#Splatoon communication error, sending back to lobby

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weary spoke
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I know this has been asked several times these past few weeks and I'm sorry for asking it again, but I'm more so curious if there is any other fix I might've missed. If it turns out I just need to wait till the servers are stable, that's fine by me

When queued for a game, I can load into the map but it hangs on the camera panning before the match starts and gives a communication error. I have gotten the X18-05YY error code sometimes (Once or twice), and so I've tried to follow those fixes.

I'm connected to the internet via Ethernet, and the Wii U NAT type is B (it's the weird 122-00 one). Every time I boot up my Wii U, I've cleared my game shared data. I've also downloaded the 30_Nimble just to see if that would change anything.

smoky gale