#gtfo-spoiler-chat

1 messages · Page 262 of 1

fallow delta
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question about C2 secondary.
anyone knows where the hybrids spawn? we had 2 people holding at the security door where you first see the baby strikers, but for some reason they spawned on the team doing the bulkhead

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sadly we had 2 people bugged so they couldn't even help us as they saw fog

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at this point i wonder if the hybrids got bugged as well

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the only thing i can tell you that is different from how you'd usually do it, is that we did not start carrying the cargo

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the guy picked the cargo up and dropped it, then came to help me with bulkhead

limber trail
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the waves always spawn behind you, if u stay right behind the bulkhead door (inside) the other team will be ok, and the hybrids wont spawn on the others

fallow delta
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i assume cause we both entered the bulkhead room..

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right.. we had no one in that room and they spawned in there

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damn

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bugs are giving me lots of issues with C2

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having 2 guys seeing fog really forced us to drastic measures

obtuse surge
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yeh they still haven't really fixed issues with spawns

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so even if its intended to spawn from a certain direction that doesn't mean it actually will

fallow delta
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if what kama says is correct, it lines up with what happened to us

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Normally when you do secondary, you have 2 teams, 1 grabs cargo and 1 bulkhead

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as we had 2 people with fog that literally made it so 1 team only had to do both

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so we left 2 people all the way near the mother door

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and the other 2 were trying to get bulkehad first, cargo after

obtuse surge
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it usually fucks up if you have a free room between players

fallow delta
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Yea that's probably what happened

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surprisingly, i managed to protect the cargo guy from the 4 hybrids and the full wave

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evendoh my health took a hit and it was too close for comfort

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we ended up dying at the mother, but i'm hella proud still

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talking of which, how the hell do you kill that thing

grizzled ravine
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mom?

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Two shotguns and she's dead

fallow delta
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simple as that even after nerf?

grizzled ravine
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Always been

limber trail
grizzled ravine
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Like non-scatter, just shotgun works

fallow delta
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so.. walk up to her and blast her while she spawns?

grizzled ravine
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You can scatter as well

carmine gull
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also gooing it makes it free

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cfoam

grizzled ravine
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Yeah she freezes for a split second before she births and you can blast her during that period. If she births, it won't be the full amount so just shoot them

fallow delta
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i see, the idea is to land your shots before she births if i got it right?

obtuse surge
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it fine if she births

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just have one person ready to shoot the babies instead

grizzled ravine
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^ yes

fallow delta
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i see, i tried to rush her, landed my 2 shots, babies murdered me right after

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so i felt like i was doing smth wrong

grizzled ravine
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You used to be able to one mag her with the scatter, unsure anymore. However, I used to just use 2 shotguns in R5 and that worked wonders.

carmine gull
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non-shotgunners should be on baby duty but yeah

fallow delta
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if you are fast enough you can kill her before babies too right?

grizzled ravine
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Yes

stark timber
carmine gull
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yeah cfoam nades also work quickly enough iirc

fallow delta
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i see, ok what if she is still alive, we kill the babies and start running around with the fog?

grizzled ravine
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imagine the worst melee

obtuse surge
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it looks like it should have a heavy melee role

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which makes sense considering its drawbacks

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but all it actually gives you is more range

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it can't even oneshot bodyshot a small striker

grizzled ravine
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She tends to bug and pretend she's dead but isn't

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So you can bio ping her to always make sure.

fallow delta
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so literally chase her down the room?

grizzled ravine
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Well, you don't want that to happen, but you gotta for C2 or you're gonna get pinched by the hybrods

fallow delta
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oh i get you

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ok right, got that part. Now, how can Cfoam help in this?

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cause you tend to get like 3 or 4 anyways

grizzled ravine
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1 grenade completely foams her.

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Throw it on her sacs and she'll be dead before she unfoams if you unload into her.

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I don't know the amount of launcher you need, but you find like 1 or 2 grenades in C2 anyways

fallow delta
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funny enough with 80hrs ish i still have no idea how foam interacts with mobs. Is it just a freeze, or will she unfreeze as soon as she gets shot?

grizzled ravine
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@obtuse surge plz give proper game knowledge

obtuse surge
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🗿

grizzled ravine
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no brain for launcher.

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PLZ senpai q__q

obtuse surge
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full charge is enough if you're not facing any bugs

fallow delta
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you mean with the launcher?

obtuse surge
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yes

nocturne flax
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throw fog reppeller
get close with scatter

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shoot twice

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profit

obtuse surge
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they get frozen for a set time

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different per enemy

fallow delta
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ok so it is as easy as

  • walk in room and spot mother
  • trow cfoam before she gives birth possibly
  • unload into her?
obtuse surge
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yes

nocturne flax
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yep

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pretty much

fallow delta
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gotcha. Does the mother always agro right away?

obtuse surge
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and if the cfoam failed and she doesn't instantly die from someone with scattergun, someone focus babies

fallow delta
obtuse surge
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yeh

fallow delta
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possibly add in fog repellers and bioscans to aid

obtuse surge
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big cooldown after birthing

fallow delta
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ok finally i know how you kill that thing

obtuse surge
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but she will be zooming and fog everywhere

nocturne flax
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if machinegun= babies

obtuse surge
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bio tracker will help out there

fallow delta
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also what's up with the fact she agros right away?

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just a mother thing?

obtuse surge
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nah just something they do for some zones in some levels

fallow delta
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ah, probably a C2 scream door

nocturne flax
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i would recommend for her to attack first if you fail the first attack, so you guarsntee the kill

grizzled ravine
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Not when she's right in front of the door kek

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🙂

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She's saying hello today

fallow delta
nocturne flax
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she will most likely be 50% hesltj

fallow delta
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cause they literally get blasted into a diff dimension

fallow delta
nocturne flax
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yes

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ye does nothing but birth and fart fog

fallow delta
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mmh i see what you mean. Anyone knows roughly how long the cooldown per birth may be?

obtuse surge
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and hope she doesn't zoom into a wall and then hides the last sack in the wall

fallow delta
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to have a general idea

obtuse surge
fallow delta
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you're telling me there's even 1 more bug we may face? i faced like 3-4 alone in 1 mission NatsukiFacepalm

nocturne flax
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or givr birth inside a wall

fallow delta
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ah 2, damnit.

obtuse surge
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the legendary leg sack

grizzled ravine
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Nah, hit you the fakie where the bio says she's dead and she rises from the dead. That's my favorite

obtuse surge
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birther stagger

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big trol

fallow delta
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an estimate on the birth cooldown?

obtuse surge
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same animation as death

fallow delta
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around idk.. 30 seconds maybe?

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i never had her give birth for a second time so far

grizzled ravine
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It's a while.

obtuse surge
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i feel like it might even be more than 30s

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not sure

fallow delta
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ah, so we are talking a really long time

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that doesn't suit well for how C2 works out

grizzled ravine
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It's about as long as you need for a hit of weed.

obtuse surge
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someone can just sit at the stairs leading to that room

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and the hybrids will be too scared to come up

fallow delta
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true

obtuse surge
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but that means you'd be a player down

fallow delta
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a reason why i was able to hold the hybrids + wave from the guy carrying cargo is cause hybrids are quite afraid

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i abused the hell out of that

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they just wanna pewpew, so cover goes a long way

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can treat them kinda as a big shooter that is just under drugs

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allright thanks for all the infos, blasting that thing is going to be so satisfying

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getting me killed a lot ConfuseCat

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also dumb question, do you aim the Cfoam at the ground near the mother, or AT the mother?

stark timber
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at

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but aim at her face

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it can go through her balls

queen field
fallow delta
solemn wigeon
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Just kill her before she moves

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Ez

obtuse surge
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the babies are stored in the balls

grizzled ravine
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🤔

bold widget
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do mines dmg the boss in d1?

solemn wigeon
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If its close enough and it hits a sack id imagine so

bold widget
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ok and how many sacks do you need to destroy till it dies

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i am trying to solo him but dam he gives me absolutely no chill

solemn wigeon
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5

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:)

sick hornet
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each one takes 10 sniper shots

grizzled ravine
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maths

sick hornet
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how much total damage is that?

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a fuckton

solemn wigeon
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Or a bunch of shots from other weapons

sick hornet
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moving on

solemn wigeon
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Just machinepistol it

bold widget
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and the flying enemies keep spawning endlessly right its like a surge wave lol

sick hornet
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think of it more as a mother for the flying enemies

bold widget
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i like to call it hive mind

sick hornet
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squidward

bold widget
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reminds me of that thing like in dead space

sick hornet
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best name

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hive mind is a good name for it

solemn wigeon
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My squad decided to call it the giga guzzle

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Guzzler

grizzled ravine
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This is true

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I was there when we made the name

solemn wigeon
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You were

sick hornet
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who did it

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was it brandon

solemn wigeon
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I think so

sick hornet
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lucky guess

grizzled ravine
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"The new enemy that we see, no matter what, we're calling guzzler"

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-Brandon

carmine gull
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this guy sitting here with the phony art

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I've had to listen to that song 3 times now because of you

solemn wigeon
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Hos

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How

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Everytime you see it you are reminded of how its a good song that you should listen to?

carmine gull
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yeah

solemn wigeon
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Good

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Keep it on repeat

wary olive
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For D3 PE why do people do overload before main? it seems like doing the reactor without having to worry about fog would be much easier to deal with

wary olive
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is doing main -> overload -> extreme less difficult though?

solemn wigeon
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No unless you do overload during main

wary olive
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because having fog during the reactor part is a bitch

solemn wigeon
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If you move fast enough its not a big problem

royal lichen
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puuh c2ext w/ 2 bots. hybrid wave approaching, bots run to melee them instead of firing powerful weapons.. 4 evenings about 1,5h to get to checkpoint and ~20 retries combined, always the same thing. we nail mommy. we nail the scouts. then the bots do something insanely stupid and it's over. despair.

wary olive
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yeah thats the problem

solemn wigeon
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Its a speed based level

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Idk why devs didnt put key in a zone that unlocks after high

wary olive
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i just saw a video of a chinese duo doing d3 main -> overload -> extreme and it seemed way more laid back than all the failed runs ive had so far

solemn wigeon
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If they finished main it wouldn't be laid back

mighty pond
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Finishing main for D3 triggers a 15 minute fuck you timer for a permanent surge alarm

solemn wigeon
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Yes

mighty pond
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That would be why people do Overload first

solemn wigeon
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The problem is you can start overload mid main reactor

wary olive
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how difficult is the surge alarm?

mighty pond
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Surge

wary olive
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and how often do the surge waves spawn?

mighty pond
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do you know what that does

solemn wigeon
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Its a surge error

wary olive
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no

mighty pond
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ok

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simply put

solemn wigeon
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Surges spawn wave cap constantly

mighty pond
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surge caps

solemn wigeon
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Its a surge of enemies

mighty pond
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this surge error permanently caps the level out on sleepers

solemn wigeon
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Hence the name

mighty pond
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forever

wary olive
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so as soon as you kill one another one instantly spawns? or it spawns in waves

mighty pond
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it cannot be turned off, at least not in any conventional means

solemn wigeon
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Its every couple of enemies but ye

mighty pond
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I blew up an entire cap worth of enemies with a mine on a door

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3 seconds later I have another cap to deal with

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you will not survive it

solemn wigeon
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Surges are unironically scary

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Hence why d4 ending can be scary

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Its an error with surge like waves

mighty pond
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Overload could be done by stalling last code of Main first then returning, but honestly it's not as enjoyable to do

mighty pond
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The stress of having the fog makes the reactor feel more enjoyable to do

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I know they do

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it's not fun imo, but I know why they do it

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Just like pre-loading scans

solemn wigeon
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Its like doing r4d2 pe but starting extreme and overload after clearing high

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"where challenge"

mighty pond
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I think it's stupid, but people do it to save remotely small amounts of time on a difficult part of a mission

wary olive
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they finish main at 50:27, dont extract until 1h25 but i dont see any surge waves

solemn wigeon
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Preloading saves at most 10 seconds during timed events which often isn't enough to make a difference

mighty pond
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those few seconds people I guess think are enough to make it worth doing

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when you technically aren't really saving any time to begin with

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since you took the time to do it beforehand

mighty pond
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it may prevent the surges from happening

solemn wigeon
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I didnt watch the entire section but i think they turned off the surge with the error

mighty pond
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That would be the scenario I see happening

wary olive
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oh wtf

solemn wigeon
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Unintended @devs

mighty pond
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Which would make the level even less enjoyable imo

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if that is actually the case

wary olive
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ok yeah he just chills at the overload error terminal for a bit i assume he's waiting for the surge to start

solemn wigeon
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Literally cheese

mighty pond
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What particular timestamp is that at

carmine gull
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one of the maps last rundown had an ex you could do before overload which caused a permanent surge alarm iirc.

mighty pond
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nvm I can search about the video

carmine gull
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caused you to do a surge in a ton of fog rooms with spitters

wary olive
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starts chilling here

carmine gull
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suffering

mighty pond
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Ah

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Yea, that would be right at the 15m mark

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They're waiting to turn the error off probably

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Yea that's absolutely what happened

wary olive
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ok nvm then, so its cheese. i thought it was just a more manageable alternate legitimate way of doing it

mighty pond
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They got the imminent warning message for the surge of biomass coming

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and then turned the alarm off

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Or so it appeared, I don't read or speak the dialect of Chinese they are speaking

solemn wigeon
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You see the 1m warning just before

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And exactly 1 minute late the sector is swarmed

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And then they turn it off

mighty pond
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Damn, devs not thinking this could happen smh

solemn wigeon
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Basically with that cheese d3 becomes an A tier level

mighty pond
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B-C maybe

solemn wigeon
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You do nothing for 15m and then you can relax

mighty pond
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Definitely not D though

wary olive
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i had a group yesterday that tried to shut off the shadow alarm + the overload alarm at the same time which required pulling the tank room, that was a lot of fun

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but difficult

solemn wigeon
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Why not just disable it normally

wary olive
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they said it saves time

solemn wigeon
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It just doesnt tho

wary olive
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but it didnt seem like it was lmoa

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yeah

mighty pond
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who did you do this with

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I know some people who have been attempting it, just curious if it is the same people

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they've been pugging for "speedrun" attempts of the level

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to test shit when they don't have four

wary olive
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not sure of all of them, but one was 혜지유미

solemn wigeon
mighty pond
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Oh, definitely not the group I know then lol

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unless one changed their name to Korean

wary olive
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it was one guy who said its one way we can do it, and then the rest of us were like sure lets give it a shot

solemn wigeon
wary olive
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so it definitely wasnt like a speedrun attempt group

mighty pond
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it saves time only if you have it planned out, and it absolutely does not require you to pull tank room

wary olive
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shutting off both alarms at once?

broken zinc
mighty pond
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And even then, in most cases doing them normally is essentially as fast

solemn wigeon
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If you spawncap the shadows it becomes a lot easier

wary olive
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how do you start the shadow alarm without triggering tank room

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that requires a team scan

mighty pond
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this thing called stealth

broken zinc
solemn wigeon
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Its a stealth scan

broken zinc
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No its not, theres is a clss V team scan

mighty pond
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Or having a group clear a side, then using scream CD to just go through the room

wary olive
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the security scan thats right by the door the shadows normally spawn in?

solemn wigeon
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Not even a shadow alarm???

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Thats a reactor shutdow

broken zinc
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Not you have to do a team scan

mighty pond
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What is even being said rn

wary olive
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what?

mighty pond
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I think the two of you are talking about the same thing

solemn wigeon
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Im so baffled

mighty pond
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just not realizing it

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and in different orders

broken zinc
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So, after you deactivate the overload alarm in 192, you have to do a team scan

solemn wigeon
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Its entirely possible to get to the shadow error door without triggering the tank room

broken zinc
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And another to go into key zone

solemn wigeon
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Even with the alarm on

wary olive
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ok wait, let me rehash my understanding. after overload, you have to go to the terminal to shut off the 3 striker error alarm (normally one guy sneaks and 3 camp). then everyone meets up, you do the class VI alarm, then in the next room is a door to start the shadow alarm

broken zinc
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Yes

solemn wigeon
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Yes

wary olive
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so how do you start the class 6 alarm without pulling the tank room

mighty pond
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You walk through it

solemn wigeon
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You stealth

mighty pond
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The one in the back can turn the first error off on their own

solemn wigeon
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The class 6 is like 100 rooms away

mighty pond
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the tank room compared to the alarm room is... 4 areas away iirc

solemn wigeon
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5

mighty pond
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so it won't wake from the alarm

broken zinc
mighty pond
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4-5 same diff lol

mighty pond
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far enough away either way

solemn wigeon
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Kill enemies and speed through tank room

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Maybe have teammate clear a reasonable path first

broken zinc
solemn wigeon
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Or 2 and 2

wary olive
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are there no team scans required to start the shadow alarm at all?

solemn wigeon
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There are

broken zinc
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There is a way to make the striker only go on one side so 1 person can camp

wary olive
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you cant have 1 person camping forever

mighty pond
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The first error can be turned of

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off

solemn wigeon
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Ryk you get your teammates to clear a path in the tank room so that when you clear the wave you can just run through

mighty pond
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then you activate the second after

wary olive
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bruh please read

mighty pond
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you don't seem to be understanding that part

wary olive
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im talking about the strat of shutting off both alarms at once

broken zinc
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And yes but you can deactivate the striker error before starting the team scan

mighty pond
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scream CD

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Have the solo person let an enemy scream and then go through after

broken zinc
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You cant shut both alarms at once

solemn wigeon
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CDeez nuts

solemn wigeon
wary olive
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ok nvm, half the people responding dont even know what they are talking about

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seems only c2 enjoyer does lol

solemn wigeon
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Baitrocks is saying the same thing

mighty pond
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you literally asked for like 3 different things

broken zinc
solemn wigeon
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Peace is almost there

mighty pond
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and did not specify the fact you wanted the double alarm variant

solemn wigeon
wary olive
mighty pond
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He did, then we got onto the other points

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so it was a switched topic

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it never got reverted back

solemn wigeon
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He wanted to know how to get there

mighty pond
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besides that, I also explained how to do it to begin with

solemn wigeon
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Thinking you couldnt run through

broken zinc
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Oh, then yeah

mighty pond
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literally just use scream CD and a cleared path

wary olive
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because the group i was trying it with said we needed to pull tank room to do it

solemn wigeon
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Which is cap

mighty pond
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I said it like 10 minutes ago

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how LOL

wary olive
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but people said you could do that strat without pulling tank room, which i didnt see how you could do it with the overload alarm going

mighty pond
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scream cd is plenty long enough to get through the tank room

wary olive
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does only 1 sleeper from the 3 that spawn scream?

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or do they have individual scream cd's

mighty pond
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once something screams there is a global cd

solemn wigeon
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Its a global scream cooldown

mighty pond
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nothing else can scream during the timer

wary olive
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ok

solemn wigeon
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Which is dumb, that should be changed. I want my ears to be filled with the screams of the damned

broken zinc
carmine gull
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they prob don't want mobs to waste time screaming and not hitting you in packs

solemn wigeon
hexed vapor
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This is a strat?

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Wack.

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How long do you have to open the door and get through?

wary olive
mighty pond
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idr exactly how long scream cd is atm, my brain is farting hard rn

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but it's fairly long, so you can just sprint through and have no particular issue

solemn wigeon
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Its like 45s i think

mighty pond
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so long as you have something actually cleared out

broken zinc
wary olive
#

i was told by someone that that spawn was fixed to the room where you drop initially, but one of the runs i had we had our overload error waves spawn inside the tank room which was fucking us hard

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idk what was happening

broken zinc
hexed vapor
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You have to actually manipulate the spawns a bit to get them to spawn in the first room.

vernal rose
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They should spawn near or on player spawn, unless someone's blocking spawns

broken zinc
vernal rose
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They usually did spawn there when we were defending the room next to tank zone

solemn wigeon
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Did you stand inside the drop zone

hexed vapor
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And how'd you verify it?

broken zinc
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It wasent on purpose, it would require most testing

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But it was happening

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You need to send 3 guys in tho

wary olive
#

thanks for the info guys

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trying to do d3 pe with random groups feels like edge of tomorrow movie...

carmine gull
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lol

atomic escarp
broken zinc
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Its not hard you just have to tell them exactly what to do

solemn wigeon
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The only hard part is finishing overload

broken zinc
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Keep screaming bio ping plz

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And you’ll be good

solemn wigeon
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Nah bc they need to find the scan first

hexed vapor
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Ok, so it's from elevator direction, but it doesn't necessarily spawn them from the elevator zone.

solemn wigeon
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Even after shouting at them

hexed vapor
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Not something I know how to view, though.

atomic escarp
#

Not impossible. Just, unforgiving

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I wanna run it again though at some point. Probably when ive done everything

wary olive
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yeah kind of felt bad learning it

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and once you know the level, you dont want learners lol

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anyways thanks for the info guys

carmine gull
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sounds like a mmo group

atomic escarp
#

C3PE I learned, D3PE i didnt.

Felt like 2 different experiences tbh.

wary olive
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i still dont know c3PE

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all i know is i run, and i follow the dude that knows the level

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and shooty shooty

mighty pond
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Just cheese it and then learn the level in quiet

wary olive
#

lmao

mighty pond
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ezpz lemonhead squeezy

atomic escarp
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C3PE is literally a marathon

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Its probably my favorite out of all the ones ive done

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But your timing needs to be on point

wary olive
#

the group i was running d3 with yesterday we were struggling with the reactor part, had cheesed all 4 codes, none of us had gotten past the reactor. then once the tank comes out of that last blood door (we sent only 1 guy to clear it with a mine) we knew we were fucked

grizzled ravine
#

When you go too fast and wait for the doors doing PE

atomic escarp
#

Too fast on PE. I can only dream

grizzled ravine
#

Trust me, not too bad.

atomic escarp
#

I got muddled on cells

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If I didnt have that hickup, probably wouldve shaved 2 mins off

grizzled ravine
#

happens.

paper harness
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since most of the stealth/code finding can be done by one person while others just sit and hold

dapper dagger
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idk man

#

scattergun nerf make D3 too hard now :(

#

I wish there was another boss killing weapon in the special pool atm

glass sundial
#

Epic shotgun/sniper moment

dapper dagger
#

omg you guys take sniper? ewww

glass sundial
#

Average scattergun fan vs average sniper enjoyer

dapper dagger
#

I am not a fan!! I am meta slave

glass sundial
#

Ok so use knife pistol har ez

#

Nah that's just my loadout, maybe use hel revolver

dapper dagger
#

carbine gang

#

didnt even need more damage

#

same with br

glass sundial
#

I actually have no clue what the current weapon meta is. I know hel revolver is pretty cracked

#

Pistol supremacy will never end

dapper dagger
#

carbine rof will always be king for me

glass sundial
#

Hard for me to say my favorite guns

#

I just use the knife

#

I like the burst rifle and carbine a lot. Also the pistol. Did you know the pistol is very good? Try the pistol

dapper dagger
#

hmmm

glass sundial
#

15 stuns in a single mag is pretty spicy

#

Never take damage again

dapper dagger
#

it was my goto in r5

#

not anymore

glass sundial
#

Yeah the carbine is very good. I can't use the smg because of the screen shaking

dapper dagger
#

smg also has stupidly loud sounds atm

glass sundial
#

It's bad for me on all the guns but I can't even equip that thing lol

dapper dagger
#

louder than any other gun

glass sundial
#

All of the primary weapons are very good right now imo

obtuse surge
#

sawed off

glass sundial
#

Not really feeling the DMR nerf for R6, but otherwise all the primary weapons are in a good spot

#

Sawed off is... cringe

#

We don't talk about that thing

dapper dagger
#

sawed off will either be op or unused

#

cant really balance a shotgun in primary

glass sundial
#

It has uncontested the most damage per ammo pack

#

Not even a comparison

#

The problem is the weapon's downsides make it not great to use

#

The secondaries are pretty good too

#

Except for the outliers

dapper dagger
#

machinegun > har

#

on the fun factor

glass sundial
#

MG is more fun yeah but the reload.... the reload is so bad

thick burrow
#

decrease reload to .5 seconds (modding community be like)

glass sundial
#

Less damage, charge up, long ass reload

#

You gain +66% mag size for all those downsides

dapper dagger
#

why is har even 30

glass sundial
#

I use the knife to offset the ammo difference between the HAR and MG and there's no justification for bringing MG

dapper dagger
#

I feel like 25 or even 20 would've been better

glass sundial
#

No clue, should be .. yeah that

#

With 30 it's pretty wack

wary olive
#

any bullpup reload enjoyers?

glass sundial
#

lol

#

Bullpup's reload buff actually makes it pretty solid as a weapon

#

The R3 iteration though... why

wary olive
#

bruh, bullpup reload feels like ass

glass sundial
#

It's still a noob trap weapon

#

But not as bad as before

#

The strongest things for a weapon in GTFO to have is holding power or killing power

#

It's why autopistol, pistol, machineguns, shotgun, scattergun, and sniper are top tier

wary olive
#

MG is worse than HAR?

glass sundial
#

Objectively speaking - MG has more resource efficiency, HAR is better in every other aspect

#

HAR can kill strikers in 3 shots, MG in 4. So, 10 kills in a single mag vs 12.5

wary olive
#

MG on bridge holds

glass sundial
#

The mag size is the only advantage the MG has. And the difference results is 2.5 kills

wary olive
dapper dagger
glass sundial
#

The the HAR's reload is so fast that with the MG's charge up, you will kill more enemies more quickly with the HAR despite the smaller mag

#

Objectively speaking the HAR is better in all aspects

#

Less skill required to use, stronger DPS, stronger holding potential

#

Better sustainable damage output

#

The only downside is a very small ammo efficiency difference

#

I hope they reduce the HAR's mag size to 20-25 at some point

vestal ridge
#

NO

#

Why do people want LESS BULLETS

glass sundial
#

Because it makes a weapon of the same category redundant

dapper dagger
#

R1 mg was 25 bullets, shot slower, same damage but more precision

glass sundial
#

Alternatively they could up the MG's mag size further

vestal ridge
#

Yes

#

that's the better idea

#

more bullets

glass sundial
#

R1 MG also was a charge up

dapper dagger
#

And reload etc

errant vigil
#

DMR one shot 👀

glass sundial
dapper dagger
vestal ridge
#

For those who are wondering:

less bullets: bad, less kerboom :(
more bullets: good, more kerboom :)

errant vigil
#

boosters cringe

#

buff gun

glass sundial
#

lol

nocturne flax
#

yo how about revo pens 1 enemy

obtuse surge
#

hel revolver one shot

dapper dagger
#

make hel revo 10 dmg

nocturne flax
#

15 damage revolver

dapper dagger
#

1 shot headshot or 2 bodyshots

#

Ezclap

glass sundial
#

new revolver that fires all 6 shots at once like a shotgun

nocturne flax
#

auto revolver

glass sundial
#

Shotgun revolver

nocturne flax
#

revolver revolver

dapper dagger
#

scatter gun

glass sundial
#

Each chamber has 6 chambers

#

So it has 36 chambers

obtuse surge
#

scatter cannon

vernal rose
#

And 1st shot;s recoil immediately makes you look at how amazing the ceiling is

dapper dagger
#

gun variant

thick burrow
#

hel revolver 7 penetration

#

1 shot trikers

#

2 shots to the back giants

errant vigil
#

revolver revolver is just burst canon without the burst cancel

glass sundial
#

Shotgun revolver revolver

dapper dagger
#

scattergun having pen disabled when shotguns cannot pen anyway trolldespair

glass sundial
#

Fires all 36 chambers at once

thick burrow
glass sundial
#

When do we get a shotgun sniper

errant vigil
#

what

glass sundial
#

Shotgun with infinite range for max damage

obtuse surge
#

you will literally crash from it kaneki

errant vigil
#

coke mod?

#

coke mod

glass sundial
#

Choke mod

#

But more choke

#

Choker mod

thick burrow
errant vigil
#

Choking choke mod

thick burrow
#

can we play now

glass sundial
#

Earlier today there were big MMO streamers playing GTFO

thick burrow
#

who?

glass sundial
#

Like, 750, 150, 100+ viewers each

#

Forgot, but their stream was labeled #ad

thick burrow
#

who asked troll_maniacal

#

jk don't kill me

glass sundial
#

When they finished they raided a random twitch streamer

#

The random streamer was streaming modded gtfo

vestal ridge
#

I hope we don't get more of them tbh

obtuse surge
#

more of what

vestal ridge
#

streamers

obtuse surge
#

why not

glass sundial
#

I don't mind. What I did mind is they all used Pistol/HAR/C-foam launcher

#

Which is the default loadout

thick burrow
glass sundial
#

Otherwise it was entertaining to watch people be completely clueless lol

vestal ridge
glass sundial
#

Watching new players is fun

vestal ridge
#

Yes, that is true.

glass sundial
#

Vertical mines

#

Beautiful

vernal rose
#

Auto sentry behind foamed and mined doors

glass sundial
vernal rose
#

12%/100%

vestal ridge
#

👀

#

ohohoho

glass sundial
#

It's art I swear

dapper dagger
#

vert mines lowkey pog in R4 tho

thick burrow
#

tank cheese enjoyers be like

vestal ridge
# obtuse surge why not

and to respond, it's bc they often have corruptive effects on not only the community, but the game's direction as a whole, and I'd prefer that not happen here.

#

When you only listen to 3 or 4 particularly loud individuals, the game will rapidly go down the shitpipe for everyone but them.

glass sundial
#

I can kinda get that

vestal ridge
#

no streamers dauda_bonk

obtuse surge
glass sundial
#

They tend to be from very very different genres of games. When they get into GTFO and it's a slow paced hardcore stealth coop game that is nothing like what they play or would be good at playing, they don't enjoy it at all

buoyant pewter
mighty pond
#

who supplies you

#

I need some of that

obtuse surge
#

i mine cheesed more tanks than you on R4E1 @buoyant pewter

#

get good kid.

buoyant pewter
#

damn

vestal ridge
glass sundial
mighty pond
#

damn, save a little for me then

thick burrow
#

weird flex

buoyant pewter
#

@obtuse surge i mine cheesed more tanks than you on r4d2

vestal ridge
thick burrow
buoyant pewter
#

get good kid

obtuse surge
vestal ridge
#

vroom

thick burrow
#

biep biep

thick burrow
#

r4c1

glass sundial
#

I roleplay as a new player when playing with random people in an attempt to preserve the experience

thick burrow
#

that's what someone who breaks immersions would say

glass sundial
#

Well, not new, but I don't tell them anything about what I can do

mighty pond
#

good guy strikes again

glass sundial
#

I just watch and stab things with the knife

obtuse surge
#

i just play normally and it ruins everything for them

thick burrow
#

@obtuse surge broke someones immersion in a pub once ⚠️

#

he never played the game after

glass sundial
#

I mean I could do that lol

thick burrow
#

i hope he came back for 1.0 Sad

mighty pond
#

he didn't talk so his immersion was broken

dapper dagger
#

he refunded

thick burrow
#

he bought r6 instead

obtuse surge
#

good thing they remove bhop and let us sprint around with knife instead

vestal ridge
#

gud

dapper dagger
#

good thing they let us perma stagger with bat

thick burrow
#

bad thing they nerfed spear

obtuse surge
#

free my homie spear

thick burrow
#

he ain't do shit

dapper dagger
#

when the sleeper backs up while charging spear

mighty pond
#

when they ruin spear pierce to fix a bug

#

funny moment

thick burrow
#

i bet it was docred decision

obtuse surge
#

but the bug as people see it is the lingering hitbox

#

which hasn't changed

#

and even exists for the knife too

thick burrow
#

stop

obtuse surge
#

so it was really just a balance change

thick burrow
#

they're going to nerf knife

obtuse surge
glass sundial
#

Knife so rarely gets the multi hits

mighty pond
#

knife not gonna be able to knife scouts anymore sad guh

thick burrow
#

sorry to break it to you

mighty pond
#

it'll become useless sad guh

glass sundial
#

Honesty the most disappointing thing is the sledge not being able to multi hit

#

Yeah I'm trash at the game

thick burrow
mighty pond
#

lemme complain about a melee that is not supposed to kill scouts becoming unable to kill scouts and how that one change will make it useless

vestal ridge
#

bonk thud whack

thick burrow
glass sundial
#

Honestly like bottom 10% of the playerbase in terms of competence

mighty pond
#

instead of only reinforcing the fact that it's meant for small killing

thick burrow
#

look at clips

obtuse surge
#

bottom?

#

@thick burrow

dapper dagger
#

kiters vs wesley spamming knife

mighty pond
#

clip where

obtuse surge
#

true story..

thick burrow
obtuse surge
thick burrow
obtuse surge
#

i scream internally

thick burrow
dapper dagger
#

internationally

thick burrow
#

globally

obtuse surge
#

sssscream cd..

oak dove
#

so they respawn in d1 now? or was that a bug

solemn wigeon
#

They were always meant to

tribal heath
#

there is 1 zone that has black sacks in d1 for respawning

oak dove
#

dang thats sick

tribal heath
#

u can sneak through that zone with no harm done

solemn wigeon
#

Wouldnt it be funny if all the enemies in the zone were clustered around the only door that you need to go through

tribal heath
#

had that happen once, 3 guys standing directly in the bio scan

#

still got the scan done but it was uncomfortable

left cargo
#

How’s the scatter after nerf

solemn wigeon
#

Clearly you never tried r5e1 😩

solemn wigeon
tribal heath
#

cant 1 shot tanks

#

can 2 shot them

left cargo
#

Lol still 2 shot moms? And I couldn’t 2 shot tanks usually before nerf

#

2 people could insta kill with good shots

nocturne flax
#

Hell

#

You can go even crazier

#

.3

#

💀

#

Wait im potato i forgot its the vase damage that they lowered

#

From 4 to 3 right?

tribal heath
#

its 2/3rds as strong as before

solemn wigeon
#

3 to 2 basically

nocturne flax
#

Wack

left cargo
#

What’s new ea palette color

solemn wigeon
#

Open the game and find out kek

sleek bramble
#

sort of a navy blue / orange / yellow. looks pretty cool

left cargo
#

Nice ty and I would have but I’m already laying down 😂

#

So there’s 16 skins but 14 drops right

#

And doc said it’s suppose to be that way

#

But it just dawned on me theres 2 pe with no rewards so that would make 16/16 lol

solemn wigeon
#

Theres more than 16

nocturne flax
#

Theres like 50

sleek bramble
#

mmm there are way more cosmetics than 16. i can say it's 22+ based on my observations

solemn wigeon
#
  • you get 21 from a full completion
sleek bramble
#

35 might be a close estimate

solemn wigeon
#

If you have the ea version

left cargo
#

some sorry chap is going around without his hood raising hell praising dale. And I wonder how many there are total. Someone said 16 and I just took there word lol

#

I’m EA. I have done absolutely everything but d4

#

Only got 13 drops so far

#

So after d4 I’ll get more than the one listed?

solemn wigeon
#

You get the 5 you start with

left cargo
#

Oh I thought those were like standard issue lol can’t run around naked

sleek bramble
#

yeah if you're EA and you do every mission, you should have 21 items in your apparel menu. i have 10 colors. five of them look very similar to one another -_-

left cargo
#

Ea has different standard issue than 1.0? Or like we got the 1 in each category ?

sleek bramble
#

1 in each category + EA gets a bonus color

left cargo
#

I remember there 1 already in each slot so 1.0 will have nothing ? And yeah the color was meh before lol

lament salmon
#

Soooo.... I just posted a thing in #gtfo-media that has made me fall in love with the knife.

snow geyser
#

C2's infectious fog level gets worse over time until the air ventilation gets turned on right?

hexed vapor
snow geyser
#

dope, thanks for the confirmation :)

cyan geode
#

what's the EA?

hexed vapor
#

Early access.

#

Not sure what the palette reward looks like now, if that's what you mean, used to be a bright green.

cyan geode
#

oh oh the early adopter

#

right?

hexed vapor
#

Yeah.

#

Huh

#

I'm stickin' w/ moss.

lucid yoke
#

How big is the reduced scattergun damage

brisk gyro
#

from 192 to 128 damage
for reference, a giant's health is 120

#

it didnt change much for it, other than needing to be closer to giants for a kill, and aiming for the heads of hybrids and shooters

hollow socket
#

Big enough that it doesn't 2 shots mom anymore but it still a good gun against it and giants

#

Absolutely trash on daddy tho

brisk gyro
#

still a great boss killer, but now in competition with sniper against giants

hollow socket
#

Sniper and pump shotgun are now in the same category as scattergun. 3 guns that can help you with big stuff without one clearly better than the other

signal fox
#

pump is definitely not in the competition for big guy killing anymore

fallow delta
#

Yea nah, pump is not there

#

It still kills them VERY well

#

But from an efficiency point of view, sniper and scatter are 6x and 5x more efficient

nocturne flax
#

If your talking for straight big guy killing then its sniper and scattergun

#

pump its versatile

fallow delta
#

That means give 1 ammopack to each gun and they'll kill
Sniper 6
Scatter 5
Normal shotgun 2 - 3

#

@signal fox do you know how "4.70" translates in ammo refilling btw?

#

Does it just round it up to 5?

signal fox
#

I was actually just asking someone about that earlier. Let me paste what they sent to me

carmine gull
#

wew d3 is a dozy

signal fox
#

"AmmoStandardMaxCap": 460,
"AmmoSpecialMaxCap": 230,
Max/cost=stock ammo
"AmmoStandardResourcePackMaxCap": 450,
"AmmoSpecialResourcePackMaxCap": 450,
Max being 100% ammo pack
So, you gain 20% of the pack max cap in ammo cost
It's also why secondaries get so much % back, their max cap is way lower while still receiving the same cost from a single ammo pack

#

Bullet cost dictates max ammo and how much you get from refills

#

1 use of an ammo pack has 90 that it can give out to your primary and secondary. A weapon like the pistol has a bullet cost of 3 so 90/3 = 30 every ammo pack gives 30 bullets to pistol. Sniper has a cost of 15 so 90/15 = 6

#

the game does count decimals which is why weapons like the shotgun might get 8 or 9 bullets per refill. 90/11 = 8.1818

fallow delta
#

I guess it keeps track in a way?

#

So like if you have 5.50 per refill, first will be 5 bullets, second 6?

signal fox
#

Yes

fallow delta
#

Aah gotcha, thank you KannaWave

hollow socket
#

Pump kill them very well and gets like 45% per ammo pack or something.
Not the best gun for the job but amazing support for boss killing

fallow delta
#

Yea pretty much

#

Shotgun is quite versatile

#

But having 1 single guy with sniper will save tons of ammopack

brisk gyro
#

numbers shnumbers, all u u gotta know is use ur special twice as ur main MiyanoWow

fallow delta
#

Or scatter

signal fox
#

I spend more time looking at numbers for this game than I do playing it tbh

hollow socket
#

Sniper is the most effective. But you also need to hit your shot in the head. Most effective but not the most reliable

signal fox
#

If you miss sniper shots than it is a skill issue my friend

fallow delta
#

^

signal fox
#

Simply aim better

brisk gyro
#

if someone is missing sniper shots, ill make them miss living

fallow delta
#

sniper headshot is about the easiest way between these

#

Scatter is harder funny enough

brisk gyro
#

bish u should not be running sniper if u miss that much

hollow socket
#

I'm not saying I miss. I'm listing cons and perks

signal fox
#

But we're talking efficiency, and hitting all sniper shots is a reasonable thing to expect

brisk gyro
#

and im talking third person, dont take it as me dissing u cirHappy

hollow socket
#

Pump is 4 shots per giants. Not effective but really hard to miss your shot

nocturne flax
#

if you hit 2 out of 3 you good

#

its ok to miss

hollow socket
signal fox
#

You would have to miss a lot for sniper to be worse is what I am saying

nocturne flax
#

18 bullets

#

kekw

#

homeboy gotta bodyshot a tank for it to be inneficient

fallow delta
#

If you wait for their attack animation thet are stationary

#

Helps out KannaWave

#

I do it like this with scatter as well

hollow socket
#

I know i know. Still counting on 100% accuracy on sniper seems a bit over confident.

fallow delta
#

Not gonna say 100% cause we can still mess up, but damn near 90% if you know when to shoot. If i miss it would be cause something else damaged me most likely

brisk gyro
#

doesnt need to be 100%

fallow delta
#

Or i just wiffed, but wiffing a stationary target doesn't happen much

brisk gyro
#

like dragon said, if u miss 1 out of 3 shots you are plenty effective

signal fox
#

You would need a 33% accuracy for shotgun to be as efficient as sniper

hollow socket
#

Sniper best not saying otherwise

steel fog
#

In D1; can you just do the Warden door to the end with the fog-turbine? skipping turning the fans on

brisk gyro
#

u can do that door without doing the reactor even

steel fog
#

oooo

fallow delta
#

Some people speedrunned it in like 11min but leaving reactor Naruhodo

nocturne flax
#

you dont have to be 100% effective with your weapons

#

99% of the gameplay of this game its not min max your kills

#

its getting rid of the shit you have infront as fast and quickly as possible

#

1hs 1 bs on dmr? sure, 3 bodyshots it dont matter

#

anything that allows you breathing room

turbid cliff
#

4 bodyshots actually

carmine gull
#

god we're dumb

#

we didn't remember the alarm room

#

so we were doing d3 reactor with the alarm that spawns invis strikers

#

the entire time

astral horizon
#

we somehow snuck past the dad room with the error alarm going off.

brisk gyro
#

imagine making it past the dad room without 4 different things going wrong at once

fallow delta
#

A dad room? sadcat

#

Man D3 already slapped me on the first allarm with a random group i found

#

Someone forgot you shouldn't shoot

devout river
#

how long does c2 extreme take generally

fallow delta
#

Anything inbetween 1-3hrs depending on skill

#

And if you don't fail

mighty pond
#

Just do it in 30 minutes ez

fallow delta
#

Be warned C2 checkpoint is filled with bugs on checkpoints

fierce laurel
#

It's realistically 1:30

fallow delta
#

So go in with "if we use checkpoint it may not work"

fierce laurel
#

extreme is pretty short but you will fail it a lot

royal lichen
#

never scan the main after once scanning secondary, if you do so it's bug city

#

8 hybrids, multiple cargos etc etc

thick burrow
devout river
#

oh yeah I meant the level as a whole not just that sector

#

kinda bad wording on my part

thick burrow
#

Yeh, 35 mins

#

At least for me

royal lichen
#

🙂 ..for us mortals, i'd say 1:30 - 2 hours

fallow delta
#

^

#

I have a total of like 7hrs of C2 not completed secondary yet

#

Bugs are being a big issue on that one

mighty pond
#

you're welcome btw

fallow delta
#

Either you go with a full squad and no one disconnects and you don't use checkpoint, or you can get bugs that'll end your run

thick burrow
#

Yooooo trueee trueeee

#

Thank u for carrying man

real moss
regal thicket
#

thanks for carry

fallow delta
#

Problem is checkpoint was only 1 of the bugs i got

#

I got plenty more by people leaving and joining mid way too

mighty pond
fallow delta
fierce laurel
#

pretty impressive

thick burrow
#

I believe you’ll get it soon ™️

#

Don’t give up

fierce laurel
#

just get some carries

thick burrow
#

@ deadly

devout river
#

I thought C2 checkpoint got fixed with the first patch is it really still broken

mighty pond
thick burrow
mighty pond
#

the ego is already there please

maiden rose
#

Any tips for c2 secondary? The team i was with had a good flow getting the security box and making it past the mother, but we kept getting hit hard after that even if we killed the scouts

steep lake
#

Having 2 dedicated transporters and 1 dedicated person to hold off hybrids and 1 more to push in helps alot

#

so make roles known

maiden rose
steep lake
#

My team runs 1 sniper and 1 scattergun, and then the rest brings whatever they want

#

Running 2 scatterguns might be good if you really need the extra firepower

steep lake
#

a good strategy for beginners might just be to have the cargo transporter, who is the slowest, be the hybrid killer

#

So although you spend more time, thus spawning more hybrids, you guarantee that theres nothing behind you

maiden rose
#

ok. the double scattergun worked nicely on allowing us to instantly melt the mother. Oh we definitely dropped it as necessary. That could work, ill have to try it next time also are secure chests infinite alarm or does it stop upon delivery?

steep lake
#

Infinite alarm

maiden rose
#

thats what i figured

steep lake
#

make sure you count your shots with scattergun if you run duo

#

It eats up more ammo if you’re slow

#

I personally brought sniper to kill 3 hybrids and meleed one hybrid per wave

#

Dealt with about 6-7 waves before we pushed deep in

#

Bring a lock melter too, it helps you push faster

#

You dont want to break doors as much as you can

#

and feed mines more tool after you finish the s1 sequence

#

Unless you plan to deploy the sentry statically

maiden rose
#

Had i known to expect them i definitely would have brought heavier weapons. 2 of us had melters so that helped a ton. Our guys pushing would rush to kill the couts without alerting them and them we would mop up the rest.

#

do sniper sentries 1 hit hybrids>

steep lake
#

i dont really count

dapper dagger
#

2

maiden rose
#

ah ok well thanks for the input.

steep lake
#

You can also run 2 sniper sentries

#

So that halves the waves if you dont find an optimal spot

#

Make sure you have extra ammo during that sequence

#

if not its going to be rough

maiden rose
#

i was considering throwing one at the bulkhead to the main to weaken waves as the hybrids pass through there

steep lake
#

shoot as little as you can in the s1 sequence to

maiden rose
#

ok

steep lake
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A good starting sequence to transporting the cargo was to have the hybrid killer carry the cargo to the bulkhead

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The hybrids would reach you before you reach the stairs if you shut the door outside the bulkhead door

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While this is happening, 3 people scramble to find the bulkhead key

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And then you can continue to transport the cargo to mum door

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That guy would probably deal with 3-4 waves of hybrids by the time the bulkhead key is inserted anyway

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And it speeds things up

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Rather than having 4 search for bulkhead key

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Also feel free to try to melee the 4th hybrid if you feel you need more ammo to push

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Its always nice to have extra ammo

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unless you’re rocking like 8 uses of ammo before the push sequence with everyone topped off. then there’s no need to save that much

fallow delta
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I will tell you this before you find yourself with hybrids in the bulkhead room

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Never make it so the room with the cargo is empty Naruhodo

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Till you have a team in bulkhead room

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We were duoing it, with 2 people holding all the way back (they had s bug so couldn't help us), and we had to do bulkhead + hybrids + cargo as 2

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We managed, but oly f it was painfull and too close.

regal thicket
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a sniper can hold 6 waves of hybrids solo with max ammo

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which is 4 mins

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one refill gives you 6 sniper rounds

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which is around a min half

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push faster

paper harness
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which is 1.2 mins

regal thicket
#

not my problem team

paper harness
regal thicket
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i don't run sniper because i don't want responsibilities

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:^

fallow delta
regal thicket
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now that waves became 3 every 40 secs

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3 people can handle the wave

fallow delta
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If i held them with hel revo i'd expect sniper to work well

regal thicket
#

and just bonk all the waves

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you don't even need to shoot

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lmao

fallow delta
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True Naruhodo

paper harness
#

lmao why are you holding a hybrid wave with a hel revo

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brother

dapper dagger
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based af

fallow delta
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Given they were both going down, i told the guy holding with me to fall back and help them

paper harness
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I think they might need to plug in their mouse and keyboard

gray steeple
#

Who knew the D1 Boss is just a fleshy taco with tentacles

brisk gyro
#

still the best description of that entire encounter

tribal heath
#

Speaking of D1 taco, wtf is the mechanics for popping it's cysts?

fallow delta
#

I love this

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@tribal heath pew pew, sniper pews A LOT faster Naruhodo

tribal heath
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One of the times we were firing at the cyst for a solid 5 mind and it never popped until we focused fire all at once

fallow delta
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I am not sure if he may have some regen. When i did it we had 2 snipers and they literally disappeared

tribal heath
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We eventually killed it but I'm still curious if there was a specific way we were supposed to do it

brisk gyro
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main weapons are useless, only long range specials can damage it

fallow delta
#

I think the biggest deal is falloff damage for that one

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Some guns literally tickle at that range

brisk gyro
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considering all mains (save for dmr) have very little range, thats exactly why all of them are downright useless

grizzled ravine
#

You take that back. Sawed off is top 5

brisk gyro
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sawed off is my baby, dont u dare put it anyplace less than number 1

grizzled ravine
#

THAT'S RIGHT

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#1 ONLY

atomic escarp
#

Yo ^^

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We're on C2 and we did the extreme S1 scan, and the door after it is locked. Do we have to go back and do main and then come back to it?

brisk gyro
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.....no

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ur objective is a hisec cargo that u need to find right after the s1 scan

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that door will open after u pick it up

fierce laurel
atomic escarp
#

Ahhh

fierce laurel
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the Mozambique is garbo

brisk gyro
#

skill issue

grizzled ravine
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Skill diff

soft loom
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if you manage not to aim properly with it to use it's potential

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skill issue

dark bane
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order to do objectives in d3?

grizzled ravine
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Main/Overload => Overload/Main => Extreme

dark bane
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whats the difference? goin in blind

grizzled ravine
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Main will give 15 minutes before a surge starts.

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Overload raises the fog slowly.

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Extreme happens at the end because you cannot access it prior to main being in the process/completed

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Another route you could do is Overload => Main (5th Wave) => Extreme => Main (5th wave password input) => Extract.