not entirely sure if this is the right place to ask, i was directed here from the homebrew server. but when i use mk7 pid grabber and it dumps the current session, it freezes for like 10 seconds before finally dumping it but at the end i get disconnected because of how long it froze. no clue whats going on and my apologies if this is the wrong place to ask i just know alot of people here use this plugin and i was directed here lawl
#weird issue when using mk7 pid grabber
1 messages · Page 1 of 1 (latest)
this was not happening before
byw
btw*
again apologies if this is the wrong place to ask
this also does not happen when dumping the live view session
piplup sent you here right?
technically this is not a pretendo issue
yeah, my apologies they told me to either go here or in the pretendo channel so im not entirely sure
dont know if here meant as in the hacker reporting thread or not😭
nah, something like this should stay out of that thread
also, love the name green is goated
anyway
how many files are in /luma/plugins/<mk7 TID>/mk7-pid-grabber/sessions/ (or if the View Files button in the session logger works what does that screen look like)
should i do luma or onionfs
i use onionfs for my plugins sense i use tomodachi life mods
the plugin is getting loaded by luma
(former)
thanks
33
im using fbi to check btw
that's fine
it isn't
hrm
if you can, I'd like you to disable the session logger and play a few games, see if it still freezes before showing the player list
just to rule it out
iss that jjst disabling the plugin
something in me feels it could be a internet issue though im not entirely sure. ill play a few games and see what happens
it has been storming a bit today
very strange, do you know when you installed this plugin?
I almost want to ping the developer of that plugin
they're not here
though its odd because i had this issue last night and my wifi was fine
gimme a moment
like 2 days ago
okay, definitely up to date
not sure what's up with that, I've forwarded the case internally
I'm not sure if pinging Support Helper will be of much use here… considering you're all up to date and everything
first i did it manually then it wasnt working bc i installed it wrong so i did it via uu
even using an old 3DS (in your case a 2DS) shouldn't result with such a bug
if it was just throwing a fit randomly??
earlier, i deleted the misplaced files
though ill report back if i start encountering it again
software doesn't behave like this, something was causing either
your game to get stuck fetching data about the players it's connected to
or the plugin to get stuck processing and writing the log of it to SD