#Arid 5 (High Cal Pistol) doesn't start loaded

1 messages · Page 1 of 1 (latest)

clear cliff
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Ever since the patch today, the high cal starts with 5 rounds in the mag instead of 6

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reloads to 5 too, have to double-reload to 6

quick light
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if the gun has a five round mag this could actually be realistic behavior, but I doubt this is what the devs are going for.

clear cliff
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as much as a +1 chamber system would be cool

swift osprey
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(isnt DMR had the same issue/still has it?)

clear cliff
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the AR's do it too sometimes

quick light
clear cliff
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yeah I know

wraith oxide
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Thanks for noticing, we have a fix for it coming.

clear cliff
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Does that fix apply to other guns? I've noticed the Malatack AR, both LMGs, and the Hanway DMR do the same thing sometimes

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The whole 'reloading but -1' thing

severe hinge
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thats an issue on the rounding of the guns, but it happening to a gun spawnin in not completely loaded is a bit worse

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but yeah i dont think its a fixed for all guns

clear cliff
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the reload -1 bug is a much bigger issue on the Arid 5 though because it's a whole 1/6th of your ammo missing VS like 1/30th

tulip sun
austere flare
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It also eats the one bullet in the mag after reloading it to 6 shots

hollow forge
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This is fixed for the next patch.

clear cliff
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thank you

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just the Arid 5, or the other gun's reload bugs too?