Pretty sure you are all familiar with being one-shotted from the Hangar multiple times, and wondered or thought at-least once;
"Hey, how the fuck are these people not being punished, for something that if we did, we'd be on our knees begging for mercy!?"
You know, the feeling of a one-shot weapon piercing your skull and sending you straight to the afterlife only to be pulled from the depths of hell to be killed once again, or if it didn't hit your head, it breaks like 5 of your ribs and leaves you on the ground groaning in agony, doesn't make sense that there is a spawn killing rule to prevent said actions, and yet Wastelanders/Raiders can freely violate this rule without consequence, despite being told they MUST follow this rule as-well, you don't see MDF/STHD/PKSF going out into the wastelands and repeating the same actions, we'd be beheaded if we were ever found repeating these actions.
What I am saying is, basically make it so Wastelanders/Raiders who spawn camp AEGIS are more susceptible to punishment, increasing in severity the more they do it, this way its discouraged to do this, and no spawn protection does NOT work for that short moment we exit spawn, at-least move the safe-zone or spawn wall further so that we can actually SEE where the person is without being sent to Jesus in 2 seconds after leaving spawn, make it so we can freely move for a moment and silently plan on how to react before we are killed and repeat said cycle, Officers/SC take some time to identify corpses & punish in my opinion, or do something to crack down upon this issue that has been present for WAYYYY to long.
At this point the Spawn-killing rule has no affect on Wastelanders/Raiders when it comes to AEGIS spawn (Yes I know they have the rule for their own spawns), it ruins more of the game for us, so at this point, its basically remove the rule altogether, or adjust it so that AEGIS aren't completely fucked over by it.