When the reactor update releases, there are many small/major bugs that have existed for a while that should be fixed along with it.
This list includes some of the ones off of the top of my head (not all of them, if I forget any just add them to the thread)
Critical:
- Infection crates not dropping
- Player Marker being able to be dropped AND PICKED UP using backspace (CRUCIAL, you can give it to wastelanders using this)
- Player Patrol Marker being able to be dropped AND PICKED UP using backspace (CRUCIAL, you can give it to wastelanders using this)
- MDF gas masks being fixed, the time is absurdly low
- Elevators blocking gun shots
Non Critical:
- MDF Group Ranks being swapped (senior MDF in group displays as operating mdf in tablist, vice versa)
- VTOL noise occasionally persisting in the sky where it despawns
- Pickaxe being able to be dropped over and over, allowing creations of piles of pickaxes everywhere
- Tool scanner being able to be dropped by pressing backspace, the same way pickaxes are.
(Note, you cannot pick up tool scanner or pickaxe this way) - Player model sometimes not dying/ragdolling when reset key is pressed, basically freezing you in place (a temporary fix is to zoom in or enable shift lock and move a bit)
- Invisible wall in the cafeteria (walk into the cafeteria, the dividing wall on the left has an invisible wall next to it)
- Sprint button on mobile being broken after dying (might be all buttons, not sure)
- AEGIS who are on conference, patrol one/two teams being teamed to insurrectionist when they reach the aegis kill threshold (might happen for tryout team, unsure.)
- Many of the other bugs listed on the development trello that have existed for months, some of them nearly a year now.
Some of these bugs are easy to fix, such as the mdf group ranks being swapped on the tablist or the tools being able to be dropped.
It would be a nice touch along with everything else in the update to have some of these, if not all of them fixed.
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