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STHD is a long-range combative division that is meant to annihilate targets from a long distance while utilizing specialist long-range equipment. But we don't have that.
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STHD should be given increased vision, comparable to AAL pilots; STHD divisionals should receive roughly 25%-30% greater vision than ordinary individuals after they equip their combatics; this might be similar to what pilots receive or slightly less. This will greatly assist STHD in carrying out their tasks, which are to eliminate targets/threats from a long distance and to identify targets from a long distance, since I've had several occasions where I was unable to identify KOS personnel from a long distance and had to approach them.
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STHD is supposed to be a combative division, however they have one of the lowest amounts of combative armor in the game. As an Overwatch member, I gain 89 armor, which is absolutely useless in actual battle because civilians can simply obtain 100 armor using light Kevlar.
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STHD is intended to neutralize and eliminate KOS targets from afar, but if we can't identify them from afar, there's no difference between MDF and STHD because STHD isn't given any actual far range buffs, whereas MDF is given armor to tank close range fights and survive hits. Which STHD is not provided.
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This includes the STHD tracker/bounty system, which is temporarily unavailable due to development issues. STHD has no other bonuses for spotting targets from a long distance than that tracker.
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HAUT-12 should be silent because we are supposed to be stealthy and not exposed while utilizing this device, no divisional should be able to equip conduct the quest within tundra to receive this device as it's only a speciality for STHD.
The HAUT-12, can be built by anyone.
- An additional proposal if the community disagrees with STHD being awarded more vision is:
Give access to STHD divisional to manage their bounty system, and place bounties on the tracking system within the STHD wing.

and add a
then 😭


