#gtfo-spoiler-chat

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plush basin
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just ran out of ammo

hexed vapor
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It was a big test of whether or not you actually saved enough ammo and had the right weapons to clear efficiently.

queen field
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If you look for the key fast & handle the class 5 alarm well, the level wasn't that much of a problem

hexed vapor
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Overload only was a lot harder.

queen field
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ye

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class 5 alarm in fog

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with chargers

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amazing

hexed vapor
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It gives you less resources and you have to manage fog repellers in addition to your ammo to not lose.

queen field
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All of that to retrieve a fog turbine

hexed vapor
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Hot take: If BC actually only did 20 damage per shot, it might have been balanced.

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I didn't use it much, but it seemed overrated for anything besides chargers.

queen field
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instakill any giant if you aim at the back

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i think it was 3 bursts to kill tanks ?

hexed vapor
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Only thing that would probably need a nerf is charge time to make burst cancel less powerful.

queen field
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supposedly all bullets hit the tank

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or basically cancel any input besides movements when shooting with BC

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that way you can't burst cancel in any way

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and you can still move while shooting

hexed vapor
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I don't mind burst cancel tbh, it's a decent form of skill expression, there are plenty of other ways to nerf it without making burst weapons cancer to use.

queen field
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how can it be a skill expression when it takes 10 min to master it ?

hexed vapor
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Longer charge-up, probably a precision nerf, maybe an ammo nerf.

queen field
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Not to mention a macro will do it consistently

hexed vapor
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Sure, but macros are cringe.

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You're basically just cheating.

queen field
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Hey lemme use macros in DRG

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much better to press a button rather than holding it ๐Ÿ˜”

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Anyway, burst cancel just destroys the whole point of burst cannon

hexed vapor
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Charge-up would largely fix the issue.

queen field
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extremely strong weapon but you can't manage the ammos as well as you would with auto or semi-auto guns

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indeed

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more charge up = more time for sleepers to come close to you = less burst cancelling

hexed vapor
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It would generally reduce its burst damage the earlier you cancel it.

queen field
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that could be a thing

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gradually increasing damage

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although it physically makes no sense

hexed vapor
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Single shot BC would be much much worse than 5 shot BC because of how much charge-up you invest per shot.

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That could also work.

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But extending the charge-up is a simpler change that does the job roughly as well while increasing the skill floor to use the weapon since you need to play around your downtime.

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They could also lean into burst cancelling by giving it a huge damage buff but a massive ammo nerf, but this would make it way too good for bosses.

velvet flower
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They already removed burst cancel, very rarely they'll add it back even burst cannon is back.

mortal granite
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they didn't remove burst cancel

velvet flower
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Didn't they?

queen field
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nah they didn't

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they patched it once

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but people found a new way to do it

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which, this time, hasn't been fixed at all

hexed vapor
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They also had to roll back a fix to it to make it not aids for weapon swapping.

velvet flower
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Just did a quick test, so esc doesn't work, that's why I think it's removed. But shove still works.

regal thicket
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dtr cancel

mossy marsh
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no level required that, it was all skill issue

neat sluice
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Agreed. No level intended you to kite, except maybe the first alarm in E1. R6 is just too easy lul

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The challenge is gone :(

mossy marsh
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Blame the kiters :ujel:

atomic escarp
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"the challenge is gone"

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for you maybe but I'm sure that for majority of the playerbase the challenge is still there

sharp merlin
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many people thought you were intended to kite r5c2 overload ๐Ÿ‘ผ

velvet flower
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Not a single level in GTFO forces you to kite.

sharp merlin
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never done a run where didn't have to kite r4b2overload r4c2extreme

steep lake
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aside from that, no level forces you to kite

fallow delta
steep lake
fallow delta
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Thought i agree the skill cealing does not feel TOO high

ashen citrus
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i think it might be to welcome newer players and keep them engaged

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it might get harder in rundown 7 since the new player influx will prob die down by then

velvet flower
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Even R2E1 Z593 surge is doable w/o kiting, but yeah, extremely hard.

steep lake
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or as it is now, orange bordered is easier than white bordered

steep lake
ashen citrus
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i hope it goes back to rundown 3 - 4 difficultly

steep lake
ashen citrus
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imo right where it needs to be

steep lake
mossy marsh
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to be fair, seems like devs only really managed to fully understand the balancing until now
R5 was ok in balance, but still needed some smol (minuscule) adjustments. Which? idk, I can't recall

velvet flower
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It's the same argument for R4C2 extreme, people kite because it saves so much resource.

steep lake
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or do you mean the open security doors overload

velvet flower
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R4, not R5

steep lake
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is it to get the 2 ids?

velvet flower
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Yep, get 2 ids and open overload bulkhead.

steep lake
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did people actually kite? wtf?

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i dont recall ever having kited that unless it was 3/4 down

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you usually get 1.5 scans done before the wave arrives iirc

velvet flower
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True, but you can open all 3 surge alarms simultaneously and kite to complete all 3 surge together.

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And the strat did somewhat popular in random lfgs

steep lake
velvet flower
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It's potential 3, 2 ids can spawn in one zone or seperate.

steep lake
steep lake
velvet flower
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That's 3. 2 for id zones one for overload bulkhead.

steep lake
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hmm

mossy marsh
steep lake
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but from all the lfgs i've seen, people only use cfoam for doors

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and if there's no doors, the cfoam will never come out lol

velvet flower
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It's kinda new strat after late R5, so understandable.

mossy marsh
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( it's a troll strat )

steep lake
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since uplink missions

velvet flower
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I'm refering to c-foam on the ground

steep lake
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oh

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that

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i think people still only use that on ladder to laddercheese

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not actually ont he ground

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it is quite hard to try new things in this game when some veterans are very insistentt on bringing specific things to do specific things only though

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especially when you're just a newbie

mossy marsh
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<Now you see, we are gonna bring three burst sentries and let them kill all the waves in the class five alarm>
Then proceeds to die 'cause they didn't have C-Foam

velvet flower
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I do see quite some lfg teams using c-foam on the ground strat in many levels including C1/C3/D4

steep lake
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but i guess it might just be the people im playing with

sharp merlin
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probably just throwing cfoam nades in chokepoints on c1 t scan

steep lake
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meh

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nothing wrong with that

velvet flower
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Nah, I mean using launcher

steep lake
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use as you see fit

ebon stratus
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Is it me or C3 overload is easier than secondary?

mossy marsh
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eh, if you know where stuff is then it becomes relatively easier

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people just suck at fog diving

ebon stratus
vernal rose
queen field
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secondary makes you waste more time for sure

mossy marsh
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just checkpoint cheese it :troll:

queen field
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xd

ebon stratus
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Also are you supposed to split up to find the cells?

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I'm just bad at endless alarms so ihavenofacebutiwillstillscream

mossy marsh
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you can, but I wouldn't recommend it tbh

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going in team is more convenient and tbh dealing with the waves is easy as long as you mine them

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or kite them, but that's gae

queen field
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cfoam mine

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done

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xd

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pick a cell, place it in front of the class 1 sec door

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go find the other one

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same thing

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go back to secondary

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place everything

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now wait 5+ min in front of the extraction sec door

mossy marsh
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mine op pls nerf @ dev

ebon stratus
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So let me get this straight, if you only do main the only thing you have to do is survive until the timer runs out?

mossy marsh
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then do the extraction scan

mossy marsh
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you are also forced to move forward to it since fog eventually rises covering a big chunk of previous zones

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also haha embed fail

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laugh now

ebon stratus
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I mean it would be a pretty cool concept if I didn't suck at this game

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Had to replay C2 like 5 times

atomic escarp
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damn I got pinged 5 whole ass times

queen field
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absolute state of scambots

normal pelican
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Players: nOOOOOoooO THIS RUNDOWN IS NOT CHALLENGING, CHECKPOINTS KILLED THE GAME
Also players: use reload animation cancel, sliding reload, slideway stamina preservation, force spawning cap, infinite kiting/bunny hop stealth exploit for the previous rundowns, and every other exploit and bugs available to make the game easier

sly badger
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I feel like if they make it so enemy and item placements are randomized after checkpoints, then they'd be more of a time save than tool to make the game easier

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Or it might at the very least stop veterans from shitting their pants when checkpoints are brought up

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Well, that's unfair for me to say. The crybaby veterans

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The ones who bitch about anything and everything

normal pelican
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you mean half of this channel's people

sly badger
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Pretty much, yeah

regal thicket
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they had 2 years to sync reload times so

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and there's nothing wrong with reload cancelling, while as animation skipping is debatable

wary olive
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whats the difference?

obtuse surge
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cancel means cancel

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it means you dont reload

regal thicket
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reload cancelling is when you cancel a reload to do another action

obtuse surge
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skipping the animation means you dont let it fully play out but still get your reload

regal thicket
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^

normal pelican
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that's what I meant

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xd

brittle light
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i.e. the sniper can be reloaded at least twice as quickly if you do it

obtuse surge
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they're very aware of it so they should have either been balancing around it

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or they should just do something about it

regal thicket
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bullpup rifle :^

errant vigil
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yea we gave hel revo a long reload

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can be canceled in .3 seconds

turbid cliff
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In certain mmos at least we refer to these as animation cancelling

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Though it's referring to player skill animations there usually, it's same shit with weapon reloads

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Don't see a point in arguing semantics here

candid dragon
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Should be able to reload faster by mashing R or having high pluse.

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Just because my legs are about to fall off doesn't mean i wouldn't reload just a tad faster.

wary olive
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what if reloading if youre 29/30 made you lose 29 bullets

heavy siren
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I'm pretty sure in every other game everyone refers to that as reload cancel.

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In that sense I sometimes cfoam cancel as in not let it out by switching weapon

sly badger
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Shaved 40 years off my life by getting all the terminals in the mother + scout zone in D2 solo, only to die after to the giants in the spitter room

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I am going to cry

heavy siren
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Giants spitter room was the first room I found on my solo run just to see what the level is about. I quit expedition after seeing that.

obtuse surge
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there are cases where people actually mean cancelling a reload

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so by calling something that's not cancelling a reload you're allowing for trouble there

heavy siren
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Well

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With the stamina I think animation skip is fine

obtuse surge
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i think its never fine

heavy siren
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Cuz I noticed I rather wait for full animation when I have to wait not sprinting some time anyway

obtuse surge
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dumb mechanic

heavy siren
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So it sort of balances out

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As u can't sprint and reload

obtuse surge
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they could just not have it and balance around not having it

heavy siren
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I mean what game doesn't have animation skip

obtuse surge
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they got rid of the slight slide boost because they didn't like players feeling like they should do that

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so i dont know why they wouldn't do something about this either

obtuse surge
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i think i've played at least a couple games where i didn't quite get rewarded for doing weird things

heavy siren
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At least here animation skip is done well and is intuitive

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I've played games where there is a delay on the moment of animation getting the mag in and actually getting the mag in

obtuse surge
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if it costed them nothing to just have reload animations end when a weapon is reloaded, im fairly certain they would pick that option

normal pelican
obtuse surge
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the thing with those overused unintentional things is that they kind of become part of the balance

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but that's not a big deal if they just simply adjust the balance when fixing them

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if skipping part of the reload animation isn't possible anymore

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it probably shouldn't mean that the reload times should all be as lengthy as they currently are with their full animations

normal pelican
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tbh to me most of videos, despite sometimes be impressive feats, get ruined by constantly seeing the dude slide as they sprint, slide reload, reload cancel... which is not even their fault, it's part of the game but it shouldn't

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feels like I'm looking at weird gimmicks over and over

obtuse surge
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yes

heavy siren
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Uhh

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Do you like

normal pelican
heavy siren
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Sprint then when u press slide u insta press reload?

obtuse surge
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after sprint slide you only slowly lose momentum

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rather than just walking immediately

heavy siren
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But how do u initiate reload slide I don't get it

obtuse surge
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as soon as you slide yes

heavy siren
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Weird

obtuse surge
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you can also jump

obtuse surge
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at least they fixed sprint reload for this rundown

heavy siren
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Idk I prob not gonna use this

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The only issue for me is the speed after deploying a mine

obtuse surge
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i really dislike those slowdowns but you can actually exploit them too

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all it does is prevent you from initiating a sprint

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if you are sprinting before the slowdown, you get to keep sprinting

heavy siren
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Also something I see ppl do in the videos is make the camera angle weird while hacking to skip the lock open delay I'd say thatd be useful too

obtuse surge
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i think the angle thing is often just so you can still see whats going on around you

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shouldn't make it faster

heavy siren
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It does tho

obtuse surge
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but you can exit out of the hack prompt once it finishes

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which makes it faster

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that's not really an angle thing?

heavy siren
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Completely skips the holding the tool thingy

obtuse surge
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yeh you're just missunderstanding what happens lol

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you can simply hit esc once its done

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and then it closes it

heavy siren
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If I switch from tool while holding it in that moment, the lock doesnt open. I've tried it

obtuse surge
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yes...

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you have to wait just enough

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you can just look at when the lock disapears

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that's when you're allowed to back out of the prompt

heavy siren
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Yeah in the videos they completely skip that waiting enough

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Instantly unlock lock

obtuse surge
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they don't skip that much waiting lol

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they back out of it once it unlocks

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once you see the hack disappear

heavy siren
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They do they don't wait at all and it opens im always like wtf that's bs

obtuse surge
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once the lock disappears

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thats all

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then you back out of it

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it's a lot faster than waiting for the game to back out of it by itself

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but it's not an angle thing

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they probably just start moving again once it's done

heavy siren
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Well in my experience it disappearing take a shit load of seconds all the time

obtuse surge
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that's why you think its an angle thing

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the lock itself disappearing doesn't take that long

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only the prompt does

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which is what im telling you

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you back out of the prompt yourself

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once the hack disappears

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as in physically disappears from the container/door

heavy siren
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Idk man I've had to rehack several times like this so from now on I just let the game do its thing I don't trust it

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Literally every other action I can exploit a little and be faster and efficient but hacking locks just warps my sense of time

grizzled ravine
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You ever just look to see the lock disappear by moving the minigame away from the lock?

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So, you can just hit esc.

heavy siren
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I think that's what they do in videos

obtuse surge
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so yes like i said not an angle thing

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you just hit esc

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you might want to change the way you're facing to help your vision

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thats all..

grizzled ravine
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You should move it away anyways because it's blue on fucking blue and the hacklock is orange and the proper unlock part is orange as well.

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Good color choices

heavy siren
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I'll have to try, but lately I'm boosting my jack skill down to negative hundred so someone else does it more often than not

obtuse surge
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it also doesn't make the hack any faster

grizzled ravine
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1 bars ain't that bad

obtuse surge
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it simply allows you to interacts with things again faster

heavy siren
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It's not the hack faster it's the delay after

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Similar to mine deploy

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Takes fucking ages

obtuse surge
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a teammate that's standing next to you could interact with whatever you unlocked even if you still have the prompt

grizzled ravine
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You can run mine deploy and remove the delay, or it's like some weird slide bunk that I cannot remember how to input properly.

heavy siren
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Noooo I wanna see the green highlight and make sure I do good job deploying a mine

grizzled ravine
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Ok. Still stating you can remove the mine put down delay.

obtuse surge
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all it does is prevent you from initiating a sprint
if you are sprinting before the slowdown, you get to keep sprinting

grizzled ravine
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Ah good, yes yes.

obtuse surge
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and its affected by latency in a way that if you were to have 100ms latency it means that as long as you start sprinting within 100ms of placing it, that will count

grizzled ravine
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Ah. I see.

obtuse surge
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if you're placing the mine against a wall, you can just sprint against the wall as you're placing it

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and you'll get to keep that sprint going

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the slowdown from lock melters works the same way

heavy siren
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Can slide deploy keep sprint

obtuse surge
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no

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slide actually takes you out of sprint meaning you have to initiate a sprint again

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which you won't be allowed to do

heavy siren
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I just like sliding into bonks

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That's a good skill to have I reckon

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Especially when we are close to alarming the whole room, that move can save the day

grizzled ravine
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If it makes it easier for you to do absolutely nothing, then sure.

tall igloo
hasty sierra
#

does anyone know the zone the tank is in for d3

grizzled ravine
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which part

hasty sierra
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the main

wary olive
hasty sierra
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after you do the reactor there is a tank where you get the bulkhead right what zone it that

wary olive
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219 i think

hasty sierra
#

your sure not 289

wary olive
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that might be it, for sure it ends in 9 though

hasty sierra
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ok and 1 more thing you can do either main or overload first right

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and for sure there is a bulkhead key in main

wary olive
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yes

reef talon
#

I don't recommend doing main first, unless you plan on doing main, getting bulkhead and finishing overload before completing main

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for...reasons

grizzled ravine
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If you're not fast, just don't do main first.

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It just becomes annoying post-15 minutes :/

reef talon
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you can be the fastest human alive, but it will still take more than 15 minutes to do both overload and extreme after main

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one or the other is fine

fallow delta
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We had fog from like wave 2 or 3

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It was a mess and i am not sure how we managed with no checkpoints and no one knowing where to go

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Thank god terminals are a thing

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I got the last ID as soon as surge started, it was so scuffed

queen field
solemn wigeon
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Or you could do overload first

dim sequoia
#

hello everyone, who remembers the number of the expedition in the previous rundowns, where was the S scan with the size of the room, with the tank at the end?

regal thicket
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b3ex

dim sequoia
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R5C2 :)

fierce laurel
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R5C2 had no tank at the end tho

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well neither did R5B3

plush basin
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B3 did have a tank at the end?

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Unless you can avoid it with bioscan boosters or something

grizzled ravine
#

B3 technically could have unlimited tanks, iirc, just not at the "end"

grizzled ravine
dim sequoia
#

at the end of S scan, i mean... sorry for my english

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R5C2 overload

regal thicket
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if someone went down in b3ex, an extra tank will usually always spawn

dim sequoia
#

for some time I tried to remember the expedition number in order to find the video, thanks for the tip, I found it with the help of b3!

fierce laurel
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if you kill the tank a 2nd one will spawn

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so most people just leave it there

grizzled ravine
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I'm like 99% sure it's just time based.

dreamy bramble
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^

queen field
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it is indeed

fierce laurel
#

huh I remember scaler telling me that if you kill the first one a second will spawn

velvet flower
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If you don't kill the first one, the 2nd one will still spawn.

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R5C2 overload is tank-tank-mother, so not really a tank in the end of S scan.

atomic escarp
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is there a big mother in r6 at all?

regal thicket
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i once got 3 tanks in b3ex cuz we did a funny

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still had 4 uses of ammo left and all of us were 40-30%

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lfg so hard

atomic escarp
#

or was big mother just an exclusive to earlier rundowns

ashen citrus
fierce laurel
#

oh pmother

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no pmother

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it's not really exclusive

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just doesn't appear this rundown

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R3 R4 and R5 all had one

ashen citrus
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i never remember one in R5

fierce laurel
#

R3D1 last room, R4E1 final room and R5D1 ex

mossy marsh
#

scream

fierce laurel
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pooping noises

mossy marsh
#

C-Foam :troll:

fierce laurel
#

where my tripmines when I need them

mossy marsh
#

tripmine in R5A1

atomic escarp
#

big mothers are fucking hellish

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I hate them, and I hate fighting them

mossy marsh
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Kite the p-mom WoodsThonk

amber skiff
fierce laurel
#

die

amber skiff
wind pilot
#

Need more levels sooner

burnt goblet
#

Extension please

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E1 with invisible tanks please

mossy marsh
#

big baby shadow charger scout tanks

kind surge
#

Think this: a new enemy type, "the bonebreaker". A large heavily armored enemy, that can break down doors with one hit, and can only do close range heavy hitting melee attacks. Primary weakness; it is deaf. You can be as loud as you want without waking it, but if it sees you, it's time to run.

viscid nova
#

Advice needed: on C1, during the first error alarm, we need to find a key in zone 145 on the way to the terminal in zone 146 to shut off the alarm. The problem is that there doesn't seem to be any sort of way to ping the key, as there is no terminal in zone 145. Are we meant to just dig through every storage in 145 hoping to find it quickly, or is there something I'm missing with the terminals? I feel like there has always been a way to ping hidden objective items in past runs.

steep lake
viscid nova
#

huh.

steep lake
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that would be the error zone right?

viscid nova
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ok i couldnt find it. theres one right before it in zone 144

steep lake
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when you enter, go straight, head left instead of opening the large security door on the right

viscid nova
#

ok thanks! i will check it out

steep lake
#

let me dig a map

viscid nova
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glad the way i was doing it was wrong lol because that was frustrating

steep lake
#

ill dm you the area

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๐Ÿ™‚

tall igloo
#

Need help with d2

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Babiea

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Mother

solemn wigeon
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Kill them

tall igloo
#

How

regal thicket
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shoot gun

tall igloo
#

Ok

rugged pebble
# tall igloo Mother

For the first mother room on D2, there's a ladder strat to sit outside the room on top of the ladder (right side of the door) and spam your hammer. Non-charged hammer hits on the heat one-shots the babies.
Once they're cleared out, wait till mother gets close to the entrance and rush her! If you have team.. easy! If solo, 2 scattershots in the right place gets her.

#

Wasting ammo on those lil guys isn't efficiรซnt.

tall igloo
#

Me and reese are doing thst rn

wary olive
rugged pebble
wary olive
#

?

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if you are client (not the person hosting the lobby) you can overdamage tumors, meaning you will deal full damage to the mom and only pop 1 tumor. If you are host, you will shoot and only deal damage = to the tumor's hp. and the damage from a point blank scattergun shot far exceeds the hp of 1 tumor

regal thicket
#

solo d2 with scatter

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gl

vernal oar
normal pelican
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why would that work like that

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what's this netcode

brittle light
#

no it makes sense

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it's a ping problem

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each pellet deals damage

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and as the host, if you destroy the tumor, the rest of the pellets fly through

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with even just 100ms lagg (or less) as a client, the tumor breaks too late and all the pellets hit instead of flying through

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which, in the end, deals more damage on one tumor, since more of the pellets have been counted

regal thicket
#

expecting netcode to be good from pd devs

queen field
#

L

regal thicket
#

pdth

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pd2

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brother

mossy marsh
#

technically only the payday designer (afaik)

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and viklund

queen field
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Who's also one of the founders of payday

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๐Ÿ˜ณ

amber skiff
#

would add an awesomely fun new stealth aspect to the game

normal pelican
mossy marsh
#

would need to have specific spawns

kind surge
# normal pelican but how does it even wake up if its deaf

if someone shoots you with a BB gun, do you think your not going to notice because you can't hear it firing? also, like normal sleepers, i'd imagine it will go into an active state every little bit. like how they jiggle and glow every now and then, except it'd just open it's eyes. though, i'd assume they'd have to make it easier to tell where exactly it is looking. a bright red glow perhaps?

mossy marsh
#

I imagine like that one tank in the labs on that one level that I can't recall 'cause I forgor ๐Ÿ’€

queen field
#

R4C1 ๐Ÿ’€

#

R5C2 ๐Ÿ’€

mossy marsh
#

:trollge:

heavy siren
amber skiff
#

Host issues galore yes pleasr xP

queen field
amber skiff
#

I miss old host scout animations

queen field
#

i don't miss it

#

Main reason why i never wanted to host

amber skiff
#

Scouts are easy peezee now

#

They stick their head straight up now

queen field
#

It's better

#

๐Ÿ˜ณ

amber skiff
#

Skill issue ;p

queen field
#

Now i can go fwoosh

amber skiff
#

Jkjk

fierce laurel
#

should've flipped the animation

queen field
#

basically the host animation ?

amber skiff
queen field
#

Wait till they add a prone animation for scouts

fierce laurel
amber skiff
#

Crouching and crawling scouts yes please

#

Make scouts a bit less predictable and more variety in their movement

#

Would be nice ๐Ÿ‘€

fierce laurel
#

handstand scout

amber skiff
#

YES

#

Cartwheeling scoot

queen field
#

Somehow i think scout triggering to our sounds/lights should crouch as a defence mechanism

amber skiff
#

No... B-hopping scout

#

๐Ÿ˜ณ

hexed vapor
queen field
#

๐Ÿ˜ณ

#

Scout going MGS mode

hexed vapor
#

Still opportunities to use the other striker scout animations, too.

fierce laurel
#

KITE THE PRISONERS

amber skiff
#

"good luck have fun"

fierce laurel
#

fuckin arena shooter type beat

amber skiff
#

tanks and big chargers bouncing at you in R5C2 overload ๐Ÿ˜ณ

fierce laurel
#

give them the csgo acceleration mechanic

amber skiff
#

give them the valorant bullet slow mechanic

fierce laurel
#

oh god

#

as if the aim punch wasn't enough

amber skiff
#

when you get shot you move slower

#

may I present

#

hybrids :>

#

eww, fuck I hate what I just said xD

fierce laurel
#

no stop presenting

amber skiff
#

nightmare nightmare nightmare nightma-

fierce laurel
#

go back to your blood door

amber skiff
#

sir yes sir

regal thicket
#

nice r7 leak

amber skiff
#

๐Ÿ˜ณ

#

dear god

grizzled mesa
#

We tried Overload in D3, everything went well but then the enemies spawned in the room near the tank room for no reason

nocturne flax
#

they remove the indication for shooter fyi

grizzled mesa
#

Why do the enemies spawn in the room near the tank room?

#

Are they supposed to spawn there

regal thicket
#

someone's in a moment

grizzled mesa
#

Talking about the error alarm

#

Does the group have to defend in the spawn area or in the middle room with the bulkhead dc

fierce laurel
#

did you walk into spawn

#

you have to defend next to spawn

grizzled mesa
#

So the next room

fierce laurel
#

or they get pushed to somewhere else

grizzled mesa
#

Or behind the wall

errant vigil
#

No there's a sound barrier between spawn and the second room

#

It's A-B

#

The doors go to two rooms away

grizzled mesa
#

Okay

rancid cradle
#

can someone explain how to deactivate both error alarms on D2 secondary so that you dont have to deal with the fricken fliers while tryong tp scan

solemn wigeon
#

There's only 1 error alarm though?????

#

Which isnt even in secondary

rancid cradle
#

ok not an error alarm but one time i played and someone used the terminal that deactivates the error alarm to also deactivate the fricken fliers in secondary

solemn wigeon
#

Which is fat cheese

rancid cradle
#

indeed

#

so how do you do it.

solemn wigeon
#

Im lactose intolerant sorry

rancid cradle
#

understandable

solemn wigeon
#

Just fight the guzzlers, its not that bar

#

Bad

rancid cradle
#

fair enough

solemn wigeon
#

Fighting them there is good practice for killing them anyway

regal thicket
#

just slide to the left

#

slide to the right

solemn wigeon
#

If you cant kill them you'll be fucked for levels which include them but you cant turn off alarms

regal thicket
#

criss cross

#

i mean that one is like 4 every 30s or something and it's datacenter

solemn wigeon
#

Im talking future levels kekw

rancid cradle
#

ive done it both ways its just more convenient to not lol

regal thicket
#

d2 ex be like, the most open area ever

#

truly gaming

rancid cradle
#

gamers gaming

solemn wigeon
#

Personally do it without cheese because you'll feel more skilled

#

Afterwards

regal thicket
#

kiting is a skill

solemn wigeon
#

Kiting is no skill

regal thicket
#

I circle kite flyers

rancid cradle
#

i am a kite

solemn wigeon
#

๐Ÿช

mossy marsh
#

I circle kite the mom :troll:

rancid cradle
#

bro ๐Ÿ’€

regal thicket
#

why yes i circle kited 40+ babies how did you know

alpine jacinth
#

yo anyone know how long D4 is? A friend and I are trying to schedule a window for us to give it a shot

signal fox
#

About 1 hour 30 minutes if youโ€™re slow and donโ€™t reset from checkpoint

quasi citrus
alpine jacinth
#

Alright yeah, for the two of us with two bots it took us 4 hours 30 mins to beat D3 overload, and we're just concerned about staying up too late tonight

#

thanks

sharp merlin
#

Bruh was it all covered in fog or what

idle matrix
#

What shows up after 15 minutes in D3 after the reactor?

orchid sorrel
#

it starts a surge alarm I'm pretty sure

tiny horizon
#

Can't remember the level with the one room where there's like two mother's a tank and I think a bunch of scouts? Drawing a blank here.

nocturne flax
#

R5E1

tiny horizon
#

On R6 though I mean. I remember a room in C or D, not mandatory, but definitely has a mother in it and a couple scouts.

#

Might be D2 actually.

fallow delta
steep lake
paper harness
regal thicket
#

same with r6

paper harness
#

is there ever a room with mom tank and scout?

tall igloo
#

idk

queen field
#

No but there is one with mother & tank

paper harness
#

I don't think there are any rooms with all 3 in it

tall igloo
#

hell

nocturne flax
#

Wish they did all 3 in the same room

#

MiniBosses aint shit when you have doors to use and theyre alone

fallow delta
#

Scout isn't really too much of an issue if you are patient

paper harness
#

throw in an error for good measure

fallow delta
#

Now, fill a room with a few charger scouts and mini bosses and that sounds more problematic

steep lake
fallow delta
#

The kraken spawns if the scout gets awaken

tall igloo
#

real

#

is charger scouts hard to kill

#

i dont mind them being a lil bit faster

plush basin
#

Well a single person can't kill them with a standard charged attack so you'll have to shoot or find another way

tall igloo
#

WHAT?

#

breh

plush basin
#

Cfoam is a good idea. Cfoam then a couple bops

fallow delta
#

Wait, was your giant kill question legit? @tall igloo HEFSKiaraNekoPeek

tall igloo
#

yeah

fallow delta
# tall igloo is charger scouts hard to kill

For charger scouts you have

  • cfoam
  • any type of burst damage you can deal in around 0.2-0.3 seconds, that means 2 sledges or any variation of shooting
  • a few weapons in the back, sniper and shotgun for example (shotguns need to land all pallets)
  • yellow syringe
tall igloo
#

ok

fallow delta
#

This is a solo stealth with sledge

#

Without stealth in mind, it is much easier

tall igloo
#

i always down and head

#

after

#

i meant

fallow delta
#

I prefer to do that first, so if i mess up at least i dealt a lot of damage and may clutch the stealth kill if i mess up

tall igloo
#

no like dead

paper harness
#

not that hard to duo them if your teammate has hands

#

just make sure host doesn't hit first and usually someone other than host counts down

tall igloo
#

solo ๐Ÿ™‚

queen field
#

Hmmm yes solo charger scouts

tall igloo
#

uh

#

should i do d2 or d1

queen field
#

do what you want ?

#

๐Ÿ˜ณ

tall igloo
#

d2 has chargers

plush basin
#

D1 is more fun

tall igloo
#

yep

queen field
#

nah

#

D2 is funnier

#

๐Ÿ˜ณ

tall igloo
#

kiting?

queen field
#

no ?

#

kiting chargers

#

epic

fallow delta
#

You never need kiting in this rundown (unless solo)

tall igloo
#

no

#

sleeprs

queen field
#

when would you kite them tho

#

D2 has chargers, mothers & babies everywhere

tall igloo
#

im failing a1 solo ๐Ÿ˜ฆ

queen field
#

what in the world do you wanna kite there

plush basin
#

Solo d2, kite them out of extreme so you can go back and work the two terminals ๐Ÿ˜‰

tall igloo
#

idk!

queen field
#

homogae

tall igloo
#

ima retry a1

fallow delta
#

Take burst sentry HEFSKiaraNekoPeek

#

Makes it a lot easyer

tall igloo
#

Yes

#

But im good at taking dmg

queen field
#

pick mines

#

place them everywhere

#

problem solved

#

๐Ÿ˜ณ

tall igloo
#

didnt worked

#

i placed mines i exploded

thick burrow
#

People said that the game is designed around kiting ๐Ÿฅบ๐Ÿฅบ

signal fox
#

Bro I canโ€™t beat A1 without kiting

#

Definitely the games fault

tall igloo
#

yep

thick burrow
#

You get me

mortal granite
#

kiting in 2022

mortal portal
#

Bhopping in 2022

tall igloo
#

Bhop?

burnt goblet
#

Crouch jumping basically, you could essentially sprint and not wake up rooms

queen field
#

The thing is you don't crouch jump in GTFO

#

That's the way it's done in PD2

#

in GTFO it was simply running & spamming jumps

#

since you didn't make noise in the air

burnt goblet
#

Opens Blood door on A1, expecting normal sleepers

Tank charges you

"We call this a difficulty tweak!"

tall igloo
#

scrollup

solemn wigeon
#

A1 is too hard solo

#

Do B1 instead

sharp merlin
#

Fax

#

class ii diminished got me acting up

solemn wigeon
#

๐Ÿ˜”

tall igloo
#

I playec1 more

solemn wigeon
#

Someone had like 35 D1 clears but only 1 A1 clear

#

very depressing

tall igloo
#

I had 2 a1

solemn wigeon
tall igloo
#

What s rocket league

solemn wigeon
tall igloo
#

Ok

mossy marsh
solemn wigeon
mossy marsh
#

not enough time ๐Ÿ˜”

solemn wigeon
#

๐Ÿ˜”

tall igloo
#

C2 :why:

solemn wigeon
#

C2 is unironically the best level this rundown

tall igloo
#

No

mossy marsh
#

could only play a single match of D1 yesterday after like 1-2 weeks of no gamering

#

and C2 is quite the level

#

tbh

velvet flower
#

Imagine there's a machinegun manic who has 200 D1 clear.

mortal portal
#

I'm still sad I only got 1,1,1,1 clears on D3 SadgeCry

mossy marsh
#

C2 EX is one of the funniest vibe checks on bad players lol

#

I demand more fog levels

solemn wigeon
#

C2 has a decent challenge for newer players, and Secondary is still interesting even with high level players

tall igloo
#

Fog

mossy marsh
#

fog is also a big vibe check in knowing how to minimize/nullify the infection

mortal portal
#

I noticed that at least 50% of new players throw in the towel on C2 and leave the game, while the other 50 keeps going.

mossy marsh
#

cause C2 requires a different approach compared to previous levels

tall igloo
#

we played c2 wandered around in fog then died

mortal portal
#

And then there's C3

velvet flower
#

Because C2 is the first real challenging level this rundown.

tall igloo
#

give 100 fog repellers

velvet flower
#

A beginner can smoothly get through A1 B1 B2 C1 D1, then finally stuck on
C2

mossy marsh
#

In C2, you can either be really fast and make the infection effectively useless
or be methodical and use repellers and smart strats to minimize your infection
I would argue it's of the "old school" levels of R6

solemn wigeon
#

C3 is also a unique challenge to beginner players, since it's a different vibe to everything else being a pure timer based level. the problem with C3 is that Secondary and Overload don't really provide much more in terms of challenge for more advanced players

mossy marsh
#

5 hours on A1 :troll:

tall igloo
#

Swimmin in fog

mossy marsh
#

both can be made easy with knowledge of basic game tech and strats lol

solemn wigeon
#

Exactly, but C2 has you spend between 50-80% of the downtime between Hybrid spawns clearing out the hybrids, effectively constantly keeping everyone in check

#

and then to make it harder, you have to manage it surrounded by fog

mossy marsh
#

eh, rather than the fog it would be the scouts

solemn wigeon
#

The scouts aren't really a problem imo unless you get poor rng and have 2 of them in the fog areas

mossy marsh
#

it's kinda hard, for new players, to take care of a scout when the sniper guy (if they have one) is focusing on the hybrids and nobody in the team knows how to stealth hammer them

solemn wigeon
#

I'm trying to look at it from the perspective of which optionals were made for

#

C2 main is still hard enough as is for beginners

regal thicket
#

lf c3 no rushing

solemn wigeon
#

if we looked at optionals for beginners, then C3 is also likely to cause big grief as secondary will make them waste a lot of time trying to locate cells

mossy marsh
#

B2 ex hardest objective :dogetroll:

solemn wigeon
#

B2 Ex just cringe

regal thicket
#

i love 1 room away spawns

mossy marsh
#

left door is cringe

#

right one is cool

sharp merlin
#

rerolling seeds is too hard youknow

#

fuck it

#

3 room uplink zone

mossy marsh
sharp merlin
#

r4b3 but better

solemn wigeon
#

people complaining about D1 taking 3,7 hours

#

๐Ÿ˜”

mossy marsh
#

lmao

sharp merlin
#

maybe because they clear literally every room and ping every resource

#

just like, go forward lol

mossy marsh
#

it took me around 1:30-ish yesterday with a matchmake team

#

we didn't even play fast

#

the level is not hard

solemn wigeon
#

I cannot believe you just reminded me of the snooze fest that is R4B3

sharp merlin
#

legit longest level

#

class ii in b tier extreme

#

omegalol

solemn wigeon
#

It was a 3 terminal uplink high, 2 cryo case retrieval in extreme, and a hard at the time backdoor command overload

#

wasn't it?

sharp merlin
#

and you could cheese all the objectives with cryo bug

#

yeah

solemn wigeon
#

smh

sharp merlin
#

last terminal was a 3 zone room

#

and you could watch them spawn

#

if the door broke

#

but if you walked into the room then they'd spawn on the guy on the terminal lol

tall igloo
#

Is b2 secondary hard

mossy marsh
#

cheeeeeese

solemn wigeon
#

Tbh that Overload S scan by the blood door was actually kinda rough

sharp merlin
#

facts

solemn wigeon
#

but yeah R4B3 main was wack

sharp merlin
#

i long kited it too often

#

that level was just really resource scarce tbh

#

at least we got datacentre bridge tile

solemn wigeon
#

Resource scarce levels are good imo, but being able to kite it ruins the point, and adding too much tool

#

cough cough R5C3

mortal portal
#

The bridge is probably the best Datacenter tile, unless you wanna count the big room in R5C3

sharp merlin
#

Wasnt R5C3 like they gave you little ammo and lots of tool

#

I dont like R5C3 tile, it feels too empty

mortal portal
#

I think they only gave you 6 uses of ammo, and a shit ton of tool.

sharp merlin
#

never had to kite r5c3 unless team down on last alarm before uplink room

solemn wigeon
#

It's a really cool tile and good for the objective, but they ever consider using it again, they should try expand it more vertically

mossy marsh
mortal portal
#

A T scan would be good if they ever use that tile again.

solemn wigeon
#

Have more entrypoints/sec doors higher up

sharp merlin
#

There's another 2 door plugs that weren't used, making the zone a X tile

#

so most likely we'll see it

#

hopefully not as an uplink room

solemn wigeon
#

Quad corrupted uplink when

mossy marsh
#

I want reactor in digging site

sharp merlin
#

I'd like to see a reactor being used in the room, but unforunately that means a reconstruction of the room

mossy marsh
#

reactor in labs is weird

sharp merlin
#

reactor on R5B3 hub / R4C3 extreme generator tile would be hot

solemn wigeon
#

Imagine that tile with an entry point from a sec door on the ground floor, doing a T scan to the top and using a sec door at the top to leave

mossy marsh
#

reactor in alpha planet WoodsThonk

mortal portal
#

I like how tiny the reactors look in Labs.

sharp merlin
#

like sectors doors leading into the mountain..

#

unfortunately i dont think the devs have the resource to add zones and shit into alpha desert

mossy marsh
#

floodways double uplink reactor :troll:

sharp merlin
#

double reactor

mossy marsh
sharp merlin
#

Main reactor with really long times between codes, but last code req. another reactor with short times for codes

solemn wigeon
#

yooo what if we had a small tunnel/corridor room tile where it's collapsed, but there's a small gap you could crawl through during an error alarm or even a normal one, and you'd have your teammates defend as you crawl through

sharp merlin
#

fnaf

solemn wigeon
#

Truely venting

mossy marsh
#

amongus

sharp merlin
#

๐Ÿ˜ณ

mortal portal
#

Honestly, I feel like D2 uplinks actually require the entire team to have some sort of competence, you gotta either know how to do uplinks or deal with a wave of chargers (mostly on your own)

sharp merlin
#

do you guys know the gaster guy that talks someitmes on the chat here

#

i play D2 with him and when we get to the Uplink he say like "I know how to do this, yeah I"ve done it before"

#

lo and behold, as I give him the first code he says theres seomthing wrong with therminal

#

man was writing UPLINK VERIFY with no underscore

mossy marsh
#

lmao

#

what a lack of tab does to a mf

sharp merlin
#

๐Ÿ’€

mossy marsh
#

:ujel:

solemn wigeon
#

Pranked

mortal portal
#

Trolled pepe_ok

mossy marsh
#

sus'd

mortal portal
#

I want my threat level warnings back

sharp merlin
#

+ratio +nobitches +0.99 booster progression

mossy marsh
#

โš ๏ธ Warning! Threat level: CBT โš ๏ธ

solemn wigeon
sharp merlin
#

now we're talking ๐Ÿ˜‹

mortal portal
#

Why don't you level the threat of deez

solemn wigeon
#

deez deez

mossy marsh
#

deezzy

sharp merlin
#

LFG C3 DN

mossy marsh
#

must be female
+18
roleplayer
big mommy gothic

solemn wigeon
#

looking for female prisoner flooshed

mossy marsh
#

tomboy

sharp merlin
#

wheres the lfg message of the guy asking for females +17 yo

#

super down bad

mossy marsh
#

Certified LFG classic

mortal portal
#

Absolute LFG moment

tall igloo
#

lfg

solemn wigeon
#

gfl

mossy marsh
#

good luck f[I've been advised to continue this joke no further]

regal thicket
#

girls frontline

queen field
#

Silence, weeb

mossy marsh
#

noscouts.jpg

regal thicket
#

how is it weeb when it's made by chinese

sterile scroll
#

Hello. how to disable the alarm in C1?

regal thicket
#

dea tab

queen field
#

Start le funny scan

#

look for le funny key

#

start le funny scan 2

#

look for le funny terminal

#

type le funny dea tab command

#

done

mossy marsh
queen field
# regal thicket how is it weeb when it's made by chinese

่ฅฟ่— ๅœŸไผฏ็‰นๅš ๅ…ญๅˆๅฝฉ ๅคฉๅฎ‰้–€ GTFO ้ญไบฌ็”Ÿ ็Ž‹ ่จ€่ซ– FPS ๆดพ้ฌฅๅЉๆ›‰ๆณขๅŠจ HORROR ่ซพ่ฒ็ˆพๅ’Œๅนณ็Ž 10 CHAMBERS ่ฅฟ่— BURST CANNON ๅฎ‰ๅๅ…ฑ ๅ้ฉๅ‘ฝ ๆŠ—่ญฐ ไพต็•ฅ ๆŽ ๅฅช ็ ด EL MATI ๆ‹ ่ฒท่ณฃไบบๅฃ SCATTERGUN ่ณฃๆทซ ๆ˜ฅ็•ซ ่ณญๅš ๅ…ญ

regal thicket
#

nmsl

mossy marsh
# queen field ่ฅฟ่— ๅœŸไผฏ็‰นๅš ๅ…ญๅˆๅฝฉ ๅคฉๅฎ‰้–€ GTFO ้ญไบฌ็”Ÿ ็Ž‹ ่จ€่ซ– FPS ๆดพ้ฌฅๅЉๆ›‰ๆณขๅŠจ HORROR ่ซพ่ฒ็ˆพๅ’Œๅนณ็Ž 10 CHAMBERS ่ฅฟ่— BURST CAN...

ๆ—ฉไธŠๅฅฝไธญๅ›ฝ็Žฐๅœจๆˆ‘ๆœ‰ๅ†ฐๆท‡ๆท‹ๆˆ‘ๅ–œๆฌขๅ†ฐๆท‡ๆท‹ไฝ†ๆ˜ฏ GTFO ๆฏ”ๆˆ‘ๆœ€ๅ–œๆฌข็š„ 10cc ๅ†ฐๆท‡ๆท‹ๅฅฝๆ‰€ไปฅ...้Ÿณไนๆ—ถ้—ด็Žฐๅœจๅ‡†ๅค‡ๅฅฝไบ† 1 2 3 ไธคๅ‘จ GTFO x 3 ไธ่ฆๅฟ˜่ฎฐไธ่ฆ้”™่ฟ‡่ฎฐๅพ—ๅŽป ่’ธๆฑฝๅ’Œ็Žฉ GTFo ๅ› ไธบ้žๅธธๅฅฝ็š„ๆธธๆˆ้žๅธธๅฅฝๅ‡ ไนŽไธ€ๆ ท็š„ๅ†ฐๆท‡ๆท‹ๅ†่ง

queen field
#

๐Ÿ˜ณ

sharp merlin
#

ๆˆ‘ไปฌๅฏไปฅๅ‘ๅฆˆๅฆˆๅฐ„ๅ‡ป็ŒŽๆžช๏ผŸ

tall igloo
#

ไฝ ๅฅฝๆˆ‘ไธไผš่ฏดไธญๆ–‡

sharp merlin
#

good enough

tall igloo
#

ๆˆ‘่ง‰ๅพ—ไฝ ๅฏไปฅ๏ผŸ

sharp merlin
#

yeah

tall igloo
#

ๆ˜จๅคฉๆœ‰ไบบ่ทŸๆˆ‘่ฏด่ฟ‡็ฑปไผผ็š„่ฏ

queen field
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ๅ†’็‰Œ่ดงๅ’ŒๅŒๆ€งๆ‹

sharp merlin
#

shei gei ni shuo

queen field
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piao piao

tall igloo
mossy marsh
#

si

regal thicket
#

the google translate is strong

queen field
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For some reason my text translates back to "Impostors & homosexuals"

sharp merlin
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new amongus update?

queen field
#

yeehaw

idle matrix
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Conquered D3 yesterday as my first non-D1 D level. Do you folks recommend trying to knock out D2 next or D4?

mossy marsh
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do D2

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then DE ex

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then D3 pe

queen field
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stop playing

grizzled ravine
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๐Ÿคฃ

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He ain't wrong tho. Do the [redacted] rundowns, they got actual variety.

sly badger
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โ€œWhat do you mean you donโ€™t want two reactors in D3?โ€ - The devs, probably

queen field
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Next step is 2 babies

solemn wigeon
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Honestly the double reactor setup was a good idea

queen field
#

Ngl i expected the first reactor to make the whole level go into darkness

solemn wigeon
#

Same

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Somehow the fog made it worse

cosmic remnant
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hey guys, new players looking for 2 please

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B2 or B3

hexed vapor
regal thicket
#

if it made the level go dark, it's actually helping you because having shadows in brightly lit rooms lmao

sharp merlin
#

R4C3 extreme moment

tall igloo
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SHOULD I DO OVERLOAD FIRST?

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Im doing power hungry

dreamy bramble
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yes

tall igloo
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Ok ill do it first

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Oh god

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Wtf why cant i see the scouts

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Wtf

fierce laurel
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tehe

high forge
ashen citrus
queen field
tall igloo
#

what

fallow delta
#

Scouts wake up the current room + waves

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Not sure if the waves may scream in said room on the way

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See it as a cilinder, so red line

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And i am not too sure on exact scream mechanics. However do know that there is a global cooldown of 15secs between each scream, if i remember correctly

mortal portal
#

From what I know the enemies will only scream if they have line of sight with you.

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But I might be wrong.

tall igloo
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How to see without eyes

mortal portal
#

They see you with their souls pepe_think

velvet flower
#

They don't need LOS to scream.

tall igloo
#

Pop them heads off

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idk

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Commands

regal thicket
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usually they scream in the zone between you and the sleeper, liek if you in a, sleeper in c, it screams in b

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but it's not consistent

signal fox
#

they can't scream if they are 2 rooms away

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it is just rng if they scream or not, if they are 0 or 1 rooms away

regal thicket
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d3 with bots but shadows always scream in tank room even when i come out of the cell room

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love it

normal pelican
mortal portal
#

I have failed Sadge

atomic escarp
#

are there shadows in D3 main or only in optional objectives?

wary olive
#

there are shadows in d3 main in the reactor waves

hidden lynx
#

@wary olive and the first scan door

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and second

drowsy gulch
half heart
#

Do that as a first clear

half heart
#

Commands type that

proven gull
#

Did they say anything about extension yet?

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It's about time

queen field
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n o

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๐Ÿ˜ณ

thick burrow
broken scarab
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We havenโ€™t said anything yet

digital dawn
#

Thx Calle Hackett_Heart

broken scarab
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Haha, nothing to thank

solemn wigeon
proven gull
#

Yeah, I want R4

obtuse surge
#

extension with collision update and fix for whatever got messed up with clients

thick burrow
#

Please Calle

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I want to stop playing valorant

normal pelican
#

when you stop asking

thick burrow
#

Leak tomorrow or someone dies

broken scarab
#

Oh, can I pick whom?

thick burrow
#

One of the devs

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GO

broken scarab
#

I mean, thats my friends

thick burrow
#

Friends are temporary

solemn wigeon
thick burrow
#

Time is running out

solemn wigeon
#

Choose before Rascal is picked ;w;

broken scarab
#

Me

solemn wigeon
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An honourable choice

thick burrow
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Donโ€™t kill yourself youโ€™re too sexy

broken scarab
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(Come at me)

thick burrow
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WAF WAF WOOF WOOF

solemn wigeon
#

Can we remove the french instead

thick burrow
#

๐Ÿค•๐Ÿค•

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I hate the french on gtfo and valorant

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I canโ€™t escape them

broken scarab
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We have several french

thick burrow
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Fire them

broken scarab
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Merde

thick burrow
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STOP CALLE

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DONโ€™T TALK FRENCH TO ME

broken scarab
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ร‡a va?

thick burrow
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STOOOOPPPPPPPPP

solemn wigeon
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๐Ÿ˜”

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he's too strong

broken scarab
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qu'est-ce que tu fais?

solemn wigeon
#

I can't speak baguette ;c

broken scarab
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Oui

normal pelican
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Salut ร  tous les amis

obtuse surge
#

que fait le chien

regal thicket
#

wee wee

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croissant

thick burrow
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Iโ€™m literally killing myself

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I hate the french

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๐Ÿค•๐Ÿค•

broken scarab
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je suis sรจche cheveux

thick burrow
#

Calle please i canโ€™t take it anymore

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STOP

regal thicket
#

me when i see french

obtuse surge
#

what

thick burrow
thick burrow
obtuse surge
broken scarab
#

I will force your game to be in french @thick burrow

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Viva le revolution!

mossy marsh
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:troll:

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also Calle is french now ๐Ÿ˜ณ

broken scarab
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Took french during highschool

thick burrow
#

you've crossed a line

broken scarab
#

Le line

atomic escarp
#

brutal

ebon stratus
#

How do you even stealth kill charger scouts?

normal pelican
ebon stratus
#

Yeah, I guessed so

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But I remember watching a vid of someone killing them without foam

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What is it, like 2 hits to the back?

mossy marsh
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2 synced hammers to back

real moss
queen field
#

What in the world happened for Calle to suddenly speak in french ?

mossy marsh
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he ate a baguette

queen field
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amazing

obtuse cedar
fierce laurel
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baguette

heady crane
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Question for D3. Would people say the first part before the checkpoint is the hardest part of the level? Or is there some other grim shit later in the level.. going through the room with two tanks in.. Twice.. with error alarms on I cant think of much worse than that tbh.

heady crane
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planning to run it all in one go yeah

hexed vapor
#

Depends on how well your did up till that point.

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It's easier, but it can get a lot harder on a bad run.