#gtfo-spoiler-chat

1 messages Ā· Page 271 of 1

hexed vapor
#

Good level, R4C3

fallow delta
#

Pick up a data cube and you switch members with another team and go into a different mess

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Meanwhile someone turns into a giant striker and has to 1v1 a dad

atomic jacinth
#

any tips for C1, me and my friend are losing it a bit during the reset_security_protocol section

mortal granite
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if you guys want to feel safe

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hop out of the moving scan and clear the wave

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repeat until done

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using scan speed booster also make that scan super easy as well

fallow delta
#

At which % do you usually die? @atomic jacinth

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Cause if you got around 90%, that's the stairs you should cfoam

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Also, leave sentries at the door all the way up to thin the horde

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Feel free to cfoam the middle stairs if you want an easier time till that 90% part

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Lastly get good guns to deal with hordes. Hel gun works amazing there

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Heavy AR is top tier for horde clearing in a group too

floral tree
queen field
#

^

sharp merlin
#

Cfoam mine the door outside

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  • all your remaning mines on their pathing
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and hold like 2. cfoam nades for the chokepoints when it gets difficult on the scan

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from the giant room before the 5 scouts

atomic escarp
#

i know im asking for a lot but could someone give me a short "guide" for what to do in c2?

fierce laurel
#

get cell

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bring cell to that one room in the middle

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put first cell in the room covered in fog down the stairs

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I forgot the rest

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do a few alarms

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second one goes near the bulkhead

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third one is behind door with mother

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kill the mother go through

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last gen next to blood door

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open the blood door

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extract

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oh yeah find the turbine too

mossy marsh
# atomic escarp i know im asking for a lot but could someone give me a short "guide" for what to...
  • Only use sentries for first alarm
  • Enter the room of the alarm door and cfoam + mine outside of the door in the left side
  • Clear everything that is in the zone
  • Go to the big security door and leave 2 cells there
  • Carry the 3rd cell to the right side, mine the blood door
  • Kill remaining enemies
  • When placing first cell try to rush back as fast as possible without getting infected
  • go through the large door and mine a cfoam it
  • do scan alarm
  • reset vent system
  • continue until you reach second generator
  • Setting up for V class alarm before placing 2nd cell (that includes clearing 2 rooms away and if possible permafoam while doing the alarm)
  • After the alarm, reset the vent system as fast as possible, then get to the zone with the disinfection station
  • Choose a path
>>>In case of secondary<<<
- Preload main up to 80%, then completely load secondary
- Loot the room and prepare for the alarm
- Place sentries on the left path
- When doing the scan, everyone has to stay as close to the left part of the scan so that enemies only go through the left side
- After scan, have 1-2 people go for the bulk key while other 2-3 take care of the hybrids in the S alarm room (don't go outside or they might spawn where the key is)
- After getting the key carry the cargo and go to bulkhead control panel
  • Load the main objective
  • Get to the mom room and cfoam it with the nades you can found in the disinfect room
    then continue with the cell and the turbine (unless you have some repellers left) [and the cargo if you are doing secondary]
  • Continue to the third generator while taking down the scouts with a sniper or bonk (and foam+mine the back doors if secondary is active)
    find the generator and place the 3rd cell
  • Mine the blood door
  • G T F O
    SantonianWhatElse
#

in general try to avoid getting a lot of infection

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also when doing checkpoint scans don't hold any objective items

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aka cells and turbines

atomic escarp
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@mossy marshthank you so much

grizzled ravine
#

OH MY GOD

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Kat coming with in-depth walkthrough

atomic escarp
mossy marsh
#

Up your C2 grindset šŸ’Ŗ

fallow delta
#

Secondary is another full explanation on its own

atomic escarp
#

i dont understand

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what happens if you hold a cell on a checkpoint door

fallow delta
#

if you want to take my advice after like 15hrs of C2

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that checkpoint is only an illusion

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act like it's not there

mossy marsh
fallow delta
#

i tried almost everything and get bugged every single time

mossy marsh
#

has at least happened to me once with the turbine

hexed vapor
#

I've only had that happen once, and it was D3 where the game thought I was holding a cell when I definitely wasn't.

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We won that somehow, had to get other people to babysit me to pick up keys and shit.

atomic escarp
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<@&408548765599793173>

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all channels

timid sapphire
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C1 is an absolute nightmare

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im still struggling to get through c2

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managed to get halfway through d4 before i managed to get past part of c2

candid dragon
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the hard part of d4 is at the end.

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the rest of it is just not a big deal

pallid jackal
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We don't talk about D1

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That Warden door scan is absolutely stuiped dude

tiny sorrel
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In C1 is the second cube in the 5 scout bitch room?

solemn wigeon
#

Its behind the scout room

tiny sorrel
#

fml.

light lagoon
paper harness
heavy wave
#

Lol surge scan were fun in R2E1 with pubs

paper harness
#

most of them are so pacifist that you literally need to force them to shoot a gun

heavy wave
#

you would wipe at first door everytime

candid dragon
#

ive done the surge scan poorly. its not too bad.

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its just pubs literally cant shoot

paper harness
#

I think they're all conscientious objectors to using firearms ingame

royal lichen
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d4 for dummies: bring and -use cfoam. helps.

wheat ruin
frail elbow
#

or for cheesing with the sniper room trick B)

junior shadow
#

how to join

pallid jackal
#

?

regal thicket
#

the final surge error isn't even that hard

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just perma foam lole

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beaten d4 with 2 players that only had 10 hours and 1 bot

fallow delta
#

And yourself having like 1.6k HEFSKiaraNekoPeek

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Evendoh i still find that impressive

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These 2 must have been good listeners

regal thicket
#

shoot foam, door sealed

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they should remove that door so people actually need gun skills and sentry placement to win

fallow delta
#

I am not sure which door you mean as the furthest i've got is like 2 cubes anyways AngeryCat

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But i can guess how that'd work

regal thicket
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the big door in first cell zone

fallow delta
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Oh gotcha

signal fox
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Just spray into a hoard

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It’s a surge

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You’re gonna hit something

fallow delta
#

I admit i do that

regal thicket
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you could honestly burn the 12 to 14 uses worth of ammo in spawn, blood door and cell zone and still be able to win

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not shooting is the same as wasting ammo

dreamy bramble
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or you could just not shoot the whole run

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can't run out of ammo if you don't use it

regal thicket
#

knife only

calm coral
dreamy bramble
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hybrids are not fixed but they will always attempt to spawn behind players

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i.e. closer to your original spawn location

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which during that time will always be at that door

plush basin
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They can spawn between the people holding and pushing too, which I guess is fine because its still "behind" the front group

dreamy bramble
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yep

fallow delta
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@calm coral yea not fixed, but if you do it as you should, they will always come from that 1 door

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Once i had to get bulkhead with hybrids on me

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As the other duo was at the mother door and the room where you do the scan counts as 2 away so they can spawn there

dusk seal
#

does fog turbine not work when carried by bots?

brittle light
#

it shouldw ork

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seen videos of bots carrying it around, following the player to keep em in the circle

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sometimes they do weird shit and you have to make sure to stay in the circle for a few seconds but it should work

dusk seal
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I guess mine was just bugged

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but good thing they're sharpshooters

atomic escarp
#

thats true

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they're literally a walking pre nerf burst sentry

dusk seal
#

I'm bad at fps and first time playing GTFO first level they carried me

atomic escarp
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true

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i started playing in r5

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i miss that rundown

calm coral
#

I miss R4

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especially R4C1 and both D levels

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they were SO good

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B3 was also fun

queen field
pulsar zodiac
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I dont miss R4C1 its very meh to me

robust marsh
#

R4C1 is weird

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very very weird

queen field
#

le funny uplink

tall igloo
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Bio in d1 works

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Ping Kraken boom easy win

sharp merlin
#

R4B3 was fun.. sure..

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Class II alarm in extreme omegalul

tall igloo
#

How are y'all playing the previous rundowns

queen field
#

We do engage in some tomfoolery

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We don't

tall igloo
#

Rember

mossy marsh
#

We use [redacted]

tall igloo
#

Tell mefury fury

mossy marsh
#

I already did

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[redacted]

fallow delta
#

|| nope || gunsolise

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Check rules and look at the last one

tall igloo
#

Am I gonna get bannedapology

mossy marsh
#

nah

tall igloo
#

Mod

#

?

mossy marsh
#

yes, [redacted]

tall igloo
#

Tomorrow I play fury

mossy marsh
#

Tomorrow I

tall igloo
#

Tomorrow I

fallow delta
#

Tomorrow I

brittle light
#

Tomorrow I

solemn wigeon
#

Tomorrow I

robust marsh
#

Tomorrow I

tulip vale
#

Tomorrow I

orchid sorrel
#

Tomorrow I

vale jacinth
#

Tomorrow I

left cargo
#

Tomorrow I

fierce laurel
#

Tommorow I

amber skiff
#

Tomorrow I

tough totem
#

Tomorrow I

hexed vapor
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Tomorrow I

pallid jackal
fierce laurel
#

whoops I spelled it wrong

#

tehe

solemn wigeon
#

Blocked

tall igloo
#

blocked

keen rampart
#

blocked

mossy marsh
#

blocked

pallid jackal
tall igloo
hallow lark
#

Soundless!!

brittle light
#

It is now tomorrow

#

Also, back damage fixed pog?

queen field
#

No more chargers surviving back attacks

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😳

brittle light
#

😳

pallid jackal
#

Hehe no more scouts surviving getting stabbed by knifes

fallow delta
#

For now HEFSKiaraNekoPeek

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Even if it was not intended, i do hope it stays this way

brittle light
#

it's honestly still difficult enough

#

as to be worth it

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since you have to hit the occiput on the scout - sure, it's possible, but it's not trivial by any means

fallow delta
#

For someone experienced it is very reliable still

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Just that you may take longer for her to be in the right spot

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Becomes more problematic if you can't sprint

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As sprinting is what makes it reliable, as it stops her in place and reassures you she won't randomly 180

nocturne flax
#

Yo i cannot play now sadly

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Did they reroll zone 224?

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In b2

pallid jackal
#

Who knows

candid dragon
brittle light
#

in which case you 180 out of there until she's no longer crouched

candid dragon
#

Sounds like a hassle

fallow delta
#

@candid dragon apparently she only stands and crouches when retracting

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But it has not been much time from the update

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So far i haven't seen people say she can crouch at the start

hazy trellis
#

why is d4 so hard

royal lichen
#

it's not hard it's long (speedrunners disagree šŸ™‚ )

sick hornet
#

I hate that they keep making difficulty in length

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The levels are just annoying at that point

regal thicket
#

length?

fallow delta
fallow delta
regal thicket
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when d4 is pretty short if you know what you're doing

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all 5 sections can be done within 10 mins individually

prisma zodiac
#

huh which level is specifically long o.O ?

regal thicket
#

none of them kekw

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the players make it long not the devs

solemn wigeon
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All of these levels are short

prisma zodiac
#

longest clear was d3pe iirc for me. with 1 hour 30 min (and that was due to having a pause at the beginning)

nocturne flax
#

lenght its base on player skill

solemn wigeon
#

Except d2, that is just a big map

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Bc floodways

prisma zodiac
#

d2 isnt even that big

nocturne flax
#

if you take your time clearing a zone with 3 rooms then thats on you

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gotta bust a move if you wanna play this game

fierce laurel
#

bhop

nocturne flax
#

even without bhop

regal thicket
#

now i want error alarms on every level

solemn wigeon
#

No

regal thicket
#

to force people to actually move

solemn wigeon
#

You saw how that went in r4

regal thicket
#

and it was fun

nocturne flax
#

ah yes

regal thicket
#

plus r6 fixed errors

nocturne flax
#

4 strikers every wave

regal thicket
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"fixed"

nocturne flax
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on almost all levels

regal thicket
#

idk bro i find it fun and skill test

solemn wigeon
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R6 is spicing up the errors with different enemy "advances"

fierce laurel
#

revive R4

solemn wigeon
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R5E1 did it too

prisma zodiac
#

the only time an error is annoying is when it can spawn ahead of you without you being able to do anything about it

regal thicket
#

adapt

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i actually don't mind forward spawning even in r5b2

prisma zodiac
#

r5b2 forward spawning was cool

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i didnt like it in r4a2 tho

solemn wigeon
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Forward spawns are only a minor setback because of the risk of uncontrollable scout triggers

regal thicket
#

it's ass for an a level

prisma zodiac
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not that it mattered much

regal thicket
#

but it was fun once you coped

nocturne flax
#

r6b2 have forward spawns

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i think

solemn wigeon
#

It does

jolly trench
#

Is there any tanks in C2 currently? I just had two back to back within the first couple of rooms. Not sure if the game bugged out or something else

solemn wigeon
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But no scouts so its just an ambush

nocturne flax
#

no, tanks on c2

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only mom

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c3 and onward theres tanks

regal thicket
#

r6b2 does a little trolling by spawning a wave once you do the scan to blood door

jolly trench
#

There was a guy who was killing things from outside the room, killing scouts etc. A tank spawned right on top of me

solemn wigeon
#

Hes cheating then

regal thicket
#

sounds like a menu

jolly trench
#

No clue which one it was, only got some random clips of things spawning in and a blood door being resolved as soon as it opened

nocturne flax
#

lmao yeah someone cheated

solemn wigeon
#

If anything seems out of place like that in a dark derelict facility its probably not meant to be there :^)

nocturne flax
#

Anything that makes people go: "ayo what the fuck"

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its probably not suppose to be there

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unless its some really obscure rng thing

fallow delta
#

Giants chargers are cheating in that case

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Confused a big one for a small one ok

jolly cipher
#

Anyone know what the "Fixed bug where meleeing enemies from behind didn’t apply the correct amount of damage" is referring to?

fallow delta
#

As you read it

nocturne flax
#

back damage was broken on the previous patch,

fallow delta
#

Sometimes back damage didn't work

jolly cipher
#

To which enemy?

regal thicket
#

all

nocturne flax
#

all

fallow delta
#

All

nocturne flax
#

all

regal thicket
#

all

nocturne flax
#

damn

regal thicket
#

i want a d3pe and d4 matchmaking clear

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😭

#

and then that'll be the whole pre ext rundown clear

jolly cipher
#

Doea that mean i can go back to killing scouts with any weapon now?

fallow delta
#

Yes, occiput for knife and bat

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And animations got fixed as well

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Now they will stand for everyone and crouch when retracting

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Before, for the host it was the other way around

sick hornet
nocturne flax
#

Omg that crappy arguemnt

#

theyre new

sick hornet
#

Its awful for anyone not super expirienced

nocturne flax
#

A1 its like 3 zones and they still take 4 hours

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even hen the levle its super linear

sick hornet
#

I think every level is pretty good this rundown with the exception of maybe d2 and d4 but those arent really the main levels

nocturne flax
#

you have new players that make moves and beat the level in about 1 hour and 20 min and other who take 4 hours to do

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its stupid to try to make a level so short for the people who regularly take breaks and or just take their sweatass time

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you just cannot baby proof everything

sick hornet
#

Im overall happy with the lengths except D2 being unnecessarily long

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I just mean in general

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Like all of the E1s so far

nocturne flax
sick hornet
#

I dont really agree with that but if that was true thats very bad for the games lifespan

nocturne flax
#

what do you want, 2 zones with 2 rooms each and 3 sleepers each room?

nocturne flax
#

its suppose to be a challenging game

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but we are talking about new people

sick hornet
nocturne flax
#

D4 its short?

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its as linear as A1

errant vigil
#

Checkpoints also make the levels drastically longer for new people

nocturne flax
#

D2 i can see been long, because floodways lel

sick hornet
#

Linear doesnt really mean short, but for a hard stealth level its a decently big size

nocturne flax
#

having a 50x 50 m room each door its legit crazy

sick hornet
#

ā€œHard stealthā€ not ā€œhardā€ stealth

nocturne flax
#

you literally spend like at max 14 min in those stealh rooms

#

hell one them you can just pull

brittle light
#

y'all talking about level length? Why tho

Like, sure, first-clear with a semi-inexperienced team of 3 people we took 3h and a few minutes on D1, but that was with many many retries

#

and what do you mean some new players take 4h on A1? How??

frail elbow
sick hornet
#

Some people are super dogshit or just have never played an fps

brittle light
#

ah

#

or try to shoot everything, I reckon.

errant vigil
#

New people also still don’t use terminals

brittle light
#

also correct

#

always fun to teach em terminal basics

nocturne flax
#

Then people trying to first try PE knowing nothing of the level

errant vigil
#

I’ve seen more people just randomly open security doors they don’t need to open because it’s in front of them

frail elbow
#

espen I've done that before

brittle light
#

not sure how that matters in A1 beyond them opening both sides in the beginning at a like 80% chance

brittle light
#

"oh door, can be opened, doesn't have an alarm on it. Let#s just open it and see what's on the other side"

nocturne flax
#

The whole convo was, they balance levels around lenght

#

wich its false

brittle light
#

yeah no, doesn't feel right at all

nocturne flax
#

the speed depends on how much you spend on a level depends on how many moves you made, are you using a terminal?, are you checking the security zone?

brittle light
#

C3 feels long bc up and down and around we go, but it's really not that big either, is it
D2 feels big bc rooms are big-ass-rooms for some reason. Floodways?

brittle light
#

I've played with multiple new people this rundown and all of em do stealth properly - but slowly, bc they can't yet judge the timings and such

nocturne flax
#

i just said you cannot baby proof everything

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its just dumb

brittle light
#

like, without any sprinting I can clear rooms like 6x faster

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baby-proofing it would be stupid indeed

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just saying that new peeps probably take that long bc they are overly careful, cautious and inexperienced in speedy-stealth

brittle light
nocturne flax
#

And we already have the warden objective helping you too

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giving you clues on what to do next

brittle light
#

A1's warden objective has some funny things

nocturne flax
#

but sometimes its buggy or people just flat out ignore them

brittle light
#

^^

#

would probably help if they weren't really small in some corner of the screen

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albeit any "proper" player would take a look at the HUD to figure out what's what

errant vigil
#

My man

nocturne flax
#

OPEN DOOR

brittle light
#

does it actually tell you to open the door after you did the scan?

errant vigil
#

There’s a big ass 5 sex message when you go up to the door with the key to unlock

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Sec*

nocturne flax
#

SEX

#

MESSAGES

nocturne flax
#

They added sex i gtfo

#

finally

errant vigil
#

šŸ‘€

brittle light
#

😳

frail elbow
nocturne flax
#

screenshoted and making into and nft

#

for posterity

brittle light
#

this channel devolves into shitposting so quickly I love it

nocturne flax
#

if you see an oportunity you seize it right?

brittle light
#

yep

fierce laurel
#

certified datacenter moment

thick burrow
mossy marsh
#

bruh

nocturne flax
#

Good job 10cc on the bots this uptdate

#

they did a good job

solemn wigeon
#

Since I haven't played the patch, how much are the bots improve

#

improved

nocturne flax
#

Still testing

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gotta uptdate the guide

#

they took a lot of the feedback

#

wich is really nice

fallow delta
#

Do they yolo in giant strikers still?

hexed vapor
#

Well now I have no reason not to finish the stealth guide...

nocturne flax
#

Good ending: bots now do limb damage

solemn wigeon
nocturne flax
#

theyre kinda buggy tho doing theyre melee animation dont know what gives

solemn wigeon
#

I mean we were buggy with 3rd person melee animations at some point so it's just a phase

granite token
#

What do you think of the idea of having an F1 level which is both a combination of all the quirks of R2/R4/R5 E levels?

thick burrow
granite token
#

😦

granite token
craggy summit
#

considering their focus is on making the game more accessible, F tier is the last thing on their minds right now

granite token
#

I see

craggy summit
#

It would be fun to have a fun yet punishing level at the bottom, but I don't think people will be happy that they cannot finish it/access it

granite token
#

Yeah, I think they toned down the lethality of the level which was once prevalent in R2 and R4

nocturne flax
#

Gentlemen, remember, this is not the only rundown were gonna have

#

theyre gonna bump the difficulty some other day

craggy summit
#

elitist mindset

thick burrow
#

I genuinely don't get the mindset of "I need to finish the entire rundown"

#

Lower tiers shouldn't be accessible to newer players to begin with

craggy summit
#

I can agree

nocturne flax
#

D2 its horrible for new players

some convo from the past

#

he

craggy summit
#

I wouldn't go into dark souls with the mindset that I must be able to finish the whole game without getting hit

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as a new player

thick burrow
#

Who gives a fuck what newer players think of D-tier?

granite token
#

That's why we need F-tier lmao. Do you have proof btw that F-tier doesn't fit into their vision?

fallow delta
#

bare in mind 1.0 was with the goal to help new players, which is why it's easier

#

personally i think they did a good job at it

granite token
#

Oh

#

Yeah, hence the checkpoints

fallow delta
#

jus that checkpoints should not have been broken at 1.0

#

that'll get some people away cause "bugs"

granite token
#

Yeah, on a business standpoint. It works because it introduces the game to a lot of new players since it's "officially" out of early access.

#

Definitely tone down the levels (for now) in R6.

candid dragon
#

The last E1 play rate was way lower than r4e1

granite token
fierce laurel
#

everyone quit toward the end of R5

#

did you see the discord server

#

barely hit 30

granite token
#

What

#

I see

mighty lion
#

Fought my first Father today

#

What a thick angry boy

granite token
#

Well done

#

I did you die on your first attempt?

#

I did šŸ˜„

mighty lion
#

Almost did lmao

#

Pumped a veruta mag into it then we saw the blisters on its back

granite token
#

because I rushed him when I encountered him for the first time like a dense idiot

nocturne flax
#

veruta?

granite token
#

You have to take cover

mighty lion
#

The machine gun

#

The Techman Veruta XII

nocturne flax
#

Im stupid

mighty lion
#

šŸ˜›

nocturne flax
#

forgot the other its heavy ar

#

not heavy machingun

granite token
#

XDDDDD

nocturne flax
granite token
#

me too

mighty lion
#

So mother is basically father but also pumping babies out?

granite token
#

Yeah

#

without the attack

mighty lion
#

neat

nocturne flax
#

pretty much

granite token
#

just the fog and the babies

mighty lion
#

Ah okay.

#

Is she fast like he is?

granite token
#

fast

nocturne flax
#

really fast

#

like fast fast

granite token
#

in the fog

nocturne flax
#

^

mighty lion
#

That's unpleasant.

nocturne flax
#

even worst

granite token
#

There is a giant one

nocturne flax
#

kill the babies and you have like 40 seconds of free reign to persue her around and try to kill her

granite token
#

a big one that is rare and you find and fight as a boss in the last levels of a rundown

nocturne flax
#

yes

#

do you want to, no treally

#

time consuming

#

I dont like to promote doing things that are time consuming unless you really want too

#

Hammering the tank tho was a thing that you had to do back in r4e1

#

because you took too long to turn of the error

candid dragon
#

i mean really, hammering the tank was only really done after the cells were in

#

because by that point, you either knew how to style on the tank or you didnt make it that far

#

also because most people were out of ammo by then

#

going down wasnt really an issue at that point because there was godly amounts of cover.

velvet oak
#

Why there is so much people wanting to see the giant kitting/capping die ? It's not like it was used by many players (To my knowledge, it's only Solo player, right ?)

hexed vapor
#

It's been used in popular cheese before, as well.

grizzled ravine
#

#MakeSolosFair QwQ

velvet oak
#

On which maps ? And is it still used by squad to pass maps ?

fierce laurel
#

are we talking about r5c2

hexed vapor
#

^

velvet oak
velvet oak
#

Oh, I didn't know it was used on this map

velvet oak
thick burrow
#

Aren't scans fixed to scale to the amount of players?

velvet oak
#

Nop

thick burrow
#

They are though

#

it changed in R5

fierce laurel
#

no

velvet oak
#

Nop nop

fierce laurel
#

just S1s

#

others weren't

velvet oak
fierce laurel
#

yes S1s were

thick burrow
#

oh, i forgor big red ones exist

fierce laurel
#

I can pull up the patch notes

velvet oak
#

Solo S scan (For D1 at least) are 100 seconds long

thick burrow
#

even with a team of 4

velvet oak
fierce laurel
#

yes

velvet oak
fierce laurel
#

they were normalized

#

are you okay

velvet oak
#

On R6D1 it's not the case, for the Class VI alarm

#

Both S scans are 100 seconds long

#

That's the only reason why Giants capping is used

grizzled ravine
#

That sounds so brutal

nocturne flax
#

I mean if it was a normal scan speed that alarm would mostly be a breeze

#

eh it may bring the disonnect from the match type shit on r2

#

lel

velvet oak
# fierce laurel I can pull up the patch notes

And you are right, during R4 Ext, if I'm not wrong, there was a patch in order to equalize them (Or it was R5 like you said) but the S scan for R6D1 are not the same, maybe they are the same for R6C2 - E and Regular R5 S scans ? But I didn't search the info.

velvet oak
nocturne flax
#

They could standarize it by making 40 seconds for solo

#

Their really inconsistent when it comes to scan scaling tbh

#

they need to sit down and come up with a way to standarize all of it

velvet oak
#

S scan (D1 first and last scan Alarm class VI) : 25 seconds when 4, 100 seconds when Solo
Bulkhead Scan : 6-7 seconds when 4 , 20 seconds when Solo
Group scans : 7 seconds when 4, 11 seconds when Solo
Big Group Scan (D1 last scan Alarm Class V M) : 11 seconds when 4, 22 seconds when Solo

#

Scan speed scaling for non group scans are normal (Like the big reds)

hearty escarp
#

does the fog in R6D3 overload rise infinitely or does it stop rising once it reaches a certain threshold?

mighty pond
#

It wouldn't rise infinitely, it just covers all vision and stops

fierce laurel
#

I think theres a certain thereshold

mighty pond
#

Would make no sense for it to continue

fierce laurel
#

but thats above your head

hidden lynx
#

threshold, there is

#

its very high lol

fierce laurel
#

so you'll be covered in fog either way

hearty escarp
#

oh yeah by infinitely I just meant "as high as a player would ever get"

#

so ok, got it, thanks!

mighty pond
#

Fog is just a bar of fog that moves up or down as a level progresses (if it moves in the first place)

hexed vapor
#

It's genuinely quite manageable to let it cap out.

#

But I'm biased since I'm very used to fog diving.

fierce laurel
#

R5B2 noises

mighty pond
#

Nah nah nah

#

R2D1

#

Ray did a lot of diving in that level

hidden lynx
#

fog diving terrifies me lol

#

i hate it so much

mighty pond
#

It's pretty easy tbh

#

It just takes a fair bit of learning

#

Navigation is the hardest part imo, audio is mostly fine and this particular rundown made it easier to see longer distances

hidden lynx
#

ill just breath really hard to get rid of the fog

mighty pond
#

I could be right next to a fucker and not see them before

fierce laurel
#

they made fog thicker tho

mighty pond
#

In some cases

candid dragon
#

the thick fog is seriously so hard to see through most of the time

#

cant even see the scouts in the end of c2

mighty pond
#

Most fog is insanely easy to see in this rundown

candid dragon
#

most of the fog isnt very thick this rundown

mighty pond
#

That's sorta my point

brittle light
#

yea the fog at the end of c2 is really bad to see through

mighty pond
#

They also made flashlights usable in the fog

brittle light
#

our solution was, in the end: Ping the scout, snipe em, move on

candid dragon
#

just had our scatterers throw a repeller

mighty pond
#

Idk, the c2 fog isn't horrible for me

brittle light
#

we didn't have any repellers on us and didn't want to run back again and again every time we died

#

since we were trying ext at the time still

mighty pond
#

It's probably the worst of it, but it isn't that unruly

candid dragon
#

i always found a couple past the mother

brittle light
#

huh

#

we didn't see a damn locker past the mother

#

probably just not looking well enough with the hybrids up our asses tbh

#

we were kinda panicking^^

candid dragon
#

with sniper and some refills i can hold off the hybrids for quite some time, when they only spawn in threes

#

i even just let them chill for a while so the next wave is delayed

#

i just tell the forward group to close the doors

brittle light
#

yee

fierce laurel
#

run the beeg fast

brittle light
#

we heard that a lot after we died our way through the end and gave up on completing extreme on our first C2 run due to one member having to go sleep

#

the sniper-speedy strat

#

we'll defo revisit and use it then but at the time our sniper wasn't confident enough in shooting hybrid heads with each shot

grizzled ravine
#

Nah let the hybrids come to you at the end so you can play a bullet hell while you wait.

brittle light
#

exdee

#

I mean, it do be fun, but I doubt we'll risk it

#

none of us are really that good at evading LolA

grizzled ravine
#

The scan is quite fast, so you'll be fine.

brittle light
#

ah

#

alrighty

#

so basically, post blood-door just yeet to exit, got it

grizzled ravine
#

Ah here's the secret to dodging hybrids, even multiple, hard left or right even at walking speed.

#

Yeah, blood door is just a yeet.

brittle light
#

basically

grizzled ravine
#

Yes

brittle light
#

we've learned that against the flying ones

#

just, when trying to stay on a very small scan we can't quite evade that well yet

#

I'm starting to get the grasp of it thanks to the occasional 8-shooter-bombardement when trying missions solo and leaving shooters alive, but I'm not sure how much my team'll be able to do that without like, a little bit of training it

#

I guess I'll poke em about that tomorrow or so

grizzled ravine
#

Shooters should probably die first since strikers come up to you.

#

But, the easiest way to simplify this game is that everything is a headshot simulator. If the room wakes up, just group up.

brittle light
#

been leaving them alive deliberately since I honestly lose more health to having strikers swarm me than having a few shooters in the back attempting to hit me. Dodging 1-2 of them is trivial

#

I'm very bad at dodging striker tongues, as well as close-range-headshots

#

working on that every time I drop into B1 to try and continue my solo run^^

grizzled ravine
#

You can do it.

#

And, just a difference of opinion on what to kill. I personally find it a little annoying to keep A-Ding or looking left or right to dodge shots.

brittle light
#

makes sense

#

when there's not a bunch of melees in sight I tend to just headshot the shooters anyways since I have the DMR and I usually just prioritize getting enemies dead (unless they start running at me, in which case I try to prioritize staggering them)

#

but when there's a bunch of melees nearby I'll rather shoot at them for now whilst they're not close yet than the 1-2 shooters behind em. That just tends to get out of hand every 7th or 8th try of the scans with more shooters RNG-ing into the mi

#

*mix

grizzled ravine
#

ye ye ye.

mighty lion
fierce laurel
#

their attack is in a cone range

#

its like around 30~40 degrees

solemn wigeon
#

Ur in a cone range

fierce laurel
#

😳

solemn wigeon
brittle light
#

Does jumping at just the right timing still work against single strikers?
Or do you need to do a mix of moving in a oval/circular motion + jumping?

solemn wigeon
#

You don't even need to jump

brittle light
#

Wat

solemn wigeon
#

Just strafe left or right 5 paves

#

Paces

brittle light
#

I gotta try that. If it’s that simple xD

#

Against giants, crouch at the right timing, get around corners or get far enough away, right?

#

Or can you just walk left/right and evade those too

solemn wigeon
#

For giants just have some cover prepared or stagger it

#

Giants have insane range so merely running away will do nothing

fallow delta
#

It is SO tight that i advise to sprint a little, even spamming dodge helps. It is extremely tight.

#

You need to be already moving before they start their animation doh

#

And as it was mentioned, cover will be your best friend

fallow delta
#

Imagine a cone hitbox, your goal is to get out of said hitbox in time

#

Doesn't work if you go back or towards them, you can only work with left/right and cover

#

Imagine a clock and you are on the 6, striker being in the middle. If you are anywhere from 5 to 7 it's a hit, and the hitbox extends enough so it will hit you in other cases, even if you are running in a straight line sprinting

#

Reason why cover is a good friend. Best way to do things is

  • hold cover, once overwhelmed fall back to the next one.
    Or
  • have a big room to move in circles and mind how many shooters there are, as these will hit you time to time and mess your aim. Also mind you are on a time limit till your stamina runs out
brittle light
fallow delta
#

as it used to, shift + A/D/S

#

it is not that usefull anymore doh, as i believe it doesn't make you dodge hits

#

see it as a minimal boost

#

which, in the case i mentioned, can help.

brittle light
#

I see~
Good to know, thanks!

mighty lion
royal lichen
#

thank you all for the mommy door cfoam trick gtfoheart

royal lichen
mighty lion
#

Yeah, camp the corner, kill the trash, then foam the doorway and wait for her to come around right?

royal lichen
#

open bulk, run past the big door and close it, wait for her to come and bang on it once, open door nade her execute her

mighty lion
#

🧠

royal lichen
#

she wont mazeltov unless she sees players, she wont

#

and enemies "freeze" on door open, kinda cheesy but works

obtuse cedar
#

That's because it is cheese :p

#

You can do something similar with tank. Except that on door open, he has a chance to have his back toward you. So you can shoot him then close the door and repeat

atomic escarp
#

any recommendations for c2 extreme?

#

the constant stream of hybrids, combined with the mother and the 3 scouts

#

it feels nearly impossible

hexed vapor
obtuse cedar
#

Get good at clicking heads for defensive team (sniper one shot those hybrid)

Have the rest of the team bombrush the mom.
For the scout just have someone shoot them for faster room clearing

atomic escarp
#

ok

hexed vapor
#

^^ I just push w/ pump shotgun and kill the scouts that way on my own.

obtuse cedar
#

You could split 2/2 if your sniper guy isn't that good.

atomic escarp
#

we have 2 good snipers

obtuse cedar
#

3 bullets in a clip, 3 hybrid

#

Easy

hexed vapor
#

If they can, great, if they can't, they're not that good.

obtuse cedar
#

Make the defense team carry the 4 use ammo too. Since they will constantly burn their ammo

#

The defense team stays exactly 2 room away from the offensive team. So while the offensive team is clearing a room, the defense team can shoot hybrids. When the offense move to a new room, the defense team must move into the next room to keep that 2 room away.
Once all scout are dead, you can rejoin your team and c-foam behind you a door to give you time for the blood door.
Note the offensive team will have to move cargo and cell at the same time as clearing.

sick hornet
#

or if you have someone that can click heads give them a sniper for defense and ur good

#

oh you already said that

#

it seems i am retarded again

fallow delta
#

all i can add to that is

  • make sure everyone kills that mother
  • give the team pushing mines, so they can pull rooms / mine the doors if they mess up a scout for some reason
#

and if you have 1 good enough sniper, he can get cargo back by himself and send 3 people into bulkhead room instead

mighty lion
#

Sniping in this game is really easy too. Should be at least one person on the team can do the role good enough.

left cargo
#

One guy with a scatter can hold hybrids. Just find the key fast

brittle light
#

honestly a well-aiming sniper can hold hybrids even better than a scatter

#

one-shotting a hybrid with a scattergun is just... not really that doable

#

it's possible but not nearly as accurate as headshotting hybrids, and the sniper has 3 ammo - for 3 hybrids/wave. Perfect, innit.

candid dragon
#

i can basically hold 3 hybrids all day as long as i have ammo.

#

and a sniper

#

scattergun significantly less long imo

brittle light
#

^^

candid dragon
#

kinda honestly wish it was actually 6 hybrid waves tbh.

brittle light
#

you do need to aim well but it's fairly easy to learn tbh

brittle light
#

maybe in an overload objective in the ext

#

3hybrid-3charger could be an interesting combination too imo

candid dragon
#

that r5 d2 tank error tho was just silly.

#

should have been just extract waves of tanks, like 15 tanks just coming for you.

brittle light
#

that would be funny as hell

#

I can totally imagine that tbh

#

have an E level with a bunch of pmothers in the level
at the very end, extract triggers a flee-sequence where you have to fight through 2 rooms with tanks in em and get hunted down by a bunch of moms or a mom error

#

so if you try to fight em get swarmed, if you don't fight em but actually play the running sequence properly that'd be fun

candid dragon
#

extract is a teamscan that takes 7 seconds

knotty barn
#

quick question D4 first jump. Is the room naturally on aggro mode? Or are they sleeping when you enter? One of my guys was a little gun-ho which ended in a hilarious fight for survival xD

candid dragon
#

sleeping both times.

#

just give a warning before grabbing

knotty barn
#

both ... didn't know that yet, but was to be expected xD

#

yeah I got a very grabby guy in the team, had a lot of panic runs with high sec cargos and such xD

#

though usually he is very good to not do it again after the first time, but the first time is always a grab xD

fallow delta
bold widget
#

can i use hacket in clash royale

fierce laurel
#

he's 8 elixer I think

timber crypt
#

hi guys, just curious, what monsters spawn on D3 after the 15 minutes is up?

solemn wigeon
#

Standard strikers

timber crypt
#

i see, alrighty then thanks!

solemn wigeon
#

Just bear in mind it is a surge alarm error

bold widget
pallid jackal
#

Wait R6D3 has a surge alarm

solemn wigeon
#

After you finish main yeah

idle sonnet
#

Hello Any tips for C3 PE?

mossy marsh
#

kill

pallid jackal
grizzled ravine
solemn wigeon
idle sonnet
#

Git gug Not happening XD

coral current
coral current
solemn wigeon
#

I'm good thanks

coral current
#

oh sorry not you

#

let's run c3 pe sometime @idle sonnet

idle sonnet
#

yes pls

solemn wigeon
#

Gl

coral current
idle sonnet
#

playing with others right now

coral current
#

kk

idle sonnet
#

@coral current can totally do that C3 now šŸ™‚

coral current
tall igloo
#

Kraken in d1 rite?

light lagoon
#

Ye.

tall igloo
#

Wish me luck

light lagoon
#

Don't expect to beat it first try it you're soloing with bots. The initial attempt (or few) is more than likely going to be to get a feel for it, especially if you try to hotbox.

tall igloo
#

6 tries i think?

light lagoon
#

I mean I can't exactly assume how many. Some things to keep in mind though that might help out:
-have the bots bring two Sentries (Burst most likely) and a Bio, while probably bringing a Sentry yourself. If you're going to hotbox you really just won't get much out of mines or foam
-when you get into the big hub room with the Class VI Scan, you can clear the top floor and then trigger them and pull them back out the room. You can drop from the center bit onto the lower area and run straight up to trigger the scan. I like to have the bots set sentries facing down both of the stairs while holding onto mine to drop it while doing the scans
-the scans are always in the same spots. At first it might be hard to navigate it in the fog but once you get a feel for the room it ain't so bad. You will be soaking up full infection though so keep that in mind as while health only depletes slowly, you won't be getting any disinfection packs

tall igloo
#

uh 2 bursts 1 bio 1 cfoam

#

fogs šŸ˜’

light lagoon
#

I mean if you'd prefer to do the whole level normally you can always try that if you don't like the fog. WoodsPraise

tall igloo
#

its dark and foggy šŸ˜’

opal island
#

are there invis guys? in d lvl

fallow delta
#

just answered you in general, but yes in D3

tall igloo
#

when can i fight kraken

fallow delta
#

D1

tall igloo
#

idk!!

#

i got teleported back

#

telling me to uh go back to a1 area

#

and uh terminal command

fallow delta
#

do you mean you got teleported into the desert place?

tall igloo
#

nvm

#

is d2 in a1?

fallow delta
#

no idea what you are talking about

#

if you mean same map, no

tall igloo
#

aww

fallow delta
#

if you mean the desert looking place, It's only all the 1st levels, D1 being the last

tall igloo
#

hmm ok

#

i will redo d1 tomorrow

#

try to get like uh 1 hour 30 mins init

fallow delta
#

funny enough D1 got done in like 15mins or so

#

by skipping reactor and doing the "hard scan" in fog

tall igloo
#

what!!

prisma zodiac
#

yep it gone done in 9:38
Litteraly skipping the lengthy 50% of the level tho xD

tall igloo
#

should i learn how to speedrun when i get 50 hrs?

prisma zodiac
#

why?

tall igloo
#

Idk seems fun

queen field
#

lol

prisma zodiac
#

yeah speedrunning is fun

#

but probably should learn the game first

tall igloo
#

I think thats what im doing rn

#

I dont know alot

prisma zodiac
#

well yes? but youll most likely still be learning by 50 hours

tall igloo
#

100?

prisma zodiac
#

do it when you feel like you are rdy i guess

#

worst thing thappens is that you arent fast yet and can still improve more d4rkevLove

tall igloo
#

I think 100

sharp merlin
#

C2 has no speedrun time :-)

brittle light
#

wait it doesn't?

sharp merlin
#

Nope

brittle light
#

no one willing to speedrun c2??

sharp merlin
#

Not " not willing"

#

just there is other stuff to play

#

I mean, the only thing with speedrunning is getting a dedicated group

#

then the sky is the limit fam

#

Or solo%, but I can guarantee you are never getting those

brittle light
#

exdee

sharp merlin
#

yuunh is too good

prisma zodiac
#

its tought cracking yuunhs solo a1 time

sharp merlin
#

that sounds like it's possible lmao

#

i tried, sub 10 is so hard

prisma zodiac
#

ye definetly is

sharp merlin
#

yet alone 6 min

prisma zodiac
#

my pb is 7:05 >.>

sharp merlin
#

good shit

prisma zodiac
#

stuck with the 7 min barrier in solo
And sad that my duo partner left for a1 duo

thick burrow
sharp merlin
#

It's not even hard, just knowing the map layout

#

Since you wouldn't be turbining

thick burrow
#

You'd skip 2 doors and be 99% infected to begin with

prisma zodiac
#

yeah its just a 15% hp run

brittle light
#

or less, at parts

regal thicket
#

15%?

brittle light
#

not sure if lowering the fog would be done in a speedrun

regal thicket
#

more like 1%

brittle light
#

theoretically waste of time

#

so 1% run

prisma zodiac
#

wait i never realized

sharp merlin
#

You have to lower fog for the first one, to unlock the door

thick burrow
#

Not at the first terminal

prisma zodiac
#

you dont need to lower it for the doors?

#

that makes it interesting

thick burrow
#

Never bothered to check

sharp merlin
#

Yes. Class III -> terminal -> unlock

prisma zodiac
#

its a lockdown yeah

dreamy bramble
#

pretty much everything is under lockdown

sharp merlin
#

Even the main bulkhead?

dreamy bramble
#

it's a kinda boring level cause you can't sequence break anything

brittle light
#

yea but the others are cell lockdowns

dreamy bramble
#

idk the bulkhead

prisma zodiac
#

probably main one not?

dreamy bramble
#

never tried that

prisma zodiac
#

still that one takes no time to do

#

in a 4 man

sharp merlin
#

Well then, that means you only have to do the first terminal

dreamy bramble
#

yeah you can have one person disable that fog while people gather bulk key

thick burrow
sharp merlin
#

I imagine the hardest bit is optimising the first blood door /generator

sharp merlin
dreamy bramble
#

blood door gen shouldn't be hard at all

regal thicket
#

just two scatter lmao

dreamy bramble
#

just abuse client mine immunity with scattergun

sharp merlin
#

emphasis on hardest bit

thick burrow
#

the hardest bit would be the end

sharp merlin
#

Sector%?

thick burrow
#

assuming you're taking extreme into accountability

sharp merlin
#

that would be the only fun way

dreamy bramble
#

extreme speedruns would be pretty fucked up

sharp merlin
#

Painful to run tho

thick burrow
sharp merlin
#

like a kick in the nuts

dreamy bramble
#

you would be playing on max infect the whole secondary

thick burrow
#

would take around 20/25 minutes

#

most pubs i've played take 30 minutes

dreamy bramble
#

you could probably just bring foam and foam doors behind you while you push cell+cargo

#

having to clear waves behind is bad for time

prisma zodiac
#

yeah

#

and the moment you reach the fog in the end

thick burrow
prisma zodiac
#

triggering scout doesnt matter either way if you cfoam

dreamy bramble
prisma zodiac
dreamy bramble
#

i don't play the level enough to know

prisma zodiac
#

which is bad for time no?

thick burrow
#

just head for bulkhead dc

prisma zodiac
#

ah now i get what you mean sry. thought you meant second

#

cant read LOL

#

but yeah. pulling that 2nd blooddoor is just waste for speedrun

thick burrow
#

Pretty sure the first fog room has a hot spawn for a cfoam nade

#

just like R5A2 had

prisma zodiac
#

the zone which leads to first gen and term

#

has a cfoam spawn

thick burrow
#

so taking 2 cfoam launchers would be futile

prisma zodiac
#

where the turbine is aswell

dreamy bramble
#

it's probably either foam/mine/bio/sentry or double foam -sentry

#

sentry is only really helpful on the s1

thick burrow
#

and the class IV in the fog before the checkpoint door

prisma zodiac
#

y

thick burrow
#

you'll probably be worn out by the class III

dreamy bramble
#

oh right i forgot about that alarm lol

thick burrow
#

having an extra "gun" so to say would be helpful in that situation

#

especially since there's a chance of triggering the scouts

dreamy bramble
#

you probably wouldn't set off scouts cause you'll be moving so slow with the two cells pushing

#

as long as the scatterguns have their hands free they can push up and clear the zone before cells arrive

prisma zodiac
#

oof yeah the scout spawn might actually be a rng which can matter for class 4

thick burrow
dreamy bramble
#

yeye thats why you can have two people push

#

one left one right

#

the rooms are generally light in there

prisma zodiac
dreamy bramble
#

cells go left? i think

thick burrow
#

The spitters in that zone would literally kill the run

dreamy bramble
#

true lol

thick burrow
#

right has a hack door

#

while left is a padlock

dreamy bramble
#

yeah thats what i thought

#

r4c3 speedruns were so shit bc of spitters

#

teamwiping cause of floor spitters was so much fun

thick burrow
#

I caught a glimpse of it smugAmelia

thick burrow
dreamy bramble
#

gotta love it

#

and then they put a soundbug zone in d4

#

ty 10cc

thick burrow
#

just run through it like a chad

#

datacube only has 3 spawns (?)

dreamy bramble
#

yeah its just a few

#

running through it gives me soundbug and tinnitus every time tho

thick burrow
#

I still don't get why you get sound bug when restarting over and over

#

Figured they'd fix it for 1.0 WitheredChumbud

dreamy bramble
#

it's one of the last few major bugs left

#

honestly will be a bit sad to see it go join ladder bug and scout inconsistency

thick burrow
#

GTFO won't be GTFO anymore

#

Good thing there are other major bugs I can hyperfixate on

dreamy bramble
#

host foam <3

thick burrow
pallid jackal
tall igloo
candid dragon
#

I forget, cfoam ladder trick still present?

royal lichen
#

works in d2 at least, to an extent

#

just now d2sec uplink codes reset on checkpoint btw, were they previously the same every time?

#

.. if they randomized the codes upon cp in d2 d3, oossum (edit: d3 reactor codes still persist after cp)

dreamy bramble
#

uplink codes were always different iirc, it's the passwords that remains constant

royal lichen
#

mkay, gtk

tall igloo
#

WAS THAT THE

calm coral
#

double uplink codes are as good as instant anyways

#

if the log reader has ANY knowledge of terminals

#

whatsoever

hexed vapor
thick burrow
bold widget
regal thicket
#

no point to do it unless you want 15 chargers rushing you at once

candid dragon
#

not actually using it this rundown, simply trying to keep track of weird shit that still works or not.

regal thicket
#

as long as enemy collision exists

#

you can still do it

thick burrow
foggy moss
#

gottem

signal fox
#

I did it on C1 for the class V

queen field
#

what is that

#

blocking enemies going down the ladders by cfoaming the lower part of it ?

velvet flower
#

Just foam the ladder, the foamed striker will block all sleepers behind it(thx to collision).

#

The technique first widely used in R5C1, this rundown you can apply this strat to R6D4 error surge.

queen field
#

That sounds boring tbh

velvet flower
#

If you want to click more buttons, yes, it's boring for you.

candid dragon
#

Nothing could be more boring than where it was used in r5c1. So imo its not too bad

thick burrow
#

@grand elk

velvet flower
#

Yeah, the first R5C1 soloer.

regal thicket
#

thanks for ruining half the lfgs and matchmakings

#

xd

mighty pond
#

using solo player strats in mm/lfg lmao

errant vigil
#

Game is hard with 4 : )

pallid jackal
#

How is it harder with 4 people

#

You have a more high chance of survival with having 4 people lol

nocturne flax
#

hes been sarcastic

#

if you couldnt tell

pallid jackal
solemn wigeon
#

Communicating with 3 others is harder than not

hexed vapor
#

GTFO is way easier in quad, especially with me, myself, and I.

mystic adder
#

i mean the bots can see in the dark

regal thicket
#

idk man

#

4p is harder than solo

#

lfg is wack

atomic escarp
#

Depends on the level

#

Some expeditions I’ve definitely found easier with bots

#

Others (C3) it’s nice to have people who you don’t have to constantly order around

bold widget
#

what button allows me to do a dance like in fortnite

brittle light
#

thankfully, there isn't a button that does that

pallid jackal
#

Yeah

pallid jackal
bold widget
hazy trellis
#

tip and tricks for d4 last part

royal lichen
#

better to continue here.. we did it w/ cfoam, if u just get past the first surgewave w/o killing them and close a door on them, you're practically free and clear

hazy trellis
#

what about def so that one guy look for the battery

queen field
#

If you're using a mine deployer as well, you can place a mine on the main door, have someone permafoam until you manage to get the cell near the door

royal lichen
#

ping the cell if u have time, everyone go into the room w/ cell, usually it's room C .. one gets the cell and all go up a flight of stairs to the ledge, then cfoam guy freezes the stairs w/ all cf he's got

queen field
#

Let the door explode, kill the remaining dudes & move on with the cell

#

Ofc you'll get hit but you won't die

royal lichen
#

enemies come up stairs and freeze, when most / all frozen, jump down, close door, walk/run closing doors

queen field
#

oh you do this strat

royal lichen
#

don't kill anyone in the room as surge will spawn "ahead" if u do

#

our bots did and we barely made it, ~10 enemies spawned outside the room

#

there's a shitload of cf grens and cf mines, use all of em to buy time for the 2 scan doors

#

u can cfmine a wall pointing at a door and shoot the mine, it freezes the door

heavy siren
#

with the fixed melee damage from behind, can bat or knife kill scouts in occiput?

regal thicket
#

bat can always kill it consistently, knife can now

heavy siren
#

can scatter oneshot scout now

velvet flower
#

It can always do.

brittle light
#

just need to be close enough

#

scattergun can defo face-blast scouts, not sure if shooting them from the back might've been buggy if you didn't hit the head before

#

but it deals so much damage I'd not be surprised if even a backshot kills a scout

#

or sideshot, without the x2 multiplier from back-hits

#

also scattergun needs to be really close

nocturne flax
#

your complicating youself so much my god

#

that shit does 120 damage

#

it does fucking front shot everything lmao

queen field
#

^

signal fox
#

Scattergun will kill an entire bloodline

sharp merlin
#

?

signal fox
#

Too much damage

queen field
#

lmao

sharp merlin
#

devious lick

brittle light
#

lmao indeed

#

😳

queen field
#

Aside from mothers & tanks, everything die with a single shot of a scattergun

nocturne flax
#

devious dick

signal fox
#

@nocturne flax I don’t say dumb shit all the time pepeHands1

brittle light
#

provided you hit the face of the hybrid