#Move the Cure Hangar

194 messages · Page 1 of 1 (latest)

fresh shell
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New message cuz i'm stupid and i deleted it by accident...

The cure hangar should be moved from the VTOL spawn location towards the other large door in the hangar. Because AEGIS Academy personnel want to access the VTOL and VTOL pilots regularly land there during protocol infections. Most recently hired AEGIS personnel are also confused as to why they are being taken to that oddly spacious area in the hangar. Using the other door and writing "Cure Hangar" on it would be far preferable.

Please add reactions ^^

sinful otter
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Yes

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And also stupid initiates try to get into the VTOL

primal tundra
proper mica
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I’ll design a concept and build it if I have the time

smoky belfry
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thesecond vtol is empty btw

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there is nothing behind it

fresh shell
smoky belfry
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yeah thats more of a dev suggestion which will need to get chairmans approval which is unlikely

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unless clloned talks to him

robust gust
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Be happy ur able to walk around in cured hangar

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U get what u get

fresh shell
robust gust
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Sc r there for a reason

fierce river
fresh shell
fierce river
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nobody spawns vtols during outbreaks, they physically cant do anything with the spawn toggle

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sc there

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etc etc

fresh shell
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i saw multiple times when VTOL was returning during protocol outbreak

fierce river
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only during ff usually

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thats abt it

sinful otter
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Still quite common

graceful brook
graceful brook
timber crypt
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No

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Yall used to hug a wall for an hour straight and no one said anything

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You get to walk around now, be happy lol

sinful otter
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Here comes the ARD

timber crypt
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Let me give you a slight hint

sinful otter
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It's nothing

timber crypt
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Exactly

sinful otter
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So it can be something

timber crypt
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It could have been something 4 years ago

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Wasnt and wont be

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There are hundreds of things in this game that could be their own thing or even improved by a slight bit

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Yet, that's not what reality is

sinful otter
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What's even the problem

timber crypt
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Having the VTOL in the same hangar as the cure hangar is an advantage

sinful otter
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"Oh this thing hasn't been changed in years and it won't"

robust gust
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How is an ard misspelling hangar bro

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Lego science division can’t even spell a 3rd grade word correctly

timber crypt
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Oh sht

robust gust
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😭

timber crypt
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And as you said, it's a Lego game

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I dont understand why the small stuff bother you all so much

So what if the VTOL spawns in the same area you are in?

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How does that negatively affect you?

vivid sigil
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Well theres a second empty hanger that could be use to store cured

timber crypt
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It's not built yet

vivid sigil
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By doing this it removes the risks of a persay divless jumping into a vtol

vivid sigil
timber crypt
vivid sigil
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And adjusting the doors size slightly to not clip

timber crypt
vivid sigil
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This is less of a required thing. More of a QOL

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Merc uniform that i made would take some code so mercs spawn with it on

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This takes zero code

sinful otter
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Just the door

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And just copy and paste

vivid sigil
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Question is why are you opposed to a qol feature

vivid sigil
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Since with a seperate hanger it does help organise some stuff

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Specially if the interiors designed for cured individuals in mind

timber crypt
# vivid sigil Question is why are you opposed to a qol feature

Well as I said, there is an advantage to having the VTOL in the curved hangar

But other than that, I dont really care to be honest, raiders are gonna have an easier time, especially agaisnt combatives who need to move from one hangar to the other

But it dosent matter at all
And this was suggested before btw, yet, as you can guess, nothing happened.

vivid sigil
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And the rules still apply

timber crypt
vivid sigil
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Really it just helps seperate the cured individuals that could be a annoyance from the personal grouping together for a vtol trip into the wasteland

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1 the hangers a right next to each other

timber crypt
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Raiders find it extremely EASY to camp the hangar

vivid sigil
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2 they can't be cracked

timber crypt
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We usually hide inside the cured hangar

vivid sigil
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  1. Ones is just vtols and the other hanger raiders can't attack once they're in it
timber crypt
vivid sigil
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  1. Personally not heading out but being left behind to cure can just "hide" in said cure hanger
vivid sigil
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Meaning it's harder to camp then one

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  1. Getting to the hangers would be the same single lane hallway
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Which isn't a cured hanger issue

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Its a hanger in general issue

timber crypt
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No and no and no

You need to get out, go to the other hangar, get someone to CUFF you inside

That takes 5-8 seconds, its takes ONE shot to kill you

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So by no means, is it easier

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We have to send 2 to 3 combatives for one raider

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I dont know who gave you the idea that raiders are very easy to deal with, but that is simply incorrect

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And again, I simply dont really care about what we use as the cure hangar

So, if this gets rolled out, or not, it wont matter

But the idea that it makes our life easier, is simple incorrect, it will either make it harder or have no difference at all

vivid sigil
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I was a prior Ard mate

timber crypt
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It just dosent matter really

solid cipher
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good lord the yap is crazy today

vivid sigil
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Yep

solid cipher
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nearly a hundred messages about something thats been proposed like 7 times before now

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and only now is it controversial

vivid sigil
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What this is, is just a easy qol feature that would work well with the new shout

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And as super said its never been controversial until now

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Its nothing extreme

timber crypt
solid cipher
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and make it like an infection bunker

vivid sigil
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The whole point of the last update was QOL

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And expanding on semi finished stuff

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Multiple of my prior suggestions got added then

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One example on the wasteland side is people who always wanted to wear the power armour in belhelium

timber crypt
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We voted on the orange bio 4 or 6 month ago, they are already made

vivid sigil
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People said the same thing. It wasn't added so won't happen

timber crypt
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And still

vivid sigil
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Then boom we added it

timber crypt
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They werent added

fierce river
vivid sigil
solid cipher
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imo if we add a second hangar (i take no stance either way on necessity) it should be done with at least some detail (ie it shouldnt be a carbon copy of a blank vtol hangar, it should at least have something to do in it)

vivid sigil
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It would be nice to have disinfection like sheets

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Ya know from those tents medics set up irl

timber crypt
# vivid sigil Then boom we added it

When you take one thing and leave a dozen, then yeah it sounds like if some work is being published 24/7, but that just isnt the reality we are in

Either ways, I need to study so bye yall

solid cipher
vivid sigil
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I use one as a example

solid cipher
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holding cells

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for the cure hangar

vivid sigil
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The entire update was just adding stuff people have been asking for and trust me i was in vc with big d when he was pulling all nighters coding some of that shit

vivid sigil
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Hell you could add a door between cured and vtol hanger

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For ards and other divisionals to travel through

solid cipher
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i dont think itd be too hard to code the accessway itself, itd just be resizing/dupping a couple walls and adding two single doors

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the holding cells could be copied from prison

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minus the subject spawns ofc

timber crypt
# vivid sigil The update added dozens

It left out dozens, I mentioned 2 as well

The merc uniform, adding some guns to the merc shop (we even spoke to TOML about it)

Ard orange bio (already made and same script)

Script issues in one thing using by one division in one specific area (not sure if its classified or not)

Bugs in the combatics for some divisions

Bugs in using the scanner (makes you lose a hand if you unequip it while scanning, happened a bunch of times)

And that's perhaps only a fraction

vivid sigil
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He couldn't work on everything requested

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Just scroll through the update logs

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Just as a QA boi I experienced the absolute grind the chairman was on

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And again this is such a simple thing

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Hell I'll bring it up to him directly when he finishes being burnt out

solid cipher
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but yes dylan did work hard on the update

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more than one dev with studio access meaning the game development doesnt pause cause the one dude who can update the game gets burnt out

vivid sigil
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Again like i said. I was in vc with him as he did all nighters

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Since I'm aussie

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Of he works on the game from 6am aussie time to 11pm (aka i went to bed at that point)

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Then imagine the time in Britian

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And yes if we had a better dev system perhaps more could of been added in that update

vivid sigil
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But it is already a 5k+ word update

cedar star
torn tide
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maybe don't move it but make another hanger

graceful brook
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Depends on how lazy the ard wants to be

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And request a vtol

robust gust
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I can’t fucking legally cuff abuse no mo

graceful brook
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Good

robust gust
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Unless ard

graceful brook
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Or pksf

cedar star
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so why not

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W suggest

granite ore
limpid gorge
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Just make a second VTOL Hangar

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it'd make sense

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literately
select area
copy + paste
move to area
change code up to have animations work with new locations n shit

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yippe

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probably need to widen standard hangars and fix terrain

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but

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yippee new hangar

vivid sigil
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^

vivid sigil
# limpid gorge yippee new hangar

If only there was a unused hanger that could be changed into a built hanger door. Omg whats this. The facility has two large hanger doors

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:O

torn tide
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that's what I said lmao

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make another hanger

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use that side that currently has no use for it maybe

toxic vector
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fun fact
the other big door is literally empty

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second cured hangar wouldn't really change much if its gonna be used to spawn in vtols as well

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personally, just make the rule that you cant attack hangar in infections

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we wouldn't need a cured hangar then

scarlet jewel
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Also, the cure hangar helps separate those of the possibly infected, from those of the cured

Having a barrier allows ARD to ensure that those within such are cured, and are rid of infection

Another hangar could be found useful, especially now that people may just roam freely, and plus, it's relatively simple

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Building a new room would be quite simple, especially with an existing room to go off of

fresh shell
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Did i just click a delete message button? -.-

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Lemme post it again but shorter cuz i don't have the original text ;-;