#Duty state rewamp

1 messages · Page 1 of 1 (latest)

brittle bloom
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Hmm, better, but you should of added that it would be an ingame bot and that you could do 2 duty states and that you can end it when you talk to him again

somber burrow
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stop

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makikng

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duty state suggestions

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its not changing and it would never work

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even with a randomly appearing box asking if your afk'd could get macro'd easily

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its worked for years theres no point in changing it now

quaint sonnet
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Ig

queen nebula
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I think this one could actually be a good idea

wintry basin
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This system makes literally no sense, is impossible, is illegal, and also just plain horrible all at once.

I'm not trying to put you down, I'm saying it how it is.

The way duty states are now works fine, maybe some changes could be made, but this is NOT it.

somber burrow
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wouldn't stop a well programmed macro from finding It and clicking. plus adding robot verification for it is just plain goofy are you hearing yourself

wintry basin
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Again I'm not trying to put you down but there's no reason to put more effort into explaining why a bad suggestion is bad than it took to make the suggestion.

(Btw by illegal I mean against TOS)

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No

hushed silo
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rewamp

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this sounds like it'd be heavily reliant on some coding + the trust of the playerbase, which would abuse the system. cool idea on paper, horrid execution on roblox though.

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why would the developer responsible for maintaining the duty-state system want to go out of their way for this system instead

bold zodiac
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No

hushed silo
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why fix what isn't broken

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I get starting out doing duty-states can be pretty tedious, but after the first couple people start to get the hang of it.

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unfortunately some of our officers are getting back into school after their summer break, and some are just finishing their summer

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by September, there should be noticable differenecs and quality of life improvements regarding the punctuation of duty-state checks, & training times.

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We've been keeping a steady number of officers as the old ones go. Typically if someone is promoted to UC, we get another officer that week or the week after.

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this will take a long time

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Yeah, a bunch are on an inactivity notice at the moment due to school & summer break ending

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if it doesn't improve, ToML are ready to amp up officer recruitment to fix the activity.

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  • adjusting quota if need be.
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well as AEGIS grows, we want more and more officer+. They help maintain the group, and as you can see with the duty-state check delay, we need their help lol.

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Even then, they're helping contribute to the overall functionality of the group.

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We still want a handful more ToML, and we need UCs to filter through to find the best candiates for ToML.

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what's "so piled up" in your eyes?

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Like what number

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if you could put one to that statement

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I meant

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how many Ucs, and how many toml would you consider the rank to be "piled up"

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Well,

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In my pov

I joined AEGIS four years ago. Back then, there were only maybe 4 UCs, and 5 officer-VetOffs in total. About 6 ToML, and 3 of the old rank that was above that. Around 5k to 10k members.

It took only until last year to start really increasing our officer and UC numbers to help with the functionality of the group before we actually went past just 8 or so officer+ and UCs at a time.

This was a necessary change due to the slow recruitment of UCs, and ToML. Before, we didn't have enough UCs to do their range of duties effectively, and we didn't have enough "ToML potential" UCs to select from due to the small pool of UCs at the time. And ontop of that, ToML numbers have always been in a limbo of only 4 to 6 members, which is way less than how many we need to have every "toml position" filled.

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AEGIS has grown a lot, and so have the systems in AEGIS that help keep the group running. With more systems, requires more staff. We eventually had to increase our recruitment as time goes on.

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Imo the sweetspot I want is about 15, because there are a total of 12 "Administrative Overwatch" / ToML positions to fill.

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So 20 would be more than enough, it'd probably be the "cap" if there ever was one.

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Well

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We don't want to prevent very competent people from getting UC if they deserve it. And the UCs we do have that just aren't ToML yet have a right to want to stay in that position if they're just not ready for ToML yet.

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We do

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however

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have that rule in divisions

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Due to divisional leadership positions being a lot more common and easier to obtain, technically, than UC+

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That's how it is for divisional leaders. They have a 1 year term, and have the option to get a 6 month at most extension if their AO (the ToML overseeing said division) approves

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I don't think that will be an issue. We had the issue before, with much fewer members due to the slow climb to ToML.

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Yep, then they're not allowed back as the divisional leader for some time.

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When revamping how uc+ promotions work when the academy was released, we took into account the risks and benefits of going with this new system. Although the concern you have is a real one, I don't believe it'll affect us badly for a long period of time- if at all.

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also I think we addressed it as "bottlenecking"

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A bottleneck is a point of congestion in a production system that slows or stops progress. Short-term bottlenecks are temporary and often caused by a labor shortage. Long-term bottlenecks are more incorporated into the system itself and characterized by inefficient machinery or processes.

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This is the issue we had before.

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Thus far, it hasn't been an issue since the Academy was added.

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i just posted the description

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oh

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well you fooled me

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I couldn't tell english wasn't your first language

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I mean it wasn't perfect but it wasn't bad lol

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If I don't know a word I just google it

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"x description"

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anyways gtg.

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have a good one glhf.

outer pilot
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The conversation

coral fiber
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Although I do agree with you point

coral fiber
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still

quaint sonnet
brittle bloom
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If it was automatic

outer pilot
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Then you wouldn't get the true military experience of filing your own duty states

brittle bloom
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Bro chill, this is a lego character game

queen nebula
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this would take a lot of coding tho.

safe bluff
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yea no

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just dont be lazy and use the current system

leaden token
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bad suggestion