#MDF/STHD/AIA suggestions.

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alpine delta
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Hello all! I think we know that being a combative division can sometimes be a little bit of a drag. But what if it didn't have to be? In this thread, I will be laying down the seeds for what should be ideas on adding onto the gameplay and duties of MDF and STHD.

MDF raids/demolition on targets.

  1. You know how infection crates drop from a (presumably automated) VTOL?

Every now and then, MDF would have the opportunity to raid a specified location (e.g. poliax with it's commlink tower maybe?) and place a demolition charge on it to destroy the commlink and prevent infection crates from being dropped from VTOLs for a period of time. Perhaps... 15-25 minutes? The raider team would be notified of this and be able to defend it (jointly with volunteer wastelanders).

If MDF succeeds, there is a 15-25 minute period where crates do not spawn. Once that period is over, the commlink cannot be destroyed again for 15-20 minutes.

If MDF fail in their objective, infection crate spawning rates are increased for that same duration. This might also give an incentive to actually be on the raider team.

- Note: I've been informed Behelium does this already. However, in that case, let's change it from Behelium to this. Much more fun for everyone.

Honestly, I'm not really sure any of this makes a lot of sense, but this might plant the seed for MDF objective ideas.

Similarly:

  1. The automated VTOLs would sometimes drop weapon caches which can be secured by wastelanders/raiders by having control over the area for a certain amount of time. Wastelanders would be notified of the drop, and so would MDF. This would grant everyone in the area some kind of benefit, such as a free weapon, armor, HP or item. MDF can prevent this by securing the area and planting a demolition charge on the crate, causing it to explode. This would be a time consuming process and require some teamwork from MDF (and perhaps STHD) to pull off.

If you have any other ideas for MDF (and why not STHD) objectives like this, put them in the thread!

Agency contracts to be handed out to MDF and STHD.

The AEGIS Intelligence Agency prints KOS contracts. Maybe contracts could be en masse too, such as eliminating a group of raiders instead of only one?

MDF and STHD undertake these contracts. When they do, they get a payment of credits or armorment tokens that they can utilize in the divisional store in Div (Q), suggested in thread #1162132533111177256 . What those items could be is stuff like heavy kevlar, 3C, etc. for free to plays. It would be very expensive, but that is exactly why the contracts and raids mentioned earlier would hand out payment!

Upon completion of a contract successfully (e.g. kill these raiders 6 times), the personnel assigned to the contract would receive a payment of armourment tokens which they can use in the suggested divisional store.

The AEGIS Intelligence Agency could also assign other objectives, I'm just not certain what they would be.

TLDR:

  1. MDF can destroy the commlink in Poliax to prevent infection crates and demolish randomly spawning weapon caches to prevent wastelanders getting free weapons.
  2. AIA can assign contracts to MDF and STHD for which they will be paid, and they can use this in a new divisional store in Div (Q).

Changes suggested by people in the thread:

1. Therainwaters, STHD DC, has suggested making contracts an STHD exclusive and raids MDF exclusive, therefore giving more of a distinction for the duties of each division.

Lastly, if you have anything to add onto this, please let me know!

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This would make it more fun, then.

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Move it from behelium to this objective.

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Holding a capture point doesn't sound as fun as this

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There would also be a cooldown on

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blowing up the commlink

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Yeah.

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So the way this would go is you blow it up, crate spawning is disabled for 15-25 minutes after which there's a cooldown before it can be destroyed again

woven heath
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very good suggestion

alpine delta
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20 minutes maybe

woven heath
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it gives us combative divisions something else to do

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and it also allows us to travel the wasteland more

snow iris
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I like it

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More duties is nice

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👍

alpine delta
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Increases AIA cooperation too. :)

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(Contracts)

woven heath
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exactly

alpine delta
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Since factions aren't really a thing anymore we haven't really done much in the way of working with combat divisions.

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Contracts are the fix.

hidden jolt
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I like this. Intelligence should work more with Combative on Field Combat Intelligence

woven heath
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Aegis Offensive Operations

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sounds cool

alpine delta
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Doesn't have to be the name for the update. I just named it that myself. :D

amber sandal
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boowomp 😢 pksf_lp_aegis

alpine delta
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Besides what stops you from assisting with all of these?

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I just think using you for contracts would be a bit

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Odd

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Since PKSF kind of do their own thing and using the best troops in the company to do our bidding would seem out of order for AIA.

amber sandal
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that is true

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AIA sending out the badass cyborg team to deal with major shit would be badass though

amber sandal
alpine delta
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We could use you for higher priority things.

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I just don't know what.

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But if you have an idea,

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tell us all right away.

amber sandal
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that would have to rely on aegis going full cyberpunk 2077 with its raiding objectives

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which i am not against

amber sandal
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like raiders could organise to actually mess shit up with physically knocking over aegis buildings or other more dramatic forms of raiding

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actual

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insurgent type things

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which i don't think will happen anywhere close to the near future

alpine delta
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Terrorism! :D

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Though that is why we have the database for terrorism...

amber sandal
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exactly

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a raiding overhaul where raiders can actually do something truly significant to mess up the border (besides blowing up the reactor) would be awesome

alpine delta
amber sandal
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ya i was about to say that

alpine delta
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i think terrorism like that could come with the disadvantage of

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being auto KOS for a certain amount of time

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even if you leave the server

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say half an hour

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automatically put on raider team maybe

amber sandal
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ya

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would be very neat

alpine delta
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capturing people would be a very prominent one if this was real life but like

amber sandal
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ya

alpine delta
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capturing is very situational

icy creek
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Yes.

alpine delta
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and i dont think anyone has been forced into the prison for a long time

icy creek
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I don’t even NEED to read it.

amber sandal
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lol

icy creek
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I just know it’s a W 💯

amber sandal
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ARD should start kidnapping dangerous raiders to do tests again.......

alpine delta
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AND

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hm.

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MDF and STHD dont have cuffs, right

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but.

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what if

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we let them take up objectives to capture and imprison a high profile threat

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(and it has to be really high profile, not just some random raider)

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and they would be given zipties

icy creek
alpine delta
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that can only be used on that one specific individual

amber sandal
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THEN WHERE IS MY INVITE

alpine delta
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how about that?

amber sandal
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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

icy creek
amber sandal
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TO KIDNAPPING THE RAIDERS!!!!!!!!!!!!!!

icy creek
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Oh.

amber sandal
icy creek
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I’ll see what I can do.

amber sandal
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overall making the aegis vs raiders dynamic a little

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cooler

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would be great for this game

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since it kinda relies on that dynamic

alpine delta
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basically MDF should be allowed to do this

amber sandal
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lol

alpine delta
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but to avoid having to give them cuffs

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just give them zipties when they accept the mission

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and they can only be used on the target

amber sandal
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i miss doing prisoner captures with VIPs

icy creek
alpine delta
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im gonna MAKE chat bubbles

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give me a sec

icy creek
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“bro nerf MDF again” “Ez.” “Ez.”

amber sandal
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we'd run up to some wastelander our VIP wanted grabbed and go "You are required to follow us immediately. Do not resist."

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or something along those lines

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it was the coolest shit EVER

icy creek
woven heath
alpine delta
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@icy creek @amber sandal

icy creek
amber sandal
robust thicket
alpine delta
robust thicket
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🇫🇮

faint zodiac
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div store would definitely be useful

alpine delta
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Which could give an incentive to actually

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fulfil contracts and stuff

faint zodiac
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free weapons from vtol drop is also a huge win

alpine delta
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(for wastelanders)

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MDF would just get a payment for destroying it

faint zodiac
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we cant take the drops for ourselves?

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:(

alpine delta
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well

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i guess that is another way to do it

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but i intended it to be

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  • wastelanders can take weapons from it
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  • MDF / STHD have to destroy it
faint zodiac
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ye i guess getting paid for it is also cool

alpine delta
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and there would be a payment for destroying it

faint zodiac
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would possible VTOL drop locations be the same as scrap/infection crates or would i be on a different path?

midnight forum
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I like but for the contract thing you can already do that with sthd just without the payment

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Pretty much

thorn prism
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isnt the automated vtol an aegis vtol

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why would they randomly drop weapons that are purposely supposed to get destroyed baconthonk_aegis

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eh dylan can figure it out

bleak bay
velvet charm
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more infection crates hoh_aegis

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ard getting bullied by this one fr

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maybe limit how many crates can spawn or types during the boosted spawn rate... ie no ff during increased spawn rate and no cz right after cz

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other then that, lovely suggestions (Frog W)

velvet charm
midnight forum
alpine delta
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I'm saying make it more useful.

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Everyone benefits.

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I am very aware of it.

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But this is different. It also incorporates MDF and gives rewards.

midnight forum
alpine delta
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to separate it more from the already existing thing

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Cause if you read it

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You can see it also incorporates MDF

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And includes raider groups

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Not just single targets to be killed

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  • gives out payment
midnight forum
alpine delta
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but i mean

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you cant give something completely unique to every division

midnight forum
alpine delta
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i see

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like ive said before it doesnt have to be implemented exactly the way i've suggested it

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changes can be made

midnight forum
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yes

short gorge
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that is why i like to cap it when i used to be raider

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ez stuff

hollow oak
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but yes good suggestion, and i especially like the idea of whoever pointed out the need for a more physical aspect to the chaos raiders can cause, by blowing shit up and knocking shit over

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even starting small, like making coded's gate explosive obtainable, would be cool

velvet charm
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that sounds cool

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more ways for raiders to cause problems other then meltdown and fucking with labs

weak spade
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What

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Explain in easy way @alpine delta

alpine delta
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They were meant to be given to AEGIS, but were inadvertedly dropped to the wasteland and MDF has to destroy them because of that.

But if you have a different idea, tell me! As long as MDF gets to raid and blow stuff up, doesn't really matter what it is.

amber sandal
hollow oak
amber sandal
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thank you lightiumz

analog heath
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@alpine delta the payment thing would be cool after a economy reset

alpine delta
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scrap / credit economy

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and cant really be

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well

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nobody has 2 trillion armorment tokens

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that is a fact

analog heath
amber sandal
dark raven
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ive been feeling for months now that some sort of contract system would be cool and was trying to brainstorm an idea on how to make them worthwhile im glad someone else came up with a pretty good idea

alpine delta
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@waxen warren

waxen warren
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I AGREE

inner cave
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i swear it just decreased how common crates would be dropped

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hmm

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maybe not

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@alpine delta thing is though is that raiders won't be bothered to camp poliax just for a few crates

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maybe add a benefit for raiders

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other then crates

alpine delta
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I'm not sure what the benefit for raiders would be...

inner cave
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well

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poliax is radio tower right?

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maybe they could intercept it

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and remove global chat for aegis for a certain amount of time

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like it cuts out for 30 seconds

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with cd of a few mins

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which would make raiding a lot easier

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for the time being

alpine delta
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possible.. yeah

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some kind of raid benefit.

inner cave
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and when mdf storms poliax

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it also disables the raiders feature

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for same time as crate

alpine delta
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Hm.. interesting

ocean oyster
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For the dirty work

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Trust

dark raven
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When the rift finding tools get added for divisionals like MDF, Poliax would be great to be a capture point that would jam these tools

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If there were more gadgets it’d be great to have them all blanket disabled but I don’t know many

inner cave
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They probably want to check it all out

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So it would be annoying having to wait

faint zodiac
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owned points remain captured, but new ones cannot be capped

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though this might be harder to code

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-:-
unrelated note: i dont really like how the current capture point system works
i'd rather have a Rollback 2(300) terminal system
to summarize, a terminal system works by accumulating points for whichever team captures it, but if the opposition captures, then it rolls back by 2 points until it hits 0 before that opposing team can start accumlating points for themselves
Fade.5(300) would also be suitable, which rolls it back by .5 points and captures by 1 at the same time

dark raven
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I wouldnt recommend making Poliax super important to capture and only a minor effect

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since raiders spawn right next to it

faint zodiac
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if poliax is useless then nobody's gonna fight for it and itll suck the fun out, itll pretty much be like how it is rn where its just wastelanders and aegis taking turns capturing a point but rarely ever actually fighting

hollow oak
alpine delta
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This seems to have positive feedback.

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I do agree with some of the ideas in the thread.

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I should update the original suggestion again.

ocean oyster
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I like this suggestion