#gtfo-spoiler-chat

1 messages · Page 300 of 1

daring pilot
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:3

fierce laurel
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we saw 3

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then that was it

errant vigil
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2 at start then a trickle after

hexed vapor
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We had a trickle of 2.

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I wonder if it's doing something fucky that works really weirdly?

kind swan
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lurking me wondering how solos gonna work with snatchers

errant vigil
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Spawn cap per usual

hexed vapor
#

Oh, this is actually really weird looking

#

hold on

dire notch
hexed vapor
#

W8, why is it set up this way?

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It has a fuckton of "spawn one snatcher" waves, and then after like 80 minutes it transitions to a 1 snatcher error.

dire notch
#

pfft

kind swan
#

👀

hexed vapor
#

240 second delay vs. 360 delay on the true error.

kind swan
#

raya you clear E yet?

obtuse surge
#

behind the scenes the teammate gets teleported to a different dimension while grabbed

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so you can't accidently shoot them

kind swan
#

stuck in the void

obtuse surge
#

or stuck with the animation

hexed vapor
obtuse surge
#

or stuck with tilted pov

hexed vapor
#

We didn't know about the wave timer on code 4/4

kind swan
hexed vapor
#

I like the level a lot, though, tbh.

kind swan
#

definitely didn't die because I was surrounded by 12+ strikers

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mhm

boreal tendon
#

you like Ricardo?

brisk jetty
#

gate 125 b2?

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its locked by emergency lockdown not sure how to get in

hexed vapor
#

Now that we know what's up, it doesn't actually seem as RNG as we thought, and it has some creative stuff going on.

brisk jetty
#

pls :( we are stuck

hexed vapor
brisk jetty
#

dont we need to be in gate 128?

hexed vapor
#

One of them is in z124.

brisk jetty
#

ohh so we need to do 2 seperate uplinks?

hexed vapor
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Yes.

brisk jetty
#

ohhhh okay thanks so much

fair bramble
#

I spoiled the new stuff in e1 for myself by accident 😭

errant vigil
#

It’s really just a boring enemy

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Only fun part is first alarm

fair bramble
#

Is it as fast as the normal one

mossy cloak
#

damn you want to spoil yourself even more?

errant vigil
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Only when you’re out of it’s subzone

fair bramble
crimson python
fallow wasp
#

Strive to be the random everyone remembers

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whether that's achieved by being godly or by being irreversibly shit that's up to you

hexed elm
crimson python
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or leave your fog turbine in Alpha zone

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😄

obsidian swan
#

so me and my team are on C1 and are stuck on the class s 1 alarm, we tend to get swarmed by both small and big guys, do any1 have any tips?

fallow wasp
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did you clean up the fog?

obsidian swan
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yes

hexed elm
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Have you tried turning the fog off?

fallow wasp
#

what tools do you like running?

hexed elm
#

High calibur pistol can be kinda helpful for the big bois

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Machine gun can be nice for the smols

fallow wasp
#

Mining and foaming buys quite a lot of time, and after that it's about managing numbers more than anything

#

try having two people focus on smalls and two focus on giants

obsidian swan
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okey

hexed elm
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My team found that having 2 sentries and a bio tracker worked quite well if cfoam and mines dont work out

obsidian swan
#

we have that

hexed elm
#

Sniper sentry with the bio tracker boost is speedy

obsidian swan
#

2 turrets and bio

crimson python
obsidian swan
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with 1 cfoam tho

fallow wasp
#

cfoam but no mines?

hexed elm
fallow wasp
#

might be a cause of agony

hexed elm
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Instead of the doors

obsidian swan
#

yeah we do that infront of us if they come to close

fallow wasp
#

well, giants won't need to get that close

hexed elm
#

What sentries are you using?

obsidian swan
#

1 burst, 1 sniper

hexed elm
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That should be pretty good to be honest, just keep the bio pings up for that sniper sentry

crimson python
#

u actually dont need sniper in c1

fallow wasp
#

IMO, best tool loadout for C1 is probably just the classic 1 1 1 1

#

bio, burst, mine, foam

mossy cloak
crimson python
hexed elm
#

Sniper can be kinda nice though, there are a couple spots where it can get a long sightline

obsidian swan
#

okey me and my team will try again, thanks for the help 🙂

crimson python
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sniper is not bad, just every bullet counts as 8%

fallow wasp
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not a problem, just make sure to try different things and use what's most comfortable

crimson python
#

they nerfed the capacity so :/

hexed elm
#

Watch out for the marauder from doom eternal! (The new enemy)

fallow wasp
#

a meta weapon isn't all that great if you hate using it

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Might I just say the secondary in B3 makes little to no sense at all if you haven't played R6

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I'm imagining new players picking up the data cube and having an aneurism when they get brought to the mad max universe

hexed elm
#

Though was that not just what happened to people in r6 anyway?

fallow wasp
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yeah but at least you had become a little accustomed to using teleportation

hexed elm
#

Fair point

olive fog
#

Does the error alarm in D1 shut off the overload alarm too?

wary crescent
#

No, the Overload error alarm stay until you finish the level.

boreal tendon
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you can turn off the zone alarm with it tho

night wedge
#

can someone help me quickly

hexed vapor
boreal tendon
#

it's the same fucking terminal and they've put both commands into it KEKW

hexed vapor
#

Gather item, gather item brings you places.

wary crescent
#

For real?

night wedge
#

does the breif case on b1 spawn on its own or in a box

hexed vapor
#

You can ping it on a terminal

#

LIST COLLECTION

night wedge
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been looking for like 15 mins

hexed vapor
#

Use the terminals.

night wedge
#

trying

hexed vapor
night wedge
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i finnaly found it ffas

boreal tendon
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noone did it this way it seems. I wonder why

night wedge
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cleared 3 rooms for no reason

wary crescent
hexed vapor
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Interesting...

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I wonder what they changed to make it work that way.

wary crescent
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But when my group use checkpoint = overload alarm turn off (lmao)

hexed vapor
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I actually, I wonder if this is why the waves are set up in such a scuffed way .

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To prevent error cancelling.

boreal tendon
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it doesn't even work

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u literally turn off zone alarm and error with the same command

hexed vapor
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Lmfao

boreal tendon
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it's the same terminal too. Better not fix it and call it cheesing tho kappa

dire notch
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is the wave after you clear the Hunter room scan in C1 continuous? or do they stop? one of my teammates says it stops from what he saw on youtube.

fierce laurel
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stops

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once you get all GLP it ends

dire notch
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not that one

mossy cloak
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snatcher room

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no it doesn't

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because extraction is after the snatcher room

dire notch
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😦 pain

mossy cloak
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just leave

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no reason to wait

fierce laurel
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oh

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you mean funal one

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whoops

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yeah that one is forever

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just run

kind swan
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yeah. you just wanna dip straight to extraction because those waves don't stop

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and there is a team scan at one point during that travel to extraction

fierce laurel
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my team ran around trying to get grabbed

kind swan
#

my friend did that because he wanted to see it

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that run ended very quickly after he got grabbed

hollow crane
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The first time ya get grabbed it spooky, the following times it's pretty amusing

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having your entire team panic shooting at the damn tentacle dog sprinting full speed at ya

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and one poor bastard draws the short end of the stick and gets snatched, dragged away screaming

kind swan
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my team and I we set 1 trip mine so he staggers infront of us

hollow crane
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Giving my dog a new toy (He loves it!)

fierce laurel
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having it shit you out in the middle of a wave is a fun experience

hollow crane
#

those first couple of moments just looking around wondering where the hell you just got deposited is always great

fallow wasp
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local skinwalkers tired of pretending to be other people

hollow crane
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Another round with the local skin walker. He can snatch these hands

bold widget
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D2.....

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omg

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what an AMAZING LEVEL!!!!!

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❤️ ❤️ ❤️ ❤️ ❤️

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i am in love with this level

hollow crane
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Damn it's that good? Haven't gotten around to get very far with the one group I tried it with. Got folded on the one terminal section with passwords right at the start. But then again we had just finished running I believe D1 for the past few hours so squad was pretty drained

bold widget
#

as good as r4e1 i had such an absolute blast!

safe siren
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Totally agree, D2 is suuuper fun.WoodsPraise

bold widget
errant vigil
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Not making door before final command an alarm thenboom

zinc barn
#

Never doing C1 again

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last alarm gives me flashbacks 😟

ripe lantern
#

on what level can you find the new enemy?

zinc barn
#

Where you encounter it at first

hollow crane
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First run in is on C1, but also shows up on D1 and probably others

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but not sure

hallow lark
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I hate the thing so hard that it became my ptsd

hard horizon
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I like how this game got much harder now

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Espescially C1 at the end was the most pain I couldn't pass

bold widget
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i mean given the name of the level is called monster i kinda knew already its going to be the first encounter

hard horizon
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That thing screwed us up really hard

steep robin
#

wait what

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isnt the last part the pipe bombs and extraction?

hard horizon
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Just to say it came of nowhere “surprise motherf**ker”

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That new monster

steep robin
#

what new monster

hard horizon
#

You finisht he new rundown yet?

steep robin
#

been stuck on c1 past 2 days with 2 friends

hard horizon
#

Having you gotten to extraction where the reactor door is at?

steep robin
#

havent grabbed all 9 thingies yet

hard horizon
#

Oh

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Nvm then

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After all glp theres a reactor door where it leads to extraction

steep robin
#

yes

hard horizon
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There going to be new monster that will grab

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You*

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You have to deal enough damage to let him spit you out

hard horizon
#

THAT thing is god damn fast

atomic escarp
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ridiculously overpowered, tbh

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shit needs to be toned down for real

halcyon oracle
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how are people dealing with b3 pe? im just finding it hard to push out at the end we just have no ammo to deal with the amount of pressure pushing out?

steep robin
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we were stuck for like 28 hours on the damn door for zone 22

hard horizon
#

Uhh skip some door

steep robin
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how are we gonna get past that

steep robin
hard horizon
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We just gone around cricle with 3 cells. I rather use mines

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For the breach

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I mean glp first zone 17

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Find 3 of those

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Then 18

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Then 19

steep robin
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why not 14 15 16

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is it worse?

hard horizon
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Idk about those. Prob extra resources

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Dont open the next door until you find 3 glp and then next zone. I require a burst turret front of the door defending one door. And other just go ahead find glp.

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Until then mine the breaches

steep robin
#

mind helping us tomorrow?

hard horizon
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Hmm I have a friend coming to play with me today in about an hour left so I cant help you sorry.

daring pilot
steep robin
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well right now we are going to sleep

steep robin
#

19 20*

hard horizon
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After done with c1 I dare not to touch that run again

steep robin
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my bad

hidden lynx
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now do d1

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:3

alpine sphinx
hidden lynx
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C1 has a very intense, very dramatic buildup at the last section of it

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then yes it only gets more challenging from there on out

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mind you the dramatic buildup feels awesome

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pure horror movie stuff

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lol

alpine sphinx
#

R6 D1 was my favorite mission, and I feel like R7 D1 is gonna be my least favorite

hidden lynx
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R7D1 has plenty of pain

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definetly harder than R6D1

hard horizon
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R6 where the 3 terms up and down right?

alpine sphinx
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??

hard horizon
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Wait what kind of D1 r6 was it again?

alpine sphinx
#

R6 D1 was the one with the giant worm boss at the end

hard horizon
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Oh its not that bad

alpine sphinx
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Yeah R6 was challenging for people who were just starting GTFO

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R7

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……

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AAAAAAHHHHH

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A1 and B1 were scarily easy, just weren’t as hard as the other R6 C1

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But R7C1 is absolute pain

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I love the difficulty but it’s just so frustrating

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I heard B3 is going to be what R6 D3 was

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And D3 was painful

fierce laurel
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yeah

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it's probably the same if not harder

alpine sphinx
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I only did D3 once because of PE overload and all the fog

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We got super lucky one time when one of my boosters had a fog rep power and we somehow managed to find 4 fog repellers, we used them very very sparingly but still lost :[

daring pilot
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I love FRP

cold brook
#

Just had our clean D1 run softlocked when a guy got snatched while on the terminal in the last scan
Despite resetting on the checkpoint to try fix it, and host migration, we could not interact with the terminal at all. Not a single person of us.

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I'm loving these new maps, the difficulty and challenges are real pressing
But it would be nice to just Not have a great run softlocked by some lines of mutex or whatever

fierce laurel
#

interesting

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that's an interesting bug to note

foggy bay
#

how to invite friends to a game

misty sandal
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They can join you off steam, or you an send them the lobby code, should be a button in the top right in lobby

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if they have that copied they can join from a red button on the left in the rundown menu

mossy cloak
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need to copy the lobby code in your clipboard

coarse echo
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hey friends where is zone 457 on e1

boreal tendon
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adjacent to cocoon room

coarse echo
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o ya forgot about that lockdown door

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ty

boreal tendon
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R7E1 duo when kappa

coarse echo
#

AFTER WE TRIO IT

distant chasm
#

no

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you duo it then trio it

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then run pubs for 2 months

coarse echo
#

it seems like theres a lot of fun pub missions this rundown

distant chasm
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||(snatcher missions)||

mossy cloak
#

Hi robert

gleaming cedar
#

we love gimmicky rundowns

meager sapphire
#

The gimmick is that it's gtfo?

mossy cloak
#

not all levels have a gimmick

distant chasm
#

||E1 (also known as invincible enemy with reactor)||

mossy cloak
#

C3 (||you start with 0 ammo + lots of charger scouts +lots of C foam items|| +||you have to reach the armory to get some ammo||)

distant chasm
#

E1 is ||basically an e level from a mod||

tacit topaz
#

where is that slightly new enemy

errant vigil
#

Same with D2 just an alley that you puke bullets down with no resource pressure

errant vigil
tacit topaz
#

thank god, though i missed it

dusty burrow
#

how to pass extreme door isolation in B3?

errant vigil
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C1 has a fully new enemy

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E1 has a variant, wish they made it look unique and attack differently

atomic escarp
#

Hey anyone having a bug on B1 where you have to pick up the collection case and need to insert it in, but if you die and restart form check point A. You will be stuck holding the case and can not drop it or B. (If you are holding the Neonate) lose the ability to interact with anything but can still shot and use whatever is on you before you reached the Collection case checkpoint.

atomic escarp
#

Yeah

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Got passed but took 7 hours

brisk dew
#

wha-

kind swan
#

Don't hold carry items before or during the checkpoint scan is even initiated

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Theres a variation of the bug where you are holding the carry item and cant do anything.
The other is being able to use equipment on you and shoot. But now you cannot interact with anything like doors and etc

atomic escarp
#

Yeah had the one with the Neonat

kind swan
atomic escarp
#

I know that one

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It was mainly the collection case one

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Coz if it happened while solo had to reset run

pearl tartan
#

huh checkpoint bugs still hvnt been fixed since r6 sadge thought it came under:

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sadge

brisk dew
#

nope

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checkpoints still buggy af

pearl tartan
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it iz what it iz ig

atomic escarp
#

Yeah

kind swan
brisk dew
#

you can cheese B3 overload because of checkpoint bug kek

distant chasm
#

same for c2

pearl tartan
#

also what does this mean

blazing thicket
#

what do we do when we put in the password to the first terminal in d2?

jolly perch
pearl tartan
#

i mean enemies still push each other tho dont they ?

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are they not supposed to

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or am i missing something here

strong basalt
#

what do we do when we put in the password to the first terminal in d2?

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suiii

errant vigil
#

Command on the terminal iirc

strong basalt
#

i wana take a pic

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inside my carty now

#

suiii

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ok

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what do we do after?

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like the first code

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next zone

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cell right?

atomic escarp
# pearl tartan i mean enemies still push each other tho dont they ?

I have a feeling that coz sleepers would spawn next to each other it could course it to wake immediately even while a player is not near one or if one woke up and moved away and bumping into another sleeper causeing it to wake and then waking everything up. But that's just speculation. So don't hold me up in this

errant vigil
#

Yea next door is cell in one of the side zones

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Then it should be warden door you can kill the rest of the wave a chill before putting in the terminal command

vocal geode
#

just finished C1 with some people and ||those tentacle dudes that grab you really fucking caught me by surprise||

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||dealt with them fairly well with a few good mines that I placed, made them run away. having a giant puddle of c-foam that we stood in also helped a lot||

hallow lark
#

What does C3 Secondary do?

vocal geode
#

that's all the optional objectives are for

hallow lark
#

be serious

vocal geode
#

I am serious

hallow lark
#

I’m trying to figure out whether we should do it now or wait til we get ammo

royal lichen
#

... we need the bulkkey from behind a door we havent opened yet

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so should we do the initiate thingamabob before opening 279 for bulkhead key? (we got xx-- , guessed password)

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as in: what does c3 secondary do? ^^

queen field
royal lichen
#

okay, that's not bad

hallow lark
#

No alarms?

royal lichen
#

so no fog rising or jerry error, phew 🙂

royal lichen
#

isnt so bad tbh

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the secondaries are kinda "easy ish" so far, overloads not so much

halcyon geyser
#

is there a reason why I cant host E1?

brisk dew
errant vigil
#

C2 overload intended way facepalm

halcyon geyser
#

in what level?

brisk dew
#

complete all other mains

halcyon geyser
#

ah oki

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thx

sharp merlin
#

@pearl tartan How the fuck did you solo D1? I couldn't get past the terminal verification, I didn't think it was possible.

jolly perch
#

you would have to be extremely lucky

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but

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you could always preload the confirmation then pray you get one of the terminals on the sides for all four times

sharp merlin
#

Oooo

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I had terminal in A tho

brisk dew
sharp merlin
#

and coudln't make it

jolly perch
#

sounds like someone needs to work on theri cardio

sharp merlin
jolly perch
#

im talking about the ones in the same zones as the confirmation; the one on the left side of the zone and the one on the right

sharp merlin
#

You only get like 20 seconds

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damn

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I got upstairs one once, and couldn't make it

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sadgers

eternal crown
#

hi, B2 zone_131 has emergency lockdown, what command to use?

queen field
#

What is Z131 again ?

brisk dew
#

before extract

eternal crown
#

yes

queen field
#

You need to clear the 2nd uplink

brisk dew
#

type commands to see commands

errant vigil
#

Terminal in the fog under the bridge near security door has a command to unlock the door

jolly perch
eternal crown
#

says " unlock security door from local terminal" '"use unlock command"

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cant find the command

errant vigil
#

Does it not pop up when you type in commands

eternal crown
#

no

eternal crown
#

ues, under the bridge

errant vigil
#

Did you checkpoint

eternal crown
#

yes

errant vigil
#

Did you die on extract

hidden lynx
#

anyone got any tips for D1 Class X alpha override shadow alarm?

errant vigil
#

And get reset before the door

eternal crown
#

I got it NVM

hidden lynx
#

ive been having a bit of trouble

eternal crown
#

THX for the helkp

fallow wasp
#

the class X alarm in D1?

#

the class V was so much easier

pearl tartan
fallow wasp
#

for D1's final terminal we got god rng and every terminal except the last was in the main room

vestal ridge
#

Where is the Collection case in Zone 93?

#

I'm on the B1 Expedition, by the way.

brisk dew
vestal ridge
#

There are no terminals in Zone 93.

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Oh wait, nevermind, found one.

hallow lark
#

How does C3 Main terminal work?

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It’s a uplink thing yes?

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I’m sure it’s an alarm as well

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Problem is: how the hell are we supposed to kill a ton of those fricking mobs without ammo?!

vestal ridge
#

Finally found the damned case.

hidden lynx
#

thank u

pearl tartan
#

serious tho if u wanna cheese it just kite the shadows for both class X alarms

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thats how I beat it solo

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run round in circles abuse the fuck out of spots where strikers can't hit you for a breather when u need to piss (just parkour around the map u'll find the spots) and keep long kiting

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ull be kiting for about 40 mins for both class X alarms

hidden lynx
#

understandable

#

thank you random user

acoustic gale
#

honestly sniper sentries in general with the buff it gets from tracker is pretty insane and makes some hard things completely trivial

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was already a fan of it prior to R7 so it's just even better than before really

hexed vapor
#

Bio synergy is sleeper OP. I think people are not paying it much mind while the exact stats are unknown, but it's seemed like they can do some insane shit.

acoustic gale
#

^

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we did triple sniper sentry for c2 aswell and it was hillarious how effective it is to some extent

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on d1 bridge X alarm

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we barely had to shoot whatsoever

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and still had ammo left on them lol

hidden lynx
#

appreciated friends

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ill give it another shot

acoustic gale
#

👍

#

wish you the best of luck

hidden lynx
#

its pretty exciting xd

acoustic gale
#

D1 is really fun yeah

hollow crane
#

D2 with Sniper sentries and Bio Tracker was really nice aswell. Basically chewed through giant waves

acoustic gale
#

^

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we did triple sniper sentry on d2 too

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and it also basically made the normal waves a non issue

hollow crane
#

It gives you so much tool refill anyways

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sentries never even ran out

acoustic gale
#

honestly even with limited tool refill sniper sentries are insanely efficent

hollow crane
#

honestly feels like the level was built with that in mind

acoustic gale
#

2 shots for hybrids/giants

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1 for normal chargers/smalls etc.

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it is my favorite tool by far

hollow crane
#

and if you let it shoot the head and then just tap the giant body once or twice it drops

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saves a sniper sentry shot

acoustic gale
#

yeye

hollow crane
#

D2 in general was just a really neat level

acoustic gale
#

really fun to get through

hollow crane
#

rather quick aswell

acoustic birch
#

This rundown is basically sniper turrets playing for me CoolCHat

acoustic gale
#

think our run was 25 mins?

acoustic gale
hollow crane
#

20 for ours, and just casually runnin it

acoustic gale
#

ye we were super slow on tanks so

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wasn't really too much of an issue still though

jolly perch
acoustic birch
hollow crane
#

Well the thing is for ours when we got to the final area where you plug the thing in, I just got bored and started sprinting back to the spawn area

jolly perch
#

||basically you use the cfoam tripmines and shit to deal with the wave (its a small wave of chargers). It's a 4 uplink so its done in like less than a minute.||

hollow crane
#

a couple enemies spawned, but by the time they plugged the thing in I was standing in extraction

acoustic gale
#

you see this happened to us except the full wave spawned in the room with me and it was hillarious

hollow crane
#

just had to kill a couple shadows and giants

acoustic gale
#

we assumed it auto spawned a wave when anyone got 2 rooms away or something

#

cause that's what happend for us

hollow crane
#

you really gotta have a good understand of spawn mechanics when progressing through the level

acoustic gale
#

so you can't just run and cheese it as easily

hollow crane
#

slowly moving back a room or two to prevent flanking

#

probably just got lucky spawns

acoustic gale
#

we just ran through and only problem except for mother/tank was a wave behind and in front at the end

#

which was dealt with with the turrets on extract anyways

#

albeit a bit rough but still

#

very fun level though

hollow crane
#

honestly 3 turrets and symbiosis or whatever is probably better than just straight up 4

acoustic gale
#

absolutely is

hollow crane
#

ignoring the shadows and what not even

#

still super good

acoustic gale
#

we run 3 and had a bot as fourth with tracker

#

since we are 3 people only playing lol

#

entire rundown so far

#

sometimes 2 if other friend isn't available

queen field
#

sniper sentries' symbiosis is incredibly strong tbh

hollow crane
#

shame we didn't having bio buff in R6. Would've made spamming sentries on DX a walk in the park

acoustic gale
#

it's too good honestly

#

almost

#

it makes most things i'd consider hard a walk in the park

queen field
#

indeed

#

They can handle waves of flyers very easily

acoustic gale
#

when we did c2 overload

#

we just triggered all the rooms

queen field
#

They obliterate big flyers as well

acoustic gale
#

with the scouts lmao

queen field
#

since they wait for it to open its mouth

acoustic gale
#

and let the turrets clear all of it

acoustic birch
hollow crane
#

damn the sentry has intelligence lmao

acoustic gale
queen field
#

It's already a blessing they removed the autosentry tbh

#

Way too many baboons using it for the wrong purpose

hollow crane
#

Can't wait til we can upgrade the sentries to level 3 by smacking em

#

just got to wait for the new wrench melee to drop

acoustic gale
#

leaked TF2 Crossover

acoustic birch
hollow crane
#

I mean auto sentry had one use

jolly perch
#

i can see them doing gear progression and having it where burst sentry can turn into auto sentry

hollow crane
#

place it infront, group up waves

#

ehhhhh gear progression...

#

only thing i'd be okay with would be scopes

#

any other stat changing progress things just doesn

#

sit well with me

jolly perch
#

well hopefully they change it

hollow crane
#

Like scopes, and anything cosmetic would be fine with me

#

I just really like how the game is now, where everyone has access to everything so the only deciding factor is skill

#

and boosters I guess, if you use em

kind swan
#

.. tool progression nah.

hollow crane
#

adds a scope to the mine-deployer

#

and a ruler for exact measurements

queen field
#

and a lower RoF

kind swan
hollow crane
#

now for sure, but r6 they really did serve a single purpose

kind swan
#

How else would I know how long I slept

hollow crane
#

pain

sinful maple
#

Anyone have a picture of ||a snatcher||

frail elbow
#

its a bowl of spaghetti with legs

hallow lark
#

That was… rough

royal lichen
#

wow. c3. :p

obtuse surge
#

auto sentry would be great combo with hel shotgun

fierce laurel
#

I miss auto sentry meta

#

R4 was the goat

mild sonnet
#

R4 in general was just peak GTFO. This rundown is also good tho so far 👌👌

fierce laurel
#

honestly I think this rundown may beat R4

#

every level has been designed so well

#

maybe except B2 and D1

jolly perch
#

honestly i think this is one of the best rundowns but not the best

#

B2 is arguably one of the worst B-tier expeditions imo

#

such a slog to get through

fierce laurel
#

it feels kind of filler

#

but holy shit whoever designed C2 needs a raise

#

every part of that map is so fun

fallow wasp
#

C2 is fun?

#

better try it out

royal lichen
#

i loved it, all but overload :)

viral storm
#

Hey so we were doing B3 got tped on secondary while carrying a fog turbine and lost the turbine on the other phase, do we need to restart or it's just buggeed

royal lichen
#

the secondary being the dessert on the cake mwwah 👌

obtuse surge
#

if you left the turbine in different dimension you can't get it back

#

unless there's still another tp back there

viral storm
#

Yeah mission just said survive so we couldn't figure out when to pick it up

obtuse surge
#

yeh i think you will have another tp there

#

later in the level

#

not sure only played it once

viral storm
#

Just used the checkpoint, don't know if it was meant to use with fog turbine tho

#

Thanks

fierce laurel
royal lichen
#

funny how u can set off exactly 2 of the 4 scouts due to room divider.. :)

turbid egret
#

HEY PEEPS, got a questions. C2, main obj, second terminal scan(3rd and 4th cell). If I put only 1 of the cell (3rd) in the generator, does that stop the constant alarm?

royal lichen
#

no

#

5 6 good for overload bulk and cell, 1 2 woulda been best

#

(scouts in 150 along w sleeps)

turbid egret
#

door unlocks with only 1 cell in generator?

royal lichen
#

150 needs cell, unlocks for ovl bulkkey and cell

#

but doing it 3 4 its fog and error, go for it if u like :)

turbid egret
#

no way that's why i'm asking

royal lichen
#

5 6 better, only fog

turbid egret
#

cool i just didnt want to have the wrong info about how many cells in generator to stop that alarm

royal lichen
#

1 2 best, and get cell put it in then go for rest of loot

#

yeah.. pairs stop fog and -error

turbid egret
#

thx

lilac leaf
#

how tf do you do the part in C1 where they keep coming while you look for canisters

rain heron
#

i wonder when they are going to implement the reward system

solar ocean
#

Hey I was playing D1 and the one area that's a whole room scan you gotta defend with chargers.. Well they didnt spawn, the door opened up and I found this in one of the rooms

#

Anyone god a clue if this was a EE or not?

royal lichen
#

sentries down ofc.. we did 14 15 17 iirc

#

scan 14 and 17 4hand, error alarm begins when u open the first door (14)

wanton pelican
#

Just downloaded to the game for the free weekend. Any tips?

royal lichen
jolly perch
meager sapphire
#

Did I miss something or did the second half of E1 CHADS have no lore

coral summit
#

LF help on D1 overload, we finished overload or so we thought, and when we beat D1 main didnt get credit. Something did feel off about overload as we couldnt figure out what the objective was from the way we interpreted the text. We grabbed the key each time and moved on. Does anyone know what u are suppose to do for D1 overload credit?

royal lichen
#

terminal command afaik

coral summit
#

suppose to type something in on the terminal @royal lichen ?

royal lichen
#

check terminals in ovl, check COMMANDS

coral summit
#

ok thanks

royal lichen
#

bottom most might be the unleash hell option :)

hallow lark
#

Don’t wanna do that lol

vocal geode
#

unleash hell

#

dew it

maiden patio
#

is D1 meant to have completely invisible enemies

wary olive
#

yes

fallow wasp
#

Attempting C2PE

#

For now all I can say is love being stuck at 85% infect

#

and also is it overload secondary main?

dreamy bramble
#

overload main secondary

fallow wasp
#

very well

#

this level loves throwing ammo at us

fierce laurel
fallow wasp
#

you know what that may be fair

#

we got two cells in the main cluster and then got stuck at the overload

dawn ravine
#

Anyone have any idea what the surprise box in zone 201B of D1 is supposed to do? There is also a boxes phased into the wall in the same room

fallow wasp
#

just a bug afaik

#

something about being too many boxes in a zone or something

sharp merlin
#

Yep

#

There’s not enough places for boxes to spawn to allocate how many resources they put it

#

So it spawns glitched boxes on the navmesh (floor)

#

Dev error lol

fallow wasp
#

I wish there would be an easter egg if you tried to open it like 100 times

atomic escarp
#

so how do i do the final part of r7c1. we finished the scan, but the door is full of sleepers and they dont stop spawning after the scan. do you just run and gun to the end ?

fallow wasp
#

after the scan in that circular room you basically just have to go through the closed door

#

you just have to dash towards the end

#

C-foam is very very nice for that part

atomic escarp
#

we tried waking the room and hold it on the stair chokepoint but just got collapsed on by the circular room spawn

#

c-foam did alot of work on the circular room

sharp merlin
atomic escarp
#

would ditching a biotracker or mines to bring 2 sentries be a good idea ?

fallow wasp
#

I'd probably ditch bio over mines if you want 2 sentries

dawn ravine
#

Cool thx yall

next rapids
#

so uh

#

he does one do E1 with no supply efficiency

distant geode
#

Well, the hammer is worthless against the scouts

#

goooood to know

fallow wasp
#

worthless how?

distant geode
#

Doesn't kill in one charged hit

#

Spear does

fallow wasp
#

where did you hit them?

distant geode
#

Face

fallow wasp
#

you may be mistaken

#

Hammer and spear can both kill a regular scout with a full charge to the head

distant geode
#

Well it certainly did not do that

#

It just wacks them in the face, does knockback

#

And they scream

severe geyser
#

can confirm

#

hammer to face clears scout

fallow wasp
#

try a few more times brother

atomic escarp
#

confirming one more time that hammering the face kills a scout

severe geyser
#

This kills the scout

distant geode
#

How did it fail to kill the scout 4 entire times then

bleak forge
#

There is a non-zero chance that you hit it's shoulder. Hammers kill the scout

fallow wasp
#

shoulders and arms will not kill

distant geode
#

I'll have to assume it lacks reach then I guess

severe geyser
#

Can confirm, wiffed multiple blows, pain unsued

fallow wasp
#

if it isn't FULLY charged I don't believe it kills either

distant geode
#

if I am missing the head, despite the circle only covering the head

daring pilot
#

It has an arc, so it might be hitting collarbone

fallow wasp
#

and also the hammer has a bit of downswing

bleak forge
#

Might need to jump if you're not used to it. It has less range than spear

daring pilot
#

That’s why i use spear

fallow wasp
#

aim slightly above the scout's head for best results

#

jump if you feel so bold too

#

👍

distant geode
#

I was going with the "If the circle reticule only contains the head go for it"

#

I'll just to stick to the very reliable.... pointy stick

fallow wasp
#

stick is good

distant geode
#

Could say you can stick it to them

atomic escarp
#

i just hate how i cant sprint with it

fallow wasp
#

sometimes it's good to take your time down there in the complex

#

it's excellent for holding doors

#

I just wish the punchthrough came back

#

only melee in the game that could kill infinity sleepers in a single blow

distant geode
#

Hate how every single game just refuses to make spears actually good and accurate relative to other weapons.
Why you gotta do my longbois like this
I want to scream crusade! while charging my lance into the fat ones

paper harness
#

or be good at the game

severe geyser
#

Are we still talking about the logistics of decapitation?

#

you guys are alright

paper harness
#

yes

wary olive
paper harness
#

but you can literally skip the S1 if you have foam portion and permafoam the door with the charger spawns because they messed up the implementation of that scan so the chargers only spawn in the west zone

#

and you can completely skip the alpha charger section without using a single bullet by standing on a roof

wary olive
#

WTF CHEESING

#

but d0c said....

paper harness
#

it's not cheesing

#

it's a bug

#

:^)

wary olive
#

oh, my fault

paper harness
#

like d1 overload :^)

wary olive
#

is the messed up charger spawn the first alarm, or the thunderdome one

paper harness
#

thunderdome

#

they will only spawn from the west zone

wary olive
paper harness
#

pretty sure E1 will be duo'ed in the next week

next rapids
wary olive
#

can try hammering the 2nd tank from blood door and first reactor wave? idk

paper harness
#

no supply efficiency is definitely doable and probably what would make it an actual E tier level

#

considering how broken bio sniper sentry symbiosis is

distant geode
#

Found my problem with melee hits on scouts

#

For future reference, aim for the temple or above the eyes. cursor is kinda misleading eh.

dawn ravine
#

Does anyone know where the D1 secondary is can't find it for the life of me

wary olive
#

there is no secondary, only overload

dawn ravine
#

Fuck me I've been in this mission too long

modern agate
#

Does anyone have any tips for doing R7D1 duos? I was thinking of brute forcing the class_X alarm with 3 sentries and bioscanner. Though is it a better idea to do the optional error alarm? I don't know how you'd deal with the full wave error alarm, is the respawn interval long?

burnt goblet
modern agate
#

oh really???

burnt goblet
#

i did it with someone else and 2 bots and it went as good as it could have

modern agate
#

oooo I see

burnt goblet
#

basically run to the right, first door you see, go through it and cfoam + mine. then go to the left, next door you see, cfoam and mine. start the class IV, one person keeps the door cfoamed while the rest does the alarm

#

full launcher plus a 2-3 use toolkit should be more than enough

modern agate
#

Thank you for the advice 🤝

burnt goblet
#

Np my guy

#

the terminal is past another security door, once youre through the door, go to the right and loop to the left, and the terminal to cut the alarm is in a room

#

That terminal is also where you override security as well

distant geode
#

I think we figured out the lore

#

The mushroom kingdom is invading

wary olive
devout river
#

Pretty sure they just meant duo with bots

wary olive
#

ah

jade thorn
#

Spoiler alert: You got the fuck out

jolly perch
#

duos with bots its kinda fucked

vocal geode
jolly perch
#

if they're anything like r6's, they would be incredibly annoying

#

you either:
a. do the class X,none of the bots go into the scans
b. do the error and bots will die due to them not going through the doors you close in time

modern agate
#

For C1, we had to result some really exploity stuff to get over the bots getting stuck in weird places

#

especially the end of C1

#

The bot wouldn't keep up with us

#

so we had to kick the bot, get to extraction, add the bot back

#

otherwise we just can't get the scan done

#

because the bot is down 2 zones away from us T_T

hallow lark
kind swan
#

because bots are iffy on scans and etc

jolly perch
#

have they made it so you can have bots stay in one position yet

#

or are they still always following you

kind swan
#

following

dawn ravine
#

What is D1 overload supposed to consist of? I went in and got the key and finished the mission after 3 hours but did not get overload completion

kind swan
#

overload is the terminal filtration thing iirc

dawn ravine
#

Ok thanks guess we just missed it and there was no objective pop up for it :/

jolly perch
#

yeah its super bugged

#

you can do it aswell at the very end when you're extracting

#

basically it just ||puts dense fog everywhere in the expedition and every like 2 minutes, 2 snatchers will spawn||

dawn ravine
#

Ok thanks for the info appreciate it

arctic sparrow
#

What is most difficult PE?

vague mauve
#

C2/C3

atomic escarp
#

So

#

Have finally faced snatchers

#

What a trip

kindred oracle
#

For B3 Overload does the cargo force an error alarm?

keen rampart
#

Yes

kindred oracle
#

God damn, nice to know thanks

atomic escarp
#

In C1 do we just have to push through with the alarm going?

shrewd panther
past igloo
atomic escarp
#

No during the Emergency Evac

past igloo
#

Yeah it never stops I think

royal lichen
#

yeah push on, enjoy the jerry-trips

past igloo
#

Enjoy the new enemy type btw?

#

:)

atomic escarp
#

him scary

shrewd panther
#

I really hope they fix bugs in c1 ngl, I did two runs yesterday and today and encountered the same bug in all of our runs

#

😢

errant vigil
#

Just pray that with the free weekend, all the bugs that have plagued the game for months or years get fixed from all the increased bug reports

past igloo
#

Scrolled up and saw people saying C2 was really fun

#

How many can confirm? I haven’t tried it myself

errant vigil
#

It's fun

feral gate
#

109775242746611479

keen rampart
#

@errant vigil why should a increase of bug Reports Help?

Sniper Melee,Cell Bugs,Duplication Bugs,C foam bugging through doors/enemies, Enemies spawns inside extraction scan while everyone is inside the scan,not able to lay down Items(Cell,Cargo etc)... just to Name a few...

#

The devs are fixing some Bugs, but not the one that are follow us since years

mossy yoke
pulsar shuttle
#

Still a bit of a bad taste in the mouth when a bug like sniper melee is in the game for at least half a year now

#

Despite that I hope you get around fixing it well

mossy yoke
#

I hear you on that. We attempted many different fixes

pulsar shuttle
#

Whatever you did with the hot fix with the tiger mask is when sniper melee started occurring

#

Might be a good place to look at

mossy yoke
#

We already know why it happens. The issue is with properly fixing it.

pulsar shuttle
#

I see

dreamy bramble
#

it's honestly the worst bug in the game, and that's saying a lot

#

really do hope it's fixed for r8

brazen hollow
#

Whats sniper melee

queen field
#

happens with hybrids as well

olive orchid
#

feels fcking good man, just cleared D1 with mates

brazen hollow
#

Ah yes this is veeeeery frustrating

#

Also thru walls

queen field
#

pM in 205 ?

#

We had 2 mothers, no pM

olive orchid
#

whats pM again?

queen field
#

big mother

olive orchid
#

oh really O.O

queen field
#

There are like

#

2 mothers

olive orchid
#

we had 1

queen field
#

around 30/40 enemies in the huge room

brazen hollow
#

There are 2 tanks 2 moms in 204 206

queen field
#

The fuck

brazen hollow
#

We skipped all

olive orchid
#

that room

#

with a ladder down

queen field
#

Yes

olive orchid
#

we had to clear it cause it was full of babies

queen field
#

the terminal is close enough so it's not a problem

#

Unless you are as lucky as me & get the key to the very end of the room, the PC will help to retrieve the key & resources

olive orchid
#

hmm interesting 😂

#

we c-foamed and i precision rifled it, worked out

queen field
#

big mothers have horns btw

#

If it didn't then it's a regular one

olive orchid
#

maybe i saw it wrongly

#

was fun run

brazen hollow
#

Is it intentional the way overload works in d1

#

Seems very cheesy

queen field
#

It is not

#

D1 is unfinished

#

D2 is glitchy as hell

#

If you enter the overload you'll notice there is no objective

#

because it wasn't indicated for some reason

brazen hollow
#

I mean we did it but

#

We did it the bad way ;-;

olive orchid
#

isn't overload for D1 just fog + snatcher spawn wave

queen field
#

You can do it the intended way and have more fun tbh

#

yes

#

2 every 3/4 min

olive orchid
#

aeugh thats gonna be annoying af

queen field
#

Not really

#

You can clear overload in the extraction scan

#

lol

olive orchid
#

is it better then, just to do like X scan?

queen field
#

no

brazen hollow
#

X scan was very fun

queen field
#

clear the error for the first one

#

do the checkpoint to the other side

#

loot a bit

#

Then either you do the stealth part

brazen hollow
#

I asked my team if they rather

queen field
#

or you do the class 10

#

X scan is fun until 4 big chargers spawn at the same time

brazen hollow
#

Error alarm for easy or x scan

queen field
#

which happened to me

brazen hollow
#

We went with x scan

errant vigil
#

@lucid moon Immortal is very much a reskin of Tank you just can't kill him and he has a shorter attack range

floral tree
#

B2 3 scout room is basically them telling players to go explore the level, huh?

#

Hey idiot, go find the terminal. Look around. In this room with 3 scouts.

urban swan
#

B3 overload was really hard

royal lichen
#

i liked b2 3scout, gotta learn multiscouts before long, b2 main why not

brazen hollow
#

Practicing melee scout kill is a joy

royal lichen
#

and had we known b3 overload, we woulda prepped the elevator room a bit, mined the doors etc

floral tree
#

I like it too, actually. I just find it funny. Because you can easily skip past them. Then the door says lmao no. Terminal now. Find it. The fact it says to look at environmental clues is just telling you to pay attention.
If you manage to find the terminal without killing the scouts, the next room is literally just 20 sleepers.

royal lichen
#

almost made it even but settled for main+sec in the end.

#

it's choices, like the ppl who stealthed r6c1, then came back from dim guns blazing

#

a) 5 scouts call in b) 5 waves that pull in c) all the giants == choices :)

floral tree
#

Heh. Anyway, the scouts were all dead and we had like 80% ammo in that run. Might as well open fire and turn it into a shooting gallery.

royal lichen
#

pulling the last room felt so good ngl, alltho imho that level was missing at least a small error after sec or 2nd uplink

#

but b2, i'll take it

brazen hollow
#

I generally kill all scoutw with melee if its possible

#

And if its just one scout we sniper it immediately

royal lichen
#

tap shift for sprint aggro, flashlight on, walk up charging and hammeeeeer.. smmaaaaashh... faaaace <metal _\oo/>

urban cypress
#

Time to learn how to knife scouts

paper harness
#

just run aggressive steroids

daring prawn
#

How difficult is B3 relative to other levels?

royal lichen
#

harder than the previous, easier than c1. it's in its right place imho

urban cypress
#

Not really difficult

royal lichen
#

alltho b3 overload....

urban cypress
#

Oh that’s the pain

#

It depends on what you’re doing.

royal lichen
#

pulling everything out and have them run thru a minefield and to a mined door u cfgren, makes it easier but in that case someone has inf-r or takes a huge inf-hit

#

and cargo w dual error is a matter of shooting gun and maybe mining a few doors close to extract beforehand

pulsar shuttle
urban cypress
#

What is C3 like?

royal lichen
#

hell on earth

urban cypress
#

Notable doors ect.

royal lichen
#

blood door no ammo no tool " :D "

urban cypress
#

Got it so bring a hammer and a dream.

royal lichen
#

and use the ~67 foam trips and grens

urban cypress
#

Yep like usual.

#

Does the snatcher appear again in that one?

pulsar zodiac
#

and get baited by the password terminal in overload cause badger said it is the uplink terminal

royal lichen
#

uplink also no ammo and then a countdown thru giants and scouts to armory and off to overload while error, fun fun

robust marsh
urban cypress
#

Mmm what about D1?

pulsar shuttle
robust marsh
#

snatcher is an uncommon enemy

robust marsh
pulsar shuttle
#

Henceforth

#

skil isue

robust marsh
#

...good one

wary olive
#

@broken scarab notice how the scope immediately centers in your screen after you zoom in

#

now it starts off bottom left then slowly shifts towards the center

robust marsh
# wary olive

most likely because they synced the animation with the ads (for all weapons) for more realistic look

wary olive
#

except they didnt. shotgun centers immediately when you ads, but the actual shot is low and left

robust marsh
#

well at least they tried doing that xD

broken scarab
#

I need to check with the animation people

wary olive
#

🙏

queen field
#

by stealth i mean a lot of it

robust marsh
#

do you like to cheese the whole level with melee damage combo?

queen field
#

hold up

#

you can cheese it ?

#

the shit

robust marsh
#

if you have a melee damage booster combo you won 90% of the level

#

1 shotting everything with a spear

#

charger scout GONE
Hybird GONE
franks GONE
chickens? GONE

#

every other enemy GONE

queen field
#

don't you need more than 50% for charger scouts ?

robust marsh
#

yeah

#

again

#

melee damage combo

royal lichen
#

dem melee dmg's are oossum agreed

robust marsh
#

meaning all 3 melee damage boosters

#

that i have

queen field
#

I'm legit wondering if spears aren't better for C3 tbh

robust marsh
#

wdym

queen field
#

precision multiplier

#

And you almost never run on the stealth part

#

The 10 min timer is plenty enough

robust marsh
#

i mean yeah but overload would be a bit effy

atomic escarp
#

you'll die from blood dors

pearl tartan
# modern agate Does anyone have any tips for doing R7D1 duos? I was thinking of brute forcing t...

I'm a bit late to respond but another strat is to kite the shadows from the first class X for the entire stage skipping the optional doors and all the extra waves during the terminals at the end. If your kiting enough shadows u can also block the ending tank from spawning so its just chill kiting. This is how you would beat the stage solo as well

you will be on the terminals for a while as you hv to keep re rolling them (just failing the ones u can't do) until u get a terminal that is in the main room on either the left or right. you don't need to open the 2 side doors, just keep brute forcing until the right terminals come up. nothing will spawn since ur kiting shadows.

this admittedly makes the stage pretty boring but makes it doable for solo players

dark bane
#

hardest level this rundown besides E1?

#

cuz once im done with D2 all I got left before tryin to go for E1 are the PE's (B3, C2, C3)

brazen hollow
#

Im struggling at d2 as of now but havent done b23 c23 pes

dark bane
#

B2 is fairly easy

kind swan
#

It's just long

brazen hollow
#

Ya done b2

#

Was v simple with secondary

dark bane
#

extreme is annoying af, but if you know what you doin its fairly ez

#

i forgot what secondary was but its just dark, foggy, with shadows

#

you gotta collect GLP canisters if I remember correctly

#

so a PID objective

brazen hollow
#

Ye its v easy

#

We were lucky with canister placements too so we didnt have to deal with final room at all

#

Just grabbed an extra ammo bag for free

atomic escarp
#

what does increase efficacy for biotracked targets mean

signal fox
#

they use less bullets

#

and they shoot faster

atomic escarp
#

how would that apply to sniper and shotgun sentry

signal fox
#

sniper uses 30% less ammo, shotgun uses 40% less

#

1 sec lockon for sniper, shoots twice as fast

#

idk about shotgun because it sucks ass and I'm too lazy to look

atomic escarp
#

thats interesting

#

is the shotgun sentry supposed to shoot in 3 round burst?

signal fox
#

no

atomic escarp
#

sometimes even missing?

potent silo
#

Lol what

#

Burst shotgun?

turbid cliff
atomic escarp
#

it shoots 3 times every delay if that makes sense

jovial cloud
#

Where is the Collection Case in B1?

shadow crane
royal lichen
#

if u have bots, go in every room and check q - 2 menu, if a "5 pickup mission item" shows up, use it. bot will fetch.

#

cough r6cx cough

royal lichen
#

kinda 🧀

jovial cloud
#

Says it cant find it

turbid cliff
#

must've spelled the name wrong

#

i'm pretty sure it's in the zone with an alarm on it

#

zone 94 i believe

velvet flower
#

94 has the cell, 93 has the case iirc.

shadow crane
#

Query collection_case
Ping collection_case
List zone_93

#

commands at terminal to help

broken scarab
potent silo
#

@quasi sage

quasi sage
#

hey

#

Lookin for the answeer

potent silo
quasi sage
#

thanks

potent silo
#

Np

quasi sage
#

What's a dog

potent silo
#

You activate it on the terminal in the zone

quasi sage
#

Oh child predator thing

#

Class X does what?

#

Like is it just a 10 wave thing

potent silo
#

Dog/Pouncer/Chaser/Hunter/Pouncer/Snatcher/Crawler/Kidnapper/Grabber

#

Whatever ya wanna call it

potent silo
#

Yeah

#

You can reduce it to a class V but you gotta sneak through rooms that have tanks in em

quasi sage
#

well then

#

Oh how

potent silo
#

There’s a side room you can open

#

It’s optional but you can go turn class X into Class V

quasi sage
#

I see

potent silo
#

@solemn sequoia

#

You shoot it’s belly or back

#

75% sure head isnt a weak point

acoustic gale
#

pretty sure keycard spawns in either tank or mother room

#

albeit only had it in tank too

potent silo
acoustic gale
#

there's another security door

potent silo
#

To my knowledge it’s only tanks

acoustic gale
#

that has multiple mothers

potent silo
#

¯_(ツ)_/¯

last turret
#

man that fog room in B2 can bite my whole ass

#

the first checkpoint

acoustic gale
#

just haven't had a card in there either

#

but only makes sense it spawns either there or in the tank section to me

#

first run i went through that zone i entered both tank and mother room like an idiot cause i was too lazy to query which one had the keycard

acoustic gale
#

a bit off since tank is through the security door and not that entire area below but it gets the point across still

brazen hollow
#

They should make a combination of mother and tank and name it... monk

potent silo
#

No

rocky marsh
#

Just did c3pe

#

What a unique level hahaha

subtle vault
#

It just spawns baby chargers

rocky marsh
#

Ngl always c3 pe that are cooked af