#Monster Harvester 2.0, Auto-Dismantle

1 messages · Page 1 of 1 (latest)

vast plinth
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After all nearby tasks a Monster Harvester is assigned too it will auto-dismantle after all tasks are finished. Reduces clutter and reduces back tracking of having to do it yourself after they're done. Massive step up!

Figured this is the best way to make these less tedious, while still retaining their purpose/functionality as they were implemented for.

vast plinth
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Oh, an important note to this I wanted to add - Move the tooltip/tab that appears when you are actually going to place the Harvester, that tells you what materials that location the Harvester is going to have for tasks down to the center or right side of the screen, rather than a corner. I somehow never noticed this existed until Shrimp told me!

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Hope this one ^ is explained well enough

glacial tinsel
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The harvester already indicates the parts it can reach. The only thing it can't do is say if another harvester is already working on it. Then again, there are only 5 parts per monster so a lil mental note will suffice

vast plinth
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A little extra info goes a long way for many other players even if you don’t suffer from it.

glacial tinsel
vast plinth
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Scaleback, razorwings etc

glacial tinsel
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Yeah with harvester selected in Build mode it says whatever it's tethered to on the right side

vast plinth
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Anyways if that already exists I’ll remove that from the idea here, also it’s probably better to make your own posts so they’re more varied and the developers can see your opinion on things or ideas without having to scroll through other peoples stuff as much

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Good to hear your thoughts regardless

fallen ferry
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Harvester should have all parts available regardless of placement so long as it's close to the monster.

I absolutely despise having fights where the terrain is anything less than open flat areas due to how it'll end up needing a bunch of weirdly placed harvestors to get all parts. Which I find to be busywork.

vast plinth
# fallen ferry Harvester should have all parts available regardless of placement so long as it'...

Agreed, it's just more time to spend making sure they target the right part and then more time in menus to access additional harvesters all at once. Let me place just one, queue all tasks if I have the time for just one villager to do them all slowly, and then still allow us to place more if we want to finish a full monster harvest quicker with more NPCs. While still allowing all harvest tasks to be done from just 1 regardless of where it targets. In n out!

vast plinth
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Can we delete the messages tied to that so it doesn't clutter the feedback post?

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Move it!

echo marsh
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Thats the huge hitbox of the underneath of the monster