#gtfo-spoiler-chat

1 messages · Page 302 of 1

hexed elm
#

yea but not untill after the waves start

hexed vapor
royal lichen
#

10 minutes to get to armory and back

hexed vapor
#

^

hexed elm
#

ah ok, that makes sense, we just died there cause we kinda panicked and ran for the armory and woke the scout up

paper harness
#

What actually happens if you don't get to the armory in 10 minutes

hexed elm
#

lots of waves it seems

royal lichen
#

liam neeson says "good luck"

hexed elm
#

thank you liam neeson

hexed vapor
#

So, waves start but no ammo.

royal lichen
#

melee only thru screaming enemies waking up hybes and the scout, mmm yum

hexed elm
#

how much more level is there after the 20 minutes is up

hexed vapor
#

Arguably, you can get ammo out of the zones ahead, but definitely scuffed.

hexed vapor
hexed elm
#

ah, what about overload?

hexed vapor
#

It's back there.

hexed elm
#

and there was a checkpoint door we didnt have the chance to open

hexed vapor
#

That unlocks as soon as prep time ends.

paper harness
white birch
#

I'm dumb... I was looking at 24, the door for the main obj, I found door 17 tho

paper harness
#

About security "arriving"

#

Like who tf is security

hexed vapor
#

"Security"

#

Stop right there, criminal scum! SantonianWhatElse

hexed elm
royal lichen
jolly perch
hexed vapor
jolly perch
#

none of the text for C3 really make sense

hexed elm
jolly perch
#

"Lockdown of Local Quadrant. Estimated time left until completion: 00:00"
final door needed for extraction opens

paper harness
#

Lockdown= door open

#

Yes

hexed vapor
#

CX had weird text, too. Nothing new.

#

Survival = big timer on screen w/ text, new timer on screen w/ text after, doors open during this time.

hexed elm
#

how difficult is overload?

wary olive
#

is there a way to turn down the schaeffer dialogue

hexed vapor
#

Hard to know what Overload changes exactly, but it's not too easy.

#

You need to do way more stuff and it splits you up.

hexed elm
#

interesting

#

are there any marauders in c3?

white birch
hidden lynx
#

@hexed elm elaborate on 'marauder'

hexed elm
vestal zephyr
#

any tips for the S scan on E1?

#

not entirely certain on how to approach it. currently brain is thinking mine deployer, two turrets, and a bioscanner but beyond that I'm not finalized on tactics

dreamy bramble
#

the big one?

jaunty lava
#

Can precision rifle headshot scout?

fallow wasp
#

Yes

jaunty lava
#

nice

fallow wasp
#

As far as I know at least

jaunty lava
#

also, what does hel shotgun have over regular shotgun?

fallow wasp
#

Rapid fire and it’s a main weapon

#

But it also does piss for damage if you ask me

#

At least it’s better than the sawed off

acoustic gale
#

it's really fun to stunlock blast giants with it

#

i'll give it that

#

really fun to use but not exactly versatile lol

jaunty lava
#

also, helgun vs high caliber pistol?

#

*hel revolver

burnt relic
#

Both great

jaunty lava
#

whats the difference? seems kind of similar to me

burnt relic
#

Hel revovler has penetration and more ammo, less damage

jaunty lava
#

ah

kind swan
#

And well Hel revolver is basically similar to DMR with less range/less precision dmg and unlike DMR. It can penetrate enemies

kind swan
#

Hmm I actually dont know how well helshotgun is able stagger snatcher

jaunty lava
#

kind of strange how helshotgun is weaker than normal shotgun

#

I thought it would do even more damage, but no

hidden lynx
#

It has overpenetrating rounds.

#

It's more so for killing hordes then single targets.

#

But yea it needs a buff to spread and accuracy

bronze thorn
#

Does anyone have advice for getting through the big rush at the start of D2? My friend and I (and 2 bots) were able to get so far as the 2 doors hiding moms/dads and cells but were not able to get those cells without being overrun but one of the bosses and the waves.

signal fox
#

brother that "big rush" is the entire level

#

it doesn't stop

bronze thorn
#

We figured

#

Did my friend and I… at least get far?

#

Or is that barely any of it

#

We do pretty good with just ourselves and 2 bots BUT taking down bosses is kinda the crux without the coordination

arctic nexus
#

d1 overload what do you do for objective>?

heady sleet
tulip nacelle
#

whats the purpose of going through the error in the beginning of d1?

#

or do you not have to do it

kind swan
#

But with its rof and stuff a mag dump would probably kill a small swarm infront of em

grizzled ravine
dawn ravine
#

Have the bots been preforming worse than the last rundown for anyone? Trying to 3 man D2 and our bot is weighing us down hard

jaunty lava
#

Is hel revolver good only if you cqn land headshots consistantly?

hidden lynx
#

its good for managingg waves

#

its overpenetration trait is good

jaunty lava
#

So its still top main gun even if you land more body shot than head?

hidden lynx
#

its a good weapon. is it top? idk. top is whatver youre good with

kind swan
#

I miss muh Machine pistol

#

But PDW will do

tulip nacelle
#

and we just had to do the second one?

true latch
#

C1 is stingy on checkpoints huh

hidden lynx
#

@tulip nacelle its happend to us as well

#

lol

#

id just roll with it

worldly spade
#

whats does overload do for D1?

sacred flame
frail elbow
#

woo daddy D2 was intense

fallen cradle
#

look at this case spawn

wary olive
#

anyone else notice c-foam grenades just completely clip through enemies now? even as host

bright sleet
#

does anyone know where the collection case is in b1? cant find it at all

wary olive
#

you can ping it on the terminal

silent kettle
#

theres a dead zone depending on how long you charge up the cfoam nade

#

in which itll fly through them

fierce laurel
#

back dmg is based on player relative position right

#

so that means that you have to hit the snatcher from its behind even if you hit its back which is on top of it?

wary olive
hallow lark
#

Hey all!

fierce laurel
#

hi

#

no one ever answered me fayttuCry

silent kettle
dreamy bramble
#

well its a bit weird on snatchers

#

since the back takes damage, and the snatcher has back damage enabled

#

hitting the back from the front does 1x damage, while hitting the back from behind does 2x

#

idk if the back takes precision or normal damage

fierce laurel
#

that's kind of

#

annoying

#

hopefully the devs change this one in particular

#

or better yet change for all enemies to correctly reflect damage

wary olive
#

wait then if you shoot a tank bubble from the front does it take half damage as if you shoot it from the back?

fierce laurel
#

sniper player cannot relate

dreamy bramble
worldly cargo
#

thats so weird

#

I remember going on nuggies stream and seeing a normal red hit marker when he shot a tank

#

instead of the precision red hit marker

#

thats the only time id seen that

dreamy bramble
#

game bad

worldly cargo
#

trueee

#

lemme go find it

dreamy bramble
#

in a run earlier this rundown khepri apparently hit white on a giant

worldly cargo
#

massive

turbid cliff
turbid cliff
wary olive
signal fox
#

So either new bug or mass hallucinations

clever mirage
#

Message @jaunty hedge I will be deleting this original message. Contact us there

dense ravine
jolly perch
#

my team got to the reactor in e1

#

i think its pretty easy tbh the only problem we had was we had to repeat 2 waves which utterly destroyed our resources

wild wyvern
jolly perch
#

Ive been sitting on a table with the immortal tank for the past 5 minutes

#

its been a stalemate so far

static steeple
#

That is a staring contest to end all staring contests kekw

hard horizon
#

I FINALLY beat C1

#

IT Was PAIN

#

wait till I get D1 error alarm

#

How many people still struggling D1 mostly here

brazen hollow
#

Anybody who finished d2 can u give me an idea about its lenght? What should I expect

#

We cant advance any further than second door during alarm, idk how far we need to do that

jolly perch
#

legitimately one of the laziest reskins ever

#

at least charger scouts for example actually were different movement wise

wary olive
brazen hollow
#

Oh so is it not a lenghty level at all? Just a couple doors?

jolly perch
wary olive
#

a normal run should take you around 25 minutes give or take

#

if you know what to do

brazen hollow
#

Eh. Look for terminal look for terminal code open terminal open gate proceed

#

Isnt this it basically

wary olive
#

find usb, first blood door, open charger or shadow door to find password to unlock the next security door, second blood door, open 1 of 2 sides to get a cell, checkpoint door, then insert usb, run back to extraction which is at spawn

#

thats it

brazen hollow
#

Okay thats actually very convenient

wary olive
#

a lot of shooting, fun level

brazen hollow
#

If we didnt die after second blood door we basically had it

#

Hm

wary olive
#

running back to extraction can be tough as well, there's a lot of dudes coming for you

brazen hollow
#

Do you guys go guns blazing in scout room, snipe em 1 by 1 or full stealth

wary olive
#

the charger scout room?

brazen hollow
#

Yes

wary olive
#

just need to send in 1 guy to grab the usb, other 3 can play loot goblin

brazen hollow
#

Ye ok we do that too

#

May try it

#

A bit salty still since ydays b3 attempt cuz we couldnt find a cp and wiped at third data cube in secondary

#

Cheers mate

paper harness
#

Stealthing the Scout zone is a bug, pull all scouts for the true gtfo experience

fallow hemlock
#

confused about D1 overload, is it "just" the added fog and pouncers, because there is nothing written as an objective for it in my case

brazen hollow
#

Yes. Thats the case

#

Added difficulty

jolly perch
fallow hemlock
#

okay, because i was wondering if i was doing something incorrectly, felt odd to enter it and see no objective whatsoever so i just checked a terminal and did that

#

thanks for the answers then

jolly perch
#

here's a tip: wait until extract to enter it

brazen hollow
#

Yes the command doesnt require group so you can all wait at extraction and send one guy as sacrifical lamb

#

Its basically a free overload objective

fallow hemlock
#

ooooh

#

that didn't cross my mind, thanks

#

if i can avoid pouncers in any way shape or form i will, they legit disturb me

brazen hollow
#

LOL

fallow hemlock
#

i got spooked a bit too hard during c1 when it ran towards a friend at the speed of sound just at the far left of my screen

brazen hollow
#

Fiest interactions with snatcher was always fun

#

I remember all of us going "WHAT THE ABSOLUTE FUCK" and it grabs the only dude with sentry and we died to horde next minute

fallow hemlock
#

just hearing it at first was something, and then the scan and speed of the thing followed by the reveal and screaming in the call, yuuup

dire pelican
#

feeling e1 was a lot difficult than d1

brazen hollow
#

Thats probably..... logical?

dire pelican
#

yeah but is way harder than I think

#

some of the room can respawn charger scout & mother

fallow hemlock
#

uhhhh, i'm getting completely owned, can you even do d1 solo?

#

it feels so damn lucked based

#

pray for terminal 179 and go from there?

#

i mean the one legit 10 meters away

real moss
fallow hemlock
#

damn

#

i'll keep trying, see if i get lucky

atomic escarp
#

I've heard a few say that doing all of R7 solo without abusing bugs is literally impossible

fallow hemlock
#

it's just that d1 asking for a verify on a terminal within 10 or so seconds when you are a few rooms away isn't doable at all, so you need the two terminals to be super close

#

but it's random

atomic escarp
#

rnjesus

fallow hemlock
#

yeah

#

feelsbad

atomic escarp
#

skill issue

fallow hemlock
#

hahaha

#

at this point i look at the terminal name and if i know it's too far i reset

floral tree
#

B3 wasn't all that bad. I'll Sec/Overload it with bots laterr.
See if I can PE it.

royal lichen
#

b3 sec is fun ez. overload is gonna be shitty w bots, but good luck

floral tree
#

What are the Sec/Overload objectives, by the way?

royal lichen
#

sec is 3 datacubes, 3 teleports to a cool canyon, survive for xx / yy / zzz seconds

#

overload is a cargo carry from a room packed with bbc's, normal c's, also on cargo touch it's charger error

floral tree
#

Oh.

#

All the way to 105?

tropic sleet
#

Which is a pita when you take into account the main

royal lichen
#

either scan hsu main first, wave of 12 smalls and a trickle of ~4 smalls every xx seconds, hit overload before or after it

floral tree
#

Main is like, diminish 4 smalls.

royal lichen
#

but hike to extraction with 2 errors "fun"

floral tree
#

The first wave you can just boobie them.

mossy cloak
#

I recommend hitting overload after if you do it with people

tropic sleet
#

And fog fucking everywhere

royal lichen
#

might wanna mine the doors closest to extraction, could help clear out the extract zone

mossy cloak
#

You can push forward while someone is carrying the cargo

royal lichen
#

then extraction is kinda slow w waves and cargo required on circle

floral tree
#

Oh yeah, they respawn right? Yeah. Doable.

tropic sleet
#

My first thought after trying it was ‘damn are you gonna have to run the turbine and the cargo at once for this’

floral tree
#

Extraction was too simple on main. I literally foamed the whole deck because I had too much tool use left.

#

So I just stand there and wait.

royal lichen
#

r6c2 was worse, cargo turbine cell, birther, 3 scouts, few mobs

mossy cloak
royal lichen
#
  • 3 hybrid error
mossy cloak
#

4*

floral tree
#

I could use Infection resist. I have stocked them up and never used them.

royal lichen
#

wasn't it nerfed to 3 in january?

mossy cloak
#

Really?

#

Pretty sure it was glitched to 8 then fixed to 4

royal lichen
#

bro did inf-r and we pulled b3 overload waayyyy out west, used the one intact big door

tropic sleet
mossy cloak
floral tree
#

I'll load up on Special damage and Infection resist later then try PE B3.
Booster gone after CP, still?

royal lichen
#

that is aggravating, pull the room .. yeah, maybe 20% of room actually pulled

#

booster should work after cp, at least patchnotes

floral tree
#

Nice. Nothing too bad then. Sounds very manageable. Chargers come in 4 smalls?

tropic sleet
#

There is that bug with the false positive OL completion though

royal lichen
#

we always shoot the farthest mob we can see so it screams where it stands and pulls the "far end" too

mossy cloak
#

4? Pretty sure it's a 6 charger wave

royal lichen
#

yeah, if u fail ovl and skip it, finish main sec, you'll get 1,1,1,1 pe regardless. false. filthy. despicable.

floral tree
#

Doable. I will have to save up on some ammo pack. 12 revolver shots per wave.

#

If bots are tugging it.

royal lichen
#

just keep moving and bots will assist in shooting. stop for even 2 seconds and bots break out melees

#

game over

mossy cloak
#

Don't use revolver

#

Use HCP instead kill em faster

#

And better

floral tree
#

Too late, revolver's longer barrel fits my rear end better.

tropic sleet
floral tree
#

If I am really lazy and fucking suck at this game, I will cheese it with CP.

tropic sleet
royal lichen
#

well good luck doing b3pe 3bot, i'll applaud u if u pull it off, do record if able

mossy cloak
#

Nooo don't do it not the cheese

floral tree
#

Thanks, I will need it.

tropic sleet
#

B2 secondary is surprisingly easy with bots

royal lichen
#

we're gonna go back to b3 and earn the drip we already got on said unintentional cheese. damnit.

tropic sleet
#

He says, despite failing it after dropping turrets at the wrong door and getting clapped by a giant

royal lichen
tropic sleet
#

Plus me with a bio and two sg turret bots

robust marsh
#

@rain pewter

royal lichen
#

alltho sleeper density in sec was way up there, a cool exercise in stealth melee

tropic sleet
#

I got impatient and just started kiting whole rooms towards the entrance where I’d set both the sgts

rain pewter
#

So what makes E1 boring

queen field
#

E v e r y t h i n g

queen field
#

Seriously the first part

#

One guy keeps the funny immortal dude

rain pewter
#

I heard 40 minutes of the mission is pure sauce

queen field
#

3 guys clean 4 chargers & 2 tanks

signal fox
#

Super non threatening or hard to deal with

rain pewter
#

Oof

signal fox
#

Just tedious

rain pewter
#

That sucks

queen field
#

Actually you can make it freeze

royal lichen
#

maybe they implement a break-aggro so one gunshot doesn't make it vewy vewy angwy to just 1 dude

rain pewter
#

Is there any way to get around E1?

signal fox
#

Don’t do it

#

It’s the last level so there’s nothing to get around

rain pewter
#

It’s the last?

queen field
#

yes

rain pewter
#

Oh I didn’t know

queen field
#

That's why it's disappointing

rain pewter
#

I thought the mother was the last mission lol

signal fox
#

It’s a class V scan at the start with reduced enemy spawn frequency

queen field
#

No

rain pewter
#

Rip

queen field
#

mother is a sort of miniboss

signal fox
#

Then you melee 2 tanks to death

queen field
#

the big mother is more of a real boss though

rain pewter
#

So they kinda gave up on the game at the end is what you’re saying

#

They we’re to bored to finish with a great ending lmao

robust marsh
robust marsh
#

E1 is extra level

signal fox
#

And then it was cleared day 1

robust marsh
rain pewter
#

Lol

tropic sleet
#

‘Come see my little project~’
-Warden, entering a gd comic villain phase

queen field
#

Although i hated R5E1, it was better than that thing at least

rain pewter
#

Just make a completely new rundown system like a level 2

queen field
#

R4E1 was really fun

#

R2E1 💀

signal fox
#

Cell skip my beloved

robust marsh
queen field
#

Now that i think about it

#

R7E1 is the only E1 level without any surge alarm

signal fox
#

R2E1 is pretty tame compared to the other E levels but even that is harder than this one

queen field
#

ah yes

#

L2-E1 my beloved

rain pewter
#

Are any suggestions getting added by the way because a lot of people have a great idea.

queen field
#

Some are

#

many aren't

signal fox
#

Some is being generous

queen field
#

The moving scan was a suggestion

#

yeah

#

less than 5

#

😳

rain pewter
#

Lol

robust marsh
#

there is sometimes some good ones

#

like gun suggestions

#

but yeah mostly bad ones

queen field
#

hammer beam 😳

rain pewter
#

How big is the developer team then?

queen field
#

Around 40/50 ?

robust marsh
#

at the moment

rain pewter
#

Jezus Christ

#

Then where is the content at

robust marsh
#

before R6 it was lower than 10 i think

queen field
#

yeah

#

they were around 12/13

#

doing everything

#

comms, bugfixing, level design, etc

signal fox
#

They don’t do bug fixing

queen field
#

between R5 & R6 they started recruiting a lot more

rain pewter
#

Hey it could be that they are making one massive update right now.

queen field
#

well

#

the patchnotes were funny to read

queen field
#

lol

rain pewter
#

Got any road map or

queen field
#

There is one but it's complete ( for R7 )

signal fox
#

A quarter of it was changes to bots and the rest was minor visual bugs

#

Amazing

rain pewter
#

It’s kinda like star citizen but not 10 years but a few months lmao

queen field
#

Let's say that you almost never see the devs talk about the game on the discord

#

Docred sometimes explain stuff

#

and that "sometimes" was 6 months ago

#

and Calle gets roasted everytime

robust marsh
#

poor calle

rain pewter
#

All love to Calle

robust marsh
#

his the only person trying to make the game a better place

#

and better game

#

but everyone keep roasting him of dissing him

#

sadly his the CM and not a dev

rain pewter
#

Why tho

robust marsh
#

cause he's the CM

mossy cloak
#

cause he's the CM

rain pewter
#

Yeh and… what’s CM

queen field
#

as the CM he's tasked with communicating with the community

#

community manager

rain pewter
#

Oh

robust marsh
mossy cloak
#

Community manager

rain pewter
#

oof

signal fox
#

He’s supposed to be the channel between community and devs. But the devs give him literally nothing to work with

queen field
#

I guess you can tell what happens when people wanna complain

robust marsh
rain pewter
#

We should make a petition Give Calle Some Work

robust marsh
#

thats why everytime i see calle getting attack i be sad/angry

mossy cloak
#

oh no is this

A downward spiral?!

queen field
#

When you've been deceived for so many months i can understand some being rude

#

But i heard some even harassed him on discord

#

lol

rain pewter
#

And he did nothing wrong

queen field
#

indeed

#

he's not developing

robust marsh
#

yeah i broke up someones argument trying to really argue with him

#

on personal level

queen field
#

Tev

rain pewter
#

He is the CM so he is trying to make the community a better place, not the game.

queen field
#

you should've mentioned secondary slot

signal fox
queen field
#

but since the community isn't satisfied with the game & is therefore always on edge

#

He can't do anything

worldly cargo
#

LOL NO WAY

rain pewter
turbid cliff
queen field
#

I mean

worldly cargo
#

i completely forgot about that suggestion bro

robust marsh
queen field
#

lmao

worldly cargo
queen field
#

Lastly the modding community basically confirmed people's thoughts

#

which are that the devs can do much more than now

paper harness
signal fox
#

Really glad that one got in the game

rain pewter
#

I was thinking of buying the game for 25 bucks

signal fox
#

Now we wait 7 months for them to look in suggestions again Pepega

wary olive
#

tev suggestions goated

signal fox
queen field
#

25 bucks is much better than the current 40

rain pewter
#

If somebody could give me some great mods I will think about getting the game. Because I tried it for 3 days with the free trial

#

And I had a blast

turbid cliff
#

You can't even claim that's thanks to the suggestion

#

Hel shotgun was bound to happen eventually

brazen hollow
#

Now we need a hel sniper

signal fox
#

It probably got expedited by doc getting clowned on for that patch note

rain pewter
#

Organic weapons would be a cool idea

turbid cliff
#

Hel rifle already exists

rain pewter
#

Weapons in the form of the monsters the same fleshyness

boreal tendon
#

so how does everyone like permafoaming contamination scan on E1? KEKW

signal fox
#

I too fuck up enemy spawn waves

paper harness
signal fox
#

Twice in one rundown

wary olive
paper harness
#

and so it only spawns from one room

wary olive
signal fox
atomic escarp
#

Add a fucking railgun to the game

queen field
#

lole

atomic escarp
#

One shot

boreal tendon
#

i guess not a single bughunter was able to get to that point

queen field
#

yeah so

#

you're asking for hel rifle ?

atomic escarp
#

No

worldly cargo
paper harness
#

add gjallahorn from destiny 2 into gtfo

atomic escarp
#

This shit goes through walls

queen field
#

Ah yes

#

Let's get a rocket launcher as well

brazen hollow
#

Railgun can open alarm doors by melting em

#

Sold

rain pewter
#

Let’s get C4’s

atomic escarp
#

Goes straight through teammates too, ooh rah

rain pewter
#

Grenades

signal fox
rain pewter
#

Bigger hordes of zombies would be cool

signal fox
#

Kill a scout and the room is in fire

queen field
atomic escarp
#

I want minivan sized holes wherever I click with the thing

brazen hollow
#

Honestly thats not a bad idea

queen field
#

It was already op in destiny 1

paper harness
#

give me one two punch on the pump shotgun so I can oneshot a tank with hammer afterwards

signal fox
#

What if I told you it got more OP in destiny 2?

queen field
#

fucking hell

atomic escarp
#

New melee weapon idea

#

Rocket propelled fist

paper harness
turbid cliff
#

I think we should turn gtfo into a crafting survival horror game where you have to gather resources in available zones in the complex, build whatever the warden wants you to, and then make a space elevator because you don't want to live on this planet anymore

paper harness
#

:^)

atomic escarp
#

Democracy is a scam

#

Anyways

signal fox
#

96 player battle royal

atomic escarp
#

I'll settle for some good old brass knuckles

signal fox
#

Just like hunt showdown

#

We need pvp

atomic escarp
#

Punch the shit outta them

brazen hollow
#

Gtfo battle royale

#

With all mobs included

turbid cliff
#

Damn that comment section

signal fox
#

If devs add pvp I’ll remove my negative review

atomic escarp
#

This game's netcode is absolute dogwater

brazen hollow
#

Im p sure half of lobby would die to sleepers

atomic escarp
#

My attempts at murder have been questionable

#

And rarely function

#

Even on stationary targets

queen field
#

Do you know that it's been improved in the meantime ?

#

Imagine what kind of hell it was in R4

#

😳

robust marsh
#

i was gone for a moment what happened

atomic escarp
#

Just do R7 without a monitor if you want a sufficient challenge

#

Echolocation

queen field
#

Bro i'm not a freaking dolphin

royal lichen
#

ke-ke-ke

pliant olive
#

Anyone here done B3 overload? If so, how difficult was it/what was it like?

velvet flower
#

It has a good difficulty fits in b-tier overload. To be specific, it's harder than b-tier secondary but easier than c-tier overload.

pliant olive
atomic escarp
#

Open Bulkhead, room full of Chargers and Big Chargers, taking the crate starts error alarm waves of chargers

velvet flower
buoyant dome
#

While at the topic of difficulty...
A < B < C < D? So B3 is easier than C1 etc etc?

#

And overload is probably just the secondary objective stuff, rite?

atomic escarp
pliant olive
atomic escarp
#

B3PE harder than C1

vestal zephyr
real moss
real moss
fallow hemlock
#

C1 is also only really hard at the end, and you have your checkpoint

atomic escarp
fallow hemlock
#

and it's not even really that difficult imo, the end of c1 that is

real moss
atomic escarp
#

imo anyway

#

I'm not the greatest player

buoyant dome
#

For new players it can be quite... Interesting.
Took me 5h yesterday with ppl from here ^^...

fallow hemlock
#

far from good or very experienced either, i only have 120h, just managed to finish d1

real moss
fallow hemlock
#

hmmm, yeah maybe

buoyant dome
#

We struggled a bit finding the 9 thingies in c1 and that cost us like 1-2 hours of trial and error

#

Like where do we defend, etc etc

real moss
#

I guess it depends how you look at it

buoyant dome
#

And the last fight, while nothing "special" or overly difficult is fairly punishing

fallow hemlock
#

dunno i did c1 with one friend, it went well, b3pe took three different sessions with 4 people

buoyant dome
#

If one person dies, u might as well reset it

#

Atleast that was the case for us

#

Since then the zone stops getting captured, and u got another 1-2 waves to fend off

buoyant dome
#

Ammo runs low, the followup jog to the last area gets shitty

fallow hemlock
#

the end was a mess

real moss
#

The end was a nice twist on an objective yeah

fallow hemlock
#

it was cool, just really rng based (imo) when you're alone

real moss
#

D2 tho. Love it !

fallow hemlock
#

if it's too far, well, that's kind of too bad

#

you can run around and manage it until you get a better terminal tho

real moss
fallow hemlock
#

but still, managed, but that time is horrendous

real moss
#

🙂

fallow hemlock
#

d2 is great, it's kicking my ass tho lmao

buoyant dome
real moss
fallow hemlock
#

yeah it's awesome, but even on a lore/concept perspective, i really love it

atomic escarp
#

u got there in the end well done

fallow hemlock
#

mind you i started played with r6 so i have no idea if the idea of d2 is completely new

rocky marsh
#

c2 setup for tools what do you guys recommend?

#

thinking the standard 1 of each

atomic escarp
#

I started 2 months into R6

#

R6 was basically casual mode

fallow hemlock
#

i started in january, i think that was a month in?

real moss
fallow hemlock
#

banger then

fallow hemlock
rocky marsh
#

any class 4 or higher scans?

#

coz if not no need for cfoam and yeh 2 sentries will work

covert tendon
#

I found this in D1, anyone else seen this?

fallow hemlock
#

oh yeah i did

#

it was locked for me i think tho

#

i just had a "what" moment and didn't check it again

rocky marsh
#

lol wtf does it do

#

let us know

#

@covert tendon

covert tendon
#

Like what @fallow hemlock said, I tried to open and nothing happens

#

strange, wonder if its some sort of ARG

fallow hemlock
#

yeah for me it had a "locked box" message or something like that on it

covert tendon
#

Same

fallow hemlock
#

and since it had the overload launched, i didn't really want to stick around, before i realized i could activate it at the end

#

well, i didn't realize it, someone here mentioned it and then i felt dumb af

rocky marsh
#

looks liek its a buged spawnbox

#

coz its cooked and the default string for bugs is "surprise"

fallow hemlock
#

oooh

#

didn't know that

covert tendon
#

there you go, nothing special then 😅

worldly cargo
#

@robust marsh too much bs in B3 how 👁️

robust marsh
# worldly cargo <@569403083038392343> too much bs in B3 how 👁️

fog/infection is ok the whole extreme cause yes i do not like going into pointless arenas that waste your ammo/health without a good reason other than oh its the objective and it can be very much cheesed by going up
the amount of enemies in some rooms are R6- (meaning before Rundown 6)

#

sorry pressed enter before i could type it all in oops

rocky marsh
#

what kinda scans for c2 pe btw?

#

thinking of revolver or mg for c2pe

robust marsh
#

anyway than we have the super fog meaning for the whole thing if you want to have a easy time or any chance at all in LFG you have to carry the fog turbine and the cargo+ the enemies spawn inside the vault no matter how fast you get out of the basement

mossy cloak
robust marsh
#

but most importantly the fact that you can cheese overload by just doing it once dying and doing extreme and high and respawn rooms i didn't even remember those oof

rocky marsh
velvet flower
#

So even these didn't get fixed. In the patch note "Fixed various Checkpoint related bugs", what checkpoint related bugs actually getting fixed so far?

sonic ether
#

C1 recommended tools?

robust marsh
kind swan
robust marsh
#

yeah i think they gave us 2nd to last build

#

not the last

#

oh well when the R7 patches come out i think it be fineeee

velvet flower
#

"Fixed bug where doors can be invisible after CP" alright, I did find one that seems a real bug fixed related to CP.

orchid magnet
#

Hi! How much harder is D2 compared to D1?

robust marsh
#

very high

#

i suggest doing all missions on PE before doing D2

orchid magnet
#

I'm missing B3, C2, and C3 before D2. In what order do you think I should do them?

#

C3 seems very fun

#

Oh all three of them have PE prisonerefficiency

kind swan
robust marsh
#

C2/C3/B3/D2

orchid magnet
#

Thank you good sir!

robust marsh
#

NP

orchid magnet
#

Which one is your favorite? Least favorite?

robust marsh
#

oh i haven't been down to D1 and D2 i just have some info on them but i say C3 is my fav

orchid magnet
#

Yeah C3 seems really fun!

robust marsh
#

C2 teaches you about surge alarms and stuff

orchid magnet
#

Oh okay

#

I'm thinking about starting to run the Machinegun this rundown

robust marsh
#

C3 teaches you pathients and working under time

orchid magnet
#

It seems very good

robust marsh
#

B3 is just a BS LEVEL

orchid magnet
#

Oh okay

#

Thanks 👍

robust marsh
#

o7

atomic escarp
#

there is no need for luck

#

just pull your mouse 4head

velvet flower
#

Machinegun kinda outclassed heavy AR this rundown in all aspects.

turbid cliff
#

if you use it as an auto to spam down an enemy wave yes

#

i use it as a buffed pistol which mg can't do

kind swan
#

I miss muh Helgun

kind swan
turbid cliff
#

pistol came first

#

therefore har is like pistol

fallow hemlock
#

why in god's name is E1... what it is
i was so hyped since i had never seen an E level before, the name and info were intriguing but i'm so disappointed

brisk wraith
#

Real

rocky marsh
#

dudee c2 is bugged af hahaha

#

respawned with cells

fallow hemlock
#

at least i'm not as disappointed as when i thought the end of R6D1 would be super cool but still

rocky marsh
#

got 6/6 cells after the first door

fallow hemlock
#

damn

rocky marsh
#

yeh nah thats fucked hahah

#

warped holding cells

#

2/4

#

have to restart

deep jackal
#

Any tips for C2?

robust marsh
#

find all the cells before going to overload one of

#

when you enter the gen room to the right is another area with 2 cells

#

you only need one to lower the fog and stuff

#

take the other cell and go to overload after

west umbra
#

Im in C1

#

and I cannot find zone 22

robust marsh
#

its after the first security door to the right

west umbra
#

where?

#

dont mind our hp

#

my friends are ding dongs

robust marsh
west umbra
#

ahh ok

robust marsh
#

at the bottom of the map middle

#

you can see it

west umbra
#

thank you sir

robust marsh
west umbra
#

that S class scan fucked us up XD

atomic escarp
#

which one trollirredeemable

daring pilot
#

does anyone mayhaps have a map of the first section of D1, the error run? We were running it last night, but my game sent me back to the menu after an internet flicker, and I was gonna screenshot the map for future reference but couldn't

lilac tinsel
#

ya when you don't know what to do and bad teamwork this alarm is damn hard

west umbra
#

Just scouts are a nightmare

robust marsh
#

you can lower the fog

lilac tinsel
#

^

raw verge
#

theres a tool for fogs tho

robust marsh
#

in one of the room

#

s

#

you can start up ventilation

#

to lower the fog

west umbra
#

What really? Was there instructions for it?

#

Fak… well shit

robust marsh
#

if you go inside zone 22 or zone 23

#

it tells you

robust marsh
#

now you know

#

Good luck

daring pilot
#

yeah my group did the scan with fog on our first run

#

we didn't die, but the difficulty spike killed us later

#

cuz we were dead out of resources by the end

turbid egret
#

So what's the best way to kill a Hugger, that thing is just a giant bullet sponge

distant chasm
#

you shoot it in the back

atomic escarp
light lagoon
# west umbra What really? Was there instructions for it?

Now that you know about it, my plan was to immediately pivot straight to Zone 23 And ignore full clearing the previous rooms until the fog is off (a plan that got ruined by one of my mates yesterday because he decided to try to clear said rooms and triggered both of the ones he went in). Just uhm.. have fun in Zone 23. lul

pliant olive
#

In C1, what the hell do you guys do with the endless wave of pains in the asses that spawn?

light lagoon
#

At which point?

#

The GLP Hunt or the room-scan at the end?

pliant olive
#

GLP hunt, we sorta screwed up

#

We opened the door not paying attention with no warning about the waves spawning and we hadn't yet opened the OTHER security door in the same room as the GLP door

#

And we just pretty much widdled down to no ammo and died

lilac tinsel
#

use melee the most you can

fallow wasp
#

Not too sure how to word this but if you do the error in D1 can you skip the shadow alarm? I don't remember doing it when I ran through it with a few others the first time

lilac tinsel
#

especially the first few waves

fallow wasp
#

nice

daring pilot
#

it's a choice, either the Class X shadow alarm, or the Error alarm

#

you can also do both if u want

fallow wasp
#

How many people actually prefer doing a class X over an error?

daring pilot
#

not me lol, especially not shadow error

light lagoon
# pliant olive GLP hunt, we sorta screwed up

Have 2 On defence and 2 Push the rooms (or if you're me and my group with 3 Players 1 Bot, have 1 Guy push with mines to clear rooms and the others focused on defence). It only spawns around 4 At a time initially every so often so use the initial time to quickly find the GLPs and any resources (each zone should have atleast one ammo/tool/medi IIRC, but I think they have even more than that). Have the defenders push up when you're ready to move into the next zone, but make sure it's clear before pushing in as you'll have to clear the room ahead.

daring pilot
#

you can also have 1 player 1 bot defend, and 2 players search/clear

light lagoon
#

There will be at some point a big ol' titan wave as well so make sure you're ready to defend that. Try to make sure you're hitting your shots and as mentioned try to use melee early on to reduce ammo consumption. You can also make use of sentries as well as mines+foam if you really have to as there's a couple of C-Foam nades that can spawn in there as well.

pliant olive
#

Okay quick question

#

my friend, did the checkpoint while holding a power cell

#

He is able to plug it into generators

#

and it's limitless

#

but he cannot drop it no matter what

#

He rejoined the game and it persisted somehow

light lagoon
daring pilot
#

oh I c, we were doing 14 15 16 if that helps

#

we saw scouts behind 17 and decided that was a no go

light lagoon
#

Oh there's scouts in there?

#

Even with the bot ping range I never saw that and we did 14, 15 And 16 As well.

vivid quartz
pliant olive
#

It wont work for the host

#

however the fix works for all others

#

Have everyone who has the bug, leave the game

#

then have host suicide and start from checkpoint with bots

#

then have players rejoin to take place of bots

#

and boom, no more cells stuck in hands

vivid quartz
#

Would be cool if the devs just fixed the checkpoint bugs

jolly perch
#

honestly

#

i wish there was a checkpoint before the reactor in E1

#

or at least after going into Destination

#

the first half of E1 is so fucking boring

dark bane
#

Well not required idk how but some people just seem to be able to clear whole ass waves without expending any ammo

fallow wasp
#

with a big brain and huge muscles

dark bane
#

But yeah class x shadow in the big stupid room is aids, I’d rather just deal with the error which trivialized by the fact that you have like 10 doors between you and the terminal so just open and shut, mine and that’s an entire wave trivialized, repeat 10x

#

The number of enemies in the error means nothing cuz funny mines blow most of em up anyways

uneven plank
#

In D2, in the 3rd room, I'm seeing people on youtube opening that back door without even opening the east/west mother/father doors. How are they doing that?

pliant olive
#

How the hell do you find all the GLP's in C1? We can't find enough cells to open enough doors to explore the area's where the obj is

#

Using the query command shows only 4 cells on the whole map

#

However there are way way more generators around than that

light lagoon
#

There should be 3 GLPs in each zone (14, 15, 16 Or 17, 18, 19 Respectively). All 4 Cells you need are from Zone 22 (the S-Scan door).

#

You need 1 Cell to open into Zone 13 (?) With the checkpoint door, and the other 3 To open three doors for whichever path you take.

pliant olive
#

are you supposed to open both GLP doors?

jolly lily
#

no

#

only 1

light lagoon
#

^

pliant olive
#

Yeah okay that's what we did not know

#

we opened both and were always 1 cell short

jolly lily
#

lol

light lagoon
#

Though logically you should still be able to end up with 9 In doing that right? I'm not familiar with the 17, 18, 19 Route but I imagine it has the same thing of having 3 GLPs per zone.

jolly lily
#

but harder and more time consuming

#

just open one and progress from there

pliant olive
#

We could only find 8 out of 9

jolly lily
#

find harder

pliant olive
#

We held out for ages and checked all terminals

jolly lily
#

it's annoying but some boxes/lockers are well hidden behind something

pliant olive
#

Checked both zones multiple times with terminals and came up short

jolly lily
#

if you feel lost, you can alway have 1 person to ping it

pliant olive
#

That's what we did

#

even with terminal pings, we only found 8 out of 9

#

And im wondering if it's because we tried to open both of those initial doors

jolly lily
#

probably it

light lagoon
#

I don't see why the zones wouldn't actually be mirrored in terms of GLPs, but I'm not going to boot up GTFO And drop into C1 Just to go find a terminal and check. lul

pliant olive
#

Am I missing something or does the game just straight up not say a word about any of this

#

As far as I remember it just tells you to power up and open doors

jolly lily
#

btw some head up for ya
after you find all the glp, the real challenge start

pliant olive
#

Yeah I can imagine

jolly lily
#

because c1 begin to have new enemy

#

remember henrikson ?

pliant olive
#

yes

jolly lily
#

ye you gonna hate him

pliant olive
#

lol

foggy crown
#

C1 funny as hell when you look back at everything, the signs were all there for what was gonna happen

jolly lily
#

foreshadow

vapid mulch
#

are the enemies supposed to spawn in the same room as you (D2 extraction)

jolly lily
#

so i guess these things are all fail experiment

vapid mulch
#

chargers and mothers just pop on us

jolly lily
#

i always thought they come from space

grizzled ravine
# vapid mulch are the enemies supposed to spawn in the same room as you (D2 extraction)

Yes it's scripted that way currently. They spawn at their appropriate times 1 room away or at the elevator (if you're standing there). The way to beat D2 easily is just to kill the scripted Tank, Mother, 2: 2 BBCs (I guess shadow Giants if you got that zone) then go to extract. You'll still have shit chasing after you, but it's nothing you cannot kill with full Tool, Ammo and Medi that you pick up on the way back.

foggy crown
#

A hacker ENGINEER who can't remember how to work a computer

#

Blessed as hell

jolly lily
#

he failed so much he decided to become a kidnapper

vapid mulch
#

even killing them, bbcs keep on popping on the extraction point

grizzled ravine
#

The tank comes like 90 seconds before the mom. Just hold in generator room and kill the tank fast with sniper(s), then go wait in the Z-Walk room with Biotracker for the mom and Blitz her down. Yeah there's 2, 2 spawns of BBCs or Shadow Giants, depending on the password terminal location.

vapid mulch
#

No tank spawning for us yet we can't manage lol

#

I guess we didn't do good enough before checkpoint

vague mauve
mossy cloak
#

i remember doc saying that E levels won't have checkpoints

grizzled ravine
obtuse surge
#

wheres the fun part for this E1

grizzled ravine
#

Taking pictures with Pablo

vague mauve
grizzled ravine
#

Does the rock climb location on E1 make you unable to die to the Chargers in E1? Haven't gone back in to try yet.

dreamy bramble
#

ye lol

grizzled ravine
#

LOL. nice

foggy crown
#

Any of yall got tips for the overload in c2, shits rough trying to do it right out the gate

Was told the fog and error stop at 5 batteries though, any truth to that?

mossy yoke
mossy cloak
errant vigil
#

I hope next E1 won’t be a reactor

jolly perch
#

i hope next E levels won't be so fucking boring

grizzled ravine
foggy crown
grizzled ravine
#

C2PE has a bug with checkpoint where the 5th cell just lowers the fog completely

#

LMAO

errant vigil
#

The cheese BestMod

grizzled ravine
#

Straight GOUDA

foggy crown
#

Oh that's fucked up

#

Feel bad cheesing an overload after D1

errant vigil
#

Not doing overload during 3rd and 4th cell

grizzled ravine
#

That's probably the intended way, and how I did it first time.

foggy crown
#

At work atm but tonight's gonna be my next go at it

cloud ibex
grizzled ravine
jolly perch
potent silo
#

Damn

uneven plank
#

What is the trick on D2 in the third room to finding the cell fast before the mother/fathers arrive?

vague mauve
grizzled ravine
dreamy bramble
#

tank zone can have a terminal near the entrance through the door on the right

uneven plank
cloud ibex
vague mauve
#

i though 5th cell will clean the fog also when i done with checkpoint at first, then i think a strat then fuck up cuz it actually have infect w/out checkpoint

dreamy bramble
#

otherwise just bring a friend to gun it all down

grizzled ravine
uneven plank
#

gotcha

grizzled ravine
#

Then all you have to do is murder the scripted enemies at the end and you win pretty much

uneven plank
#

all right, ty

obtuse surge
#

guys we are adding anti kiting because it sucks that people have the option to do something that's not fun

vague mauve
#

E1:

obtuse surge
#

adds new enemy that forces you to do the not fun part

#

yeppers

jolly lily
mossy cloak
#

E1: Kiting

vague mauve
#

stamina: anti kiting

jolly lily
#

we cant let you enjoy the game, we bring you pains and suffers

obtuse surge
#

and then we got some charger stealth to make sure that your melee choice becomes kinda forced

jolly lily
#

not fun

vague mauve
jolly lily
#

now play the game how it should be

obtuse surge
#

then a reactor where you get to enjoy the networking that still isn't fixed

cloud ibex
#

C3 hammer only with stamina

fallow wasp
#

I wish the quickstep could be used just before getting whipped to avoid it

vague mauve
#

but even then people still can kite with stamina

cloud ibex
#

Pretty fun

vague mauve
#

what the point then

obtuse surge
#

and then stealth which has just always been the most boring part of all other E1's

jolly lily
#

how bout this, just make everyone unable to run, plus all sleepers are now woke

obtuse surge
#

people already forgetting that it exist

cloud ibex
mossy cloak
#

more like skill issue if you find the need to kite killable enemies

cloud ibex
#

Just makes people cant run easy

vague mauve
mossy cloak
#

just make people suffer when backtracking to grab that 5 use ammo pack you forgot at spawn

vague mauve
#

hammer few, breath, then keep hammer

obtuse surge
#

we had a bug on our last 3 E1's where after teleport all clients still had in combat stamina

plucky summit
#

just make the walk and run speed 0.1

obtuse surge
#

very cool

jolly perch
#

you dont need to kite in e1, you can just kill the immortal

plucky summit
#

he has health so its not infinte

jolly perch
#

white hitmarkers still count as a miniscule of damage 🤔

mossy cloak
#

kill the unkillable

dreamy bramble
#

only a billion hits

#

no worries

mossy cloak
#

have fun with that 99% damage resist

hexed vapor
#

If you shoot him a few hundred thousand times, he will die.

plucky summit
#

its technically killable

cloud ibex
#

U dont need to kite him if u have a cheat that makes u invincible

vague mauve
#

badger counted that you need 10000000 hit of melee to kill it ( not comfirmed)

grizzled ravine
dreamy bramble
#

do it

#

plz

grizzled ravine
#

I'll beat down Pablo on the corner of the fishtank

vague mauve
#

anyway

mossy cloak
#

too bad my lifespan is 2 low to kill a Phat tank with a hammer

vague mauve
#

i dont wanna do that

grizzled ravine
#

Actually tho how we figure this out?

hexed vapor
#

Snatcher is actually the first enemy with armor where armor shots do a reasonable amount of damage.

cloud ibex
vague mauve
foggy crown
#

So are snatcher grabs hit scan or something

dreamy bramble
grizzled ravine
#

ye

cloud ibex
#

No im looking for you to do it 👀

mossy cloak
grizzled ravine
#

smoge

vague mauve
#

i will hammer it til R8 then

grizzled ravine
#

Still better than most of E1

vague mauve
#

that a horrible idea

#

why

cloud ibex
grizzled ravine
#

Khang I'm playing floor monster next time we drop in E1.

cloud ibex
#

I have been forgoten how great e1 was back in the day

#

👀

vague mauve
#

i miss R4E1

grizzled ravine
#

You say this as the person not dancing with Pablo and the Child Abductor, Khang

hexed vapor
#

Nothing will top R4E1.

#

At least not for a while.

mossy cloak
#

E2 noises

errant vigil
#

I just wish the wave for the reactor were harder

foggy crown
#

What was r4e1, never got that far

mossy cloak
#

reactor

grizzled ravine
#

it was neat

vague mauve
#

R2E1 and R4E1 is reallly good E1, i guess they wont make any new E1 that can compare to thoes

dreamy bramble
#

tank error into split player reactor into shadow stealth into dual boss fight

#

most people remember it for the reactor

grizzled ravine
#

smoge no love for R5E1 cell skip

mossy cloak
errant vigil
#

Just strikers and the occasional big striker was boring

dreamy bramble
#

r5e1 was the most fun i had with the game

grizzled ravine
#

same. Loved that cell skip

mossy cloak
#

R5E1 players when there are different ways to complete the level

cloud ibex
#

No one likes r5e1? Damn i thought the other e1 straght boring

dreamy bramble
#

such a broken level thanks to how the coded the shutdown terminals but allowed for so many stupid strategies

halcyon lily
#

In C1 after the circular room with the emergency protocol reboot does it spawn a continuous wave until you GTFO once the door to zone 27 is open?

grizzled ravine
#

is that the ending? If so, yes.

kind swan
#

At that point. Your objective is "Survive"

hexed vapor
# foggy crown What was r4e1, never got that far

Main: 15 minute Gauntlet w/ tank error, packed rooms, and a bunch of alarms. Afterwards, collect bulkhead key and fog turbine to get through multiple zones with shadows and shadow scouts. Ends with a long alarm, boss fight (tank + crowned birther), and big charger error while you extract.

Secondary: After 15 minute gauntlet, reactor. Intended to 2/2 split w/ two people fighting small but constant waves on repeatedly failing codes, while two people go behind the reactor to get codes to progress (four birther zone to split the teams up).

kind swan
foggy crown
#

Christ almighty that sound both incredibly stressful but also fun as hell

hexed vapor
errant vigil
#

The defense is pretty stale

foggy crown
kind swan
foggy crown
#

💀

#

I wanna do it legit but I'm focused on c2 and 3 atm, i need those cosmetic rewards

kind swan
#

Idk about C2

#

But I definitely wanna do C3

dreamy bramble
#

c2 is pretty boring

#

but c3 is great

foggy crown
#

I like the ost for c2

hexed vapor
foggy crown
#

Specially for the first room, really atmospheric

#

Track played I hadn't heard before

orchid magnet
#

wait there are level-specific musics?

kind swan
#

Its rng isnt it?

foggy crown
#

Dunno, but it was definitely something new I hadn't heard before

mossy cloak
#

i think it's tile specific

#

i remember R5C1 always playing the same music at the start of the level

lavish root
#

Can you turn off the fog in level c1 ? And if so how

kind swan
#

Zone 23

#

At the terminal

#

Not required but it definitely helps

foggy crown
#

Warning! Persistent fog levels detected.

kind swan
#

Also funny how I've only seen 1 guy use Helshotgun effectively

errant vigil
#

was he host

kind swan
#

I forget which level and alarm but after the team scan he rushed to the door
(We had no mine deployer)
And he just mag dumped the helshotgun into the swarm behind the door

kind swan
hexed vapor
#

HEL shotty seems strong w/ specials that have good uptime but are bad at making space

#

Strong revolver pairing.

errant vigil
#

revolver thenboom

kind swan
#

Also just because It has a stagger multi of 2

#

Meanwhile I'm just waiting for stats of Snatcher

errant vigil
#

Pouncers have 200+ hp I'm pretty sure

#

That's really the only important thing

kind swan
#

I recall someone saying they have 255?

dreamy bramble
#

225hp/50 hp stagger threshold

#

w back damage enabled

kind swan
#

But idk anything else

kind swan
errant vigil
#

3 damage a tick inside his pounussy

dreamy bramble
#

he runs away really easily if you want to bully him

kind swan
#

I wonder why this one other guy couldn't stagger him with mines then..

dreamy bramble
#

mines hitting the armor?

errant vigil
#

^

kind swan
#

Probably I guess

#

Everytime I set mines. It would stagger the snatcher right infront of us

cloud ibex
#

I just realized there is 0 maps to replay except d2 in this rundown... The other 9 maps is pretty boring

kind swan
#

And well at least it isnt R6

cloud ibex
kind swan
#

I've heard people who cheated their way into the side door. It just spawns tanks

cloud ibex
#

R6 atleast there is some fun lvls but this r7.... Idk its cool in the beginning but it aint fun

kind swan
#

Rip

pliant olive
#

I think it's fun but in a different way

#

If you like to hurt yourself for joy then this rundown is great

kind swan
foggy crown
kind swan
foggy crown
#

Will not replay b3 ever though that shit gave me ptsd

dreamy bramble
#

b3 has like 8 zones that could be deleted at no cost to the level’s design

#

such a waste of time lmao