestones|| then that means I haven't progressed.
It doesn't make a lot of sense to regress when they ||respawn later for the next part of the fight||

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That's just the next part of the progression -- meaning it isn't the same step

slate marten
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Never received any clarity here --- was the dev's intent to make the boss meter operate differently from all other havens?
This is a bug correct? Otherwise it's very unclear.

quartz oyster
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I think they had answered that it was intentional, there was a message mentioning something about it

slate marten
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Yikes --- I have a question if that's the case:
If I have a recipe that requires me to fry something twice, once on step 1 and again on step 3...
Did I regress in my completion of the recipe after I fry it and complete step 2 because I now need to fry it again?

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I mean why not regress the boss meter in Elderlicht each wave of Soul Vessels?

quartz oyster
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I believe it having normal progress like others would be better, also make the final night max 9 turns with dps check.

cinder wraith
quartz oyster
main crater
slate marten
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Can we see that here?

warm orchid
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The irony in unclear communication in unclear communication.

main crater
# slate marten Can we see that here?

In the thread list or on top of a thread with the other tags, I thought anyone could see those. Though actually this one is "as intended", my bad.

slate marten
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Thanks for clarity but that's silly xD

cinder wraith
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yeah. This 100% should be changed so that it only goes backwards if you are actually somehow losing progress

warm orchid
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It's not silly. It's bad design.

lament flicker
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It creates confusion because the first reaction is something like "I thought I was doing the right things but now the progress bar has jumped backwards so I must have done something I shouldnt have done to begin with"

fierce panther
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If the intent was to give off Microsoft Windows File Copy dialogue vibes, mission successful? Or to use another old meme "task failed successfully?" I'm not sure WHY doing that would be INTENTIONAL? I mean, it's working as implemented, sure, it's not doing this because of some crazy flaw in the code but... What isn't communicated is what the meter is actually tracking. The way we find out what the meter tracks on a boss night is to do stuff and see what the meter does. Does pressing "end turn" advance it a little? So maybe it's a timer? ||Does killing a serpent thing in a lake make it move? Does killing a corrupted plant thing? How about putting out all the pink fires?|| having it just randomly move around kinda defeats the purpose of the meter.