#Make Prison Great Again.

337 messages · Page 1 of 1 (latest)

long skiff
#

Evening everyone,

Right, its a new year so another rare orgashi suggestion. Today, I have been looking at prison and it seems more like a volunteer spot to me rather then actual lockup area. Soooo I have proposal for moderation. Add a new command where you can sentence the funny tking initiates for prison time. This will team perm team them subject and lock them up for said minutes. For example,
:Lockup 0rgashi 15. This will mean I am in prison for 15 minutes.

This is meant for less severe punishments that still packs more of a punch then simply kickwarn. Where the individual can just rejoin the game. During this time as a AEGIS member you may have a forcefield placed over the main door to prevent escaping (Unless you raiders like to have the initiates then be my guest.) and once the time is done they will be automatically teamed back.

If the said individual leaves the game, their time will be paused until they rejoin. This will automatically team them back to subject so they can't escape the funny cabbage farm labour.

So guys and gals, lets make prison great again, make it actual prison! Roblox prison!

Thank you for your time
0rgashi - Funny AIA man.

candid trout
#

ooh

long skiff
#

Its basically a lesser jell for lesser punishments

candid trout
#

jeejhehehejejehheejhe

long skiff
#

and we have this wonderful prison

#

that doesn't get used

#

other then AHDP

#

SOOOOOO

candid trout
#

two prisons

#

ahdp prison more harder to get in and out than initiate prison since ahdp has more information that they can retain

#

like remembering the experiments

#

unlike initiates where its just i go shoot dat guy wif bleu

#

:lockup chasegashi 4 idot

long skiff
#

We don't really need a second one

#

Just make it so you can't escape prison as AEGIS

candid trout
#

oh yea put a reason with the lockup command

long skiff
#

As you actually did a crime

#

:lockup 0rgashi 369 tking @radiant pine

#

Like that as a reason

pulsar marlin
#

Kind of like Military Simulator where officers can jail rule breakers

candid trout
#

:lockup dardog17 6939393 cuff abuse

long skiff
#

@stray trail Add reactions

#

But ye basically this means

#

people that tk

#

can actually get annoyed

#

other then funny rejoin

#

and 1 more warning

candid trout
#

agree

long skiff
#

now its TOO THE MINES!!

#

TOO BAD

#

MINING TIME!

candid trout
#

get to mining low rank

long skiff
#

You did the crime, you do the mine! - 0rgashi 2024

stray trail
candid trout
#

MINING AWAE

#

IN THIS aegis

#

DAY

#

SO BEUTAEKFUL

#

uh

#

i forgot the rest of the lyric

#

s

long skiff
#

Also this command will be funny

#

Its funny

candid trout
#

lol

long skiff
#

why wouldn't you want a funny command

#

that sends people to the funny place

#

right next to AIA.

#

AIA are really funny

hardy wave
#

We are funny people

candid trout
#

what if they make it so that a sc van goes and kidnaps the person getting locked up like the average clown van from those other admin games

#

like

#

the initiate gets locked up

#

by

long skiff
#

What

#

AIA gets the van

#

Thats what AIA does

#

Van people

candid trout
#

mmm

long skiff
#

You ban

#

we van

candid trout
#

vanning

long skiff
candid trout
#

aia van

#

no one can see it besides the one being locked u

#

p

#

and aia

long skiff
candid trout
#

where'd the van go then

#

do they still get vanned

normal quarry
#

sounds like kidnapping

candid trout
normal quarry
#

fake news

candid trout
#

right @long skiff

candid trout
normal quarry
long skiff
normal quarry
heady imp
#

yes

#

more prisoners volunteers

leaden vale
candid trout
#

becuase its true

leaden vale
#

says u

normal quarry
#

it should be :ban chasegashi

obtuse tree
#

0rgashi made this so have to upvote (secret aegis rule)

civic turtle
#

please make it better

mental zodiac
#

fire suggestion

hybrid matrix
#

@long skiff i’m okay with this, having PRISONERS that we don’t test on and SUBJECTS that we do test on

feral radish
#

im gonna go tk everyone

#

so i can get all the prison badges

#

i need them for insigne mortemtmemtememrm

hallow nacelle
#

W suggestion

vernal sentinel
#

A hilarious way of putting it...
I like this idea lol.

dark wyvern
#

ye I’d already been considering this for a while to try and mend the random and constant AIA permabans and lower the amount of people being ecobanned in general

prison > jell > ecoban

long skiff
frozen zephyr
#

Yes

#

More fun for SC

#

We bully the initiates

wide remnant
#

@long skiff i aint reading allat but i would like to add on

#

Maybe in the prison

#

add a 2nd elevator in the prison overlook leading to a 2nd wing of prison cells

#

and those are where the jailed aegis go

#

and the doors in the prison cells should be laser doors to make it cool or smth idfk

#

can be raided by raiders

long skiff
wide remnant
#

who will be able to open the prison doors tho

#

will it be the same shit

#

like sc card

#

and what not

long skiff
#

Since they're the two moderation bois

#

ya know

wide remnant
frozen zephyr
# long skiff ya know

i would LOVE to bully rulebreaking initiates to another extent
JAIL TIME
wonderful suggestion

long skiff
#

Honestly its funny for both aegis and raiders

#

funny prison sentences.

frozen zephyr
#

yeah

wide remnant
#

none of the aegis are allowed to shoot back except if theyre like

#

a pksf guarding someone

#

or uc+

#

that'd be funny

long skiff
#

If a raider got them out I would assume if that was allowed then they would be labled as KOS

wide remnant
#

oh

#

yea

long skiff
#

As the individual is listed as a traitor to the corporation

wide remnant
#

fair

frozen zephyr
#

Yeah

#

Maybe like

#

Make treason legal trollface_aegis

#

But you gotta get like conscripted by raiders before going rogue

#

I mean make it not bannable but like make them KoS or smthing

wide remnant
#

kinda like how when a prison break happens the alarm sounds

#

and there should be a marker labeling the aegis as a tratiro

pulsar marlin
#

Ora casually cooking

#

Sounds good ngl

zealous gorge
#

I approve this suggestion

#

Consequences to actions

#

I like it

long skiff
#

And thats always important

zealous gorge
#

It would counter a lot pf rule breakers generally

#

15 / 10 minutes of jail

#

I have seen many similar type of games utilizing this ststen and it does have a positive impact

sick shuttle
#

@long skiff i thought you were gonna have a W moment and suggest they make the prison actually cool looking

#

it used to have a fucking gym

#

in the ground

#

that had a glass panel open up to enter it

long skiff
#

It can be. I recall suggesting it awhile ago to add like a gym and a gun manufacturing or something else for subjects to work on other then mining.

#

The old prison was really small tho

#

Literally just stuck in a glass box until ard wanted you.

sick shuttle
sick shuttle
#

as in

long skiff
#

I've seen the old one.

sick shuttle
#

you can leave your cells and you get a big open

long skiff
#

And ye

sick shuttle
#

area to do shit

long skiff
#

The current prison is better but I do think it could use some upgrades

#

First part is making it a actual prison aka this suggestion

#

Then that can lead to expanding it later once its more utilised

sick shuttle
#

and it would be hot as fuck but it doesnt matter

#

parts of the facility that go into rock like that, would be SO much cooler if it was sort of like pathos

long skiff
#

Listen sometimes you just gotta add lava through some buckets

sick shuttle
#

as in they had glass windows showing off the nature

long skiff
#

The evil corp needs a evil lava pit

#

Otherwise how will you have the evil lair quota

sick shuttle
#

"nature" being rock and minerals

#

but it's cooler like that

#

imagine the hallways in labs or very deep parts of the facility

#

had glass panels in certain walls or hallways just being fully visible and you can see rocks and lava pits and shit

#

that would be so cool

#

anyway dylan is never doing this so

long skiff
#

Some of my past suggestions were added too

sick shuttle
#

WHERE

#

he did lmao nvm

#

yeah he'll do it thats an easy script

#

but nah i still want that shit to be truly updated and changed

opal flint
#

what if it worked with number of ores, since theres ores for subjects to mine

#

cause if its time they can just sorta afk, but if its like, "mine 30 ores for freedom" then it ends up as more of a mini-jell punishment type thing

sick shuttle
#

that is quite literally jell

opal flint
#

and yes they could go spam mine but 30 ores would still take them at least 5 minutes, probably double to 60 for 10

sick shuttle
#

the concept of a prison is to serve time

#

not quotas

#

the concept of jell is to serve the quota

opal flint
sick shuttle
#

or all of enternity

opal flint
#

theyre in prison

sick shuttle
#

it's more unique to make them actually different

#

jell is quota, the prison is time

opal flint
sick shuttle
#

the quota for the prison is just kind of there but you dont get out when you finish it

#

you get out of jell when you finish it's quota

#

anyway listen to me, prison = time, jell = quota

long skiff
long skiff
#

If this gets added I'll be happy to work on graphing out a prison suggestion

sick shuttle
#

aia whining about guns but they joined the closest thing to a civillian department 💀 💀 🇺🇸 🇺🇸 🦅 🦅

long skiff
#

The guns were weaker then divisionless

#

Now they are more reasonable.

#

But yes if this suggestion gets added I'll look at doing a full prison rework suggestion with a pixel art map of it

long skiff
#

Civ with the 2 shot revolver.

sick shuttle
#

aia in the real world would all be desk jobs

#

and maybe a department ment to go out and capture individuals

#

just like real intelligence agencies

mental zodiac
opal flint
mental zodiac
sick shuttle
mental zodiac
#

yea

#

so idk ur point

opal flint
#

sure but we seem to end up in it a bit more than should be happening

mental zodiac
#

im talking about in game

sick shuttle
#

in game? everything is a combat department

long skiff
#

Me when the civ divs get some of the strongest weapons

mental zodiac
#

yea

sick shuttle
#

aegis fights an eternal war

mental zodiac
#

but what u said

sick shuttle
#

so they dont have civillian departments

long skiff
#

Kinda amusing.

sick shuttle
#

still i consider aia, and ard to be civ departments

#

everyone else is actually cool

#

aia would get sthd to do their jobs in the field,

opal flint
#

yeah idk why we really have "non-combative" and "combative" given that even SC ends up in combat during raids just to defend themselves

sick shuttle
#

they do,

#

i cant speak more on that

sick shuttle
#

aegis doesnt function like an scpf

#

in scpf's the civillian departments cant even shoot CD even when they shoot combatives

#

but here all divisions fight

#

just roles are different

long skiff
#

Ya know something that might be worth adding is a direct elevator from lockup to ard wing. Similar to the aias one

#

Makes sense like moving subject wise

#

Ik there is the main elevator

sick shuttle
#

there is the main elevator yeah

#

i mean isnt that the point of it

#

it was made to get easily from lockup to labs

opal flint
#

yeah pretty much

#

i know what 0rgashi is talking about

long skiff
#

True other then FAs

opal flint
#

but i think ard wing isnt really attached to prison the same way aia wing is

long skiff
#

Honestly I find it weird that FAs have to go through prison to sewers. It has lead to one recently deciding to enter prison

sick shuttle
#

why is aia even at the prison area lmao

opal flint
#

it would be a good idea though to have a direct access to labs

long skiff
#

Prison is basically AIAs main area

#

So

#

Intelligence near a prison cell makes sense.

mental zodiac
#

i think the elevator should be fixed

#

cuz

#

FA can access labs with that shit

opal flint
#

yeah

sick shuttle
#

or no, interrogation

long skiff
#

I think the elevators should be brought back and a extra door there. Prevent them from just entering ard wing

opal flint
mental zodiac
#

thats still not good

sick shuttle
long skiff
#

Prisons fine since the double door blocks it.

sick shuttle
#

so the risk is insanely high

#

and yeah like

opal flint
#

yeah its not really fun to find an FA just randomly roaming the halls

sick shuttle
#

if you closed all the doors down there

#

he cant exactly get anywhere

#

even when i was pksf i was insanely scared to step out of line in labs

opal flint
sick shuttle
#

so imagine how an FA feels

#

nah he wouldnt dare

opal flint
#

which to be fair could be fixed by just giving combative divisions their own cards

sick shuttle
#

but i know it doesnt matter

sick shuttle
#

like it's still either level 2 or 3

#

bro im so fucking used to using the cracker that i forget yall cant go wherever you want

long skiff
#

Man I found multiple FA in ARD wing once. They would specially if they don't know about ARD wing being restricted or that it was ARD wing.

opal flint
# sick shuttle i think they do?

mdf and sthd have level 2 which means if you locked the hallway doors to level 3 only pksf, sc, and ard (and presumably aia though their cards are classified so idk) would be able to access the halls

opal flint
#

what

#

oh aia

#

mdf and sthd though would end up with no access

sick shuttle
#

lol yeah

opal flint
#

unless they got a level 3

sick shuttle
#

but the cards still say "mdf card" or some shit right

opal flint
#

no

#

they get a standard l2

#

i think

sick shuttle
#

nah what i swear i remember it said

#

ARD card or sm when i was in ard

mental zodiac
#

you guys are silly

#

only custom cards are sc and ard

opal flint
#

ard-4 and sc-4 exists but not mdf-2 or sthd-2

sick shuttle
#

I WAS right

#

i was right

opal flint
#

pksf has normal l3

sick shuttle
#

i twas right

mental zodiac
#

u werent

sick shuttle
#

ard got a custom one

mental zodiac
sick shuttle
#

it's not like i got constant access to the mdf inventory

opal flint
#

so yeah ard hallway thing could be fixed easily by either upgrading mdf/sthd to level 3 or just giving them custom cards

sick shuttle
#

i could even be wrong about AIA card being level 3

#

it might be level 4

opal flint
#

and then locking it off from level 2

sick shuttle
#

my reasoning is just why tf would it be level 4

#

and why would it be so low as l2

mental zodiac
#

we actually get level 5

sick shuttle
#

so i just think it's l3

sick shuttle
#

this is factual

opal flint
#

or at least i assume so given how much sc-4 accesses

sick shuttle
#

if level 5 opens all doors

#

then the OMNI keycard opens also all doors

#

that would mean theres some doors level 5 cant open

#

but omni is ment to just open all of them, meaning level 5 isnt the highest

#

same here

#

but level 4 is the highest so,

mental zodiac
#

what is blud yapping about

true warren