#gtfo-spoiler-chat

1 messages · Page 287 of 1

fierce laurel
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gl

fallen badger
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yeah bots don't cover that well at that point sadly

fierce laurel
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mmhm

fallen badger
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turned around to 5 chargers

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are all the codes in that room, or does it send you to the side rooms at any point

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got to 3/5 before we wiped

craggy orbit
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Nah, it’s all sent to the same terminal

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It’s basically a “the visor display failed, so it’s linking to that one terminal instead”

bold widget
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List Zone_69

reef finch
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U could also use checkpoint to just defend one door

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But that’s cheese so idk if u wanna go down that route

worldly cargo
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there's also a potential to bug out your terminals

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which means you do the entire level over again, or while the host does 2 terminals by themselves

kind swan
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desync :/

jolly perch
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1.0 game i fear

kind swan
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other way to bug terminal is if one person keeps trying to enter and exit while the other trolls by constantly going in and out of the terminal area

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will say this bug prevents checkpoint fixes/ leave and join back fixes

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literally ruins run

cloud ibex
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how many damage the tripmine does ?

royal lichen
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~100

candid pelican
royal lichen
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not enuff to 1shot giants w/o boosters, also dmg falloff begins at ~10m or so

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might be 15

cloud ibex
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i heard it about 120

royal lichen
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consumable a little less iirc, launcher da bomb da bomb

candid pelican
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Boom boom go brrrr

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Remember when mines were shit

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Me too

royal lichen
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only played r5- , deployer mines were and still are op

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unless hybridy shadow bigboys that run under the giant minetraps, warranted some shenanigans

turbid cliff
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100 was ff numbers

royal lichen
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thanks storm, all i know is: one mine weakens g's, 2 mines kills em, 1 mine aggr trp-d boosted will kill g(s)

kind swan
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15-50

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why do yall think it takes 2 mines to kill a charger scout

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charger hp 60

turbid cliff
kind swan
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aggressive mine dmg booster

turbid cliff
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Ah

kind swan
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which is typically 30%+ ?

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maybe more

turbid cliff
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I don't use boosters i wouldn't know

kind swan
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I only use Glowstick powers

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so same

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:v

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but techincally speaking

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you would need at least 20% mine damage

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for charger scunts

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assuming they are within maximum damage range of the mine

arctic kindle
kind swan
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tru

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or just double chad timed melee

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which I've only seen once before

arctic kindle
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can be tough sometimes

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since they are faster thna usual scouts

next rapids
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orr

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you bring aggressive steroids booster and solo all the charger scouts like a chad

royal lichen
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charger scout closeby moving away, 2 players 3 2 1 charge, sprint towards him, scout stops and feels due to sprint, catch up, double-bonk its back. then enjoy vc latency and a pissed off scout 😄

kind swan
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me who wants sawed off to have a faster RoF so I can kill Charger scouts with it

hexed vapor
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Double melee is pretty consistent, just hard to learn.

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Caller needs to compensate for latency.

cloud ibex
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Latency make it hard to kill a charger scout with hammer. Make it more safe by 4 player hammer it at the same time, not 2. It works for me everytime

obtuse surge
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have host get 2nd hit and it shouldn't fail unless your host is literally stoned

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timeframe large enough for the host to hit once he visually sees the hit from the other player

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does not apply the other way around due to latency

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and the reason its a huge issue the other way is because your latency counts twice

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you'll see the host hit delayed and then your hit will register delayed as well

candid dragon
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Better yet, have 2 people not host do it

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3 people, excluding host is probably safer than 4

obtuse surge
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host is safer tho

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the host just needs to know not to hit before others

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there is simply no latency

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the only delay is human reaction time

mortal granite
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yo

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r5 stat

cloud ibex
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shootmie R5D1

normal stump
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r5d1 mom hunting

queen field
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What in the absolute fuck

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R5C1 2.3% ?

mortal portal
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Funny stealth room giving a hard time PirateSimon

nocturne flax
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What respawn blocking does to a mf

mortal portal
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What perma-foaming a door during 10 uplink codes does to a mf PirateSimon

mortal granite
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what circle kite does to a mf

timber crypt
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hey guys just wanted to check for D3, is it advisable to do overload first? or would it be better if it is done after the main objective is completed

mortal granite
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overload -> high -> extreme

timber crypt
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gotcha

kind swan
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you could do High > Overload > Extreme but that means you will be striped for time in the Overload portion

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but High / Extreme will be easier

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High = No Fog / Extreme = no time limit

royal lichen
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do u have to let the 15min+ surge "start" for the deactivate_all_alarms to cancel it?

kind swan
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no

royal lichen
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good to know, thanks.. so anywhere before surge just deact and no surge

kind swan
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you'd rather do it before because that surge spawn will fuck u up

royal lichen
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yeah no way to keep 25 dudes outta barracks

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... says a skilless noob

kind swan
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one run I did this. they spawned on me during tank room

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just random 5 strikers came out of the darkness

royal lichen
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we yesterday had both a small wakeup in barracks and doors bsuted and mobs from east.. but by a miracle, tanks and hybes didn't wakeup

velvet flower
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If you intent to deactivate the 15 minute surge alarm, you have to wait until the surge started then you can put in the command.

royal lichen
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that was my impression too, why would a deact_ turn off a timer to an alarm etc

hexed vapor
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This dictates whether or not the alarm is considered active, and thus is shut off by the command.

royal lichen
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not planning on using said method tho, and finding out the surge begins anyway, not a nice way to end the long run :)

normal stump
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i guess it depends on whether you mind wiping or not

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at this point i am unfazed by wiping

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just rinse and repeat

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try again

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thats how most things are tested/explored anyways

royal lichen
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yeh go at it again, dodging the past bullets.. thats the game..

fierce laurel
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I wonder if they could also post stats of how many people who attempted it were able to beat it

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that would serve as an interesting insight too

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oh wait someone suggested that right before me 😔

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pain

sacred flame
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Oh my god it’s dusk the legendary gtfo player who makes questionable decisions that throws the runs

fierce laurel
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oi

sacred flame
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Hyped up

plush basin
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Omg maybe dusk will notice me

fierce laurel
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I'm here to throw your games

plush basin
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Hooray! 🙌

fierce laurel
jolly perch
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fun fact

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last night, for about 20 minutes, GTFO was at ~138 players

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while late at night in UTC is the least amount of players (~11pm UTC is the hour where the rates drop highly), this is the first major drop in more than 2 weeks

hexed vapor
jolly perch
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I know it doesnt, its just interesting how it majorly dropped last night imo

hexed vapor
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Steam was having some major issues last night, which meant that a lot of online functionality for a number of games, not just GTFO, wasn't working.

jolly perch
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ohhhh

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ok that makes more sense lmao

hallow lark
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@fierce laurel I think we may have a questionable challenge between you and me. You throw games with questionable decisions…. I busted wipes with not hearing the monsters

fierce laurel
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I throw on purpose

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you throw because you cant help it

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we are not the same.

hallow lark
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XD

silent kettle
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dusk noob?

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truly unfortunate

fierce laurel
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shuf

hallow lark
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Lol! XD

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Hmm… I wonder

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1.5 months ago, I met someone who tried to throw out D1 run right outta the gate and I tried my best to rein that player in

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He/she left once we made it to reactor

obtuse surge
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pls feed ulf a lot so he can fix the networking

marble rampart
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Hi guys, just quick question. Due to scheduling conflicts my party hasn’t been together for a while and were picking up where we left but.. which level would you recommend is the easiest? C2/C3/CX ? And what loadout?

half hornet
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If only I could remember what C2 is about... Oh right, the first spitter encounter.

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IMHO CX is the easiest, then C2 then C3

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C3 is a 30 minutes gun-blazing survival against unending hordes where you continue pushing deeper into the map just so that you could find more ammo.

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Even without going for secondary objectives the shit is brutal. Just bring all the firepower you can.

marble rampart
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Ooh I remember I tried running it with the bots. I didn’t run for long.

royal lichen
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c2 is not too hard except extreme is cringe

half hornet
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Yeah.

royal lichen
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cx piss easy except extreme

half hornet
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I honestly don't remember anything about c2

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Was that the one with lots of fog and that one fog island scan

royal lichen
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c2 cells fog rise, birther scouts fog blooddoor

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extreme 3 hybrid error carry cargo cell (turb)

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c3 main only was tough. just be smart with waves and the class 1 on cp door, stacking waves on cp activation no fun

half hornet
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My memory is seriously failing me

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All I remember is the cringe secondary

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C3 is kinda fun though

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Except for the part that you are very likely to die doing it

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It took me like a dozen random pub attempts

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We kept dying on 25th minute without the checkpoint

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The winning team FINALLY decided to secure the CP

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3-4 extra attempts and we did it

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Zero health, zero ammo, zero tools, just standing in extraction zone praying to not get sniped at the last second

royal lichen
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sounds about right :)

obtuse cedar
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C3 is all about time management and how to use the layout of the map in your advantage in simple terms

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the longer explanation would be : knowing when to loot, when to hold, when to push through (aka when to leave an area even if there are still resources), how to use mines properly by analysing spawn mechanic, knowing where they will spawn depending of where you are (2nd half of analysing spawn mechanic)

worldly cargo
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if you do PE you should have too much resource to use

obtuse cedar
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Same for high

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Nothing prevents you from opening extreme and get access to 3 more zones with 2 of them being full of resources

half hornet
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Are you talking about the tank room?

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That's where majority of my squads died

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We couldn't quite get the doubleteam sideshack going

obtuse cedar
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That is overload

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Extreme is cells

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You don't lose anything by opening extreme

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Legit no downsides

obtuse surge
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i find that to be false 😄

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more areas for people to get lost

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worse places to hold

half hornet
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I suddenly realized I've never seen C3 secondary

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Only overload

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Something to do, I guess...

obtuse cedar
obtuse surge
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factually incorrect

half hornet
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Enough range for sniper sentry to do Lords works?

obtuse surge
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if im in a different zone

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i think it means im in a different zone

obtuse cedar
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It still is a 1 way defense in a straight line. You always have a straight line not far

obtuse surge
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still just wrong

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the scan at bulkhead dc is a bad place to be

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the dead ends are a bad place to be because it means spawns in front of you when heading back

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the dark zones are a bad place to be

obtuse cedar
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Oh no 15 seconda in a room. Whatever will we do!!!

obtuse surge
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possibly wipe

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you said no downsides so i listed some

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if you think they don't matter much it still don't mean they don't exist

obtuse cedar
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You can HEAR the wave spawn. You know they are coming. Just react to it. It is the SAME concept used in the whole levels

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Adapt accordingly

obtuse surge
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literally most C3 wipes are bad place at a bad time

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and that advice just doesn't work lol

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you're still gonna fight them in a possibly worse spot

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also some serious bullshit when there's layouts where the enemies will spawn within tongue range

obtuse cedar
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Just find one easy spot to defend. Hold until you need to scavenge. Go to a scavenge zone. Hold 1 wave and grab your resources. Proceed to go back to your original easy spot to hold

obtuse surge
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it really does matter where you are at which time..

obtuse cedar
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But you will get those spawns anyway even if you do high only lol

obtuse surge
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yeh but in different places

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you get to avoid some bad rooms

obtuse cedar
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What bad rooms?

obtuse surge
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dark places

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foggy places

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dead ends

obtuse cedar
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There is no fog in 2 of those zones

obtuse surge
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there is fog when grabbing the bulkhead key depending on rng of where it spawns for u

obtuse cedar
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You KNOW you opened extreme so you know they are dead ends

obtuse surge
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there is fog on the scan at the dc

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doesn't matter how fast u are

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it's already there after the door unlock

obtuse cedar
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Not true

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Actually not true

obtuse surge
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it is true

obtuse cedar
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The fog rise at 15:30. That when the bottom zone of bulkhead dc starts to get filled

obtuse surge
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it is literally impossible to grab the key without any infection if it spawn in the bottom of that zone

obtuse cedar
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The door opens at 20

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You have a whole 4:30 min to find the key and do the scan

obtuse surge
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the fog already rise before that tho

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it's just poorly set up

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in a way that it rises and then to some degree goes down again

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or rather becomes less intensive again

obtuse cedar
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Yes but the fog will not reach high enough in that bulkhead key zone until 15:30 on the timer

obtuse surge
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i dont think thats right

obtuse cedar
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15:30 is when you start getting very slow infection

obtuse surge
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it also doesn't make sense that you'd go out of your way to get those resources without doing the same for previous resources

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and if you are doing the same for previous resources, you won't be that fast

obtuse cedar
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There is only 2 zones worth looting in the 1st part of the lvl high only

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The 2nd zone (before blood door) and the one with bulkhead key...

obtuse surge
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that's so like

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you can't say that

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what is "worth"

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worth would only be the resources you'll actually need

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which in that case none of what you said is relevant

obtuse cedar
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The 2 zone i said have enough ammo to do a third of the level by itself

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Also. The door that leads to the zone of extreme bulkhead opens at 20:00.
The checkpoint door opens at 14:00~
The last door you jave to wait for the timer to be at 0:00

obtuse surge
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so

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why then is it not worth it to grab some of the resources insome zones

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if you're gonna wait anyway

obtuse cedar
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Easier defense past that first door (20:00)

obtuse surge
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contradiction

obtuse cedar
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It is a long straight.

obtuse surge
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YOU KNOW WHERE THE WAVE SPAWNS!!

obtuse cedar
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Then past the checkpoint door you have another long straight

obtuse surge
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YOU CAN HEAR THEM!!

obtuse cedar
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Yeah and?

obtuse surge
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you can't both agree and disagree with me that it matters what place you are at

obtuse cedar
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If you ain't in the spot to hold. Just adapt for that wave

obtuse surge
obtuse cedar
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Use your brain

obtuse surge
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player position only matters when itsuits your argument

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😄

obtuse cedar
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the map is made in a way that will force players to adapt 🤷
but you can MINIMIZE the number of wave that you have to adapt

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it's not rocket science

obtuse surge
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by not going to extra zones

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that would be how you'd minimize that

obtuse cedar
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the extra zone is to make it easier to get BIG packs of resources

obtuse surge
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make x easier and y harder

obtuse cedar
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hence you get around the same amount of scavenging time but you will find more resources.

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also

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by opening those zone. you get access to more doors to mine

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🤷

half hornet
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I feel like my brains melting

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This is too deep into the sweat pool

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Aim gun, shoot gun, survive

obtuse surge
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dead ends are really bad because the players will be forced to run against wave spawns to get out of there again

obtuse cedar
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just mine a door on your way out, kill the wave with it and voila! you are free

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such a difficult strategy i know

obtuse surge
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there isn't always a door

obtuse cedar
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there is always a door

obtuse surge
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right

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ok

obtuse cedar
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each of these 3 zones have a door leading to them

obtuse surge
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let me just close the extreme bulkhead door and mine it

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👍

obtuse cedar
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either inside or just outside of it

obtuse surge
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you can't always get to the door

obtuse cedar
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their is a big door to the right outside of that bulkhead THAT WILL NEVER BE USED UNLESS YOU GO IN THAT ZONE TO GO TO EXTREME BULKHEAD

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WHAT DO YOU MEAN

obtuse surge
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that's not realistic for a struggling team

obtuse cedar
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you are actually acting like a clown right now ngl

obtuse surge
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you get a wave on your way in

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door gets used

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wave on your way out

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no more door

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you're just very unintelligent

obtuse cedar
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why would you burn that door on your way in

half hornet
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You mean in the context of mine?

obtuse surge
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because there's a wave

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whatdo you mean

obtuse cedar
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you can shoot in a straight line

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the enemies will spawn at the door of 20:00

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it is a massive straight narrow line

obtuse surge
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that depends on your position

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if you're in the side room

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they spawn 10m away

obtuse cedar
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i mentioned time management right

obtuse surge
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it is not reasonable that a struggling team has noted down when waves will spawn

obtuse cedar
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just wait for a wave to spawn outside of that side room. kill it. then go in

obtuse surge
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it's also not reasonable to use that strategy because some waves can come in quick succession

obtuse cedar
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and?

obtuse surge
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you cleared the wave

half hornet
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I'm assuming he implies knowing and timing of the waves

obtuse surge
#

you proceeed

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get another wave right on top of u

obtuse cedar
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you will hear the 2nd wave spawn before you finish clearing the 1st wave

obtuse surge
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no?

obtuse cedar
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99% of the time

obtuse surge
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depends purely on timing

obtuse cedar
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yes. BECAUSE THEY SPWANED FAR AWAY

obtuse surge
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no

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because you clearedthe first

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and already started moving

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the 2nd spawns at the bad time

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where you've just made it into the sideroom

obtuse cedar
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i have a feeling that you do no have the map layout burned into your mind like i do.. hence you are not seeing just how far away they spawn from you... though if you were to go in the level you would see 🤷

obtuse surge
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you can totally say that these things don't matter much but it's absolutely not true that opening extra zones can't have negative consequences

obtuse surge
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ifthey spawn while you're in the sideroom

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they will spawn very close

obtuse cedar
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i have the timing of the waves and the layout burned in... even had the times for the double waves spawns

obtuse surge
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that's not very true either

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because they can actually change

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if you were too slow or had too many room enemies at some point

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it can get offset quite greatly

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even from the start of the game if you pull the blood door at a bad time

obtuse cedar
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that is why people rush the blood door though

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🤷

obtuse surge
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that's not why kek

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people rush everything because there's a timer on the screen

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that is basically the only reason why people rush

hexed vapor
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Can confirm.

obtuse cedar
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it is a side effect to rush it. clear it while no enemies are guaranteed to spawn. then go back to loot the previous zone in high only

hexed vapor
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Main only run, people going as fast as fucking possible.

kind swan
half hornet
#

"this is X"
"this is not X"
This is what last 5 minutes of this argument feel like

hexed vapor
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Meanwhile, I'm resting my eyes at the nearest door waiting for wave to spawn.

obtuse surge
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if you want main only to be simple, just move through it slowly

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avoid the extra dead end zones

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so most the time all your spawns will be behind

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the exception being the first bulkhead key

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and it's a good example because if you're leaving the first bulkhead key zone at a bad time, they can once again spawn right on you

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because 2 rooms away if you're in that zone at the sec door

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is just that small door right next to you

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having to go against spawns is always dangerous

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opposed to running away from them

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if you grab everything and take a break in those high resource zones

obtuse cedar
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except that all those dead ends have a straight line where you can just group up and shoot in front of you.. without having enemies flanking you

obtuse surge
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you'll have enough resources anyway

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that's not relevant because that's not what i said

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i'm talking about the unfortunate timing

obtuse cedar
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you said dead ends were dangerous

obtuse surge
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yes

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unless you specifically time it to make sure it cant screw you

obtuse cedar
#

a dead end that has a big long straight line is not dangerous

obtuse surge
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on your way back

obtuse cedar
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it is not dangerous

obtuse surge
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when you're no longer at the end of that long line

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but at the front of it

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then yes

hexed vapor
obtuse surge
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Literally nearly all wipes on C3 are exactly this

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You're trying to move up and get a really bad spawn

obtuse cedar
obtuse surge
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it's that or running out of resources

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due to too much rushing

hexed vapor
obtuse cedar
#

there is plenty of time and resources on the map

obtuse surge
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if you're intentionally sitting and waiting out waves for those dead ends

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then once again, you won't be as fast as you were talking about

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and you'll have to deal with fog in those optional places

obtuse cedar
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no you still arrive in time

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and 2nd

hexed vapor
#

For PE? If you're getting stuck in dead ends often enough, the infection will eventually get kind of bad.

obtuse cedar
#

you don't need to wait for every wave.

hexed vapor
#

Especially for opening secondary, that's your main time pressure.

hexed vapor
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Oh, sure, high is piss.

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Literally AFK at door.

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Fall back

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AFK at door

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fall back

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AFK at door

kind swan
hexed vapor
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Open box or locker

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AFK at door

kind swan
#

Pretty much

obtuse cedar
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and yet some people are missing out on a lot of resources. because they skip some zones with plenty of resources

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so at that point opening extreme is a viable option

obtuse surge
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if you don't need those zones then dont go there

sharp merlin
#

High has enough resources for high?

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Missing out on resources you don't need?

obtuse surge
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bad design if it's not 😄

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why would main not have enough for main

obtuse cedar
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yes but people rush the first few zones which have a lot of resources and end up later in the level with not enough resources.
the option to open extreme to get even more resources is there to counterack that issue of those people. wesley is just not seeing it that way it seems

hexed vapor
sharp merlin
#

3 mine deployers. Easy

obtuse surge
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spend extra time grabbing those instead of going to more zones

sharp merlin
#

Well if I rush extreme as well I might not get those resources either

kind swan
#

SantonianWhatElse imean if its main only. You have time

sharp merlin
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"If you play the level bad, I might be in a bad position"

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Yeah

obtuse cedar
obtuse surge
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and i said myself to go slow instead if its main

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my advice is exactly that

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stop rushing

obtuse cedar
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and my advice stands for people who did not do that

obtuse surge
#

even for PE there's pretty much no point because if you can beat C3PE fast you can probably also do it slow and fight 10 extra waves

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the timer just doesn't have much value to it

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all it is, is a lock on your doors

hexed vapor
obtuse cedar
#

yes. while also providing them with around the same amount of resources they MISSED by rushing

obtuse surge
#

my character need to breathe bro

kind swan
obtuse surge
#

we got anti-kiting just for u

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dont make me rush more stuff i dont need

sharp merlin
#

Rushing to go to secondary to make up for the resources you lost rushing

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kekw

obtuse cedar
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it's a way for people who rushed the 1st part to have another option

obtuse surge
#

and if you really that fast with opening all those optional zones

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just actually do extreme

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wtf man kek

prisma zodiac
#

if you wanna make c3 a cakewalk the least risky play is to litteraly just -> find big door (or any door). loot area -> blow up wave with door -> rush to next door and loot that area

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going secondary just makes that more complicated due to a backtrack (or 2 rather)

obtuse cedar
#

what makes extreme's backtrack hard is because of how slow you are by having to carry that cell

obtuse surge
#

and because you're going against wave spawns

prisma zodiac
#

tho i dont think secondary actually adds much difficulty if you open it for the ressources. Its actually good if you realize you rushed too much

obtuse cedar
#

if you don't have the cell. you can move freely

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you won't be facing as many wave in front compare to if you carry that cell

obtuse surge
#

that actually depends on the timing

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i might face the exact same amount

obtuse cedar
#

you want to go and do a C3PE crouch walking run later tonight then? no standing unless you aren't moving

#

🤣

obtuse surge
#

i meant that it literally happens all the time that carrying the cellthe entire way

#

is just 1 wave ahead

#

so the danger would be the same

#

wether you carry it or not

#

andyou can hear the waves!! so you can drop the cell omg

obtuse cedar
#

it is more then 1 for pubs

#

pubs are the one with the issue

obtuse surge
#

ifyou use that logic^^ then you haveto also accept that those extra zones will lose them massive amounts of time

#

because that is in fact also howi t will realistically go..

obtuse cedar
#

that's the point. high you need to wait anyway to begin with

obtuse surge
#

and realistically they will probably get "stuck" in thsoe zonesfighting extra waves that spawn ahead

obtuse cedar
#

what is the difference between waiting at the final door for 10 min vs arriving at 2 min in high only. none

obtuse surge
#

that's so wrong

obtuse cedar
#

you still have to wait 30 min to get through that final door

obtuse surge
#

i much rather fight in a zone that still has resources

kind swan
obtuse surge
#

you are literally explaining why you shouldn't rush

#

lol

#

and just pick up things in the zonesyou have to go through anyway

kind swan
#

Wake me up when we get to R7 and forget this c3 debacle

obtuse cedar
#

so you would open extreme if you go by the situation of your team rushed ahead and missed out on lots of resources at the start

kind swan
obtuse surge
#

yeh butthat's not the point

obtuse cedar
#

just because you'd want to defend into those zone full of resources

hexed vapor
#

If we're giving top-down advice here, you should always recommend "don't rush" over "rush and open secondary."

#

The latter is just worse.

obtuse surge
#

you're trying to give advice to people on how to play

#

not how to play starting in the middle of the game

#

but at the start..

obtuse cedar
#

that is the whole point i was stating that opening extreme is a viable option to begin with

obtuse surge
#

so just don't rush the start more than you have to

#

and then don't go to extra zones

#

because you won't need them

hexed vapor
#

Unless door

obtuse surge
#

just bring sentries

hexed vapor
#

But mines

obtuse surge
#

they buff the burst sentry so much

#

if you want to use up the resources you'll have to use something other than mines

#

you'll have to fight some waves with your guns

#

or you'll just be leaving ammo behind

hexed vapor
#

Having 15 uses of ammo and a full sentry seems like a pretty good problem.

obtuse cedar
#

ray... have you been in a pub where no one knows how to use mines? 🤣 it is hilarious how they don'T think to mine doors

kind swan
obtuse surge
#

yeh but the point was doing extra zones for extra resources

#

so instead

#

just don't

half hornet
#

I should confess

obtuse surge
#

and actually use the resources

half hornet
#

I never held a mine deployer

hexed vapor
kind swan
#

😏

obtuse cedar
hexed vapor
#

Naw, I'll just spawn block.

#

and farm

obtuse surge
#

💀

kind swan
#

Instructions unclear. The mine killed my whole team

hexed vapor
#

If they see it tbqh I think that's better instruction than trying to force them to spawn block and do it themselves.

#

If they want to learn how to do that, they'll figure it out themselves.

obtuse cedar
#

if i do pubs, i do not care anymore. i'd rather wipe and let them learn a thing or two, than giving free carries

obtuse surge
#

damn

#

i do carry

#

even when 2 people leave

kind swan
#

SantonianWhatElse then dont play pubs

obtuse surge
#

just be host

#

so you can shoot properly

#

don't even need tools anymore

sharp merlin
#

How do you get to C3 without mines lol

#

To be honest

kind swan
sharp merlin
#

Not the most realistic

obtuse surge
#

idk how you can even replay c3 if you're fully reliant on mines each time

#

it's the most boring expedition you could play

kind swan
#

A friend of mine did tell me whenever they played with koreans. All they use is Sniper sentry.

hexed vapor
#

It's still the strongest sentry in the game, despite burst sentry's buffs, although burst has better chip damage for weapons like HEL Gun, HEL Revo, and DMR.

kind swan
#

Mhm

#

SantonianWhatElse most kill efficient sentry

#

Unfortunate no back dmg for sentries

#

Meanwhile I'll play a random pub with some random praising auto sentry is god tier.

Me: just chill. It's a pub (in my mind)

manic spire
obtuse surge
#

it's just very slow now

#

but in a team of 4 you can just put more than one

#

or benefit of how the waves are set up

#

and have the slowness work in your favour

kind swan
#

I still wanna see 4 sniper sentries with +50% sentry cpu speed

half hornet
#

@kind swan that was probably me

#

I really want to like auto sentry. I like the BRRRT spirit of it.

manic spire
half hornet
#

But it does suck....nothing 3 mutagens can't fix

hexed vapor
#

The stagger is just not actually that good. It has niche uses, but eh.

manic spire
#

hahaha

kind swan
#

At best I see people use it for surge alarm like d4 ending but every other pub still does c foam strats

manic spire
#

That doesn't mean much for whats actually food

kind swan
#

SantonianWhatElse sentry behind door

manic spire
#

good

hexed vapor
#

Permafoam is still the best strat on D4 surge imo, despite its limitations.

manic spire
#

Or to be even worse I was recently informed about how people would spawn bloc R5C1 respawn room😂

kind swan
hexed vapor
#

Funnel just kind of sucks, you have to permafoam the opposite side no matter what you do or fight two sides.

hexed vapor
#

Global CD

kind swan
#

I personally did the stair strat

#

They just clump up on the left side stairs

manic spire
hexed vapor
#

Do you mean the error?

manic spire
#

nope the first one

hexed vapor
#

I'm like 90% on that not being a surge, it's just an error w/ full waves.

#

Talking to SOlace

manic spire
#

oh my b

kind swan
#

Ye. Its iffy

hexed vapor
#

Hell, one launcher can cope, it's what I did in duo attempts and it works just fine.

kind swan
#

I remember joining a friend who was at the end of D4 but they had no resources at all

#

It was a pain moment as I looked at it all

manic spire
#

But you can't permafoam the left side

#

not really

hexed vapor
#

27 balls and 3-5 doors is really hard for enemies to get through.

hexed vapor
manic spire
#

unless you count shooting all over the floor as permafoaming

#

isn't there just a hallway?

hexed vapor
#

???

#

If you lose the door somehow, yes.

#

But don't do that.

manic spire
#

Maybe i'm wrong haven't done D4 for a few weeks

kind swan
#

The initial error and then the security scans right?

hexed vapor
#

Talking first surge in the level, before the first data cube.

kind swan
#

Ye

hexed vapor
#

(only surge, as well)

manic spire
#

I guess now that I think about it there is a door there ja

#

You're right raylot

kind swan
#

I think my team we had left side open with double burst sentries there. Middle closed and then right side foam and mined

manic spire
#

hmm I still think depending on scan placement that door will still likely break

worldly cargo
#

still it buys you a lot of time

hexed vapor
#

The main issue w/ permafoam on the surge is your foam launcher(s) has to actually be pretty good at what they're doing.

#

But it's much safer if you can do it.

worldly cargo
#

and them banging on multiple doors means you have more time to refoam them

kind swan
#

That

#

Having good coomers is a must

hexed vapor
#

Same thing on R5C3, launcher has to leave scan very early to foam sometimes, and greed can lose doors.

manic spire
worldly cargo
#

nono

#

only when there's multiple doors being hit at the same time

manic spire
#

Really?

worldly cargo
#

ya

hexed vapor
#

There's a global CD on door breaker.

#

So, if enemies split, that's a good thing, it takes them years to get in.

#

So, 3 doors w/ 9 balls each is functionally one door with triple health and 27 balls.

manic spire
#

Wow interesting I never knew that lol. That's actually so useful.

#

I'm gonna use that on my duo runs

#

That could really help sometimes.

#

Thanks lads.

hexed vapor
#

If it weren't for global CD, I'd agree one side foam one side funnel is MUCH better.

#

But as it is, triple door permafoam is just too good.

manic spire
#

well there you see my perspective I never knew

worldly cargo
kind swan
#

just be the Chad's u r and leave all 3 pathways open

worldly cargo
#

I don't do it so I don't know if you can really afford that extra foam

hexed vapor
#

Yeah, you can have up to 6 doors for them to bang on, although setting up every single one is pretty hard to time.

worldly cargo
#

seems manageable if you take 2 launchers

hexed vapor
#

Usually close the 3 far doors, foam the nearest 3.

#

True

worldly cargo
#

I don't know about 6 though?

manic spire
hexed vapor
#

I would still avoid all 3 far doors foamed, because they don't always spawn behind them iirc.

#

Or at least, few enough might spawn that they won't get many hits in.

#

So they're not actually stalling very much.

manic spire
#

You get one enemy on 10 different doors somehow and you can go get lunch and come back before the surge is over

worldly cargo
#

not that it's easy to get sleepers on more than like, 3 doors at once

manic spire
#

No definitely not

hexed vapor
#

W/out the right set-up, chances are you'll get like 3 sleepers on one door and 20 on another door, and so the 3 sleepers aren't really going to stop the 20 sleepers for long.

#

I love democracy.

#

You want fairly even splitting.

#

Although uneven splitting is still useful if you really don't want them to go a certain way (which is also why permafoam is good in D4; the door behind you often gets out-voted by the doors on the opposite side).

bold widget
#

smash or pass but its with GTFO monsters

nocturne flax
mossy marsh
#

Spitter 😏

bold widget
#

specimen 22 😫

atomic escarp
#

hybrid 😩 😩 😩

nocturne flax
#

Hoping r7 levels are replayable

errant vigil
#

R6 already has that

#

Checkpoints PirateSimon

mossy marsh
#

E1 with one checkpoint on every door

errant vigil
#

It's fine game isn't hardcore anymore

fierce laurel
#

E tier

#

more like ED

kind swan
#

LF specimen 22 beating the absolute shit outta schaeffer wanting to know if he's a dog or cat person

manic spire
nocturne flax
#

Does someone got the weapon numbers for rundown 3?

hexed vapor
#

I have a copy of Archetype from R3 if that's what you mean.

nocturne flax
#

Thank you someone gave me spreadsheet already, i would love to have the copy tho if isnt trouble for you

bold widget
jolly perch
#

is it an error alarm when you enter the other dimension in DX

royal lichen
#

yep, floats and small stri shoo

#

even hybes w/ uplinks

hallow lark
hard sun
#

just finished my first D1 in 2 hours. kinda pog mission but the FPS at the end..

obtuse surge
#

i think its worse on DX

#

💀

ornate quail
#

dx for me was actually pretty stable 70 ish frames still isnt great but better than the 40 i got on d1

edgy vapor
#

me and the boys can’t get past the 2nd uplink in DX. Do y’all have a good loadout you could recommend to us? and what tools should we use?

fallow wasp
#

Can't wait for all mothers to become big mothers this mother's day

sharp merlin
#

14 frames D1 , 9 frames DX

#

Good enough for me

gleaming cedar
#

you guys get frames?

royal lichen
#

if u get middle done, haul ass down to bottom, youre home free if u get the bottom started (full team scan)

kind swan
#

Bottom easiest since you only one direction to focus versus multiple directions of the other 2 uplinks

last gust
half hornet
#

How bad is D4?

#

I can see that it has no secondaries

mortal portal
#

In terms of difficulty or in terms of frames?

half hornet
#

both

mortal portal
#

It's easier than D3, or at least once you manage to go through the very first part, the level becomes pretty manageable after that. Frames are pretty meh, you'll probably experience some framedrops quite often, though they're not as bad as in the dimensions.

#

TL;DR: Not too bad but somewhat bad, at least in my opinion.

sacred flame
# half hornet How bad is D4?

really the only parts that you may have trouble on is the beginning and end surge alarms, but as long as your team keeps shooting, you should be fine

last gust
#

D4's fun, aside from when it breaks

lyric barn
#

hey guys, i have a questions about D3 and would prefer no spoilers, but i have to ask about the level itself so i figured i'd post here

#

for the first bulkhead hub, can i do main, then continue the mission until we get the 2nd bulkhead key, and return to do overload, then after overload move on to extreme?

#

take in mind i haven't gotten far enough in D3 to get past main, just trying to figure out if we HAVE to do main while also doing overload (Don't want to waste time learning main without overload if we have no choice)

last gust
lyric barn
last gust
#

I would recommend doing overload, then main, then secondary.

#

Main first is not for newbies.

lyric barn
#

one last question then, zone_292, is that unlocked after main, or after starting overload

#

(the zone where you disable overload alarm)

last gust
#

I don't remember the zone numbers

#

I believe that door only unlocks after you start the overload error alarm.

#

It's not available if you only do main.

lyric barn
#

okay, cause we saw it was locked, and thought it'd be unlocked after main

#

basically in our head it was "start overload, start main, finish main, finish overload"

mortal portal
#

It's unlocked once you activate the Overload error alarm.

lyric barn
#

got it, thank you

mortal portal
last gust
lyric barn
#

understood, going to turn a blind eye to spoiler chat now, just wanted that piece of info and didn't want to spoil much else

#

so far we've triod everything except BX, CX, DX, and D3, D4

mortal portal
#

Level's pretty fun, so hope you enjoy it WoodsPraise

mellow cairn
#

find a random GTFO stream and the streamer is talking about the lore
get most of the detail wrong
so i said "not really how the story goes but close enough" in chat
this guy decide to explain what this game is and how the rundown works to me for some reason

#

BRUH

mortal portal
#

Streamers playing GTFO for the first time be like PirateSimon

#

Oh boy, I have many stories to tell when it comes to streamers, lol.

mellow cairn
#

and shooting small enemies with scattergun

mortal portal
#

Didn't want to say streamers in general cuz I know really cool streamers out there.

#

But yeah, most of them.

wary olive
#

Nothing wrong with shooting smalls with scatter, it's better than being 20%/100% ammo because you're saving it for giants

mellow cairn
#

hes main (carbine) has like 70% ammo

mortal portal
#

Like this guy going nuts for not being able to survive the class III on A1. Brought 4 auto sentries

#

I asked if they considered using other tools, like cfoam and mines. Then he started insulting the hell out of me for trying to tell him what to do, then said it was the game's fault for being too difficult.

mellow cairn
#

yieks

mortal portal
#

Then compared it to Destiny.

#

We live in a society

vernal rose
#

I mean they play GTFO so....

#

They're still dumb

#

UwU

mortal portal
#

I have about 500 hours, so I'm not just dumb, I know how to get the best out of my dumbness PirateSimon

#

Still rookie numbers though.

candid dragon
#

streamers are generally dogwater

thick grove
#

the last slog of DX is... unpleasant.

#

asides from the frame drops how do you get through all four of the uplinks

wary olive
#

Have good horde weapons and hope people can aim

#

Some people say that starting at the top most terminal makes it easier

candid dragon
#

if you can move quickly, it makes it slightly easier

#

if you suck on mario cart mirror circuits, getting back down is a hassle and makes it worse.

thick grove
#

is there any mounting threat with the error alarm

vernal rose
#

Touhou bullet hell that you can dodge occasionally

#

And flyer AI is what's going to fuck you and your teammates the most

fierce laurel
#

with this rundown its not that bad

#

but the err alarm can contain things other than sleepers depending on level

#

R4E1 had a tank err :3

mortal portal
#

R5E1 was like a theme park of error alarms PirateSimon

thick grove
#

ah gotcha

#

the biggest pain for the last ascent was getting whittled down as we went

#

and by the time we finished the second terminal in the middle we were still getting swarmed by flyers

last gust
next rapids
#

i can't be the only one using sniper on babies right?

kind swan
brazen hollow
#

thats the intended way

bold widget
#

i use hammer on spitters, works like a charm

mellow cairn
chilly ivy
# thick grove and by the time we finished the second terminal in the middle we were still gett...

Sounds about right if a team is (mostly) ignoring flyers during the middle uplink.
This terminal is also a lot more manageable if one or maybe even two players go to the floor above. I usually go alone cos no one thinks like I do 😂
Pressure on the small space around the terminal will be relieved, flyers will be easier to reduce in number, and moving to the final terminal is safer. Similar idea to defenders leaving hacker-man on terminal one and pushing to the straight line holds on the way to the middle terminal.

obtuse surge
#

so true

hearty escarp
#

In R6D2 Extreme, I'm trying to beat the level with two humans and two bots. But for the flyers alarm, the bots aren't great at either shooting the flying monsters nor standing on the scans. Any recommendations for guns to put in the hands of the bots to make them more effective? Or are they just not good at it?

pliant shard
#

Bots with DMR good

chilly ivy
#

Bots are great for shooting flyers. If the player they are following is near to a scan then they will try to go to it.

obtuse surge
#

i hope you're being sarcastic because bots vs scans is literally horrible atm and it takes very little effort to find an obvious example of it

fallen badger
#

It's inconsistent, for the most part they move to scans provided they're following another player thats in a scan/close to another

#

but we've had instances where they dont stand in it

#

notably D3, when going for 4th code

nocturne flax
#

Its the stupid "link" with the players

liked it more when 1 bot would help with scan

chilly ivy
#

Me being sarcastic? Not at all.

obtuse surge
#
  • they don't recognize extraction scans at all, you'll just have to be lucky that their random positioning around the player they're following happens to be inside the extraction scan
  • they will swap to different scans if multiple people are on their current scan, this leads to bots picking the same scan and then both swapping to another scan, and this loops indefinitely with them making essentially no progress on either scans
  • there's no logic in the game to let a bot know that scans that are bound to an alarm will probably have enemies... so they may still be sneaking if there are sleeping enemies around, this makes no sense at all
  • why do they still follow a player instead of just focusing scans, bots become useless if your scans are split up
nocturne flax
royal lichen
#

quick menu for bot despawn / respawn instead of the "slot locked" stuff would help on those rare occasions imho

obtuse surge
#

if you choose to implement a feature into your game, you have to do it right

fallen badger
obtuse surge
#

so yes, replace players

#

for as much as possible

nocturne flax
fallen badger
#

coming* in

obtuse surge
#

fight on scans

fallen badger
#

ye

obtuse surge
#

its positioning should be based on the scans

fallen badger
#

but if its a bad scan spot

obtuse surge
#

not on my positioning

royal lichen
#

and, in my humble opinion, the bot melee range stuff is the real killer.. dx stairs, a flyer gets close, bot stops shooting as he wants to knife the flyer. ehh.

chilly ivy
#

Exactly. Bots are not human and they were never claimed to be.
Bots will also happily sit in the same scan together.

nocturne flax
fallen badger
#

they do?!

nocturne flax
#

i was young once

#

i gave hacket bot sniper

fallen badger
#

in my experience, they work but

#

its clunky

nocturne flax
#

he just said

plin plin plin plin

obtuse surge
#

things like positioning against enemies is way more advanced then fixing the problems i mentioned

obtuse surge
#

so if there's some easy things you can change to make it more like that

#

you'll surely do it

#

bots will probably be better in R7..

fallen badger
#

i've never encountered that extraction scan issue though

#

with bots

#

at least in the games i've played

obtuse surge
#

not paying attention cuz it happens every single time

fallen badger
#

they've always gone into it for me

obtuse surge
#

they're just positioning around the player randomly

royal lichen
#

extract from b1 3 bots and listen to the ticking of the scan. you're lucky to get 1 bot inside the ring.

obtuse surge
#

and as such, possibly standing in the extraction

#

but perhaps not standing in it

fallen badger
obtuse surge
#

if you think they shouldn't address the 4 things i mentioned because bots aren't supposed to be that good

#

there uhh

#

well i'm not allowed to make fun of people even if they're clearly wrong

#

😄

fallen badger
#

should the biotracker be nerfed then

#

since bots are op with it

obtuse surge
#

bio tracker on bot it's both sides

#

huge buff in active combat

#

huge nerf in stealth

fallen badger
#

fair point

chilly ivy
#

Bots definitely should have the same cool down with bio as a player has.

next rapids
#

no pls

obtuse surge
#

it probably does

#

but skips the windup

next rapids
#

they are already useless enough

obtuse surge
#

which would be more of a bug

nocturne flax
#

*they should address resource distribution logic ||or lack there of :]||

*basic miniboss survival survival

*buffing biotracker by not letting the biotracker bot get close to every single door to tell me if the pinger shows we already dead

*bots separating from the team to ping an locker/door that doesnt even show in the map when they ping that item

*the things you mention on scans

and MANY MORE!!!

fallen badger
#

the one that gets me is the pulling out a melee weapon

#

reeeeeeeeeeeee

nocturne flax
#

Ah yes your right

obtuse surge
#

they sure did give themselves a lot of extra work 😄

nocturne flax
#

melee logic

or lack there off

chilly ivy
#

The other issues you mentioned though are pretty close to non issues.
When I play with humans we tend to hold different scans. When I play with humans we aren't always in the extraction scan. So if anything, in these two instances they behave much like most players do. If you're playing with bots for them to do all of the heavy lifting then you're going to be disappointed. If anything, using them is a fun challenge. Especially on higher tiers and more difficult objectives.

next rapids
#

ah yes when the bot steals your 5 use ammo pack and puts it on himself, melees during an alarm

nocturne flax
#

ah yes mom spawns babies??

lemme melee this bitch real quick and that one sinngular baby that clip trought her

#

bot dauda have courage ill tell you that

obtuse surge
#

you aren't in the scan because you choose to stand in a good spot to defend

#

they don't

#

they just stand next to the scan

#

something a player never does

#

they'll literally stand 1m away from the scan

chilly ivy
#

If you are near the scan then they will stand in the scan

#

If not, they don't.

obtuse surge
#

And I'm telling you that's simply not true

#

Because the scan isn't recognized by bots

#

They can just randomly be in the scan

obtuse surge
#

an example doesn't prove the theory wrong when the theory says that's it's possible

#

the theory isn't, "bots never stand in the extraction"

#

it's that it's random

obtuse surge
#

you can literally see on your A1 that they're not in the scan even

#

what an idiot are you lol

nocturne flax
#

y'all stupid

fallen badger
#

isn't a1 an item scan

chilly ivy
#

D2 soon haha. Did you see my attempt yesterday? 5 codes might be too much. It was possible with 3

nocturne flax
#

you should see my reddit guide instead

fallen badger
#

but they deffo arent in the scan

nocturne flax
#

at triple w dot reddit slash black dragon

chilly ivy
#

I don't appreciate being called an idiot

obtuse surge
#

It literally happens for every single extraction for every video you have in the link you shared

#

you just don't pay attention to it

fallen badger
#

C1 there's one in it

#

can't see others

obtuse surge
#

like shared by hirnu you can use the audio to easily tell

fallen badger
#

1 deffo isn't

obtuse surge
#

you're still very wrong tho and posted something that absolutely doesn't prove your point

#

in fact does the opposite and proves mine

chilly ivy
obtuse surge
#

it literally says extraction scan

#

so i did specify

nocturne flax
#

You guys makes me wanna open an only fans

obtuse surge
#

Wesley [no mike] — Today at 15:00

  • they don't recognize extraction scans
next rapids
obtuse surge
#

you even acknowledged it
Ava (She/Her) — Today at 15:12
When I play with humans we aren't always in the extraction scan.

#

stop bullshitting if you don't wanna be called out

chilly ivy
#

My god. You are impossible. I even quoted you by replying directly to your message

obtuse surge
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we literally both said "extraction"

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how could it not be about the extraction ava

chilly ivy
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So I'll say again. If you are at extraction with bots and you are not in the extraction scan then you are doing it wrong. Good day, you clearly know better than everyone.

obtuse surge
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are you ok

royal lichen
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i think there's 2 diff points at play now

obtuse surge
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i don't know better than everyone but i sure know this one better than you as you're still making the wrong conclusion

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watch any of the videos you linked and you'll see that they do not stand in the extraction scan

royal lichen
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normal scan, stand outside, bots will go inside. on extract, stand anywhere u want, bots will either come close enough to scan or not. they don't choose to.

obtuse surge
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unless by random chance

chilly ivy
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Who cares?

obtuse surge
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people who care about the game

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why would this feedback not matter ava

fallen badger
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people using bots i guess

royal lichen
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i care, i wanna hear the full ticktickticktick and scan fast

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but instead i get "tick..... tick.... tick...."

obtuse surge
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what a dumb reply lmao

fallen badger
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imagine if you died at the end due to bots not standing in scan

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i'd be legit mad

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extraction scan even

obtuse surge
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the scan is so much slower solo so it could possibly matter a huge amount

chilly ivy
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No one but you right now. Again, if you're using bots hoping that they will carry you then gl I guess.

obtuse surge
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there's literally multiple people agreeing with me ava

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but ok epic conclusion

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im just a tyrant

brazen hollow
#

Honestly bots have aimbots

fallen badger
#

the extraction scan one is a pretty big one

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imo

brazen hollow
#

There are some aspects where they indeed carry players kekw

fallen badger
#

you can half ass your way through normal scans with bots behaviour

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but yeah the extraction scan is p bad

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given that it's probably one of the more important scans

royal lichen
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from r6 day 1 i've been hoping for consistent extracts when bots, i hope r7 delivers

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and, not getting a bot stuck on a ladder when doing d3 overload scan

obtuse surge
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yeh hopefully the devs don't think like ava does so they don't think that bots shouldn't get improvements just cuz they aren't meant to carry

royal lichen
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and not get a bot to choose a different blue teamscan circle than the rest of the team.... and have him leave when others enter that circle

fallen badger
#

the real question is

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is it fixed in R7

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👀

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only the devs know

obtuse surge
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possibly

royal lichen
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here's to hoping 🍸

#

<leo dicaprio meme>

fallen badger
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cause they said it's a different branch isnt it

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6/6.5

obtuse surge
fallen badger
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to 7

obtuse surge
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yes

fallen badger
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so no more work being done on 6 & 6.5

obtuse surge
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they've been implementing fixes on the other branch

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supposedly

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👍

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i do still have some faith

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extension levels were actually really good and the difficulty issue with is i think is mostly due to every other mid-rundown content update including an E-tier except for this one

chilly ivy
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Probably. There are a lot of fixes in R7 that won't see R6.5 by choice. It's such a minor thing I can't see it not being changed. However there would be issues to address like extraction scans being live behind security doors. I have a hell of a lot of experience with the bots going all the way back to R6 testing. Bot scan logic is definitely one of the smallest issues with the game right now, and not something that requires either direct or indirect aggressive comments to another person about. The fact remains that bots are very good at shooting without being completely op, they are good enough at alarm scans such that the player must be doing work, and if you fail an extraction scan because "muh bot didn't stand in scan" then the bot isn't the issue.

obtuse surge
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well then next time don't bother telling me they're non-issues

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cuz i will continue to prove you wrong

chilly ivy
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"prove"

obtuse surge
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again, every single video you linked

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doesn't have all bots in the extraction scan

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it's random each time

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if you choose to turn a blind eye to everything, I guess you'll continue to be correct

nocturne flax
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Now its just arguing for the sake of arguing

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Get a room you two

next rapids
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ah yes it is my fault that the scan doesn't go as fast as it could cuz the bots don't wanna stand in it

obtuse surge
next rapids
#

ikr

obtuse cedar
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People don't understand how AI are coded behind the scene and think it would be better to focus on improoving them without realizing just how much of a time sink it would be overall for almost no significant changes

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-_-

obtuse surge
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you can apply this to literally every issue ever

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and you actually do.. whenever it suits you..

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you guys suck to have conversations with

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let us point out issues that bother us without telling us that they aren't worth fixing

obtuse cedar
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have you ever try coding an AI? it's not simple run out of the mill coding

obtuse surge
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and without telling us that they simply don't matter

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yes i am a programmer

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stop trying to use that shit lol

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even if i wasn't, it still would hold no value

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don't critique my food if you're not a chef!

solemn wigeon
nocturne flax
obtuse cedar
#

i have touch multiple types of AI and all of them have flaws and were time sink to try to fix those flaws

urban cypress
#

popCat🍿

obtuse surge
#

you just described how product development works

obtuse cedar
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the beccomes an exponentional function for the time wasted in trying to fix those flaws

obtuse surge
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you find issues and spend time to fix them

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👏

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daily life moment

obtuse cedar
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except that you try to AVOID exponentional time wasting in a business

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cause it doesn't bring you enough money compare to all that time wasted

obtuse surge
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you as an outstander have no idea about the timeframe needed to fix the things i mentioned

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so why would you try to use this to void my feedback

vernal rose
#

Just bug = fix

obtuse surge
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some of them might be a lot of effort others may be significantly less

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but it's no reason for me to just not mention those issues anymore

urban cypress
#

They have rundowns out already, they’re not really in any rush and if they needed more time just extend the rundown.

obtuse cedar
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i did not void it. i said my opinion on people wanting one of the least important fixes to pass before the actual problems we have rn.

nocturne flax
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Tbf they already have like 90% of the programming done and lots of issues with the bots could be fix by changing a couple of values inside.

obtuse cedar
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bots are meant to fill in. not to replace actual players

obtuse surge
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well you've made a bad conlusion then because at no point did I say they were the most important

obtuse surge
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I in fact never mentioned priority in any of this

nocturne flax
obtuse surge
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I simply listed issues that were bothersome

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And then was told how they are non-issues

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Very common occurence around here

obtuse cedar
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i'm not speaking about you directly wesley. it's for all people wanting that not just you. so maybe you don't think it is the most important thing. but some definitely do think that

obtuse surge
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and it gains no one anything

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Not a single person mentioned priority other than you shadowgx

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It simply wasn't the topic

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The topic was bots are good with scans
-> no they are actually not and here's why: ...

obtuse cedar
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it then turned into a " they should fix it to make it so they can ["replace players"] "

obtuse surge
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no, it turned into, replace players should be the goal

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its what you strive for

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knowing you won't reach it

nocturne flax
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^

urban cypress
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Should be able to 360 no scope every enemy.

nocturne flax
#

Vermintide 2 have some good bot support

vernal rose
#

L+ratio

nocturne flax
#

Why can this game be like that?

obtuse cedar
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different devs. just like different devs coded the shitty b4b bots

nocturne flax
#

Excusing the devs of "it takes time" its jusy plain stupid when they literally take half a year to release a rundown when they have over 50 people

obtuse surge
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things that are obviously bothersome should have a fair amount of priority to them regardless

nocturne flax
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They have expanded and can do better

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Theyre not 10 people anymore

obtuse surge
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it makes the game look really bad otherwise

obtuse cedar
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i think frame issues are more bothersome to everyone vs bots who only a portion of the community will ever use

vernal rose
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They're also about to make a new game so total rundowns per year is going to be 1 a year than the old 1 maybe 2 a year

nocturne flax
nocturne flax
#

Vermintide would be a vetter comparison since its p2p

urban cypress
#

My bot was pulling a Jesus but on fog.

nocturne flax
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And have more pathfinding isssues

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It dont even matter, dont excuse the devs

obtuse cedar
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i was more refering to their AI constantly pushing forward and stopping entirely to work the moment they have 2 enemies in their face

nocturne flax
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I was understanding when they where 10 dudes in an office

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Now they expanded and have all the time.in the world

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They gotta deliver

obtuse cedar
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also do we even know how many dev 10cc has that are used to bot coding?

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not every devs can code AIs

nocturne flax
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If you cannot program a bot correctly with that size team and relax work enviorement then it means management its failing and so its QA

obtuse surge
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none of this should ever matter in feedback